Guard Break
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| Type | Enemy skill |
|---|---|
| Element | Weapon element |
| Target | One opponent |
| Cost | No cost |
Guard Break is a skill used by enemies.
Effects
Deals heavy normal physical damage and can critically hit.
Mechanics
Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.
| Version | Result | Power | Element | Scaling | Target | Cost | Accuracy | Hits | Critical | Usable |
|---|---|---|---|---|---|---|---|---|---|---|
| Enemy version | HP damage | Heavy | Weapon element | Attack against Defense | One opponent | No cost | 100% base | 1 | Yes | Battle only |
How to learn
Cannot be learned by the player.
Enemy users
- Emissary of Daeus
- Emissary of Delvek
- Emissary of Kaal
- Emissary of Xxarteck
- Forest Dancers
- Frog Baby
- Giant Man-Fish
- Glow Bear
- Grandma
- Growth
- Minotaur
- Xxarteck Monolith
Practical use
- See the linked enemy pages for each user’s move-selection probability and any conditions that affect when this move can be chosen.
