Skeleton Mage

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Skeleton Mages are an enemy fought in the Catacombs.

Skeleton Mage
Weaknesses
Insight (1.25× damage)

Where encountered

  • Catacombs — Catacombs 2F, Sealed Chamber, Mine, Mines, Catacombs 3F, Catacombs 1F (random encounters).

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Skeleton Mage

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 125 5,000 14 17 18 24 25 30 120 0
Easy 188 7,499 21 25 27 36 38 45 90 0
Normal 250 9,999 28 33 36 48 50 60 60 0
Hard 300 9,999 34 40 43 58 60 72 60 0
Nightmare 350 9,999 39 46 50 67 70 84 60 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Skeleton Mage Insanity, Normal attack element, Curse Insight (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Skeleton Mage Touch of Death Skill None one enemy applies Soulrot (100% base chance) 17.6% while this condition applies During the applicable encounter phase
Skeleton Mage Basic Attack Skill Normal attack element one enemy Deals HP damage; can critically hit 7.1% under normal conditions No special condition
Skeleton Mage Light Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 21.4% under normal conditions No special condition
Skeleton Mage Mark of Death Ritual None one enemy applies Greater Weakness (100% base chance) 7.1% under normal conditions No special condition
Skeleton Mage Terror Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 21.4% under normal conditions No special condition
Skeleton Mage Frenzy Blast Ritual Insanity one enemy Deals HP damage; can critically hit 21.4% under normal conditions No special condition
Skeleton Mage Energizing Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 21.4% under normal conditions No special condition
Skeleton Mage Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Skeleton Mage Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Skeleton Mage Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Skeleton Mage Soul Drain Ritual Curse one enemy Deals Curse ritual damage and restores the user by the HP drained from the target. 0% while higher-rated eligible moves remain available While HP is between 0% and 50%

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Skeleton Mage Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Skeleton Mage Catacombs lower-tier loot 50% before modifiers; item probabilities are listed in the linked table
Failed Twins, Skeleton Mage
Skeleton Mage, Failed Skeleton ×3
Skeleball, Skeleton Mage
Catacombs higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.