Attack

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Attack
Type Enemy skill
Element Weapon element
Target One opponent
Cost No cost

Attack is a skill used by enemies.

Effects

Deals normal physical damage and can critically hit.

Mechanics

Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.

Version Result Power Element Scaling Target Cost Accuracy Hits Critical Usable
Enemy version HP damage Standard Weapon element Attack against Defense One opponent No cost 100% base 1 Yes Battle only

How to learn

Cannot be learned by the player.

Enemy users

Practical use

  • See the linked enemy pages for each user’s move-selection probability and any conditions that affect when this move can be chosen.

See also