Voice
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Voice is an unidentified supernatural voice heard at sealed routes and offering sites.
Locations
Interactions
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Farm — Vine Block interaction — Request or task | At the vine barrier on the Farm, offer 15 Pumpkin Vines to open the way. | “...Bring me Pumpkin Vines...” | Required or removed: Pumpkin Vine |
| Town — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Gold paid: 200 |
| Old Woods — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Gold paid: 1500 |
| Old Woods — Bus Stop — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Required or removed: Rune of the Dead God |
| Town — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Required or removed: Wood |
| Catacombs — Bus Stop — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Required or removed: Honey Mead |
| Mall Bus Stop — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Required or removed: Light Sandwich |
| Old Woods — Bus Stop — Request or task | Tut Stop Delay is inactive | “"The worthy bring... a Perfect Cookie."” | Required or removed: Perfect Cookie |
| Catacombs — Bus Stop — Choice response | Tut Stop Delay is inactive | See the organized dialogue below. | Required or removed: Golden Rod |
| Gift reactions — Gift reactions | the sleep-hazard outcome occurs | See the organized dialogue below. | Items received: Bitter Herb, Red Mushroom, Dough, Mystery Meat, Salt, Coal, Secret Sauce, Spoiled Rations, Lesser Holy Water, Blood of the Gods, Worm, Leech, Bug, Wood, Stone, String, Stealth Musk, Tiny Coin Pouch, Basic Skeleton Key, Small Coin Pouch, Cleansing Balm, Rain Gem, Combat Offering Gold received: a variable amount of |
| Skele Bell — Choice response | the encounter is available again; the player chooses “Yes” | See the organized dialogue below. | Items received: Cursed Cookbook +8, Crystal Flask |
| Gift reactions — Gift reactions | A sleep-hazard encounter involving a disembodied voice can offer a roll-dependent item. These rewards belong to different nighttime encounters and are not ordinary gift reactions. | See the organized dialogue below. | Items received: Bug, Leech, Worm, Bitter Herb, Red Mushroom, Dough, Mystery Meat, Salt, Coal, Secret Sauce, Spoiled Rations, Lesser Holy Water, Blood of the Gods, Wood, Stone, String, Stealth Musk, Tiny Coin Pouch, Basic Skeleton Key, Small Coin Pouch, Cleansing Balm, Rain Gem, Combat Offering Gold received: a variable amount of |
Dialogue
Show dialogue by situation
- Farm — Vine Block interaction — Request or task
- “...Bring me Pumpkin Vines...”
- Farm — Vine Block interaction — Initial conversation
- “...Offer 15 vines, and the way shall open...”
- Player responses: “Yes”; “No”
- Farm — Vine Block interaction — Choice response
When: the required amount or check is satisfied; the player chooses “Yes”.
- “...Very well... the way is open.”
- Town — Initial conversation
When: Tut Stop Delay is inactive.
- “"Only the worthy may travel..."”
- “"The worthy bring... 200 Gold."”
- Player responses: “Yes”; “No”
- “"The worthy bring... 50 Wood."”
- Player responses: “Yes”; “No”
- Town — Choice response
When: Tut Stop Delay is inactive; the player chooses “Yes”.
- “"Yesss.... You are worthy..."”
- Old Woods — Initial conversation
When: Tut Stop Delay is inactive.
- “"The worthy bring... 1500 Gold."”
- Player responses: “Yes”; “No”
- Old Woods — Bus Stop — Initial conversation
When: Tut Stop Delay is inactive.
- “"The worthy bring... a Rune of the Dead God."”
- Player responses: “Yes”; “No”
- Catacombs — Bus Stop — Initial conversation
When: Tut Stop Delay is inactive.
- “"The worthy bring... 10 Honey Mead."”
- Player responses: “Yes”; “No”
- “"The worthy bring... a Golden Rod."”
- Player responses: “Yes”; “No”
- Mall Bus Stop — Initial conversation
When: Tut Stop Delay is inactive.
- “"The worthy bring... a Light Sandwich."”
- Player responses: “Yes”; “No”
- Old Woods — Bus Stop — Request or task
When: Tut Stop Delay is inactive.
- “"The worthy bring... a Perfect Cookie."”
- Player responses: “Yes”; “No”
- Gift reactions — Gift reactions
When: the sleep-hazard outcome occurs.
- “...Sleep well, little one.... sleep well....”
- “...You've been so good... here is a gift, from me to you...”
- “...Sleep well...”
- Skele Bell — Choice response
When: the encounter is available again; the player chooses “Yes”.
- “"Dinner's ready..."”
