Workshop

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Workshop
Workshop exterior
Region Town Outskirts
Access Complete Molly’s introductory request, then travel south from the Farm Path.
Main areas Forge floor
Work areas
Placeable area

Workshop is Molly’s smithy, used for forging equipment, upgrading tools and combining equipment.

Access and connections

Access: Complete Molly’s introductory request, then travel south from the Farm Path.

Connections: Town Outskirts · Farm

Areas
  • Forge floor
  • Work areas
  • Placeable area

Maps and images

Characters

Character Role here
Helper Helper An unidentified Workshop assistant.
Molly Molly The Farm Path blacksmith and proprietor of the Workshop.

Services and activities

  • Forge weapons and armor.
  • Upgrade tools.
  • Combine equipment into stronger pieces.

Tasks, events and interactions

Event, task or character Requirement or timing Result or purpose
Molly Molly
Workshop — Initial conversation
See Molly’s interaction requirements —
Molly Molly
Workshop — Request or task
See Molly’s interaction requirements —
Molly Molly
Workshop — Conversation
See Molly’s interaction requirements Items received: Treasure Map 6
Molly Molly
Workshop — Conversation
See Molly’s interaction requirements Items received: Furnace

For complete task stages and organized dialogue, open the linked character page. The general Tasks page collects requests across all regions.

Notable items and rewards

Relevant rewards and required items are listed in the event and activity sections above.

Hidden discoveries and searchable objects

Search these objects while exploring. Pictures mark the exact search tile; click one to open the full area map. Random and conditional rewards are possibilities, not cumulative guarantees.

You are overburdened. Choose items to put in storage.
You are overburdened. Choose items to put in storage.; highlighted search position
Workshop · Tile (33, 14) · Position 32

Where: Tile (33, 14)

Rewards / result: Advance Quest Stage: The Skull Chalice; Advance Quest Stage: Cursed Cuisine; Advance Quest Stage: Silver and Bone; Search Primary Storage; contents depend on the container state …

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.

All rewards, conditions and outcome variants
Interaction variant 1

Availability: No additional entry requirement recorded for this variant.

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Advance Quest Stage: The Skull Chalice

Alternative path 1: Switch LapidaryTable is on → Choice: Forge → Switch Quest 14 Active - The Skull Chalice is on → F_2 The Skull Chalice = 0 → Requires Giant Skull Chalice

Alternative path 2: Otherwise: Switch LapidaryTable is on → Switch Quest 14 Active - The Skull Chalice is on → F_2 The Skull Chalice = 0 → Requires Giant Skull Chalice

Advance Quest Stage: Cursed Cuisine

Alternative path 1: Switch LapidaryTable is on → Choice: Forge → Switch Quest 32 Active - Cursed Cuisine is on → O_2 Cursed Cuisine = 1 → Requires Stew of Six Curses

Alternative path 2: Otherwise: Switch LapidaryTable is on → Switch Quest 32 Active - Cursed Cuisine is on → O_2 Cursed Cuisine = 1 → Requires Stew of Six Curses

Advance Quest Stage: Silver and Bone

Alternative path 1: Switch LapidaryTable is on → Choice: Forge → Switch Quest 68 - Silver and Bone is on → dc_3 Silver and Bone = 1 → Requires Necklace of Bone

Alternative path 2: Otherwise: Switch LapidaryTable is on → Switch Quest 68 - Silver and Bone is on → dc_3 Silver and Bone = 1 → Requires Necklace of Bone

Search Primary Storage; contents depend on the container state

Alternative path 1: Switch LapidaryTable is on → Choice: Forge → Switch Item Drop is on

Alternative path 2: Otherwise: Switch LapidaryTable is on → Switch Item Drop is on

Use/remove Lesser Sharp Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2976 → Switch Do Upgrade is on

Use/remove Chipped Sharp Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2974 → Switch Do Upgrade is on

Use/remove Lesser Magic Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2975 → Switch Do Upgrade is on

Use/remove Chipped Magic Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2973 → Switch Do Upgrade is on

Use/remove Lesser Swift Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2972 → Switch Do Upgrade is on

Use/remove Chipped Swift Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2971 → Switch Do Upgrade is on

Use/remove Lesser Rage Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2970 → Switch Do Upgrade is on

Use/remove Chipped Rage Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2969 → Switch Do Upgrade is on

Use/remove Lesser Focus Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2968 → Switch Do Upgrade is on

Use/remove Chipped Focus Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2967 → Switch Do Upgrade is on

Use/remove Lesser Blood Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2979 → Switch Do Upgrade is on

Use/remove Chipped Blood Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2966 → Switch Do Upgrade is on

Use/remove Lesser Mind Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2965 → Switch Do Upgrade is on

Use/remove Chipped Mind Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2964 → Switch Do Upgrade is on

Use/remove Lesser Armor Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2963 → Switch Do Upgrade is on

Use/remove Lesser Soul Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2962 → Switch Do Upgrade is on

Use/remove Lesser Greed Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2952 → Switch Do Upgrade is on

Use/remove Light Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2978 → Switch Do Upgrade is on

Use/remove Darkness Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2961 → Switch Do Upgrade is on

Use/remove Insanity Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2960 → Switch Do Upgrade is on

Use/remove Curse Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2959 → Switch Do Upgrade is on

Use/remove Insight Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2958 → Switch Do Upgrade is on

Use/remove Greater Sharp Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2957 → Switch Do Upgrade is on

Use/remove Greater Magic Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2956 → Switch Do Upgrade is on

Use/remove Greater Swift Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2955 → Switch Do Upgrade is on

Use/remove Greater Rage Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2954 → Switch Do Upgrade is on

Use/remove Greater Focus Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2953 → Switch Do Upgrade is on

Use/remove Greater Blood Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2944 → Switch Do Upgrade is on

Use/remove Greater Soul Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2943 → Switch Do Upgrade is on

Use/remove Greater Greed Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2942 → Switch Do Upgrade is on

Use/remove Greater Armor Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2941 → Switch Do Upgrade is on

Use/remove Greater Mind Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2940 → Switch Do Upgrade is on

Use/remove Insensate Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2951 → Switch Do Upgrade is on

Use/remove Blasphemous Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2950 → Switch Do Upgrade is on

Use/remove Dominating Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2949 → Switch Do Upgrade is on

Use/remove Fortress Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2948 → Switch Do Upgrade is on

Use/remove Faithful Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2947 → Switch Do Upgrade is on

Use/remove Payback Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2946 → Switch Do Upgrade is on

Use/remove Reflection Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2945 → Switch Do Upgrade is on

Use/remove Perfect Sharp Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2928 → Switch Do Upgrade is on

Use/remove Perfect Magic Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2927 → Switch Do Upgrade is on

Use/remove Perfect Swift Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2926 → Switch Do Upgrade is on

Use/remove Perfect Rage Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2925 → Switch Do Upgrade is on

Use/remove Perfect Focus Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2924 → Switch Do Upgrade is on

Use/remove Riptide Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2935 → Switch Do Upgrade is on

Use/remove Damp Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2939 → Switch Do Upgrade is on

Use/remove Artery Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2923 → Switch Do Upgrade is on

Use/remove Perfect Blood Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2933 → Switch Do Upgrade is on

Use/remove Perfect Soul Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2932 → Switch Do Upgrade is on

Use/remove Perfect Greed Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2931 → Switch Do Upgrade is on

Use/remove Perfect Armor Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2930 → Switch Do Upgrade is on

Use/remove Perfect Mind Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2929 → Switch Do Upgrade is on

Use/remove Treasure Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2934 → Switch Do Upgrade is on

Use/remove Meat Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2922 → Switch Do Upgrade is on

Use/remove Viscera Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2919 → Switch Do Upgrade is on

Use/remove Flesh Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2918 → Switch Do Upgrade is on

Use/remove Tidal Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2938 → Switch Do Upgrade is on

Use/remove Fog Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2936 → Switch Do Upgrade is on

Use/remove Coral Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2937 → Switch Do Upgrade is on

Use/remove Clot Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2921 → Switch Do Upgrade is on

Use/remove Sinew Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2920 → Switch Do Upgrade is on

Use/remove Clear Gem × 1

Qualifying path: Switch LapidaryTable is on → Choice: Upgrade → Math 3 = 2977 → Switch Do Upgrade is on → Otherwise: Switch ItemAlready0 is on

You are overburdened. Choose items to put in storage.
You are overburdened. Choose items to put in storage.; highlighted search position
Workshop · Tile (27, 5) · Position 34

Where: Tile (27, 5)

Rewards / result: Advance Quest Stage: The Skull Chalice; Advance Quest Stage: Cursed Cuisine; Advance Quest Stage: Silver and Bone; Search Primary Storage; contents depend on the container state

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: Variant requirements: Prior interaction state A is active

All rewards, conditions and outcome variants
Interaction variant 1

Availability: Prior interaction state A is active

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Advance Quest Stage: The Skull Chalice

Qualifying path: Switch Quest 14 Active - The Skull Chalice is on → F_2 The Skull Chalice = 0 → Requires Giant Skull Chalice

Advance Quest Stage: Cursed Cuisine

Qualifying path: Switch Quest 32 Active - Cursed Cuisine is on → O_2 Cursed Cuisine = 1 → Requires Stew of Six Curses

Advance Quest Stage: Silver and Bone

Qualifying path: Switch Quest 68 - Silver and Bone is on → dc_3 Silver and Bone = 1 → Requires Necklace of Bone

Search Primary Storage; contents depend on the container state

Qualifying path: Switch Item Drop is on

Unlabelled interactive object
Unlabelled interactive object; highlighted search position
Workshop · Tile (24, 5) · Position 54

Where: Tile (24, 5)

Rewards / result: Encounter: Cornstalker

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: Variant requirements: Prior interaction state A is active

All rewards, conditions and outcome variants
Interaction variant 2

Availability: Prior interaction state A is active

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Encounter: Cornstalker

Qualifying path: No additional branch check recorded.

See also