Abilities and rituals

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The Abilities and rituals master list covers combat actions used by the player and by enemies. Abilities available to the player appear in the player tables, including moves also used by enemies. Enemy-only moves have their own sections.

The Skills and Rituals pages display the same player subtables shown here, keeping their entries, links, and icons synchronized with this master list.

General abilities

Ability Type MP Description Learned from
Basic Attack Deals normal damage. Known from the start
Flee in Terror Attempt to flee the battle in fear.

If successful, player returns home and all monsters respawn.

No way to learn this was found in the game
Chaos Thorns Deals Insanity damage. Damage varies by up to 25%.

15% chance to apply Weakness, Hex and Fear.

Staff of Thorns +10 (its basic attack)

Player skills and rituals

Player skills

Skill Type MP Description Learned from
Guard Skill 3 Blocks the next damaging attack.

Usable once per turn.

Known from the start
Iron Cestus +7 (while equipped)
Shieldstaff of Warding +5 (its basic attack)
Frenzy Slash Skill 8 Hits 3 times. Adds +1

Deals physical Insanity damage.

Skill Tome: Frenzy Slash
Nunchaku +7 (its basic attack)
Tentacle Blade +10 (its basic attack)
All or Nothing Skill 5 Deals double damage. Adds +1

Half as likely to hit.

Skill Tome: All or Nothing
Giant Club +5 (its basic attack)
Curved Greatsword +7 (its basic attack)
Heretical Blow Skill 8 Deals higher damage. Adds +1

Inflicts the user with a random curse which remains after battle.

Skill Tome: Heretical Blow
Heavy Blow Skill 5 25% chance to stun the target. Skill Tome: Heavy Blow
Energizing Strike Skill 5 15% chance to generate 1 AP. Skill Tome: Energizing Strike
Iron Cestus +7 (its basic attack)
Precision Strike Skill 5 50% more likely to hit. Adds +1 Known from the start
Obsidian Spear +7 (its basic attack)
Greatsword of the Dead God +5 (its basic attack)
Light Pierce Skill 10 Deals Light damage.

20% chance to stun the target and apply Weakness.

Skill Tome: Light Pierce
Harvest Slash Skill 8 Deals Curse damage.

If the attack is Critical, adds +5

Skill Tome: Harvest Slash
Blade of Blood Skill 10 A wide slash of blood energy.

Deals Curse damage. Damages all enemies.

Skill Tome: Blade of Blood


Player rituals

Ritual Type MP Description Learned from
Warp Ritual Warps you to your home. Taught by Shopper in Ultra Video (once)
Dark Blast Ritual 5 Deals Darkness damage. Adds +1

May inflict Hex

Forbidden Lorebook +10 (its basic attack)
the task Build-A-Wife
Ghost Blast Ritual 5 Deals Curse Damage. Adds +1

May inflict Fear

the task By the Gods
Frenzy Blast Ritual 5 Hits 2 times. Adds +1

Deals Insanity damage. May inflict Sickness

Ritual Tome: Frenzy Blast
Spellblade of Rage +8 (its basic attack)
Mind Blast Ritual 5 Deals Insight Damage. Adds +1

May inflict Chaos

Ritual Tome: Mind Blast
Light Blast Ritual 5 Deals Light Damage. Adds +1

May inflict Weakness

Ritual Tome: Light Blast
Terror Blast Ritual 5 25% chance to stun the target. Ritual Tome: Terror Blast
Mana Drain Ritual Deals a small amount of Insight damage.

Drains MP from the target.

Ritual Tome: Mana Drain
Greater Mending Ritual 20 Restores 40 HP. Adds +1

Can be used outside of battle.

Ritual Tome: Greater Mending
Energizing Blast Ritual 5 15% chance to generate +1 AP. Ritual Tome: Energizing Blast
Moonbeam of Gatis Ritual 7 Deals Light damage. Adds +1 and +1

Requires alignment with Gatis to cast

Taught by Emissary of Gatis in Catacombs 1F, for Cat Toy (once)
Crystal Blast Ritual 7 Ignores Guard. Consumes an Elemental Crystal on use.

The size and type of Elemental Crystal determines the effect.

Ritual Tome: Crystal Blast
Evil Eye Ritual 3 Reduces enemy M. Attack and M. Defense by 20% for 3 turns.

Adds +1

Taught by Josh in Town (once)
Mark of Death Ritual 25 Reduces enemy Defense by 40% for 3 turns. Ritual Tome: Mark of Death
Mark of Insight Ritual 25 Reduces enemy M. Defense by 40% for 3 turns. Ritual Tome: Mark of Insight
Pumpkin Blast Ritual 5 Deals Insanity damage. Adds +1

May inflict Hex

Ritual Tome: Pumpkin Blast
Energy Shot Ritual 2 A weak shot of energy. Staff of Darkness +3 (its basic attack)
Staff of Valtris +3 (its basic attack)
Shieldstaff of Warding +5 (while equipped)
Learned in Town: You reach out and touch the old Ritual Brazier (once)
Cosmic Premonition Ritual 3 Reduces enemy Attack and Defense by 20% for 3 turns.

Adds +1

Ritual Tome: Cosmic Premonition
Torrent of Darkness Ritual 10 A wide wave of energy.

Deals Darkness damage. Damages all enemies.

Ritual Tome: Torrent of Darkness
Sludge Blast Ritual 6 Deals Insanity damage. Adds +1

25% chance to inflict Sickness

Ritual Tome: Sludge Blast
Lesser Mending Ritual 10 Restores 20 HP. Adds +1

Can be used outside of battle.

Ritual Tome: Lesser Mending
Blood Mana Ritual Converts 30 HP to 10 MP. Adds +1 AP. Ritual Tome: Blood Mana
Induce Anxiety Ritual 3 Increases Agility and Hit Rate by 20% for 3 turns.

Adds +1

Ritual Tome: Induce Anxiety
Dark Shield Ritual 3 Increases Defense and Magic Defense by 20% for 3 turns.

Adds +1

Ritual Tome: Dark Shield
Chaos Thorns Ritual 10 Deals Insanity damage. Damage varies heavily.

15% chance to apply Weakness, Hex and Fear.

Ritual Tome: Chaos Thorns


Enemy skills and rituals

Enemy skills

These skills are used by enemies and are not available as player abilities. Moves shared with the player remain in the player tables.

Enemy skill Element Target Cost Effect Used by
Attack Normal One opponent No cost Deals normal physical damage and can critically hit. "Teacher", Ancient Hand, Ancient Mushroom, Ancient Tree, Bag Boy, Beckoning Branch, Chest Mimic, Colossal Rat, Door Mimic, Fingermen, Flesh Pile of Nezroth, Giant Fish, Hungry Plant, Imposter Egg, Lost Schoolboy, Lost Schoolgirl, Mask of Delvek, Mimic, Mr. Wiggles, Mutant Pumpkin, Mutated Snowman, Pretty Flower, Scarecrow, Silly Dog, Sophia, Teacher's Pet, Tentacle (Enemy), Treasure Goblin, Wild Deer
Coin Toss — All opponents No cost Targets all opponents and triggers one of several random combat outcomes, including status changes or an extra action. Coin Totem
Crushing Blow Normal One opponent No cost Deals heavy normal physical damage and can critically hit. Living Stump
Dizzy Waltz Normal One opponent 3 MP Deals normal physical damage, can critically hit, and inflicts Doom and Dizziness. Forest Dancers
Flesh Pile Normal One opponent No cost Strikes twice, ignores 50% of the target's Defense, and can critically hit. Best Friend, Flesh Girl, Flesh Pile of Nezroth, Hungry Sister, Pale Wiggler, Teacher's Pet
Flesh Steal Normal One opponent 5 TP Drains HP from one opponent with a normal physical attack. Mr. Wiggles, Skin Thief, Tickler, Tomb Cleaner
Guard Break Normal One opponent No cost Deals heavy normal physical damage and can critically hit. Emissary of Daeus, Emissary of Delvek, Emissary of Kaal, Emissary of Xxarteck, Forest Dancers, Frog Baby, Giant Man-Fish, Glow Bear, Grandma, Growth, Minotaur, Xxarteck Monolith
Heavy Slam Normal One opponent No cost Strikes twice, can critically hit, and may inflict Stun. "Farmer", Ancient Mushroom, Ancient Tree, Chest Mimic, Colossal Rat, Emissary of Daeus, Flower Bird, Gem Golem, Giant Fish, Giant Man-Fish, Grandma, Living Stump, Minotaur, Ms. Moody, Mutated Snowman, Sophia, Soul of the Catacombs, The Beast, Wild Deer
Slow Wag — One opponent No cost Performs a slow wag without dealing direct damage. Flesh Girl, Flesh Pile of Nezroth, Grandma, Mr. Wiggles
Soul Slash Insight One opponent No cost Damages one opponent's MP with Insight physical damage, then deals additional HP damage. Emissary of Delvek, Emissary of Kaal, Emissary of Xxarteck, Glow Bear, Growth, Minotaur, Soul Vessel, Tickler
Spin Cycle Normal One opponent 3 MP Deals normal physical damage, can critically hit, and inflicts Dizziness. Laundry Man
Tidal Crush None One opponent 1 MP Deals physical damage, can critically hit, and inflicts Dampness, doubling the target's MP costs. Colossal Rat, Emissary of Daeus, Frog Baby, Giant Man-Fish, Wet Mouth
Wait and See — None No cost The user watches the opponent without dealing damage. "Farmer", Bag of Tricks, Bookmaster, Candycorn, Caveman, Cornstalker, Dripper, Flesh Girl, Flesh Pile of Nezroth, Globule, Head Crop, Horde of Shoppers, Living Rock, Lollipop, Pipe Cleaner, Rainman, Shopper (Enemy), Skeleball, Teacher's Pet, The Neighborhood Watcher, Toothache, Treasure Goblin
Wind Up — None No cost The user spends its action preparing a subsequent Crushing Blow. Living Stump
Dizzy Glare Normal One opponent 3 MP Causes Basic Attacks, Skills, or Rituals to become luck based for 1 turn. Rolling a 1-2 will cause the player to miss. Cannot be learned by the player. "Teacher", Chest Mimic, Door Mimic, Fingermen, Flower Bird, Garbage Mimic, Giant Fish, Grandma, Mask of Delvek, Mimic, Mr. Wiggles, Pale Wiggler, Scarecrow, Silly Dog, Sleep, Demigod, Soul Vessel, Wet Mouth


Enemy rituals

These rituals are used by enemies and are not available as player abilities. Moves shared with the player remain in the player tables.

Enemy ritual Element Target Cost Effect Used by
Blinding Blast Light One opponent No cost Deals Light ritual damage, can critically hit, and may inflict Fear. Beckoning Branch, Glow Bear, Mask of Delvek, Soul Vessel
Glowing Stare Insight One opponent 3 MP Damages one opponent's MP with Insight ritual damage, can critically hit, and inflicts Lightsick, reducing Light and Insight resistance. Glow Bear, Mask of Delvek, Soul Vessel
Guiding Light — The user No cost Grants the user Guiding Light, preparing its special follow-up behavior. Beckoning Branch
Soul Drain Curse One opponent 5 TP Deals Curse ritual damage and restores the user by the HP drained from the target. "Farmer", "Teacher", Ancient Hand, Ancient Mushroom, Ancient Tree, Best Friend, Bookmaster, Candycorn, Congregation, Eldritch Angler, Emissary of Daeus, Emissary of Delvek, Emissary of Kaal, Emissary of Xxarteck, Failed Twins, Fingermen, Flesh Pile of Nezroth, Flower Bird, Forest Dancers, Fungal Swarm, Gem Golem, Giant Fish, Gravemoss (Enemy), Gravemoss Colony, Growth, Hall Monitor, Head Crop, Horde of Shoppers, Hungry Plant, Hungry Sister, Lollipop, Lost Schoolboy, Lost Schoolgirl, Mall Administrator, Mr. Wiggles, Ms. Moody, Mutated Snowman, Shopper (Enemy), Silly Dog, Skeletal Priest, Skeleton Mage, Soul Vessel, Special Cat, Teacher's Pet, The Great Pumpkin, The Necromancer, Toothache, Void Entity, Wild Deer, Xxarteck Cultist, Xxarteck Monolith
Touch of Death — One opponent 10 MP Deals no damage. Applies Soulrot causing a loss of 10% max HP per turn which lasts until the end of battle. Cannot be learned by the player. Bag Boy, Congregation, Fungal Swarm, Gravemoss Colony, Horde of Shoppers, Living Stump, Pretty Flower, Shopper (Enemy), Skeletal Priest, Skeleton Mage, Sleep, Demigod, Void Entity