Sleep, Demigod

From Welcome to Elderfield Wiki
Jump to navigation Jump to search

Sleep, Demigod is an enemy fought after not sleeping.

Sleep, Demigod
Weaknesses
None

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Sleep, Demigod

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 5,000 5,000 500 500 500 500 500 500 2,000 0
Easy 7,499 7,499 749 749 749 749 749 749 1,500 0
Normal 9,999 9,999 999 999 999 999 999 999 1,000 0
Hard 11,999 9,999 999 999 999 999 999 999 1,000 0
Nightmare 13,999 9,999 999 999 999 999 999 999 1,000 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Sleep, Demigod Insanity, Normal attack element, Darkness None None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Sleep, Demigod Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Sleep, Demigod Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Sleep, Demigod Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Sleep, Demigod Terror Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 50% under normal conditions No special condition
Sleep, Demigod Touch of Death Skill None one enemy applies Soulrot (100% base chance) 42.9% while this condition applies During the applicable encounter phase
Sleep, Demigod Dizzy Glare Ritual Normal attack element one enemy Deals HP damage; can critically hit; Applies Dizziness to the enemy for 1 turn. +50% Attack Fail Rate (Influenced by luck) 0% while higher-rated eligible moves remain available No special condition
Sleep, Demigod Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 50% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Sleep, Demigod Normal rates None Normal rates Hit rate: +200%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.