Seasons
The seasons determine which crops can be planted, which fish and wild items are available, and which festivals and visiting stalls appear. Each season lasts 28 days, beginning on a Monday and ending on a Sunday. The order is Rebirth → Harvest → Witch → Death.
Season guides: Rebirth · Harvest · Witch · Death
Season guides
Open a season guide for its full crop, fishing, foraging, bug-catching, merchant, festival and news-event lists, together with ongoing activities and their requirements.
| Season | Harvested plot crops | Seasonal forage | Festival |
|---|---|---|---|
| 18 crop types; see planting list. | Bloodberries | "Egg" Festival on day 27. | |
| 25 crop types; see planting list. | Sunflower Seeds | Harvest Festival on day 27. | |
| 21 crop types; see planting list. | Dead Leaves | All Hallows' Eve on day 27. | |
| 7 crop types; see planting list. | Snow Pearls | Carnival of Souls on day 27. |
The crop counts above refer to harvested plot crops, including cursed crops where eligible. They exclude flower beds, big crops, trees, Unmarked Seed encounters and chamber progression plants; those have their own lists on each season page.
Seasonal opportunities
| Season | Visiting stalls | Seasonal news activities | Other seasonal details |
|---|---|---|---|
| The weekend crop buyer; no seasonal Seed Merchant. | Ordinary broadcasts and the festival; no separate Rebirth-only broadcast activity. | Bloodberries; additional Crab Pot catches Stoneshell Turtle, Midnight Crayfish. | |
| Monday/Friday Seed Shop; random progression-dependent Lemonade Stand; Harvest Festival stalls. | Extreme Heat Warning and Corn Maze. | Sunflower Seeds; festival Pea Seeds; Gemflowers while the heat broadcast is active. | |
| Monday/Friday Seed Shop; Wednesday Decoration Vendor. | Pumpkin Pests and Snack Offering. | Dead Leaves; Dust Crab in the seasonal Crab Pot branch; costume from the Mayor on day 26. | |
| Monday/Friday Seed Shop; Carnival of Souls stalls on day 27. | Mutated Snowman and Gift Demon. | Snow Pearls, ordinary Snowmen and winter fish; flower/big-plot winter reset; tree growth pauses. |
Seasonal TV activities require their progression unlock and activation through the TV at Home. Fish also depend on fishing location, rod, bait, day/night and contest access. A season’s list is not a promise that a newly started character has every activity unlocked.
Activities throughout the year
| Activity | What remains available |
|---|---|
| Farming | Eligible crops in every season, with flowers, big crops and tree growth governed by their separate seasonal rules. |
| Fishing and Crab Pots | Ordinary fishing areas and pot catches, plus the current season’s eligible fish. Fishing Contest on days 7 and 21 after its unlock. |
| Foraging | Available materials and Old Woods mushrooms; outdoor seasonal forage changes. Death restricts new farm clutter and some outdoor herb/mushroom spawns. |
| Bug catching | Old Woods bugs and Catacombs Fireflies after area access, using Bug Catching Net. |
| Mining | Unlocked mines, material nodes, gems and treasure, with the appropriate pickaxe. |
| Husbandry | Animal care and eligible egg, milk, goat milk and Cloudberry production. |
| Cooking, Crafting, Forging and Processing | Unlocked recipes, stations and materials, including ingredients saved from earlier seasons. |
| Art Gallery, Tasks and Relationships | Collection donations, quests, work, gifts and relationship progress under their ordinary requirements. |
| Mysteries, exploration and combat | Unlocked areas, mysteries, encounters, shrines and treasure. |
| Shops, construction, decorating and rest | Ordinary shops/services, building and furnishing, Bathing and Sleep. |
Each season page includes these pursuits alongside its specific item and event lists, so year-round activities stay visible when planning a season.
Recurring dates
| Event | Dates in every season | Requirement or effect |
|---|---|---|
| Soul Moon | Day 1 begins. | World resources/mines, Mysteries and monsters refresh; player recovery. |
| The Tax Man | 4 and 18. | Bill, payment deadline and requested items. |
| The Travelling Merchant | 6–7, 13–14, 20–21, 27–28. | Buys one selected seasonal pair of crops; stored crops count. |
| Church Day | 7, 14, 21, 28. | Sunday gathering. |
| Fishing Contest | 7 and 21, until 6 PM. | After Ancient Tree; Sturdy Fishing Rod or better for Campsite fishing. |
| Seasonal festival | 27. | Follow the current season’s festival guide. |
The Seed Merchant visits on Mondays and Fridays in Harvest, Witch and Death: days 1, 5, 8, 12, 15, 19, 22 and 26. The Decoration Vendor visits on Witch Wednesdays: 3, 10, 17 and 24.
Planning between seasons
- Check planting eligibility separately from where and when the seed is sold. Pea Seed is sold at the Harvest Festival but can also be planted in Rebirth; Tomato Seed is sold during Harvest but can also be planted in Witch.
- Growth times count nights after planting. Leave time for initial growth and any later harvests, and keep watering.
- Store crops for recipes, gifts, collection bundles and future merchant requests. A requested crop need not have been grown in the season when it is sold.
- Prepare animal feed and other supplies before Death, when new farm debris stops spawning.
- Watch the TV for daily opportunities, and consult the calendar for events that have fixed dates.
