Evil Eye

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Evil Eye
Type Player ritual
Element —
Target One opponent
Cost 3 MP

Evil Eye is a ritual.

Effects

Reduces enemy M. Attack and M. Defense by 20% for 3 turns.
Adds +1

Mechanics

Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.

Version Result Power Element Scaling Target Cost Accuracy Hits Critical Usable
Player version No direct damage — — — One opponent 3 MP 100% base 1 Yes Battle only
Enemy version No direct damage — — — One opponent 3 MP 100% base 1 Yes Battle only

How to learn

Taught by Josh in Town (once)

Enemy users

Practical use

  • Reduces both Magic Attack and Magic Defense, weakening enemy rituals while improving the value of magical follow-up attacks.
  • This is a utility action with no direct damage; its timing depends on the listed effect rather than offensive power.

See also