Giant Fish

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Giant Fish is an enemy fought at the Campsite in The Old Woods.

Giant Fish
Weaknesses
Curse (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Giant Fish

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 200 5,000 18 20 18 22 0 13 200 0
Easy 300 7,499 27 30 27 33 0 19 150 0
Normal 400 9,999 36 40 36 44 0 25 100 0
Hard 480 9,999 43 48 43 53 0 30 100 0
Nightmare 560 9,999 50 56 50 62 0 35 100 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Giant Fish Darkness, Normal attack element, Insanity, Curse Curse (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Giant Fish Attack Skill Normal attack element one enemy Deals normal physical damage and can critically hit. 16.7% under normal conditions No special condition
Giant Fish Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 16.7% under normal conditions No special condition
Giant Fish Soul Drain Ritual Curse one enemy Deals Curse ritual damage and restores the user by the HP drained from the target. 10% while this condition applies While HP is between 0% and 99%
Giant Fish Heavy Slam Skill Normal attack element one enemy Strikes twice, can critically hit, and may inflict Stun. 16.7% under normal conditions No special condition
Giant Fish Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 11.1% under normal conditions No special condition
Giant Fish Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 11.1% under normal conditions No special condition
Giant Fish Dizzy Glare Ritual Normal attack element one enemy Deals HP damage; can critically hit; Applies Dizziness to the enemy for 1 turn. +50% Attack Fail Rate (Influenced by luck) 11.1% under normal conditions No special condition
Giant Fish Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 16.7% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Giant Fish Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Giant Fish Treasure Goblin levels 3–4 and Giant Fish loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.