Fungal Swarm
Fungal Swarm is an enemy fought in the Mall Mines.
- Weaknesses
- Curse (1.25× damage)
Stats
The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.
Fungal Swarm
| Difficulty | HP | MP | ATK | DEF | MAT | MDF | AGI | LUK | EXP | Gold |
|---|---|---|---|---|---|---|---|---|---|---|
| Cozy | 23 | 5,000 | 6 | 9 | 6 | 9 | 5 | 3 | 40 | 0 |
| Easy | 34 | 7,499 | 9 | 14 | 9 | 14 | 8 | 4 | 30 | 0 |
| Normal | 45 | 9,999 | 12 | 18 | 12 | 18 | 10 | 5 | 20 | 0 |
| Hard | 54 | 9,999 | 14 | 22 | 14 | 22 | 12 | 6 | 20 | 0 |
| Nightmare | 63 | 9,999 | 17 | 25 | 17 | 25 | 14 | 7 | 20 | 0 |
Elements and weaknesses
An element rate above 100% is a weakness; a rate below 100% is a resistance.
| Variant | Attack element(s) | Weaknesses | Resistances | Element immunities |
|---|---|---|---|---|
| Fungal Swarm | Insight, Insanity, Curse | Curse (125%) | None | None |
Attacks and behavior
Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.
| Variant | Move | Type | Element | Target | Effect | Selection chance | When used |
|---|---|---|---|---|---|---|---|
| Fungal Swarm | Frenzy Slash | Skill | Insanity | one enemy | Deals HP damage; can critically hit; Performs a triple attack on a random enemy. | 50% under normal conditions | No special condition |
| Fungal Swarm | Touch of Death | Skill | None | one enemy | applies Soulrot (100% base chance) | 60% while this condition applies | During the applicable encounter phase |
| Fungal Swarm | Soul Drain | Ritual | Curse | one enemy | Deals Curse ritual damage and restores the user by the HP drained from the target. | 33.3% while this condition applies | While HP is between 0% and 99% |
| Fungal Swarm | Frenzy Blast | Ritual | Insanity | one enemy | Deals HP damage; can critically hit | 50% under normal conditions | No special condition |
Status and combat traits
| Variant | Modified state rates | State immunities | Modified debuff rates | Other innate traits |
|---|---|---|---|---|
| Fungal Swarm | Normal rates | None | Normal rates | Hit rate: +95% Evasion: -1000% |
Loot
Drops and encounter loot
EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.
| Encounter group | Shared loot table | Base chance to search for loot |
|---|---|---|
| Fungal Swarm | Sewer and mine higher-tier loot | 50% before modifiers; item probabilities are listed in the linked table |
See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.



