Lucky Die
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Use to add +1 to your next die roll result. (Max +1 per roll)
In-game actions: use
Acquisition
Crafting
| Lucky Die | |
|---|---|
| Ingredients | Staring Orb (1) Stone (20) Gold Bar (2) |
| Station | God Forge |
| Learned | Known from the start |
Comes out of
| Opened from | Amount | Chance |
|---|---|---|
| Treasure Casket | 1 | 1.9% |
| A treasure chest hooked while fishing (about 1 in 40 catches) | 1 | 1.9% |
Sold at
| Shop | Price | Stock | Notes |
|---|---|---|---|
| Garbage Shop | Varies | Rolled in fresh each night | |
| The Meat Man | 5 | — |
Battle loot tables
| Reward table | Information |
|---|---|
| Deep Catacombs chest loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Neighborhood Watcher loot | See the table for quantities, conditions and roll-dependent probabilities. |
Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see Enemy loot.
Bonus loot rolls
| Where | Needs | Chance per roll | Most per save |
|---|---|---|---|
| Chests in the Deep Catacombs | Opening Cata Chest 1 (1 roll) or Cata Mimic Chest 1 (1 roll, after a fight with Chest Mimic v3) | 2.4% | 2 |
Found in the world
| Location | Found at | Conditions |
|---|---|---|
| Mall F1 | Item | No conditions |
| Old Man Jackson's House | Examine life preserver | After the scene with Ellie in Town |
| The Old Woods - Closet |
|
No conditions |
Gallery bundles
- Paid out for completing Orange 1 at Art Gallery — 2 of them.
Dug up
- Using Treasure Map 2 at Sewers F1, with Shovel in hand.
Gift preferences
Notes
- Stock at Garbage Shop is rerolled nightly; if it is absent, check again after the next daily restock.
- It is a useful gift for Celeste, Josh, Molly, and Tanner, who like it.
- Its stated function is: Use to add +1 to your next die roll result. Plan its use around that effect rather than treating it as a generic sale item.
Item directory
Tools and Utility. Browse all items.
