Forging
Forging is the equipment-crafting system accessed from the Anvil in the Workshop. It produces weapons, armor, accessories and permanent tool upgrades. The Anvil also combines existing equipment into stronger or specialized pieces.
Every recipe succeeds when its listed ingredients are available. Equipment and tool recipes are intended as one-time crafts: most disappear from the recipe list after crafting, and unique-result limits prevent duplicate copies where applicable.
Recipe access
The Anvil begins with 64 recipes. Additional recipes are added by Forge upgrades and recipe books.
| Unlock | Recipes | Effect |
|---|---|---|
| Available from the start | 64 | Basic weapons, armor, accessories, tool upgrades and equipment combinations are immediately available. |
| Book of Bone | 6 | Using the book permanently teaches the Bone weapon and armor recipes. |
| Forge Upgrade (t2) | 21 | Installing the upgrade unlocks Verdite, Platinum and Plague Doctor equipment plus three necklace combinations. A Tier 3 upgrade retains these recipes. |
| Forge Upgrade (t3) | 27 | Installing the upgrade adds Steel, Blacksteel, Cultist, Archmage, Champion and Ornate Greataxe recipes. |
| Tome of Vile Patterns | 13 | Using the tome permanently teaches the Vile weapon and armor recipes. |
| Tome of Warped Fusion | 18 | Using the tome permanently teaches advanced combination recipes. |
Forge recipes
These recipes create equipment directly from materials. Each result and ingredient links to its own article; the icons match their item or equipment entries.
Weapons
| Result | Description | Ingredients | Recipe access |
|---|---|---|---|
| Blacksteel Greatsword +7 | Hefty, but deadly. | Steel Greatsword +6 (1) Blacksteel Bar (2) Razor Tooth (5) Steel Bar (2) Gold Plate (2) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blacksteel Quickblade +7 | Swift and deadly. | Steel Quickblade +6 (1) Blacksteel Bar (2) Razor Tooth (5) Steel Bar (2) Gold Plate (2) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blacksteel Staff +7 | Pulsing with strange energy. | Steel Staff +6 (1) Blacksteel Bar (2) Razor Tooth (5) Steel Bar (2) Gold Plate (2) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blade of Darkness +3 | A dense iron blade with a cursed hilt. | Iron Bar (5) Gold Bar (3) Void Crystal Bar (2) Wood (15) Leather (4) |
Available from the start |
| Bone Staff +5 | Basic, but effective. | Bone Ingot (6) Iron Bar (2) Hardwood (4) Leather (4) |
Learned by using Book of Bone |
| Bone Sword +5 | Basic, but effective. | Bone Ingot (6) Iron Bar (2) Hardwood (4) Leather (4) |
Learned by using Book of Bone |
| Copper Shortsword +2 | Better than Stone. | Stone Shortsword +1 (1) Copper Bar (3) String (1) Wood (4) |
Available from the start |
| Copper Staff +2 | A hefty staff, reinforced with a polished copper orb. | Wooden Staff +1 (1) Copper Bar (3) String (1) Wood (4) |
Available from the start |
| Iron Shortsword +3 | Better than Copper. | Copper Shortsword +2 (1) Iron Bar (4) Leather (2) |
Available from the start |
| Iron Staff +3 | Better than Copper. | Copper Staff +2 (1) Iron Bar (4) Leather (2) |
Available from the start |
| Metal Bat +2 | Forged from sturdy copper. +25% chance for Basic Attacks to add +1 Swift |
Copper Bar (4) Wood (4) Leather (2) |
Available from the start |
| Ornate Greataxe +8 | As beautiful as it is deadly. +25% chance for Basic Attacks to add +1 Swift |
Steel Bar (2) Razor Tooth (5) Platinum Bar (4) Iron Bar (10) Wood (20) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Platinum Greatsword +5 | Hefty, but accurate. | Verdite Greatsword +4 (1) Staring Orb (1) Sign of Death (1) Platinum Bar (4) Green Crystal (6) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Quickblade +5 | Swift and deadly. | Verdite Quickblade +4 (1) Void Sphere (1) Platinum Bar (4) Green Crystal (6) Spiritwood (15) Leather (12) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Staff +5 | Pulsing with strange energy. | Verdite Staff +4 (1) Beating Heart (1) Platinum Bar (4) Green Crystal (6) Spiritwood (15) Leather (12) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Staff of Darkness +3 | A dense iron staff with a cursed orb. Basic Attack becomes Energy Shot |
Iron Bar (5) Gold Bar (3) Void Crystal Bar (2) Wood (15) Leather (4) |
Available from the start |
| Steel Greatsword +6 | Hefty, but deadly. | Steel Bar (4) Razor Tooth (5) Iron Bar (6) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Steel Quickblade +6 | Swift and deadly. | Steel Bar (4) Razor Tooth (5) Iron Bar (6) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Steel Staff +6 | Pulsing with strange energy. | Steel Bar (4) Razor Tooth (5) Iron Bar (6) Ancientwood (10) Leather (5) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Stone Shortsword +1 | Better than a wooden stick. | Stone (6) Wood (4) |
Available from the start |
| Verdite Greatsword +4 | Hefty, but accurate. | Verdite Bar (6) Green Crystal (4) Void Crystal Bar (4) Spiritwood (10) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Verdite Quickblade +4 | Swift and deadly. | Iron Shortsword +3 (1) Verdite Bar (4) Green Crystal (2) Spiritwood (10) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Verdite Staff +4 | Pulsing with strange energy. | Iron Staff +3 (1) Verdite Bar (4) Green Crystal (2) Spiritwood (10) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Vile Greataxe +10 | A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Weakness |
Ornate Greataxe +8 (1) Vile Relic (10) Vilewood (20) Vilebloom (10) Vileroot (10) |
Learned by using Tome of Vile Patterns |
| Vile Greatsword +10 | A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Weakness |
Blacksteel Greatsword +7 (1) Vile Relic (10) Vilewood (20) Vilebloom (10) Vileroot (10) |
Learned by using Tome of Vile Patterns |
| Vile Quickblade +10 | A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Weakness |
Blacksteel Quickblade +7 (1) Vile Relic (10) Vilewood (20) Vilebloom (10) Vileroot (10) |
Learned by using Tome of Vile Patterns |
| Vile Spear +10 | A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Hex and Weakness |
Obsidian Spear +7 (1) Vile Relic (10) Vilewood (20) Vilebloom (10) Vileroot (10) |
Learned by using Tome of Vile Patterns |
| Vile Staff +10 | A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Hex |
Blacksteel Staff +7 (1) Vile Relic (10) Vilewood (20) Vilebloom (10) Vileroot (10) |
Learned by using Tome of Vile Patterns |
| Wooden Staff +1 | A basic staff, commonly used by novice ritualists. | Stone (2) Wood (6) |
Available from the start |
Armor
| Result | Description | Ingredients | Recipe access |
|---|---|---|---|
| Bark Armor | Made from the cobbled strippings of old logs. | Wood (4) Bitter Herb (5) |
Available from the start |
| Blacksteel Chestplate +7 | Simple, yet effective. | Steel Chestplate +6 (1) Blacksteel Bar (2) Steel Bar (1) Gold Plate (1) Ancientwood (5) Radiant Scales (1) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blacksteel Greaves +7 | Simple, yet effective. | Steel Greaves +6 (1) Blacksteel Bar (2) Steel Bar (1) Gold Plate (1) Ancientwood (5) Radiant Scales (1) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blacksteel Helmet +7 | Simple, yet effective. | Steel Helmet +6 (1) Blacksteel Bar (2) Steel Bar (1) Gold Plate (1) Ancientwood (5) Radiant Scales (1) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Blacksteel Legguards +7 | Simple, yet effective. | Steel Legguards +6 (1) Blacksteel Bar (2) Steel Bar (1) Gold Plate (1) Ancientwood (5) Radiant Scales (1) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Bone Boots +5 | A Light, sturdy and versatile piece of equipment. | Bone Ingot (4) Iron Bar (6) Leather (5) |
Learned by using Book of Bone |
| Bone Chestplate +5 | A Light, sturdy and versatile piece of equipment. | Bone Ingot (4) Iron Bar (6) Leather (5) |
Learned by using Book of Bone |
| Bone Helmet +5 | A Light, sturdy and versatile piece of equipment. | Bone Ingot (4) Iron Bar (6) Leather (5) |
Learned by using Book of Bone |
| Bone Legguards +5 | A Light, sturdy and versatile piece of equipment. | Bone Ingot (4) Iron Bar (6) Leather (5) |
Learned by using Book of Bone |
| Copper Chestplate +1 | Simple, yet effective. | Copper Bar (3) | Available from the start |
| Copper Greaves +1 | Simple, yet effective. | Copper Bar (3) | Available from the start |
| Copper Helmet +1 | Simple, yet effective. | Copper Bar (3) | Available from the start |
| Copper Legguards +1 | Simple, yet effective. | Copper Bar (3) | Available from the start |
| Cultist's Boots +7 | Cloth, bone and rare metals, fused together into robes. | Steel Bar (1) Gold Plate (2) Bone Ingot (2) String (4) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Cultist's Legguards +7 | Cloth, bone and rare metals, fused together into robes. | Steel Bar (1) Gold Plate (2) Bone Ingot (2) String (4) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Cultist's Mask +7 | Cloth, bone and rare metals, fused together into robes. | Steel Bar (1) Gold Plate (2) Bone Ingot (2) String (4) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Cultist's Robe +7 | Cloth, bone and rare metals, fused together into robes. | Steel Bar (1) Gold Plate (2) Bone Ingot (2) String (4) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Iron Chestplate +2 | Simple, yet effective. | Copper Chestplate +1 (1) Iron Bar (3) Leather (2) |
Available from the start |
| Iron Greaves +2 | Simple, yet effective. | Copper Greaves +1 (1) Iron Bar (3) Leather (2) |
Available from the start |
| Iron Helmet +2 | Simple, yet effective. | Copper Helmet +1 (1) Iron Bar (3) Leather (2) |
Available from the start |
| Iron Legguards +2 | Simple, yet effective. | Copper Legguards +1 (1) Iron Bar (3) Leather (2) |
Available from the start |
| Mysterious Boots +6 | Lightweight boots made from strange materials. | Rawhide (5) Leather (5) Crushed Bones (25) Corrupted Tar (2) Rune of the Dead God (2) Leadleaf (15) |
Available from the start |
| Mysterious Hat +6 | A lightweight hat made from strange materials. | Rawhide (5) Leather (5) Crushed Bones (25) Corrupted Tar (2) Rune of the Dead God (2) Leadleaf (15) |
Available from the start |
| Mysterious Legguards +6 | Lightweight legguards made from strange materials. | Rawhide (5) Leather (5) Crushed Bones (25) Corrupted Tar (2) Rune of the Dead God (2) Leadleaf (15) |
Available from the start |
| Mysterious Tunic +6 | A lightweight tunic made from strange materials. | Rawhide (5) Leather (5) Crushed Bones (25) Corrupted Tar (2) Rune of the Dead God (2) Leadleaf (15) |
Available from the start |
| Nomad Cloak +2 | A pale cloak made from strong sinew. | Rawhide (1) Brain (1) Viscera (1) |
Available from the start |
| Nomad Hood +2 | A pale hood made from strong sinew. | Rawhide (1) Brain (1) Viscera (1) |
Available from the start |
| Nomad Legguards +2 | Pale legguards made from strong sinew. | Rawhide (1) Brain (1) Viscera (1) |
Available from the start |
| Nomad Shoes +2 | Pale shoes made from strong sinew. | Rawhide (1) Brain (1) Viscera (1) |
Available from the start |
| Plague Doctor Boots +4 | Sharp and pointed, like a crow's claws. | Sign of Death (1) Leather (10) Spiritwood (10) Gold Bar (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Plague Doctor Legguards +4 | Black like an oil slick. | Void Sphere (1) Leather (10) Spiritwood (10) Gold Bar (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Plague Doctor Mask +4 | The beaked mask's black eyes stare blankly. | Staring Orb (1) Leather (10) Spiritwood (10) Gold Bar (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Plague Doctor Robe +4 | The gloomy cloak flutters like a crow's wings. | Beating Heart (1) Leather (10) Spiritwood (10) Gold Bar (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Chestplate +4 | Simple, yet effective. | Verdite Chestplate +3 (1) Platinum Bar (4) Green Crystal (4) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Greaves +4 | Simple, yet effective. | Verdite Greaves +3 (1) Platinum Bar (4) Green Crystal (4) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Helmet +4 | Simple, yet effective. | Verdite Helmet +3 (1) Platinum Bar (4) Green Crystal (4) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Platinum Legguards +4 | Simple, yet effective. | Verdite Legguards +3 (1) Platinum Bar (4) Green Crystal (4) Leather (8) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Rockshell Chestplate +4 | Hard as a rock, but surprisingly light. | Rawhide (3) Creature Claw (1) Viscera (3) Leadleaf (5) |
Available from the start |
| Rockshell Greaves +4 | Hard as a rock, but surprisingly light. | Rawhide (3) Creature Claw (1) Viscera (3) Leadleaf (5) |
Available from the start |
| Rockshell Helmet +4 | Hard as a rock, but surprisingly light. | Rawhide (3) Creature Claw (1) Viscera (3) Leadleaf (5) |
Available from the start |
| Rockshell Legguards +4 | Hard as a rock, but surprisingly light. | Rawhide (3) Creature Claw (1) Viscera (3) Leadleaf (5) |
Available from the start |
| Steel Chestplate +6 | Simple, yet effective. | Steel Bar (2) Gold Plate (2) Iron Bar (10) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Steel Greaves +6 | Simple, yet effective. | Steel Bar (2) Gold Plate (2) Iron Bar (10) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Steel Helmet +6 | Simple, yet effective. | Steel Bar (2) Gold Plate (2) Iron Bar (10) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Steel Legguards +6 | Simple, yet effective. | Steel Bar (2) Gold Plate (2) Iron Bar (10) Leather (10) |
Forge Upgrade (t3) Available while the Tier 3 Forge upgrade is installed |
| Verdite Chestplate +3 | Simple, yet effective. | Iron Chestplate +2 (1) Verdite Bar (4) Green Crystal (2) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Verdite Greaves +3 | Simple, yet effective. | Iron Greaves +2 (1) Verdite Bar (4) Green Crystal (2) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Verdite Helmet +3 | Simple, yet effective. | Iron Helmet +2 (1) Verdite Bar (4) Green Crystal (2) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Verdite Legguards +3 | Simple, yet effective. | Iron Legguards +2 (1) Verdite Bar (4) Green Crystal (2) Leather (4) |
Forge Upgrade (t2) Available while the Tier 2 or Tier 3 Forge upgrade is installed |
| Vile Chestplate +10 | The ornate armor of a true warrior. | Champion's Chestplate +8 (1) Vile Relic (10) Vilewood (20) Vileroot (20) |
Learned by using Tome of Vile Patterns |
| Vile Greaves +10 | The ornate armor of a true warrior. | Champion's Greaves +8 (1) Vile Relic (10) Vilewood (20) Vileroot (20) |
Learned by using Tome of Vile Patterns |
| Vile Hat +10 | The standard garb of powerful ritualists. | Archmage's Hat +8 (1) Vile Relic (10) Vilewood (20) Vilebloom (20) |
Learned by using Tome of Vile Patterns |
| Vile Helmet +10 | The ornate armor of a true warrior. | Champion's Helmet +8 (1) Vile Relic (10) Vilewood (20) Vileroot (20) |
Learned by using Tome of Vile Patterns |
| Vile Leggings +10 | The standard garb of powerful ritualists. | Archmage's Sash +8 (1) Vile Relic (10) Vilewood (20) Vilebloom (20) |
Learned by using Tome of Vile Patterns |
| Vile Legguards +10 | The ornate armor of a true warrior. | Champion's Loincloth +8 (1) Vile Relic (10) Vilewood (20) Vileroot (20) |
Learned by using Tome of Vile Patterns |
| Vile Robe +10 | The standard garb of powerful ritualists. | Archmage's Robe +8 (1) Vile Relic (10) Vilewood (20) Vilebloom (20) |
Learned by using Tome of Vile Patterns |
| Vile Shoes +10 | The standard garb of powerful ritualists. | Archmage's Boots +8 (1) Vile Relic (10) Vilewood (20) Vilebloom (20) |
Learned by using Tome of Vile Patterns |
Accessories
| Result | Description | Ingredients | Recipe access |
|---|---|---|---|
| Bone Coin of Chaos +1 | A coin with a strange design carved from bone. | Wishbone (1) Creature Claw (1) Mysterious Ooze (3) Bones (10) |
Available from the start |
| Bone Coin of Life +1 | A coin with a human head carved from bone. | Wishbone (1) Viscera (3) Bones (10) |
Available from the start |
| Brutal Necklace +1 | A simple necklace made from solid materials. | Wishbone (3) Soulroot (2) Entrails (3) Viscera (5) |
Available from the start |
| Brutal Ring +2 | A simple ring made from solid materials. | Wishbone (3) Soulroot (2) Creature Claw (5) Viscera (5) |
Available from the start |
| Crude Necklace | A rough necklace made from crude materials. | Wishbone (1) String (1) |
Available from the start |
| Crude Ring +1 | A rough ring made from crude materials. | Creature Claw (2) Stone (15) |
Available from the start |
Tool upgrades
Tool upgrades improve range, capacity or effectiveness. Each upgrade consumes the preceding tool where one is listed.
| Result | Description | Ingredients | Recipe access |
|---|---|---|---|
| Basic Scythe | Used for clearing weeds. Scythe Lv: 2 |
Rusty Scythe (1) Copper Bar (3) Stone (15) |
Available from the start |
| Quality Axe | Used for chopping things. Woodcutting Lv: 4 |
Sturdy Axe (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Quality Fishing Rod | A flexible, solid fishing rod. Fishing Lv: 3 Select "Use" to check bait. |
Sturdy Fishing Rod (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Quality Gardening Hoe | Used to prepare soil for planting. Max Range: 5 Tiles |
Sturdy Gardening Hoe (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Quality Pickaxe | Used for smashing things up. Mining Lv: 4 |
Sturdy Pickaxe (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Quality Scythe | Used for clearing weeds. Scythe Lv: 4 |
Sturdy Scythe (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Quality Watering Can | Used to water crops. Max Range: 5 Tiles Capacity: 48 |
Sturdy Watering Can (1) Hardwood (10) Void Crystal Bar (4) Verdite Bar (4) Green Crystal (4) |
Available from the start |
| Sturdy Axe | Used for chopping things. Woodcutting Lv: 3 |
Rusty Axe (1) Basic Axe (1) Copper Bar (10) Iron Bar (8) |
Available from the start |
| Sturdy Fishing Rod | A sturdy, upgraded fishing rod. Fishing Lv: 2 Select "Use" to check bait. |
Old Fishing Rod (1) Copper Bar (8) Iron Bar (6) |
Available from the start |
| Sturdy Gardening Hoe | Used to prepare soil for planting. Max Range: 3 Tiles |
Basic Gardening Hoe (1) Copper Bar (8) Iron Bar (8) |
Available from the start |
| Sturdy Pickaxe | Used for smashing things up. Mining Lv: 3 |
Rusty Pickaxe (1) Basic Pickaxe (1) Copper Bar (8) Iron Bar (6) |
Available from the start |
| Sturdy Scythe | Used for clearing weeds. Scythe Lv: 3 |
Basic Scythe (1) Copper Bar (8) Iron Bar (5) |
Available from the start |
| Sturdy Watering Can | Used to water crops. Max Range: 3 Tiles Capacity: 32 |
Basic Watering Can (1) Copper Bar (8) Iron Bar (8) |
Available from the start |
| Superior Axe | Used for chopping things. Woodcutting Lv: 5 |
Quality Axe (1) Crafting Pattern (1) Steel Bar (2) Gold Plate (1) Bone Ingot (5) |
Available from the start |
| Superior Gardening Hoe | Used to prepare soil for planting. Max Range: 8 Tiles |
Quality Gardening Hoe (1) Crafting Pattern (1) Steel Bar (2) Gold Plate (1) Bone Ingot (5) |
Available from the start |
| Superior Pickaxe | Used for smashing things up. Mining Lv: 5 |
Quality Pickaxe (1) Crafting Pattern (1) Steel Bar (2) Gold Plate (1) Bone Ingot (5) |
Available from the start |
| Superior Scythe | Used for clearing weeds. Scythe Lv: 5 |
Quality Scythe (1) Crafting Pattern (1) Steel Bar (2) Gold Plate (1) Bone Ingot (5) |
Available from the start |
| Superior Watering Can | Used to water crops. Max Range: 8 Tiles Capacity: 64 |
Quality Watering Can (1) Crafting Pattern (1) Steel Bar (2) Gold Plate (2) Bone Ingot (5) |
Available from the start |
Combination recipes
Combination recipes turn existing weapons or armor into specialized equipment. Some are available immediately; the strongest sets require a Forge upgrade or Tome of Warped Fusion.
