Molly
Molly is the Farm Path blacksmith and proprietor of the Workshop.
Locations
Schedule
Bad weather normally replaces the outdoor route with the home route. Saloon visits, fixed outings, festivals and task scenes can override the ordinary schedule.
| Time | Days or condition | Location |
|---|---|---|
| 6:00 AM–8:59 PM | All days | Randomly selected: Workshop, Library, Town Task Board or outside the General Store |
| 3:00–8:59 PM | Tuesday–Friday | Elderfield Saloon; takes priority over the ordinary route |
| 9:00 PM–5:59 AM; also bad weather | All days | Workshop |
| 6:00–9:59 AM | After marriage | Player’s home; married-life morning conversation |
| 9:00 PM–5:59 AM; bad weather after 10:00 AM | After marriage | Player’s home rather than the original home, except when a higher-priority outing applies |
Home: The Workshop on the Farm Path.
Interactions
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Town — Holiday — Request or task | Harvest Fest is active | “The decorations are my favorite, I pick up a new " good luck sack" every year to hang outside the workshop.” | No immediate inventory item or gold change. |
| Player’s home — At home — Request or task | After marrying Molly, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day. | “I've spent my entire life honing my skills as a craftsman.” | No immediate inventory item or gold change. |
| Farm Path — Exchange and reward | First speak to Molly beside the blocked Farm Path mine entrance to receive a Rusty Pickaxe. Mine and return one Copper Ore so she can open the entrance. | “I could craft a new key easily enough if I had some Copper Ore, but all of mine is locked in my workshop.” “Bring me a Copper Ore, and I'll finally get this door open!” |
Required or removed: Copper Ore Items received: Rusty Pickaxe |
| Workshop — Conversation | • After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day • After Molly’s introduction, at Workshop during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day • During The Elder Gem, after receiving the request but before bringing the gem to Molly in the Workshop • When Molly offers the initial forge tutorial in the Workshop. |
See the organized dialogue below. | Items received: Treasure Map 6 |
| Workshop — Initial conversation | • After Molly’s introduction, at Workshop during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day; first-time version of this conversation at this location • When Molly offers the initial forge tutorial in the Workshop. |
“When the time comes, you can place upgrade objects there to unlock all sorts of new forge capabilities.” | No immediate inventory item or gold change. |
| Workshop — Request or task | After Molly’s introduction, at Workshop during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day. | “I've spent my entire life honing my skills as a craftsman.” | No immediate inventory item or gold change. |
| Workshop — Conversation | • After Molly’s introduction, at Workshop during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day; first-time version of this conversation at this location • When Molly offers the initial forge tutorial in the Workshop. |
“When the time comes, you can place upgrade objects there to unlock all sorts of new forge capabilities.” | Items received: Furnace |
| Library — Initial conversation | After Molly’s introduction, at Library on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day. | “I came to the library to look for a rare book about ancient forging recipes.” | No immediate inventory item or gold change. |
| School — Molly END — Conversation | After completing this group’s School investigation and returning to the lobby; Molly gives the parting gift when Molly’s friendship is strictly higher than both Tanner’s and Celeste’s | See the organized dialogue below. | Items received: Crystal Skull +10 |
| Task dialogue — Exchange and reward | The Elder Gem is active; Task Chat End is inactive | “I didn't mean to be so cryptic, but, I have a bit of an odd request.” “If you can help me get my hands on it, there's a blueprint for a special Forge Upgrade in it for you!” “Here, as promised, a special Blueprint for you!” “That's not just any old forge upgrade either - that blueprint is for a Lapidary Table!” |
Required or removed: Elder Gem Items received: Blueprint: Lapidary Table |
Tasks
Relationships and gifts
Molly is one of the nine relationship characters. The player may give one gift per day and two gifts per week. Personal preferences below take priority over universal gift rules. A Love Potion is always treated as a loved gift.
Gift preferences
Relationship rewards
| Hearts | Friendship-mail reward |
|---|---|
| 3 | One random item from: 2× Iron Bar |
| 5 | One random item from: Dream Crystal |
| 8 | One random item from: 2× Battery |
| 4 | Shared school event reward: Crystal Skull +10 |
| 10 | The player can offer a Ring of Binding to begin the marriage sequence, provided the player is not already married. |
Dialogue
Show dialogue by situation
- Town — Holiday — Conversation
When: During the "Egg" Festival.
- “The "eggs" freak me out a bit, but it's a good excuse to get out of the workshop before the season ends.”
- Town — Holiday — Conversation
When: after the contest has finished; During the "Egg" Festival.
- “I hope this "egg" slime washes off!”
- Town — Holiday — Conversation
When: During the Harvest Festival.
- “I always come out to the Harvest Festival for the unique vendors.”
- “I've heard that if you don't replace them, they stop working after a while.”
- “They only last until they stop making noise.”
- Town — Holiday — Request or task
When: During the Harvest Festival.
- “The decorations are my favorite, I pick up a new " good luck sack" every year to hang outside the workshop.”
- Town — Holiday — Conversation
When: During the Carnival of Souls.
- “Oh my... I'm so embarrassed”
- “I just walked straight through someone!”
- “Do you think they were offended?”
- “I wonder if I should apologize...”
- Town — Initial conversation
When: After Molly’s introduction, at Town on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Molly.
- “Hello, love.”
- “I figured I'd stop by the store today to pick up some things for the house”
- “I didn't think I'd run into you as well!”
- “I guess we're on the same page.”
- “That must mean we're a good match after all!”
- “It's a good thing I did - I wasn't expecting to run into you here!”
- Town — Initial conversation
When: • After Molly’s introduction, at Town on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day
• After Molly’s introduction, at Town on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Molly.
- “Oh, hello.”
- “I stepped out for a minute to pick something up for the workshop.”
- “Hopefully my "helpers" don't lock me out again!”
- “The workshop gets so hot. I decided to get out and stretch my legs a bit.”
- “It's a good thing I did - I wasn't expecting to run into a friend!”
- “I guess I made the right call to take a break, after all.”
- Player’s home — Married-life morning — Initial conversation
When: After marrying Molly, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.
- “Ugh, I didn't sleep very well...”
- “How do I look? Are there bags under my eyes?”
- “There must be...”
- Player responses: “You look great!”; “Nothing a little makeup can't fix”; “Nobody will notice but you”
- “Talk about waking up on the wrong side of the bed...”
- “I'm sure glad you're here, though. It makes it a lot easier to get back on track.”
- Player’s home — Married-life morning — Choice response
When: After marrying Molly, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “You look great!”.
- “Aw, you're too sweet... even if it's a lie!”
- “But... maybe I am overthinking it after all.”
- Player’s home — Married-life morning — Choice response
When: After marrying Molly, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “Nothing a little makeup can't fix”.
- “Haha, well at least I picked an honest one!”
- “I'm probably just overthinking it.”
- Player’s home — Married-life morning — Choice response
When: After marrying Molly, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; the player chooses “Nobody will notice but you”.
- “...You're probably right... as usual!”
- “I'm probably just overreacting.”
- Player’s home — Married-life morning — Conversation
When: After marrying Molly, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.
- “Good morning.”
- “I hope you're ready for a new day.”
- “I was feeling a bit off when I went to sleep last night... but surprisingly, I woke up feeling pretty great!”
- “Now I just need to take advantage of this new momentum!”
- “I've got some great ideas today.”
- “I'm not sure why, but my mind is bustling.”
- “I can't wait to get back to the forge.”
- “Doot doo doot doot doo~”
- “... Ah!”
- “I can't believe you heard that!”
- Player’s home — At home — Initial conversation
When: After marrying Molly, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.
- “I'll be honest, I don't really know how my forge works.”
- “I mean, I know how to use it.”
- “But, as far as its power goes... I'm not really sure where that comes from.”
- “It was already there when I inherited the workshop.”
- Player’s home — At home — Conversation
When: After marrying Molly, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.
- “It's nice to have some peace and quiet after listening to hammers clanking against anvils all day.”
- “Sometimes, I can still hear the clanging of metal in my sleep.”
- “But... I guess that just comes with the job!”
- “So, you can imagine my disappointment when I see someone with some immaculate equipment that they found just laying around.”
- “Stuck between the roots of an old tree, or wedged in a crack in some old cave.”
- “There are amazing pieces out there, just laying around.”
- “I hope someday I can make equipment that's half as good as the stuff scattered around in nature.”
- “I've decided to take a little break today.”
- “I've been working so hard that my body is worn out.”
- “It always feels like I'm being productive when I push myself really hard.”
- “But... then I run out of gas!”
- “Maybe someday, I'll learn.”
- “Welcome home!”
- “I'm so tired, I was starting to space out a bit.”
- “But, one look at you and I snapped right back to reality!”
- “I'm sure glad we're living together now.”
- “Plus, you make a much nicer housemate than a bunch of wiggly tentacle creatures.”
- “They try their best, but you wouldn't believe how clumsy you can be with 10 eyes!”
- Player’s home — At home — Conversation
When: After marrying Molly, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.
- “I've spent my entire life honing my skills as a craftsman.”
- Farm Path — Exchange and reward
- “Oh, hello there.”
- “I don't get many visitors down here... how did you get in?”
- “Oh... Tanner. That figures.”
- “I should never have given him a key! You can't trust that guy with anything...”
- “Well, it's not your fault. It's nice to meet you. I'm Molly.”
- “This here is my workshop.”
- “Your timing is pretty good actually, I've gone and locked myself out!”
- “I could make a new key easily enough, but I don't have the materials for it.”
- “You seem like you're made of tough stuff... how about lending me a hand?”
- Player responses: “Sure!”; “Not right now...”
- “Hey, find that Copper Ore yet?”
- Player responses: “Here it is!”; “Not yet”
- Farm Path — Exchange and reward
When: the player chooses “Sure!”.
- “Awesome!”
- “I could craft a new key easily enough if I had some Copper Ore, but all of mine is locked in my workshop.”
- “I have... "helpers" that usually get this sort of thing for me, but they're all locked inside too.”
- “If you head into the mines just to the east there, you'll find plenty of copper ore.”
- “However, you might encounter monsters and other dangers in there while you're looking for it...”
- “If you're feeling up to it, you'll need this to mine the rocks.”
- “With that, you should be able to break any of the rocks you find inside.”
- “Be careful though... each swing you take inside the mines could invite trouble.”
- “Bring me a Copper Ore, and I'll finally get this door open!”
- “As thanks, I'll let you use my facilities whenever you like.”
- Farm Path — Exchange and reward
When: the player chooses “Not right now...”.
- “Fair enough. Let me know if you change your mind!”
- Farm Path — Exchange and reward
When: the player has Copper Ore; the player chooses “Here it is!”.
- “Perfect!”
- “I'll just work this ore a little...”
- “...And there we go!”
- “As promised, I'll get this door opened and let you use my forge.”
- “See you inside!”
- Player responses: “Not yet”
- Workshop — Initial conversation
When: After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Molly.
- “Oh, hello!”
- “It's always nice to see you drop in while I'm working.”
- “Even if it is fairly common!”
- Workshop — Initial conversation
When: After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Molly.
- “Make sure you're careful when using the forge.”
- “Some of the entities in the fire can be a bit... "grabby'.”
- “Welcome to my workshop!”
- “Happy forging!”
- Workshop — Conversation
When: When Molly offers the initial forge tutorial in the Workshop.
- “Ugh, one of my "helpers" tripped and fell into the forge.”
- “I had to spend all morning putting them back together!”
- “Sometimes they make my work go faster, but sometimes they grind it to a halt.”
- “Oh well, at least I don't have to deal with staff meetings.”
- “Hello. Welcome back to the workshop!”
- “It's always nice to have a friend drop in.”
- “I just love the smell of fire and iron!”
- “*Sigh*”
- “Where, oh where, did all of my good ideas go..?”
- “If you interact with the Anvil next to me, you'll be able to forge, combine and upgrade all sorts of equipment.”
- “Of course, a forge is no use without a Furnace to smelt your metals!”
- “Here, you can have this. I have plenty.”
- “Also, you'll notice that there are three little tiles just above the anvil. Those are for Forge Upgrades.”
- “...And I think that's about it!”
- Workshop — Conversation
When: • After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Molly
• After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; not married to Molly.
- “Oh, what a nice surprise!”
- “It's always nice to see you drop in.”
- “Believe it or not, my "helpers" aren't always the most interesting company.”
- “Ugh, I was working on a delicate piece earlier, and I hit it too hard.”
- “It snapped right in half!”
- “It's totally taken the wind out of my sails...”
- “But... talking about it is making me feel a bit better, actually.”
- “Thanks for chatting with me. You may have just turned my day around.”
- Workshop — Conversation
When: After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; married to Molly.
- “Hello, love!”
- Workshop — Conversation
When: • After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location; not married to Molly
• After Molly’s introduction, at Workshop on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.
- “Hello again!”
- “I'm glad you chose to swing by today, your timing is great.”
- “I found a tattered piece of paper at the bottom of a dusty old toolbox.”
- “Upon closer inspection, it seems to be a map of some kind.”
- “You're more of an adventurer than I am, so here, it's yours!”
- Workshop — Initial conversation
When: After Molly’s introduction, at Workshop during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day; first-time version of this conversation at this location.
- “These wiggly fella's are my personal assistants.”
- “Believe it or not, I made them in that forge over there.”
- “You'd be surprised what you can make through... "unconventional" methods.”
- “My tentacled friend behind the counter runs my shop. You can buy a variety of ores and such from him.”
- “And of course, there is the Forge itself!”
- “If you interact with the anvil over to the left, you'll be able to forge, combine and upgrade all sorts of equipment.”
- “You'll notice that there are three little platforms just above the anvil. Those are for Forge Upgrades.”
- “When the time comes, you can place upgrade objects there to unlock all sorts of new forge capabilities.”
- Player responses: “Ask about Forging”; “Leave”
- Town — Molly Hallows — Initial conversation
When: During All Hallows' Eve.
- “Hello there.”
- “Are you enjoying your All Hallows' Eve?”
- “I certainly am!”
- “I try not to eat too many sweets, but...”
- “At this time of year... I just let myself go!”
- “Healthy habits are good, but sometimes you need to cheat a little.”
- “I just hope I don't get too many tricks...”
- Elderfield Saloon — Conversation
When: After meeting Molly, at the Elderfield Saloon on Tuesday–Friday, 3:00–8:59 PM; the seating arrangement and conversation vary from day to day.
- “I'm usually working, but even I have to take a break, sometimes!”
- “There's nothing quite like a cold drink after a hard day's work.”
- Elderfield Saloon — Conversation
When: After meeting Molly, at the Elderfield Saloon on Tuesday–Friday, 3:00–8:59 PM; the seating arrangement and conversation vary from day to day.
- “Hard as I might try at the workshop, my best ideas always form here.”
- “I'd bring my "helpers" out for a drink, but I'm not sure they'd fit through the door!”
- Town — Molly Hallows — Initial conversation
When: During the "Egg" Festival hunt; at Town.
- “Each "egg" I find makes me hope I don't find any more...!”
- Library — Initial conversation
When: After Molly’s introduction, at Library on a day when this location is selected for Molly’s route, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.
- “I came to the library to look for a rare book about ancient forging recipes.”
- “But... now that I'm here, I'm a bit nervous!”
- “I have a feeling it won't be near the front...”
- “Maybe I don't need the book after all.”
- “Hmmm...”
- School lobby — Follow-up
When: After reading Molly’s school invitation in the journal and meeting her in the School lobby for the first time.
- “Hey!”
- “Sorry for asking you to meet me here so randomly. I know it was a bit out of the blue.”
- “The truth is, I feel like this could involve some real danger, and you're just about the toughest person I could think of.”
- “Of course, it could be nothing, really...”
- “I'll cut to the chase.”
- “When I was younger, and attended Elderfield High, I had a friend named Jenna.”
- “We were inseparable We'd do pretty much anything together, but entering our teenage years put a strain on our relationship.”
- “All of the chaos of that transition into highschool combined with some growing pains lead to some things being said that weren't really meant.”
- “Our friendship ended around the second year of highschool, and it never recovered.”
- “That would be tragic enough on its own, but it's what happened afterwards that keeps me up at night...”
- “You see, there was a rumor going around the school about a mysterious kid that nobody had seen.”
- “Nobody knew their name, but the rumor said that they would appear to anyone who needed a friend.”
- “They would show up out of nowhere, and insist on being friends. If you accepted their offer, you were doomed.”
- “They would become completely possessive, and their target would become obsessed.”
- “The details get fuzzy from there, but the implication was always that bad things would start to happen.”
- “As for Jenna... once we stopped being friends, she claimed to have a new "best friend".”
- “She would talk about them all the time, but nobody ever saw them.”
- “Over time, we'd see less and less of her, as she spent more and more time with her new friend.”
- “Eventually, we stopped seeing her at all.”
- “That was when she was reported missing, and nobody has seen her since.”
- “Ever since then, I haven't been able to forget her.”
- “She's been popping up more and more in my dreams since then. It feels like the school has been calling out to me.”
- “So... that's why I asked for your help!”
- “I'm not sure what we'll find, but I wanted to be prepared for anything.”
- “For now, I figure we can just take a look around, and see if there's anything to this hunch of mine.”
- School lobby — Follow-up
When: After Molly’s introductory school-lobby conversation, before finding the other members of her group.
- “I don't really know where to start...”
- “It can't hurt to just start poking around, I guess!”
- School — Task in progress
When: After completing the school investigation; Tanner is selected to give this group’s parting gift according to the relationship comparison.
- “I don't know why, but I feel like there might be some answers waiting for us here.”
- School — Molly END — Conversation
When: After completing this group’s School investigation and returning to the lobby; Molly gives the parting gift when Molly’s friendship is strictly higher than both Tanner’s and Celeste’s.
- “Thanks for all your help today, I don't think we would have survived this ordeal without you!”
- “I thought we'd just be poking around for some clues... I didn't expect a whole adventure.”
- “Or a whole team, for that matter..!”
- “So much for getting you alone, huh?”
- “Oh yeah, I almost forgot!”
- “Here, I want to give you something for all your help today.”
- “It's the least I can do.”
- “That's enough adventure for one day, I think.”
- “I'll see you around!”
- School — Initial conversation
When: Molly School1 ≥ 5.
- “Ah!”
- “There you are!”
- “I heard someone walking around, I thought it might be you.”
- “But... here you are, behind me...”
- “So... who's footsteps have I been following?!”
- “Whoever it is... I saw the girl's bathroom door close as I rounded the corner.”
- “I was certain we were alone in here... but I think there's someone inside.”
- School — Conversation
When: Molly School1 ≥ 6.
- “I'm... right behind you...”
- School — Tanner — Initial conversation
When: Molly School1 ≥ 6.
- “TANNER?!”
- “What are you doing in the girl's room?!!”
- “Why are you even in here?”
- “What on earth is going on?!”
- “A walk?!”
- “How does that make any sense?!”
- “I was scared to death!”
- “Sorry... maybe I'm overreacting.”
- “It's just... YOU'RE the last person I would have expected to run into here, of all places...”
- Player responses: “I'm... sensing some history here?”
- “Ugh, don't remind me!”
- “That sounds like more than just a coincidence...”
- “I suppose you're here to play a role in whatever happens, too...”
- “Yeah, sure...”
- “Well, if we need a key, I'll bet the front office would be a good place to start.”
- “There should be plenty of keys in there.”
- School — Conversation
When: Molly School1 ≥ 7.
- “So another student went missing, too..?”
- “I think I'm starting to believe the rumors...”
- “Well... some of it, at least.”
- “Some parts still seem a bit far-fetched..”
- School — Celeste — Initial conversation
When: Molly School1 ≥ 7.
- “Celeste?”
- “We didn't mean to eavesdrop or anything, but...”
- “That's a really sad story.”
- “Pretty unbelievable, I know...”
- “...Celeste...”
- “...I think we're going to be great friends.”
- School — Conversation
When: Molly School1 ≥ 8.
- “The basement...”
- “I don't like the sound of that.”
- School — Celeste — Initial conversation
When: Molly School1 ≥ 8.
- “Yeah... this isn't exactly inviting.”
- “But... I also have a feeling that we're on the right track...”
- “Not that I know what we're looking for, exactly...”
- School — Conversation
When: Molly School1 ≥ 9.
- “Jenna...”
- “...What really happened to you..?”
- School — Celeste — Initial conversation
When: Molly School1 ≥ 10.
- “...I don't see Jenna...”
- School — Conversation
When: Molly School1 ≥ 11.
- “I don't see Jenna anywhere...”
- “But, who are all these kids?”
- “Have this many really gone missing..?”
- School — Celeste — Initial conversation
When: Molly School1 ≥ 12.
- “I hope you've moved on, too...”
- Gift reactions — Gift reactions
- “Oh my... that craftsmanship... the design... is this... a Ring of Binding?!”
- “I've never seen one in real life, I've only heard of them..!”
- “Oh my... a Ring of Binding... that means?!”
- “You're asking me..?!!”
- “Ah! Yes!!!”
- “Of course I will!”
- “Let's get married!”
- “Wow, Thanks so much! I really love this.”
- “Ugh... I absolutely hate these.”
- “Thanks, this is great!”
- “Uhh, thanks...I guess?”
- Gift reactions — Gift reactions
When: After giving Molly a disliked gift.
- “...Why would you give this to me...?”
- Task dialogue — Exchange and reward
When: • After reading Molly’s letter about The Elder Gem, before accepting her request
• During The Elder Gem, speak to Molly about her request; without Elder Gem.
- “Hey! Did you get my mail?”
- “I didn't mean to be so cryptic, but, I have a bit of an odd request.”
- “I just received a commission for a piece of ornate jewellery, which I promised would be the best I've ever forged.”
- “But lately, I've been running out of inspiration...”
- “So in other words, I'm in way over my head!”
- “The only idea I could come up with is to find a gem to work with that's so awe-inspiring, that my inspiration will come back.”
- “And, that's where you come in!”
- “There's only one such gem that I've ever heard of...”
- “The Elder Gem.”
- “I've heard stories about it from other blacksmiths all throughout my life.”
- “But... actually acquiring it is no small feat.”
- “If you can help me get my hands on it, there's a blueprint for a special Forge Upgrade in it for you!”
- “Rumor has it, it's deep inside the local mines.”
- “Not the tiny little cave next door, mind you, but the nearest proper mine.”
- “The mine in the Mall Food Court”
- “I don't know much more than that, but I know someone who can help us out.”
- “I have a friend who lives in that mine. You can find him on the first floor. He never strays far from the entrance.”
- “He stands out a bit, so I'm sure you'll have no trouble finding him.”
- “He should be able to help you figure out where to go next.”
- “Oh, and... be careful.”
- “The mines can get pretty dangerous, and who knows how deep you might have to go...”
- “So, be sure to come back in one piece!”
- Task dialogue — Exchange and reward
When: During The Elder Gem, speak to Molly about her request; carrying Elder Gem.
- “Wow! You did it!”
- “This is definitely it... the Elder Gem!”
- “It's even more beautiful than I could have imagined...”
- “I think I feel some inspiration coming on already!”
- “Thank you so much, truly... I never could have done this myself.”
- “You've really saved the day!”
- “Here, as promised, a special Blueprint for you!”
- “That's not just any old forge upgrade either - that blueprint is for a Lapidary Table!”
- “With that, you'll not only be able to forge equipment at the anvil, but you can upgrade it, as well.”
- “Once you've placed the Lapidary Table on one of the upgrade spaces above the anvil, you'll be able to upgrade equipment by adding Upgrade Gems to them.”
- Task dialogue — Exchange and reward
When: During The Elder Gem, speak to Molly about her request; without Elder Gem.

