Edwin
Edwin is a deeply religious former schoolmate of the player.
Locations
- Town
- Farmhouse
- School
- Edwin House
- Mall Outside
- Sewers
- Farm
- Elderfield Saloon
- Church
Schedule
Bad weather normally replaces the outdoor route with the home route. Saloon visits, fixed outings, festivals and task scenes can override the ordinary schedule.
| Time | Days or condition | Location |
|---|---|---|
| 6:00 AM–8:59 PM | Monday–Saturday | Randomly selected: Town, Mall entrance, Task Board or Sewers near the Lakefront exit |
| Throughout the day | Sunday | Church |
| 6:00–11:59 PM | Monday–Saturday | Elderfield Saloon; takes priority over the ordinary route |
| 9:00 PM–5:59 AM; also bad weather | All days | Edwin’s House |
| 6:00–9:59 AM | After marriage | Player’s home; married-life morning conversation |
| 9:00 PM–5:59 AM; bad weather after 10:00 AM | After marriage | Player’s home rather than the original home, except when a higher-priority outing applies |
| Until midnight | On a farm-visit day | Farm; the visit overrides the ordinary route |
Home: Edwin's House, left of the northwestern Town bus stop; he occupies the left unit with the lit porch.
Schedule override: If Edwin visits the Farm, he remains there until midnight.
Interactions
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Town — Tues/Thurs — Choice response | After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day. | See the organized dialogue below. | Items received: Ritual Blade +3 |
| Town — Tues/Thurs — Request or task | After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Edwin. | “I'd like to cook something special for you sometime.” “Tell me... do you cook?” “This is a favorite recipe of mine. With a little patience, I am certain you can pull it off.” |
No immediate inventory item or gold change. |
| Mall Outside — Regular schedule — Task in progress | • After Edwin’s introduction, at Mall on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day • Before the first introduction to Edwin, meet Edwin at Mall. |
See the organized dialogue below. | Items received: Ancient Coin of Order |
| Sewers — Regular schedule — Encounter | After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location. | “Apathy cannot be rewarded.” | Items received: Flask of the Gods (Attack), Flask of the Gods (M. Atk), Flask of the Gods (Defense), Flask of the Gods (HP), Flask of the Gods (Agility), Basic Skeleton Key Encounter: Pipe Cleaner*2 |
| Farm — Farm visitor — Conversation | When Edwin appears as the day’s visitor on the Farm. | See the organized dialogue below. | Items received: Cleansing Balm, Void Dinner |
| Town — Regular schedule — Task in progress | After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day. | See the organized dialogue below. | Items received: Recipe: Fish taco |
| School — Edwin END — Task in progress | After completing this group’s School investigation and returning to the lobby; Edwin gives the parting gift when Edwin’s friendship is strictly higher than both Ellie’s and Blorph’s | See the organized dialogue below. | Items received: Earring of Duality +5 |
Relationships and gifts
Edwin is one of the nine relationship characters. The player may give one gift per day and two gifts per week. Personal preferences below take priority over universal gift rules. A Love Potion is always treated as a loved gift.
Gift preferences
Relationship rewards
| Hearts | Friendship-mail reward |
|---|---|
| 3 | One random item from: 3× Leather |
| 5 | One random item from: Godflesh |
| 8 | One random item from: Experience Tome |
| 4 | Shared school event reward: Earring of Duality +5 |
| 10 | The player can offer a Ring of Binding to begin the marriage sequence, provided the player is not already married. |
Dialogue
Show dialogue by situation
- Town — Initial conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “We live in dark times.”
- “The threat of modernity seeks to distract us from the divine path.”
- “It is only through appeasing the Old Gods that we might remain here.”
- Town — Initial conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.
- “Tell me, how well do you know your scripture?”
- “It may well save your life, someday.”
- “Surely you must at least know the four sacred numbers of the dark one, no?”
- Player responses: “Yes, I know it”; “I don't think so...”
- Town — Choice response
When: • After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location
• After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; enter any answer other than 5930; the player chooses “Yes, I know it”.
- “Alright, lets hear it...”
- “A shame...”
- “You may not know the gods, but they know you...”
- Town — Choice response
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; enter 5930 for the four sacred numbers; the player chooses “Yes, I know it”.
- “Ah, so you do know your scripture.”
- “Here, I'm sorry to have doubted you.”
- “If you know your texts, I am certain you can handle this blade.”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Edwin.
- “I figured I'd stop by the store and pick up some ingredients.”
- “It's nice to have someone to share my hobby with.”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Edwin.
- “I'd like to cook something special for you sometime.”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Edwin.
- “Tell me... do you cook?”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Edwin.
- “I consider myself an amateur chef, personally.”
- “...What's that look for?”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Edwin; first-time version of this conversation at this location.
- “Here, I'll prove it to you.”
- Town — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Edwin; first-time version of this conversation at this location.
- “This is a favorite recipe of mine. With a little patience, I am certain you can pull it off.”
- Town — Mon/Wed — Conversation
When: During the "Egg" Festival.
- “I don't care much for the prize.”
- “But, finding the "eggs" is the only way to learn more about them...”
- Town — Mon/Wed — Conversation
When: During the "Egg" Festival; after the contest has finished.
- “But... where do they come from..?”
- “That's what I'd like to know...”
- Town — Mon/Wed — Conversation
When: During the Harvest Festival.
- “Good... this is good...”
- “The local farmers have brought plenty of offerings for the Effigy...”
- “It appears to be in good spirits...”
- “We can rest easy tonight...”
- Town — Mon/Wed — Conversation
When: During the Carnival of Souls.
- “The carnival can be a lot of fun.”
- “Though, it also gives me a sense of unease...”
- “I feel like there's more going on here than just fun and games.”
- “But, maybe I'm overthinking it...”
- Player’s home — Married-life morning — Initial conversation
When: After marrying Edwin, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.
- “It's wonderful to be able to see your face first thing in the morning.”
- “My dreams aren't always agreeable... but your pleasant company helps me come back to reality.”
- Player’s home — Married-life morning — Conversation
When: After marrying Edwin, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.
- “I have a good feeling about today.”
- “It's hard to explain... but there's a sort of stillness in the air.”
- “The less that happens around here, the better.”
- “I have a bad feeling about today...”
- “But... maybe it's just me.”
- Player responses: “Today will be great!”; “I'm not sure... who knows”; “I don't have a great feeling about today, either...”
- “Hmmm...”
- “...But if that's the case, then...”
- “...”
- Player’s home — Married-life morning — Choice response
When: After marrying Edwin, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “Today will be great!”.
- “Well... that puts my mind at ease, a little.”
- “We're all attuned to the world in different ways.”
- “I trust that you might just be right.”
- Player’s home — Married-life morning — Choice response
When: After marrying Edwin, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “I'm not sure... who knows”.
- “Yes... that's true.”
- “It's just a feeling, after all. These things can be misleading.”
- “And besides... my feelings for you are much stronger, so I'll trust in that instead.”
- Player’s home — Married-life morning — Choice response
When: After marrying Edwin, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “I don't have a great feeling about today, either...”.
- “You know what... it doesn't matter.”
- “Whatever the day brings, I know we'll make it through. Together.”
- Player’s home — At home — Initial conversation
When: After marrying Edwin, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.
- “Sometimes, I can get so lost in my reading that I completely lose track of time.”
- “Though, living together makes it a lot harder to get so absorbed.”
- “Getting so lost could be helpful at times, but it probably isn't very healthy.”
- “I have a feeling that I'm better off now.”
- Player’s home — At home — Conversation
When: After marrying Edwin, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.
- “Sometimes, I feel like I'm becoming ill when the gaze of the Old Ones draws near.”
- “Or... I could just be catching a cold...”
- “Sometimes, I wonder what lies beyond the forest.”
- “But... then I remember how much I don't know about the ground beneath my very feet.”
- “That makes the world outside feel rather intimidating.”
- “So, I'll constrain my studies to Elderfield, for now...”
- “There's an old saying in Elderfield:”
- “"The door to the end waits at the beginning".”
- “Most folks use it as a turn of phrase.”
- “But... sometimes I wonder if the meaning is more sinister”
- “It's only happened a few times, but one of my memory-loss potions turns up empty, from time-to-time.”
- “I've likely learned things that required forgetting.”
- “It can be a frightening thought, to know that there are memories I can't recover.”
- “But, I trust myself to make the right decision when absolutely necessary.”
- “This sort of thing just comes with a certain kind of research.”
- “My doses only forget a single day at most, so the risk of forgetting anything too important is low.”
- “It's just eough to cover a peek behind the cosmic curtain, or two.”
- Mall Outside — Regular schedule — Initial conversation
When: After Edwin’s introduction, at Mall on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “...How long do they think they can stay down there...”
- “...A town beneath a town... A fool's idea...”
- “...The deeper they go, the more they will change...”
- “...The deeper they go, the more they will know...”
- “...The deeper they go... The deeper they go...”
- “........”
- Mall Outside — Regular schedule — Conversation
When: After Edwin’s introduction, at Mall on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “You know, I used to be retired.”
- “I had finally shed my skin, and let my bones shine proudly.”
- “But... it wasn't meant to be.”
- “My savings ran out due to a bad investment, and I had to return to work.”
- “Nobody was hiring skeletons at the time, so I had to put my old skin back on.”
- “Luckily, I hadn't donated it yet.”
- “That was a long time ago, and I am once again retired.”
- “But... I'm worried that the same thing will happen again.”
- “So, the flesh stays on.”
- “...For now, anyways...”
- “The town, or the people?”
- “Some think that the town has always been here, long before the first hapless wanderers set foot here, and could not leave...”
- “Oh... my name is Edwin. I think I've seen you around before... from afar...”
- “There are strange things lurking in the dark.”
- “We'll meet again soon.”
- Mall Outside — Regular schedule — Conversation
When: Before the first introduction to Edwin, meet Edwin at Mall.
- “Have you ever wondered what came first?”
- Mall Outside — Regular schedule — Conversation
When: Before the first introduction to Edwin, meet Edwin at Mall; first-time version of this conversation at this location.
- “Here, something to keep you safe.”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.
- “Tell me...”
- “What sort of person are you...?”
- Player responses: “A person of action”; “A person of fear”; “A person of solitude”; “A person of apathy”; “A person of knowledge”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; the player chooses “A person of action”.
- “Prove it to me.”
- “...Well done.”
- “Here, you've proven yourself deserving of this.”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; the player chooses “A person of fear”.
- “Fear begets fear...”
- “I'm glad you were honest with me.”
- “...Here, perhaps it can help alleviate your fear.”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; the player chooses “A person of solitude”.
- “I can relate to that...”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; the player chooses “A person of apathy”.
- “I see...”
- “Apathy cannot be rewarded.”
- “...Pennance, however, can.”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; the player chooses “A person of knowledge”.
- “In that case, the only gift I can give to you is the gift of the unknown.”
- Sewers — Regular schedule — Encounter
When: After Edwin’s introduction, at Sewers on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “To know oneself is to know the world...”
- Farm — Farm visitor — Conversation
When: When Edwin appears as the day’s visitor on the Farm; before completing today’s farm visit or receiving its gift; first-time version of this conversation at this location.
- “This old farm has seen better days...”
- “The ghost tentacles seem to have done a number on it.”
- “They can be quite difficult to get rid of once they take root.”
- “Luckily... I happen to have something which may help.”
- “Here, perhaps you can restore this old soil to its former stillness.”
- Farm — Farm visitor — Conversation
When: When Edwin appears as the day’s visitor on the Farm; before completing today’s farm visit or receiving its gift.
- “Hello.”
- “I was in the area, and figured you might be hungry, tending to these fields and all.”
- “I made too much food for dinner last night, and had some leftovers anyways.”
- “Here, it's a specialty of mine.”
- Farm — Farm visitor — Conversation
When: When Edwin appears as the day’s visitor on the Farm; after completing today’s farm visit or receiving its gift.
- “This is such a quiet place. I like to come here to think.”
- Town — Regular schedule — Conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “Say... have you been to the mall?”
- Town — Regular schedule — Initial conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “It's an innocent enough place... but delving deeper down its damp halls will lead you further and further from normality.”
- “If you delve deep enough, the danger will grow...”
- “That said, however, there are strange and wonderful things to be found for those who prepare themselves and push on.”
- Town — Regular schedule — Initial conversation
When: After Edwin’s introduction, at Town on Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.
- “Sorry, I must sound a bit... obsessed. Thank you for hearing me out.”
- “If you find yourself capable of braving the mall's dangers, this book could prove useful.”
- Town — Hallows — Initial conversation
When: after first meeting Edwin; During All Hallows' Eve.
- “Tricks...”
- “Treats...”
- “...Where did it all begin..?”
- “Every year, we embrace this tradition.”
- “But... for whom is it for?”
- “The Old Gods?”
- “Or... something more tangible..?”
- “I dread to find out...”
- “Oh yes...”
- “Happy Hallows' Eve.”
- Town — Eggs — Initial conversation
When: During the "Egg" Festival hunt; at Town.
- “Eggs, eggs, eggs....”
- “Hmmm.....”
- Elderfield Saloon — Conversation
When: After meeting Edwin, at the Elderfield Saloon on Monday–Saturday, 6:00–11:59 PM; the seating arrangement and conversation vary from day to day.
- “It's nice to unwind, from time to time.”
- “The darkness is always inching closer and closer.”
- “But, it hasn't reached here...yet.”
- “I haven't been sleeping very well lately.”
- “Though, I suppose that's a common affliction around here.”
- Elderfield Saloon — Conversation
When: After meeting Edwin, at the Elderfield Saloon on Monday–Saturday, 6:00–11:59 PM; the seating arrangement and conversation vary from day to day.
- “This old tavern may seem a bit run-down, but the food here is actually quite good.”
- “I used to like camping in The Old Woods when I was a kid.”
- “But, now that I'm old enough to hear the whispers, I'm not so keen on it...”
- Church — Initial conversation
When: After Edwin’s introduction, at Church on Sunday.
- “I can feel the gaze of the Old Ones, fixed upon this church.”
- “Staring... hatefully...”
- “Or... lovingly...?”
- “Who's to say...”
- Edwin’s House — Initial conversation
When: After Edwin’s introduction, at Edwin's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day.
- “Ah, hello.”
- “Welcome to my modest home.”
- “Watch your step... it's a bit cluttered.”
- “My book collection may seem a bit excessive, but, well...”
- “Let's just say... the more you know about Elderfield, the more you'll need to know about Elderfield.”
- Edwin’s House — Initial conversation
When: After Edwin’s introduction, at Edwin's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day; first-time version of this conversation at this location.
- “In any case, thanks for the visit.”
- Edwin’s House — Conversation
When: After Edwin’s introduction, at Edwin's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day.
- “But... sometimes I wonder if the meaning is more sinister.”
- School lobby — Follow-up
When: After reading Edwin’s school invitation in the journal and meeting him in the School lobby for the first time.
- “Oh good... you got my letter.”
- “I'm so relieved... I don't know if this is something I could manage on my own.”
- “You see, I've been having... "strange" dreams lately.”
- “For me, odd dreams aren't out of the ordinary, but lately they've been becoming more and more specific.”
- “Each night, when I close my eyes, I see this school.”
- “I can't recall how long it's been since I attended classes here, yet I see these old hallways as clear as day.”
- “And... I don't just see them, either.”
- “Each time the dream comes, I can hear a faint sobbing sound, echoing down the hallways.”
- “I'm hit by a terrible sense of pain and sadness, and then...”
- “I wake up.”
- “At this point, I know the only way to stop the dreams is to figure out what happened here.”
- “I have to find whoever is crying in my dreams.”
- “So... I'm glad you came.”
- “With your help, I feel much better about our chances.”
- “So, to start, we should...”
- “Well, I don't really know, to be honest.”
- “I guess we ought to just take a look around, for now.”
- “If something went through the trouble of luring me here, I'm willing to bet it will show itself, eventually.”
- School lobby — Follow-up
When: After Edwin’s introductory school-lobby conversation, while exploring the school for the sound from his dreams.
- “The whispers of the Old Gods are not uncommon, in my dreams.”
- “But... something this clear... it's unusual.”
- “This feels much more tangible... immediate...”
- “And... dangerous.”
- School lobby — Follow-up
When: After reading Edwin’s school invitation in the journal and meeting him in the School lobby for the first time.
- “I don't know what's waiting for us here, but I know it may not be safe.”
- School lobby — Follow-up
When: After Edwin’s introductory school-lobby conversation, while exploring the school for the sound from his dreams.
- “I can hear her now... louder than before...”
- School — Edwin END — Conversation
When: After completing this group’s School investigation and returning to the lobby; Edwin gives the parting gift when Edwin’s friendship is strictly higher than both Ellie’s and Blorph’s.
- “Finally, my dreams may become a bit more peaceful now.”
- “I knew I made the right decision, asking for your help.”
- “You've always struck me as a very capable person.”
- “Almost intimidatingly so.”
- “Here, something for you, as thanks.”
- “You have no idea what your presence here today means to me, so hopefully this conveys my gratitude.”
- “And with that... I'm about ready to finally get some sleep.”
- “I hope to see you around, sometime.”
- School — Edwin END — Task in progress
When: After completing this group’s School investigation and returning to the lobby; Edwin gives the parting gift when Edwin’s friendship is strictly higher than both Ellie’s and Blorph’s.
- “And, I have you to thank for that.”
- School — R Hallway — Conversation
When: During Edwin’s school investigation, after meeting Ellie in Classroom 102 and returning with her to Edwin in the right hallway.
- “Ellie?!”
- “I have to admit, this is quite the surprise.”
- “Or... actually, nevermind.”
- “This is pretty normal, for you.”
- “Yes... "weird" would be an understatement.”
- “The issue is more that they're... too vivid.”
- “And, getting worse.”
- “Hmmm... that's a good lead.”
- “I think we'll need to find a way into room 107.”
- School — R Hallway — Follow-up
When: After Ellie tells Edwin about the crying girl in Classroom 107, before entering that classroom.
- “A sad girl in room 107, huh?”
- School — School relationship event — Initial conversation
When: On entering the girls’ bathroom with Edwin, Ellie and Blorph, after telling the group in the front office about the Schoolgirl’s mirror instructions.
- “Well... there's the mirror...”
- School — School relationship event — Initial conversation
When: In the girls’ bathroom, immediately after defeating Hungry Sister, during the group’s closing conversation.
- “So... she was real.”
- “My head feels lighter now.”
- “Perhaps it was the sister she ate that was calling out to me..?”
- “Indeed...”
- “But, I think that's enough "interesting ghosts" for one day...”
- School — School relationship event — Initial conversation
When: On returning to the front office entrance after the Schoolgirl in the inner office explains how to summon Hungry Sister.
- “Ah, there you are!”
- “Given the sounds we've been hearing... even I'm a bit worried.”
- Player responses: “I think I know what was making those sounds...”
- School — School relationship event — Choice response
When: On returning to the front office entrance after the Schoolgirl in the inner office explains how to summon Hungry Sister; the player chooses “I think I know what was making those sounds...”.
- “...Well, that's an unnerving story...”
- “A chant in a mirror, and something that will "eat us"...”
- “It sounds like a typical highschool ghost story.”
- “But, given what we've seen and heard so far... I'll bet this one's true.”
- “As much as I hate to agree... I think it's our best chance to resolve this situation.”
- “I have no doubt that this little girl is the one who's been crying in my dreams...”
- School — Conversation
When: At the front office entrance, after the group agrees to investigate the girls’ bathroom mirror and before the bathroom reunion.
- “I suppose we'll have to check out the girl's bathroom...”
- School — School relationship event — Initial conversation
When: During the reunion in Classroom 107, after bringing Blorph out of the sewer passage and before the group agrees to keep searching for the crying Schoolgirl.
- “Look out, next to you!”
- “There's a horrible creature!”
- “Okay... so it seems I may have been mistaken...”
- “I suppose we're in no danger, after all.”
- “Or, at least not from this fellow...”
- “Well... I think we're getting a bit off-track.”
- “We're here to solve a mystery, after all...”
- Player responses: “I found a sad little girl”
- School — School relationship event — Choice response
When: During the reunion in Classroom 107, after bringing Blorph out of the sewer passage and before the group agrees to keep searching for the crying Schoolgirl; the player chooses “I found a sad little girl”.
- “Oh?!”
- “That must be her, then...”
- “The crying girl from my dreams...”
- “Well, that seems to be our only lead for now, then.”
- “We should keep looking around the school. She must still be around here, somewhere.”
- School — Conversation
When: In Classroom 107, after Blorph agrees to join Edwin and Ellie’s search for the crying Schoolgirl.
- “We should keep looking around the school.”
- “That girl must still be around here, somewhere.”
- Gift reactions — Gift reactions
- “Is that... a Ring of Binding?!”
- “Oh my...”
- “I've thought about this moment, but I didn't dare to hope.”
- “I suppose even the Old Gods can allow some happiness in Elderfield after all.”
- “Yes - of course I will marry you!”
- “Wow, Thanks so much! I really love this.”
- “Ugh... I absolutely hate these.”
- “Thanks, this is great!”
- “Uhh, thanks...I guess?”
- Gift reactions — Gift reactions
When: After giving Edwin a disliked gift.
- “...Why would you give this to me...?”

