Pipe Cleaner

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Pipe Cleaners are an enemy fought in the Sewers and Mall Mines.

Pipe Cleaner
Weaknesses
Insight (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Pipe Cleaner

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 13 5,000 5 6 5 5 3 5 16 0
Easy 20 7,499 8 9 8 7 5 8 12 0
Normal 26 9,999 10 12 10 9 6 10 8 0
Hard 31 9,999 12 14 12 11 7 12 8 0
Nightmare 36 9,999 14 17 14 13 8 14 8 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Pipe Cleaner Insanity, Normal attack element Insight (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Pipe Cleaner Basic Attack Skill Normal attack element one enemy Deals HP damage; can critically hit 75% under normal conditions No special condition
Pipe Cleaner Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 25% under normal conditions No special condition
Pipe Cleaner Guard Skill None the user Enemy guard 0% while higher-rated eligible moves remain available No special condition
Pipe Cleaner Wait and See Skill None None The user watches the opponent without dealing damage. 20% while this condition applies While HP is between 50% and 100%

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Pipe Cleaner Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Pipe Cleaner Sewer lower-tier loot 50% before modifiers; item probabilities are listed in the linked table
Pipe Cleaner ×2
Pipe Cleaner, Dripper
Sewer and mine higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.

Specific encounter rewards

Specific encounter Reward Quantity Chance when its award conditions are met Notes
Sewers F1 (Sewers) Small Coin Pouch 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Slime Pizza 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Flask of the Gods (Attack) 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Flask of the Gods (M. Atk) 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Flask of the Gods (Defense) 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Flask of the Gods (HP) 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Flask of the Gods (Agility) 2 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Basic Skeleton Key 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.