Gravemoss (Enemy)
Gravemoss is an enemy encountered in Catacombs.
- Weaknesses
- Light (1.25× damage)
Stats
The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.
Gravemoss
| Difficulty | HP | MP | ATK | DEF | MAT | MDF | AGI | LUK | EXP | Gold |
|---|---|---|---|---|---|---|---|---|---|---|
| Cozy | 75 | 5,000 | 13 | 14 | 13 | 14 | 0 | 1 | 0 | 0 |
| Easy | 113 | 7,499 | 20 | 21 | 20 | 21 | 0 | 1 | 0 | 0 |
| Normal | 150 | 9,999 | 26 | 28 | 26 | 28 | 0 | 1 | 0 | 0 |
| Hard | 180 | 9,999 | 31 | 34 | 31 | 34 | 0 | 1 | 0 | 0 |
| Nightmare | 210 | 9,999 | 36 | 39 | 36 | 39 | 0 | 1 | 0 | 0 |
Elements and weaknesses
An element rate above 100% is a weakness; a rate below 100% is a resistance.
| Variant | Attack element(s) | Weaknesses | Resistances | Element immunities |
|---|---|---|---|---|
| Gravemoss | Darkness, Insanity, Curse | Light (125%) | None | None |
Attacks and behavior
Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.
| Variant | Move | Type | Element | Target | Effect | Selection chance | When used |
|---|---|---|---|---|---|---|---|
| Gravemoss | Frenzy Slash | Skill | Insanity | one enemy | Deals HP damage; can critically hit; Performs a triple attack on a random enemy. | 50% under normal conditions | No special condition |
| Gravemoss | Frenzy Blast | Ritual | Insanity | one enemy | Deals HP damage; can critically hit | 50% under normal conditions | No special condition |
| Gravemoss | Cosmic Premonition | Ritual | None | one enemy | applies Sickness (100% base chance); applies Weakness (100% base chance) | 0% while higher-rated eligible moves remain available | No special condition |
| Gravemoss | Evil Eye | Ritual | None | one enemy | applies Hex (100% base chance); applies Chaos (100% base chance) | 0% while higher-rated eligible moves remain available | No special condition |
| Gravemoss | Dark Shield | Ritual | None | all allies | applies Stubbornness (100% base chance); applies Skepticism (100% base chance) | 0% while higher-rated eligible moves remain available | No special condition |
| Gravemoss | Soul Drain | Ritual | Curse | one enemy | Deals Curse ritual damage and restores the user by the HP drained from the target. | 14.3% while this condition applies | While HP is between 0% and 50% |
Status and combat traits
| Variant | Modified state rates | State immunities | Modified debuff rates | Other innate traits |
|---|---|---|---|---|
| Gravemoss | Normal rates | None | Normal rates | Hit rate: +95% Evasion: -1000% |
Loot
Drops and encounter loot
EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.
| Encounter group | Shared loot table | Base chance to search for loot |
|---|---|---|
| Gravemoss Colony, Gravemoss ×5 | Catacombs higher-tier loot | 50% before modifiers; item probabilities are listed in the linked table |
See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.
Specific encounter rewards
| Specific encounter | Reward | Quantity | Chance when its award conditions are met | Notes |
|---|---|---|---|---|
| Catacombs 2F (Catacombs) | Large Hammer | 1 | 100% | Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable. |


