Attack
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| Type | Enemy skill |
|---|---|
| Element | Weapon element |
| Target | One opponent |
| Cost | No cost |
Attack is a skill used by enemies.
Effects
Deals normal physical damage and can critically hit.
Mechanics
Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.
| Version | Result | Power | Element | Scaling | Target | Cost | Accuracy | Hits | Critical | Usable |
|---|---|---|---|---|---|---|---|---|---|---|
| Enemy version | HP damage | Standard | Weapon element | Attack against Defense | One opponent | No cost | 100% base | 1 | Yes | Battle only |
How to learn
Cannot be learned by the player.
Enemy users
- "Teacher"
- Ancient Hand
- Ancient Mushroom
- Ancient Tree
- Bag Boy
- Beckoning Branch
- Chest Mimic
- Colossal Rat
- Door Mimic
- Fingermen
- Flesh Pile of Nezroth
- Giant Fish
- Hungry Plant
- Imposter Egg
- Lost Schoolboy
- Lost Schoolgirl
- Mask of Delvek
- Mimic
- Mr. Wiggles
- Mutant Pumpkin
- Mutated Snowman
- Pretty Flower
- Scarecrow
- Silly Dog
- Sophia
- Teacher's Pet
- Tentacle (Enemy)
- Treasure Goblin
- Wild Deer
Practical use
- See the linked enemy pages for each user’s move-selection probability and any conditions that affect when this move can be chosen.
