Forging

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Forging is the equipment-crafting system accessed from the Anvil in the Workshop. It produces weapons, armor, accessories and permanent tool upgrades. The Anvil also combines existing equipment into stronger or specialized pieces.

Every recipe succeeds when its listed ingredients are available. Equipment and tool recipes are intended as one-time crafts: most disappear from the recipe list after crafting, and unique-result limits prevent duplicate copies where applicable.

Recipe access

The Anvil begins with 64 recipes. Additional recipes are added by Forge upgrades and recipe books.

Unlock Recipes Effect
Available from the start 64 Basic weapons, armor, accessories, tool upgrades and equipment combinations are immediately available.
Book of Bone 6 Using the book permanently teaches the Bone weapon and armor recipes.
Forge Upgrade (t2) 21 Installing the upgrade unlocks Verdite, Platinum and Plague Doctor equipment plus three necklace combinations. A Tier 3 upgrade retains these recipes.
Forge Upgrade (t3) 27 Installing the upgrade adds Steel, Blacksteel, Cultist, Archmage, Champion and Ornate Greataxe recipes.
Tome of Vile Patterns 13 Using the tome permanently teaches the Vile weapon and armor recipes.
Tome of Warped Fusion 18 Using the tome permanently teaches advanced combination recipes.


Forge recipes

These recipes create equipment directly from materials. Each result and ingredient links to its own article; the icons match their item or equipment entries.

Weapons

Weapons (29)
Result Description Ingredients Recipe access
Blacksteel Greatsword +7 Hefty, but deadly. Steel Greatsword +6 (1)
Blacksteel Bar (2)
Razor Tooth (5)
Steel Bar (2)
Gold Plate (2)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blacksteel Quickblade +7 Swift and deadly. Steel Quickblade +6 (1)
Blacksteel Bar (2)
Razor Tooth (5)
Steel Bar (2)
Gold Plate (2)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blacksteel Staff +7 Pulsing with strange energy. Steel Staff +6 (1)
Blacksteel Bar (2)
Razor Tooth (5)
Steel Bar (2)
Gold Plate (2)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blade of Darkness +3 A dense iron blade with a cursed hilt. Iron Bar (5)
Gold Bar (3)
Void Crystal Bar (2)
Wood (15)
Leather (4)
Available from the start
Bone Staff +5 Basic, but effective. Bone Ingot (6)
Iron Bar (2)
Hardwood (4)
Leather (4)
Learned by using Book of Bone
Bone Sword +5 Basic, but effective. Bone Ingot (6)
Iron Bar (2)
Hardwood (4)
Leather (4)
Learned by using Book of Bone
Copper Shortsword +2 Better than Stone. Stone Shortsword +1 (1)
Copper Bar (3)
String (1)
Wood (4)
Available from the start
Copper Staff +2 A hefty staff, reinforced with a polished copper orb. Wooden Staff +1 (1)
Copper Bar (3)
String (1)
Wood (4)
Available from the start
Iron Shortsword +3 Better than Copper. Copper Shortsword +2 (1)
Iron Bar (4)
Leather (2)
Available from the start
Iron Staff +3 Better than Copper. Copper Staff +2 (1)
Iron Bar (4)
Leather (2)
Available from the start
Metal Bat +2 Forged from sturdy copper.
+25% chance for Basic Attacks to add +1 Swift
Copper Bar (4)
Wood (4)
Leather (2)
Available from the start
Ornate Greataxe +8 As beautiful as it is deadly.
+25% chance for Basic Attacks to add +1 Swift
Steel Bar (2)
Razor Tooth (5)
Platinum Bar (4)
Iron Bar (10)
Wood (20)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Platinum Greatsword +5 Hefty, but accurate. Verdite Greatsword +4 (1)
Staring Orb (1)
Sign of Death (1)
Platinum Bar (4)
Green Crystal (6)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Quickblade +5 Swift and deadly. Verdite Quickblade +4 (1)
Void Sphere (1)
Platinum Bar (4)
Green Crystal (6)
Spiritwood (15)
Leather (12)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Staff +5 Pulsing with strange energy. Verdite Staff +4 (1)
Beating Heart (1)
Platinum Bar (4)
Green Crystal (6)
Spiritwood (15)
Leather (12)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Staff of Darkness +3 A dense iron staff with a cursed orb.
Basic Attack becomes Energy Shot
Iron Bar (5)
Gold Bar (3)
Void Crystal Bar (2)
Wood (15)
Leather (4)
Available from the start
Steel Greatsword +6 Hefty, but deadly. Steel Bar (4)
Razor Tooth (5)
Iron Bar (6)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Steel Quickblade +6 Swift and deadly. Steel Bar (4)
Razor Tooth (5)
Iron Bar (6)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Steel Staff +6 Pulsing with strange energy. Steel Bar (4)
Razor Tooth (5)
Iron Bar (6)
Ancientwood (10)
Leather (5)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Stone Shortsword +1 Better than a wooden stick. Stone (6)
Wood (4)
Available from the start
Verdite Greatsword +4 Hefty, but accurate. Verdite Bar (6)
Green Crystal (4)
Void Crystal Bar (4)
Spiritwood (10)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Verdite Quickblade +4 Swift and deadly. Iron Shortsword +3 (1)
Verdite Bar (4)
Green Crystal (2)
Spiritwood (10)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Verdite Staff +4 Pulsing with strange energy. Iron Staff +3 (1)
Verdite Bar (4)
Green Crystal (2)
Spiritwood (10)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Vile Greataxe +10 A vile weapon, forged from shards of forbidden relics.
Damaging attacks have a 10% chance to cause Weakness
Ornate Greataxe +8 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (10)
Vileroot (10)
Learned by using Tome of Vile Patterns
Vile Greatsword +10 A vile weapon, forged from shards of forbidden relics.
Damaging attacks have a 10% chance to cause Weakness
Blacksteel Greatsword +7 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (10)
Vileroot (10)
Learned by using Tome of Vile Patterns
Vile Quickblade +10 A vile weapon, forged from shards of forbidden relics.
Damaging attacks have a 10% chance to cause Weakness
Blacksteel Quickblade +7 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (10)
Vileroot (10)
Learned by using Tome of Vile Patterns
Vile Spear +10 A vile weapon, forged from shards of forbidden relics.
Damaging attacks have a 10% chance to cause Hex
and Weakness
Obsidian Spear +7 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (10)
Vileroot (10)
Learned by using Tome of Vile Patterns
Vile Staff +10 A vile weapon, forged from shards of forbidden relics.
Damaging attacks have a 10% chance to cause Hex
Blacksteel Staff +7 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (10)
Vileroot (10)
Learned by using Tome of Vile Patterns
Wooden Staff +1 A basic staff, commonly used by novice ritualists. Stone (2)
Wood (6)
Available from the start

Armor

Armor (57)
Result Description Ingredients Recipe access
Bark Armor Made from the cobbled strippings of old logs. Wood (4)
Bitter Herb (5)
Available from the start
Blacksteel Chestplate +7 Simple, yet effective. Steel Chestplate +6 (1)
Blacksteel Bar (2)
Steel Bar (1)
Gold Plate (1)
Ancientwood (5)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blacksteel Greaves +7 Simple, yet effective. Steel Greaves +6 (1)
Blacksteel Bar (2)
Steel Bar (1)
Gold Plate (1)
Ancientwood (5)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blacksteel Helmet +7 Simple, yet effective. Steel Helmet +6 (1)
Blacksteel Bar (2)
Steel Bar (1)
Gold Plate (1)
Ancientwood (5)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Blacksteel Legguards +7 Simple, yet effective. Steel Legguards +6 (1)
Blacksteel Bar (2)
Steel Bar (1)
Gold Plate (1)
Ancientwood (5)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Bone Boots +5 A Light, sturdy and versatile piece of equipment. Bone Ingot (4)
Iron Bar (6)
Leather (5)
Learned by using Book of Bone
Bone Chestplate +5 A Light, sturdy and versatile piece of equipment. Bone Ingot (4)
Iron Bar (6)
Leather (5)
Learned by using Book of Bone
Bone Helmet +5 A Light, sturdy and versatile piece of equipment. Bone Ingot (4)
Iron Bar (6)
Leather (5)
Learned by using Book of Bone
Bone Legguards +5 A Light, sturdy and versatile piece of equipment. Bone Ingot (4)
Iron Bar (6)
Leather (5)
Learned by using Book of Bone
Copper Chestplate +1 Simple, yet effective. Copper Bar (3) Available from the start
Copper Greaves +1 Simple, yet effective. Copper Bar (3) Available from the start
Copper Helmet +1 Simple, yet effective. Copper Bar (3) Available from the start
Copper Legguards +1 Simple, yet effective. Copper Bar (3) Available from the start
Cultist's Boots +7 Cloth, bone and rare metals, fused together into robes. Steel Bar (1)
Gold Plate (2)
Bone Ingot (2)
String (4)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Cultist's Legguards +7 Cloth, bone and rare metals, fused together into robes. Steel Bar (1)
Gold Plate (2)
Bone Ingot (2)
String (4)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Cultist's Mask +7 Cloth, bone and rare metals, fused together into robes. Steel Bar (1)
Gold Plate (2)
Bone Ingot (2)
String (4)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Cultist's Robe +7 Cloth, bone and rare metals, fused together into robes. Steel Bar (1)
Gold Plate (2)
Bone Ingot (2)
String (4)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Iron Chestplate +2 Simple, yet effective. Copper Chestplate +1 (1)
Iron Bar (3)
Leather (2)
Available from the start
Iron Greaves +2 Simple, yet effective. Copper Greaves +1 (1)
Iron Bar (3)
Leather (2)
Available from the start
Iron Helmet +2 Simple, yet effective. Copper Helmet +1 (1)
Iron Bar (3)
Leather (2)
Available from the start
Iron Legguards +2 Simple, yet effective. Copper Legguards +1 (1)
Iron Bar (3)
Leather (2)
Available from the start
Mysterious Boots +6 Lightweight boots made from strange materials. Rawhide (5)
Leather (5)
Crushed Bones (25)
Corrupted Tar (2)
Rune of the Dead God (2)
Leadleaf (15)
Available from the start
Mysterious Hat +6 A lightweight hat made from strange materials. Rawhide (5)
Leather (5)
Crushed Bones (25)
Corrupted Tar (2)
Rune of the Dead God (2)
Leadleaf (15)
Available from the start
Mysterious Legguards +6 Lightweight legguards made from strange materials. Rawhide (5)
Leather (5)
Crushed Bones (25)
Corrupted Tar (2)
Rune of the Dead God (2)
Leadleaf (15)
Available from the start
Mysterious Tunic +6 A lightweight tunic made from strange materials. Rawhide (5)
Leather (5)
Crushed Bones (25)
Corrupted Tar (2)
Rune of the Dead God (2)
Leadleaf (15)
Available from the start
Nomad Cloak +2 A pale cloak made from strong sinew. Rawhide (1)
Brain (1)
Viscera (1)
Available from the start
Nomad Hood +2 A pale hood made from strong sinew. Rawhide (1)
Brain (1)
Viscera (1)
Available from the start
Nomad Legguards +2 Pale legguards made from strong sinew. Rawhide (1)
Brain (1)
Viscera (1)
Available from the start
Nomad Shoes +2 Pale shoes made from strong sinew. Rawhide (1)
Brain (1)
Viscera (1)
Available from the start
Plague Doctor Boots +4 Sharp and pointed, like a crow's claws. Sign of Death (1)
Leather (10)
Spiritwood (10)
Gold Bar (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Plague Doctor Legguards +4 Black like an oil slick. Void Sphere (1)
Leather (10)
Spiritwood (10)
Gold Bar (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Plague Doctor Mask +4 The beaked mask's black eyes stare blankly. Staring Orb (1)
Leather (10)
Spiritwood (10)
Gold Bar (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Plague Doctor Robe +4 The gloomy cloak flutters like a crow's wings. Beating Heart (1)
Leather (10)
Spiritwood (10)
Gold Bar (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Chestplate +4 Simple, yet effective. Verdite Chestplate +3 (1)
Platinum Bar (4)
Green Crystal (4)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Greaves +4 Simple, yet effective. Verdite Greaves +3 (1)
Platinum Bar (4)
Green Crystal (4)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Helmet +4 Simple, yet effective. Verdite Helmet +3 (1)
Platinum Bar (4)
Green Crystal (4)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Platinum Legguards +4 Simple, yet effective. Verdite Legguards +3 (1)
Platinum Bar (4)
Green Crystal (4)
Leather (8)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Rockshell Chestplate +4 Hard as a rock, but surprisingly light. Rawhide (3)
Creature Claw (1)
Viscera (3)
Leadleaf (5)
Available from the start
Rockshell Greaves +4 Hard as a rock, but surprisingly light. Rawhide (3)
Creature Claw (1)
Viscera (3)
Leadleaf (5)
Available from the start
Rockshell Helmet +4 Hard as a rock, but surprisingly light. Rawhide (3)
Creature Claw (1)
Viscera (3)
Leadleaf (5)
Available from the start
Rockshell Legguards +4 Hard as a rock, but surprisingly light. Rawhide (3)
Creature Claw (1)
Viscera (3)
Leadleaf (5)
Available from the start
Steel Chestplate +6 Simple, yet effective. Steel Bar (2)
Gold Plate (2)
Iron Bar (10)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Steel Greaves +6 Simple, yet effective. Steel Bar (2)
Gold Plate (2)
Iron Bar (10)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Steel Helmet +6 Simple, yet effective. Steel Bar (2)
Gold Plate (2)
Iron Bar (10)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Steel Legguards +6 Simple, yet effective. Steel Bar (2)
Gold Plate (2)
Iron Bar (10)
Leather (10)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Verdite Chestplate +3 Simple, yet effective. Iron Chestplate +2 (1)
Verdite Bar (4)
Green Crystal (2)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Verdite Greaves +3 Simple, yet effective. Iron Greaves +2 (1)
Verdite Bar (4)
Green Crystal (2)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Verdite Helmet +3 Simple, yet effective. Iron Helmet +2 (1)
Verdite Bar (4)
Green Crystal (2)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Verdite Legguards +3 Simple, yet effective. Iron Legguards +2 (1)
Verdite Bar (4)
Green Crystal (2)
Leather (4)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Vile Chestplate +10 The ornate armor of a true warrior. Champion's Chestplate +8 (1)
Vile Relic (10)
Vilewood (20)
Vileroot (20)
Learned by using Tome of Vile Patterns
Vile Greaves +10 The ornate armor of a true warrior. Champion's Greaves +8 (1)
Vile Relic (10)
Vilewood (20)
Vileroot (20)
Learned by using Tome of Vile Patterns
Vile Hat +10 The standard garb of powerful ritualists. Archmage's Hat +8 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (20)
Learned by using Tome of Vile Patterns
Vile Helmet +10 The ornate armor of a true warrior. Champion's Helmet +8 (1)
Vile Relic (10)
Vilewood (20)
Vileroot (20)
Learned by using Tome of Vile Patterns
Vile Leggings +10 The standard garb of powerful ritualists. Archmage's Sash +8 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (20)
Learned by using Tome of Vile Patterns
Vile Legguards +10 The ornate armor of a true warrior. Champion's Loincloth +8 (1)
Vile Relic (10)
Vilewood (20)
Vileroot (20)
Learned by using Tome of Vile Patterns
Vile Robe +10 The standard garb of powerful ritualists. Archmage's Robe +8 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (20)
Learned by using Tome of Vile Patterns
Vile Shoes +10 The standard garb of powerful ritualists. Archmage's Boots +8 (1)
Vile Relic (10)
Vilewood (20)
Vilebloom (20)
Learned by using Tome of Vile Patterns

Accessories

Accessories (6)
Result Description Ingredients Recipe access
Bone Coin of Chaos +1 A coin with a strange design carved from bone. Wishbone (1)
Creature Claw (1)
Mysterious Ooze (3)
Bones (10)
Available from the start
Bone Coin of Life +1 A coin with a human head carved from bone. Wishbone (1)
Viscera (3)
Bones (10)
Available from the start
Brutal Necklace +1 A simple necklace made from solid materials. Wishbone (3)
Soulroot (2)
Entrails (3)
Viscera (5)
Available from the start
Brutal Ring +2 A simple ring made from solid materials. Wishbone (3)
Soulroot (2)
Creature Claw (5)
Viscera (5)
Available from the start
Crude Necklace A rough necklace made from crude materials. Wishbone (1)
String (1)
Available from the start
Crude Ring +1 A rough ring made from crude materials. Creature Claw (2)
Stone (15)
Available from the start

Tool upgrades

Tool upgrades improve range, capacity or effectiveness. Each upgrade consumes the preceding tool where one is listed.

Tool upgrades (18)
Result Description Ingredients Recipe access
Basic Scythe Used for clearing weeds.
Scythe Lv: 2
Rusty Scythe (1)
Copper Bar (3)
Stone (15)
Available from the start
Quality Axe Used for chopping things.
Woodcutting Lv: 4
Sturdy Axe (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Quality Fishing Rod A flexible, solid fishing rod.
Fishing Lv: 3
Select "Use" to check bait.
Sturdy Fishing Rod (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Quality Gardening Hoe Used to prepare soil for planting.
Max Range: 5 Tiles
Sturdy Gardening Hoe (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Quality Pickaxe Used for smashing things up.
Mining Lv: 4
Sturdy Pickaxe (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Quality Scythe Used for clearing weeds.
Scythe Lv: 4
Sturdy Scythe (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Quality Watering Can Used to water crops.
Max Range: 5 Tiles
Capacity: 48
Sturdy Watering Can (1)
Hardwood (10)
Void Crystal Bar (4)
Verdite Bar (4)
Green Crystal (4)
Available from the start
Sturdy Axe Used for chopping things.
Woodcutting Lv: 3
Rusty Axe (1)
Basic Axe (1)
Copper Bar (10)
Iron Bar (8)
Available from the start
Sturdy Fishing Rod A sturdy, upgraded fishing rod.
Fishing Lv: 2
Select "Use" to check bait.
Old Fishing Rod (1)
Copper Bar (8)
Iron Bar (6)
Available from the start
Sturdy Gardening Hoe Used to prepare soil for planting.
Max Range: 3 Tiles
Basic Gardening Hoe (1)
Copper Bar (8)
Iron Bar (8)
Available from the start
Sturdy Pickaxe Used for smashing things up.
Mining Lv: 3
Rusty Pickaxe (1)
Basic Pickaxe (1)
Copper Bar (8)
Iron Bar (6)
Available from the start
Sturdy Scythe Used for clearing weeds.
Scythe Lv: 3
Basic Scythe (1)
Copper Bar (8)
Iron Bar (5)
Available from the start
Sturdy Watering Can Used to water crops.
Max Range: 3 Tiles
Capacity: 32
Basic Watering Can (1)
Copper Bar (8)
Iron Bar (8)
Available from the start
Superior Axe Used for chopping things.
Woodcutting Lv: 5
Quality Axe (1)
Crafting Pattern (1)
Steel Bar (2)
Gold Plate (1)
Bone Ingot (5)
Available from the start
Superior Gardening Hoe Used to prepare soil for planting.
Max Range: 8 Tiles
Quality Gardening Hoe (1)
Crafting Pattern (1)
Steel Bar (2)
Gold Plate (1)
Bone Ingot (5)
Available from the start
Superior Pickaxe Used for smashing things up.
Mining Lv: 5
Quality Pickaxe (1)
Crafting Pattern (1)
Steel Bar (2)
Gold Plate (1)
Bone Ingot (5)
Available from the start
Superior Scythe Used for clearing weeds.
Scythe Lv: 5
Quality Scythe (1)
Crafting Pattern (1)
Steel Bar (2)
Gold Plate (1)
Bone Ingot (5)
Available from the start
Superior Watering Can Used to water crops.
Max Range: 8 Tiles
Capacity: 64
Quality Watering Can (1)
Crafting Pattern (1)
Steel Bar (2)
Gold Plate (2)
Bone Ingot (5)
Available from the start

Combination recipes

Combination recipes turn existing weapons or armor into specialized equipment. Some are available immediately; the strongest sets require a Forge upgrade or Tome of Warped Fusion.

Combination recipes (39)
Result Description Ingredients Recipe access
Archmage's Boots +8 The standard garb of powerful ritualists. Cultist's Boots +7 (1)
Explorer's Boots +5 (1)
Crafting Pattern (1)
Blacksteel Bar (2)
Bone Ingot (2)
Gold Plate (2)
Ancientwood (5)
Radiant Scales (2)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Archmage's Hat +8 The standard garb of powerful ritualists. Cultist's Mask +7 (1)
Explorer's Hat +5 (1)
Crafting Pattern (1)
Blacksteel Bar (2)
Bone Ingot (2)
Gold Plate (2)
Ancientwood (5)
Radiant Scales (2)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Archmage's Robe +8 The standard garb of powerful ritualists. Cultist's Robe +7 (1)
Explorer's Vest +5 (1)
Crafting Pattern (1)
Blacksteel Bar (2)
Bone Ingot (2)
Gold Plate (2)
Ancientwood (5)
Radiant Scales (2)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Archmage's Sash +8 The standard garb of powerful ritualists. Cultist's Legguards +7 (1)
Explorer's Pants +5 (1)
Crafting Pattern (1)
Blacksteel Bar (2)
Bone Ingot (2)
Gold Plate (2)
Ancientwood (5)
Radiant Scales (2)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Brutal Knife +3 Quick as lightning, and sharp as a... knife?
+25% chance for Basic Attacks to add +1 Swift
Wooden Stick (1)
Rusty Scissors (1)
Wood (5)
Copper Bar (5)
Leather (2)
Available from the start
Champion's Chestplate +8 The ornate armor of a true warrior.
5% chance to add +1 Defense each time you're attacked.
Blacksteel Chestplate +7 (1)
Gladiator's Chestplate +5 (1)
Crafting Pattern (1)
Blacksteel Bar (3)
Gold Plate (3)
Bone Ingot (6)
Ancientwood (10)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Champion's Greaves +8 The ornate armor of a true warrior.
5% chance to add +1 Defense each time you're attacked.
Blacksteel Greaves +7 (1)
Gladiator's Sandals +5 (1)
Crafting Pattern (1)
Blacksteel Bar (3)
Gold Plate (3)
Bone Ingot (6)
Ancientwood (10)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Champion's Helmet +8 The ornate armor of a true warrior.
5% chance to add +1 Defense each time you're attacked.
Blacksteel Helmet +7 (1)
Gladiator's Helmet +5 (1)
Crafting Pattern (1)
Blacksteel Bar (3)
Gold Plate (3)
Bone Ingot (6)
Ancientwood (10)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Champion's Loincloth +8 The ornate armor of a true warrior.
5% chance to add +1 Defense each time you're attacked.
Blacksteel Legguards +7 (1)
Gladiator's Legguards +5 (1)
Crafting Pattern (1)
Blacksteel Bar (3)
Gold Plate (3)
Bone Ingot (6)
Ancientwood (10)
Radiant Scales (1)
Forge Upgrade (t3)
Available while the Tier 3 Forge upgrade is installed
Corvid Boots +10 A utilitarian piece of armor, offering ease of movement and
countless hidden pockets.
Plague Doctor Boots +4 (1)
Mysterious Boots +6 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Corvid Cloak +10 A utilitarian piece of armor, offering ease of movement and
countless hidden pockets.
Plague Doctor Robe +4 (1)
Mysterious Tunic +6 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Corvid Legguards +10 A utilitarian piece of armor, offering ease of movement and
countless hidden pockets.
Plague Doctor Legguards +4 (1)
Mysterious Legguards +6 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Corvid Mask +10 A utilitarian piece of armor, offering ease of movement and
countless hidden pockets.
Plague Doctor Mask +4 (1)
Mysterious Hat +6 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crimson Bandana +10 Its blood-red fibres connect to the bearer's nervous system. Witch Hat +3 (1)
Rogue's Hood +5 (1)
Nomad Hood +2 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crimson Robe +10 Its blood-red fibres connect to the bearer's nervous system. Witch Robe +3 (1)
Rogue's Cloak +5 (1)
Nomad Cloak +2 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crimson Sash +10 Its blood-red fibres connect to the bearer's nervous system. Witch Leggings +3 (1)
Rogue's Chaps +5 (1)
Nomad Legguards +2 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crimson Shoes +10 Its blood-red fibres connect to the bearer's nervous system. Witch Shoes +3 (1)
Rogue's Boots +5 (1)
Nomad Shoes +2 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crusader's Chestplate +10 Medium armor, infused with the blood of the persecuted. Platinum Chestplate +4 (1)
Bluesteel Chestplate +3 (1)
Rockshell Chestplate +4 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crusader's Greaves +10 Medium armor, infused with the blood of the persecuted. Platinum Greaves +4 (1)
Bluesteel Greaves +3 (1)
Rockshell Greaves +4 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crusader's Helmet +10 Medium armor, infused with the blood of the persecuted. Platinum Helmet +4 (1)
Bluesteel Helmet +3 (1)
Rockshell Helmet +4 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Skull (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Crusader's Legguards +10 Medium armor, infused with the blood of the persecuted. Platinum Legguards +4 (1)
Bluesteel Legguards +3 (1)
Rockshell Legguards +4 (1)
Crimson Bar (3)
Soul Fragments (8)
Crimson Sinew (12)
Cursed Bone Fragments (1)
Cursed Bones (5)
Learned by using Tome of Warped Fusion
Cursed Axe +4 The blade is tainted black with poison. Syringe (1)
Fire Extinguisher (1)
Wood (20)
Iron Bar (6)
Gold Bar (4)
Void Crystal Bar (2)
Leather (4)
Available from the start
Encrusted Blade +10 The noxious blade is lined with strange mushrooms which
emit a corrosive mist, capable of melting flesh and bone.
Platinum Quickblade +5 (1)
Obsidian Spear +7 (1)
Sword of the Harvest +8 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
Gas Mask +2 For the ultimate survivalist. Tattered Hood (1)
Eyeglasses (1)
3-D Glasses +1 (1)
Gold Bar (2)
Leather (2)
Wax (2)
Available from the start
Giant Club +5 Extremely heavy, but can flatten anything.
Basic Attack becomes All or Nothing
Wooden Club (1)
Spiked Bat +2 (1)
Rock-Dweller (2) any quality
Wood (35)
Iron Bar (4)
Leather (4)
Available from the start
Holy Bludgeon +5 Crack their skulls with the power of the light.
+25% chance for Basic Attacks to add +1 Defense
Ritual Blade +3 (1)
Staff of Insight +3 (1)
Gold Bar (5)
Void Crystal Bar (2)
Spectral Rain (1)
Available from the start
Improvised Sickle +5 Various sharp metal parts, cobbled together.
+25% chance for Basic Attacks to add +1 Swift
Brass Knuckles (1)
Large Wrench +3 (1)
Wood (10)
Iron Bar (8)
Gold Bar (4)
Void Crystal Bar (2)
Leather (4)
Available from the start
Necklace of Fortune +2 Forged from rare gemstones, the bearer feels energized. Star Necklace +1 (1)
Lightning Pendant +1 (1)
Void Crystal Bar (2)
Gold Bar (4)
Verdite Bar (4)
Green Crystal (8)
String (6)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Necklace of Power +2 Forged from rare gemstones, it radiates power. Blade Pendant +1 (1)
Occult Pendant +1 (1)
Void Crystal Bar (2)
Gold Bar (4)
Verdite Bar (4)
Green Crystal (8)
String (6)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Necklace of Wit +2 Forged from rare gemstones, its color changes constantly. Blood Pendant +1 (1)
Soul Pendant +1 (1)
Void Crystal Bar (2)
Gold Bar (4)
Verdite Bar (4)
Green Crystal (8)
String (6)
Forge Upgrade (t2)
Available while the Tier 2 or Tier 3 Forge upgrade is installed
Red Sneakers +2 Stylish, and protective. Weathered Sandals (1)
Used Work Boots +1 (1)
Leather (5)
String (5)
Copper Bar (5)
Available from the start
Scrap Pants +3 Made from the best parts of some terrible stuff. Worn Underwear (1)
Old Green Jeans (1)
Yellow Pants +1 (1)
Rock-Dweller (2) any quality
Leather (5)
Iron Bar (4)
Available from the start
Staff of Blood +10 Damaging attacks Restore HP by 10. Platinum Staff +5 (1)
Staff of Flesh +6 (1)
Staff of Valtris +3 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
Staff of Hatred +10 Not very balanced, but packs an immense punch. Forbidden Lorebook +10 (1)
Staff of the Dead +7 (1)
Obsidian Spear +7 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
Staff of Nature +10 A fragrant staff made from twisted leaves and branches. Staff of the Deep +8 (1)
Bonestaff +5 (1)
Mending Spear +8 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
Tentacle Blade +10 Basic Attack becomes Frenzy Slash Whip of Delvek +8 (1)
Dagger of Valtris +8 (1)
Nunchaku +7 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
The Decimator +10 Its unique curved blade strikes fear into the hearts of
foes from a mere glance.
Platinum Greatsword +5 (1)
Ornate Greataxe +8 (1)
Brutal Maul of Kaal +8 (1)
Crimson Bar (5)
Soul Fragments (10)
Crimson Sinew (15)
Cursed Demon Skull (1)
Cursed Bones (10)
Learned by using Tome of Warped Fusion
Thick Jacket +3 Light, but dense. Tattered Shirt (1)
Old Sleeveless Shirt (1)
Iron Bar (2)
Copper Bar (6)
Leather (3)
Available from the start
Tuxedo Jacket +3 If looks could kill... Crab Shirt +1 (1)
Varsity Jacket +1 (1)
Iron Bar (2)
Copper Bar (4)
Leather (3)
Available from the start


See also