Enemies
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Enemies is the directory of hostile creatures and combat encounters. Choose an area or event category below for its illustrated enemy lists. Enemy pages contain difficulty stats, elements, weaknesses, moves, EXP, gold and drops. For one complete lookup, see all enemies.
Enemies that occur in multiple areas are listed in every relevant area. Category pages distinguish area encounter pools from named, scripted and event encounters.
Areas and dungeons
| Image | Category | Includes | Enemies |
|---|---|---|---|
| Town | Town streets and houses; named encounters are listed separately. | 11 | |
| Farm | The farm, workshop, ranch and adjoining paths. | 8 | |
| Greystone Estates | Apartment floors, rooms, laundry room and rooftop. | 14 | |
| Lakefront | Lakeside and fishing-related encounters. | 2 | |
| Library | Encounters inside the library and its rooms. | 1 | |
| Mall | The upper mall, shops, offices, backrooms and exterior. | 12 | |
| Sewers | Sewer floors, including the early Dripper encounter pool. | 6 | |
| Beginner Mines | The early mine floors reached from the mall and farm. | 9 | |
| Old Woods | Forest clearings, cabins, campsite and approaches. | 21 | |
| Old Woods Mines | The mine beneath the Old Woods. | 11 | |
| Catacombs | Catacomb floors, chambers and adjoining mines. | 17 | |
| Elderfield High | School corridors, classrooms, bathrooms and basement. | 9 | |
| Mall Basement | The lower mall and its shops, distinct from the school. | 10 | |
| Sealed Passage | The sealed passage reached through the Beginner Mines. | 5 | |
| Deep Woods | The deeper forest, dwellings, cabins and Hidden Manor. | 11 | |
| Deep Catacombs | The deep catacombs, sealed chambers and bone rooms. | 10 | |
| Shrine of Xxarteck | Shrine floors and their cultist, monolith and emissary encounters. | 5 |
Events and other encounters
| Image | Category | Includes | Enemies |
|---|---|---|---|
| Seasonal Events | Festival and seasonal encounter families. | 4 | |
| Fishing Encounters | Enemies encountered through fishing, including special catches. | 2 | |
| Grottos | Enemies selected by grotto exploration and battle events. | 4 | |
| Weather and News Events | Weather-dependent enemies and encounters introduced by news broadcasts. | 2 | |
| Special Encounters | Other encounter families without a confirmed area in this catalog. | 16 |
Complete list and battle guides
Drops and rewards
Enemy loot tables and reward probabilities explains corpse searches, loot dice, limited rewards, special encounter prizes and combat-shrine loot. Each enemy page links to the tables used by its own encounters.
Enemies ·