Extra Pouch

From Welcome to Elderfield Wiki
Jump to navigation Jump to search
Extra Pouch
General
Type
Item
Category
Tools
Values
Buy price
GoldIcon.png 50g
Sell price
Cannot be sold


Use to permanently increase inventory size by 1.

In-game actions: use

How to obtain

Task reward


Sold at

Shop Price Stock Notes
Garbage Shop GoldIcon.png 50g Varies Rolled in fresh each night, while G Shop Pouch 1 is off
General Store GoldIcon.png 50g 4 —
Big Cat's Shop GoldIcon.png 50g 3 —
Skeleton Merchant GoldIcon.png 50g 3 —
The Meat Man GoldIcon.png 50g 5 —

Battle loot tables

Reward table Information
Bookmaster loot See the table for quantities, conditions and roll-dependent probabilities.
Catacombs shrine loot See the table for quantities, conditions and roll-dependent probabilities.
Deep Catacombs chest loot See the table for quantities, conditions and roll-dependent probabilities.
Deep Catacombs greater chest loot See the table for quantities, conditions and roll-dependent probabilities.
Farm second-tier creature loot See the table for quantities, conditions and roll-dependent probabilities.
Farm second-tier grotto loot See the table for quantities, conditions and roll-dependent probabilities.
Mall shrine loot See the table for quantities, conditions and roll-dependent probabilities.
Old Woods higher-tier loot See the table for quantities, conditions and roll-dependent probabilities.
Old Woods shrine loot See the table for quantities, conditions and roll-dependent probabilities.
Rainman loot See the table for quantities, conditions and roll-dependent probabilities.
Tier 3 supply loot See the table for quantities, conditions and roll-dependent probabilities.
Catacombs lower-tier loot See Reward progression for the prerequisite awards and shared allocation limits.

Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see Enemy loot.

Bonus loot rolls

Where Needs Chance per roll Most per save
Mall Shrine (after fights in the Mall) Difficulty 1+ 6.6% at 1 → 12.0% at 5 5
Old Woods Shrine (after fights in the Old Woods) Difficulty 1+ 10.8% at 1 → 10.6% at 5 5
Catacombs Shrine (after fights in the Catacombs) Difficulty 1+ 7.1% at 1 → 11.6% at 5 5
Chests in the Deep Catacombs Opening Cata Chest 1 (1 roll) or Cata Mimic Chest 1 (1 roll, after a fight with Chest Mimic v3) 4.8% 3
Chests in the Deep Catacombs Opening Cata Chest 2 (1 roll) or Cata Mimic Chest 1 (2 rolls, after a fight with Chest Mimic v3) 8.8% 5

A shrine’s pool grows with its difficulty, so one entry’s chance falls as you raise it; this is listed at several levels, so its chance can rise instead. It is listed 5 times in each shrine’s pool, each a separate chance once unlocked.

Found in the world

Location Found at Conditions
Town Ellie
  • On about half of all days
  • Only once — you have not taken it before
Lakefront fish
  • You have done “Sort out this tentacle mess” in the task “Tentacle Cleanup”
  • A random roll of exactly 2
  • Only once — you have not taken it before
Mall Mines (Mine F3) Statue
  • Only once — you have not taken it before
  • A random roll above 6
Mall Mines (Mine F3) Giant worm
  • Only once — you have not taken it before
  • You chose the dialogue option “Yes”
  • A random roll above 6
Campsite FISHING CONTEST
  • While a contest is being judged
  • You took third place in the contest
  • Only once — you have not taken it before
The Old Woods - Closet 2 unmarked spots (2 spots, numbered) No conditions
Josh's House Josh Only once — you have not taken it before
Chamber of Delvek, Chamber of Gatis, Tutorial - The Old Woods, Farmhouse Hallway Item No conditions
Catacombs 2F Item (×2) No conditions
Catacombs 1F Box No conditions
Sealed Chamber (2F) balm (×2) No conditions
The game’s shared dice roll is adjusted by your Luck before anything reads it, so these chances are not evenly spread — a roll of 6 is not a flat one in six.

Found at a mystery

Mystery Where What you get
Well
Obj WellMan.png
“The old well is pitch black, and seems to go down forever.”
The Old Woods (Mill Junction) 33%: 1, plus Large Coin Box; first time only; after that the same roll gives nothing
Pink Tree
Obj PinkTree.png
“The radiant, pink tree blasts the room with a calming light.”
Sealed Chamber (3F) 33%: 1; once Polished Spyglass +5 has come out
Bone Altar
Obj SkeletonAltar.png
“A crude altar has been built from old bones.”
Sealed Chamber (3F) 33%: 1, plus Death Crystal; first time only; after that the same roll gives nothing

Investigate it and the die decides. A mystery can be investigated again once it resets; see Mysteries for what resets them.

Other ways to get it

What Where Chance Notes
A god shrine Deep Catacombs 17% · first time only —
Breaking a Totem Farm 19% · first 6 times Break it with a pickaxe
The game’s shared dice roll is adjusted by your Luck before anything reads it, so these chances are not evenly spread — a roll of 6 is not a flat one in six.

Gallery bundles

  • Paid out for completing Yellow 1 at Art Gallery — 3 of them.

Notes

  • At least one listed source is a one-time pickup; avoid using the last copy until its recipes and collection requirements are complete.
  • Stock at Garbage Shop is rerolled nightly; if it is absent, check again after the next daily restock.
  • It cannot be sold, so keeping it does not sacrifice any direct sale income; retain it for its listed effect, unlock or collection purpose.
  • Its stated function is: Use to permanently increase inventory size by 1. Plan its use around that effect rather than treating it as a generic sale item.

See also

Tools and Utility. Browse all items.