Combat Offering
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Place at a Combat Shrine to Empower enemies.
Task reward
Searching for it
Comes out of
Bonus loot rolls
A shrine’s pool grows with its difficulty, so one entry’s chance falls as you raise it.
Found in the world
Place at a Combat Shrine to Empower enemies.
How to obtain
Crafting| Combat Offering | |
|---|---|
| Ingredients | Viscera (10) Spiritcap Mushroom (1) Night-Hood Mushroom (1) Corpse-Ear Mushroom (1) Ashy Mushroom (1) Whisptop Mushroom (1) Bulbous Mushroom (1) Dual-Sprout Mushroom (1) Golden Mushroom (1) |
| Station | Potion Lab |
| Learned | Known from the start |
Task reward
- Reward for completing Skeletal Depths — on some of the ways it can finish
Searching for it
| What you search | Where | Chance | |
|---|---|---|---|
![]() | Barrel | Mall Mines, The Old Woods Mines, Catacombs Mines, Abandoned Hovel, Sealed Passage | 4% (if +1 AP has been unlocked) |
Comes out of
| Opened from | Amount | Chance |
|---|---|---|
| Treasure Casket | 1 | 1.9% |
| A treasure chest hooked while fishing (about 1 in 40 catches) | 1 | 1.9% (if +1 AP has been unlocked) |
Dropped by
| Reward table | Information |
|---|---|
| Bag Boy level 1 loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Bag Boy level 2 loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Catacombs higher-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Catacombs lower-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Catacombs shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Catacombs chest loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Catacombs creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Catacombs greater chest loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Woods creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Early grotto loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Farm early creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Farm second-tier creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Farm second-tier grotto loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Flesh Pile of Nezroth loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Laundry Man level 2 loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Laundry Man level 3 loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall Administrator loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall Basement creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall higher-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall lower-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall miniboss loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Old Woods higher-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Old Woods lower-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Old Woods shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| School creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Sewer and mine higher-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Sewer lower-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Silly Dog loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Teacher's Pet loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Tier 1 supply loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Tier 2 supply loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Tier 3 supply loot | See the table for quantities, conditions and roll-dependent probabilities. |
Bonus loot rolls
| Where | Needs | Chance per roll | Most per save |
|---|---|---|---|
| Mall Shrine (after fights in the Mall) | Difficulty 1+ | 3.3% at 1 → 1.2% at 5 | No limit |
| Old Woods Shrine (after fights in the Old Woods) | Difficulty 1+ | 5.4% at 1 → 1.1% at 5 | No limit |
| Catacombs Shrine (after fights in the Catacombs) | Difficulty 1+ | 3.6% at 1 → 1.2% at 5 | No limit |
| Chests in the Deep Catacombs | Opening Cata Chest 1 (1 roll) or Cata Mimic Chest 1 (1 roll, after a fight with Chest Mimic v3) | 4.8% | No limit |
| Chests in the Deep Catacombs | Opening Cata Chest 2 (1 roll) or Cata Mimic Chest 1 (2 rolls, after a fight with Chest Mimic v3) | 4.4% | No limit |
A shrine’s pool grows with its difficulty, so one entry’s chance falls as you raise it.
Found in the world
| Location | Found at | Conditions |
|---|---|---|
| Mall F1 Hallway | Item | No conditions |
| Catacombs 3F | Gibson | You have already received Large Hammer |
Gift preferences
Loved
Liked
Neutral
Alice, Blorph, Celeste, Edwin, Ellie, Josh, Sam
Notes
- It is especially valuable as a gift for Tanner, who loves it.
- No current recipe or collection request consumes this item; its remaining value comes from the effect, gift reaction or sale value shown above.
