Deep Woods creature loot is a shared reward table. See
Enemy loot for the difference between a searchable corpse, a loot die result and an individual item chance.
Used by:
Beckoning Branch,
Forest Dancers,
Glow Bear,
Skin Thief.
Each percentage is the chance of that award after this table is called and the indicated final die result is rolled. It does not include the corpse-search check. The neutral-loot-roll column averages results 1–6 with no die modifier. For an ordinary 50% corpse search, halve that percentage to obtain the baseline chance per victory. Fixed prizes that call this table directly do not use that extra 50% check. Roll 7+ requires a positive roll modifier.
Rows are separate award checks. Multiple rewards can be obtained together; do not add row percentages to calculate the chance of obtaining at least one item.
Encounters: Glow Bear / Skin Thief
Limited rewards available
Limited reward allocations have not yet been used. No extra AP unlock,
Old Woods news unlock, temporary loot potion or shrine bonus is assumed.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Large Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Medium Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Small Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Huge Meat Chunk | 1 | 1.493% | — | — | — | — | — | — | 8.958% | 8.958% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Limited rewards exhausted
The limited allocations checked by this table have been exhausted. Other independent rewards can still be obtained.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Large Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Medium Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Small Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Huge Meat Chunk | 1 | 1.493% | — | — | — | — | — | — | 8.958% | 8.958% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
Progression and task rewards
Optional progression and active-task conditions used by this table are satisfied, and limited allocations remain available. Rewards marked with requirements are only available while those requirements apply.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Meat Portion | 6–9 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Requires Stocking the Storehouse to be active |
| Large Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Medium Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Small Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Lucky Pocket Knife | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Requires Lost Pocket Knife to be active |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Huge Meat Chunk | 1 | 1.493% | — | — | — | — | — | — | 8.958% | 8.958% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Blood Potion active
Blood Potion is active. Limited allocations remain available; no extra AP unlock or other optional progression condition is assumed.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Viscera | 1 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Large Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Medium Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Small Meat Chunk | 1 | 17.836% | 16.667% | 16.667% | 16.667% | 16.667% | 16.667% | 21.667% | 18.681% | 18.681% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Huge Meat Chunk | 1 | 1.493% | — | — | — | — | — | — | 8.958% | 8.958% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Encounters: Forest Dancers / Beckoning Branch (Small) ×2, Beckoning Branch (Large)
Limited rewards available
Limited reward allocations have not yet been used. No extra AP unlock,
Old Woods news unlock, temporary loot potion or shrine bonus is assumed.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Goldpuff | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Soulroot | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Limited rewards exhausted
The limited allocations checked by this table have been exhausted. Other independent rewards can still be obtained.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Goldpuff | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Soulroot | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
Progression and task rewards
Optional progression and active-task conditions used by this table are satisfied, and limited allocations remain available. Rewards marked with requirements are only available while those requirements apply.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Goldpuff | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Soulroot | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Lucky Pocket Knife | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Requires Lost Pocket Knife to be active |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Blood Potion active
Blood Potion is active. Limited allocations remain available; no extra AP unlock or other optional progression condition is assumed.
| Reward | Quantity | Neutral loot roll | Roll ≤0 | Roll 1 | Roll 2 | Roll 3 | Roll 4 | Roll 5 | Roll 6 | Roll 7+ | Conditions |
|---|
| Mystery Steak | 2–3 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Viscera | 1 | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | Repeatable unless the encounter itself is one-time |
| Goldpuff | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Soulroot | 1–3 | 27.5% | 25% | 25% | 25% | 25% | 25% | 32.5% | 32.5% | 32.5% | Repeatable unless the encounter itself is one-time |
| Gold | 1–42 | 30% | 25% | 25% | 25% | 25% | 25% | 40% | 40% | 40% | 6 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die. |
| Bloody Skin | 1 | 11.806% | — | — | — | — | — | 65% | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 16.667% | — | — | — | — | — | — | 100% | — | Shared limit: 20 successful awards from this reward pool |
| Pendant of Leaves +5 | 1 | 16.667% | — | — | — | — | — | — | 100% | — | One-time reward |
| Bloody Skin | 1–2 | 10.139% | — | — | — | — | — | — | 60.833% | 60.833% | Repeatable unless the encounter itself is one-time |
| Wishbone | 1 | 2.917% | — | — | — | — | — | — | 17.5% | 17.5% | Repeatable unless the encounter itself is one-time |
| Combat Offering | 1 | 0.972% | — | — | — | — | — | — | 5.833% | 5.833% | Repeatable unless the encounter itself is one-time |
| Gem Bag | 1 | 1.944% | — | — | — | — | — | — | 11.667% | 11.667% | Repeatable unless the encounter itself is one-time |
| Vile Relic | 1 | 0% | — | — | — | — | — | — | — | 100% | Shared limit: 30 successful awards from this reward pool |
| Pendant of the Woods +5 | 1 | 0% | — | — | — | — | — | — | — | 100% | One-time reward |
Reward progression
The scenario views above show unused and exhausted allocations. The following rewards can appear while those allocations are partly used. Limits are shared by every encounter using this table.
Die results below are the thresholds checked when entering the relevant reward branch. Earlier awards can reroll the working die before later branches read it. The listed chance applies only while the stated stage and requirements are satisfied, and excludes the corpse-search chance. It is not a flat chance per victory.
| Reward | Reward branch die result | Chance while eligible | Progression and limit |
|---|
| Pendant of the Woods (+5) | 7+ | 100% | First award in the high-roll pendant sequence; once per shared table. |
| Pendant of the Lost (+5) | 7+ | 100% | After Pendant of the Woods +5 has been claimed; once per shared table. |
| Pendant of Leaves (+5) | 6; also 7+ after both high-roll pendants are claimed | 100% | First award in the lower pendant sequence; once per shared table. |
| Ring of the Woods (+5) | 6; also 7+ after both high-roll pendants are claimed | 100% | After Pendant of Leaves +5 has been claimed; once per shared table. |
Reading the probabilities
A dash means this reward is not awarded in that result and scenario. Quantity ranges show the possible number awarded by that row. Limited rewards are shared across all encounters using the same table, not reset for each enemy.
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