Emissary of Daeus
Emissary of Daeus is a hostile emissary of Daeus encountered in the Deep Mall.
- Weaknesses
- None
Stats
The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.
Emissary of Daeus
| Difficulty | HP | MP | ATK | DEF | MAT | MDF | AGI | LUK | EXP | Gold |
|---|---|---|---|---|---|---|---|---|---|---|
| Cozy | 900 | 5,000 | 30 | 38 | 28 | 35 | 0 | 5 | 30,000 | 0 |
| Easy | 1,350 | 7,499 | 45 | 56 | 41 | 53 | 0 | 8 | 22,500 | 0 |
| Normal | 1,800 | 9,999 | 60 | 75 | 55 | 70 | 0 | 10 | 15,000 | 0 |
| Hard | 2,160 | 9,999 | 72 | 90 | 66 | 84 | 0 | 12 | 15,000 | 0 |
| Nightmare | 2,520 | 9,999 | 84 | 105 | 77 | 98 | 0 | 14 | 15,000 | 0 |
Elements and weaknesses
An element rate above 100% is a weakness; a rate below 100% is a resistance.
| Variant | Attack element(s) | Weaknesses | Resistances | Element immunities |
|---|---|---|---|---|
| Emissary of Daeus | None, Normal attack element, Insanity, Curse | None | None | None |
Attacks and behavior
Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.
| Variant | Move | Type | Element | Target | Effect | Selection chance | When used |
|---|---|---|---|---|---|---|---|
| Emissary of Daeus | Tidal Crush | Skill | None | one enemy | Deals physical damage, can critically hit, and applies Dampness, doubling the target's MP costs. | 18.8% under normal conditions | No special condition |
| Emissary of Daeus | Guard Break | Skill | Normal attack element | one enemy | Deals heavy normal physical damage and can critically hit. | 18.8% under normal conditions | No special condition |
| Emissary of Daeus | Sludge Blast | Ritual | Insanity | one enemy | Deals HP damage; can critically hit | 18.8% under normal conditions | No special condition |
| Emissary of Daeus | Terror Blast | Ritual | Normal attack element | one enemy | Deals HP damage; can critically hit | 12.5% under normal conditions | No special condition |
| Emissary of Daeus | Heavy Slam | Skill | Normal attack element | one enemy | Strikes twice, can critically hit, and may inflict Stun. | 12.5% under normal conditions | No special condition |
| Emissary of Daeus | Soul Drain | Ritual | Curse | one enemy | Deals Curse ritual damage and restores the user by the HP drained from the target. | 5.9% while this condition applies | While HP is between 1% and 30% |
| Emissary of Daeus | Evil Eye | Ritual | None | one enemy | applies Hex (100% base chance); applies Chaos (100% base chance) | 6.3% under normal conditions | No special condition |
| Emissary of Daeus | Cosmic Premonition | Ritual | None | one enemy | applies Sickness (100% base chance); applies Weakness (100% base chance) | 6.3% under normal conditions | No special condition |
| Emissary of Daeus | Dark Shield | Ritual | None | all allies | applies Stubbornness (100% base chance); applies Skepticism (100% base chance) | 6.3% under normal conditions | No special condition |
Status and combat traits
| Variant | Modified state rates | State immunities | Modified debuff rates | Other innate traits |
|---|---|---|---|---|
| Emissary of Daeus | Normal rates | None | Normal rates | Hit rate: +95% Evasion: -1000% |
Loot
Drops and encounter loot
EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.
This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.
Specific encounter rewards
| Specific encounter | Reward | Quantity | Chance when its award conditions are met | Notes |
|---|---|---|---|---|
| Mall BF (Mall) | Skull of the Deep | 1 | 100% | Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable. |
Interactions and dialogue
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Mall and Mall Mines — Boss encounter — Encounter | Reach the Emissary of Daeus chamber in the deep Mall, start the encounter, and win the battle for the Skull of the Deep. | “Here... take this, and begone.” | Items received: Skull of the Deep Encounter: Emissary of Daeus |
Show dialogue by situation
- Mall and Mall Mines — Boss encounter — Encounter
- “...Human... Why are you here?”
- “No fins... no gills...”
- “Too early!”
- “All the traits of your mother... and none of your father.”
- “Behold... I will show you the beautiful form of your ancestors!”
- “Such tenacity... even for one with no fins.”
- “The fact that you are still standing shows that there may be more to you than I expected.”
- “Here... take this, and begone.”



