Extra Pouch
Use to permanently increase inventory size by 1.
In-game actions: use
How to obtain
Task reward
- Reward for completing Skelekid's Tasks
- Reward for completing Healthy Eating
- Reward for completing Laundry Day
- Reward for completing An Adventurous Spirit (×2)
Sold at
| Shop | Price | Stock | Notes |
|---|---|---|---|
| Garbage Shop | Varies | Rolled in fresh each night, while G Shop Pouch 1 is off | |
| General Store | 4 | — | |
| Big Cat's Shop | 3 | — | |
| Skeleton Merchant | 3 | — | |
| The Meat Man | 5 | — |
Battle loot tables
| Reward table | Information |
|---|---|
| Bookmaster loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Catacombs shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Catacombs chest loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Deep Catacombs greater chest loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Farm second-tier creature loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Farm second-tier grotto loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Mall shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Old Woods higher-tier loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Old Woods shrine loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Rainman loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Tier 3 supply loot | See the table for quantities, conditions and roll-dependent probabilities. |
| Catacombs lower-tier loot | See Reward progression for the prerequisite awards and shared allocation limits. |
Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see Enemy loot.
Bonus loot rolls
| Where | Needs | Chance per roll | Most per save |
|---|---|---|---|
| Mall Shrine (after fights in the Mall) | Difficulty 1+ | 6.6% at 1 → 12.0% at 5 | 5 |
| Old Woods Shrine (after fights in the Old Woods) | Difficulty 1+ | 10.8% at 1 → 10.6% at 5 | 5 |
| Catacombs Shrine (after fights in the Catacombs) | Difficulty 1+ | 7.1% at 1 → 11.6% at 5 | 5 |
| Chests in the Deep Catacombs | Opening Cata Chest 1 (1 roll) or Cata Mimic Chest 1 (1 roll, after a fight with Chest Mimic v3) | 4.8% | 3 |
| Chests in the Deep Catacombs | Opening Cata Chest 2 (1 roll) or Cata Mimic Chest 1 (2 rolls, after a fight with Chest Mimic v3) | 8.8% | 5 |
A shrine’s pool grows with its difficulty, so one entry’s chance falls as you raise it; this is listed at several levels, so its chance can rise instead. It is listed 5 times in each shrine’s pool, each a separate chance once unlocked.
Found in the world
| Location | Found at | Conditions |
|---|---|---|
| Town | Ellie |
|
| Lakefront | fish |
|
| Mall Mines (Mine F3) | Statue |
|
| Mall Mines (Mine F3) | Giant worm |
|
| Campsite | FISHING CONTEST |
|
| The Old Woods - Closet | (2 spots, numbered)
|
No conditions |
| Josh's House | Josh | Only once — you have not taken it before |
| Chamber of Delvek, Chamber of Gatis, Tutorial - The Old Woods, Farmhouse Hallway | Item | No conditions |
| Catacombs 2F | Item (×2) | No conditions |
| Catacombs 1F | Box | No conditions |
| Sealed Chamber (2F) | balm (×2) | No conditions |
Found at a mystery
| Mystery | Where | What you get |
|---|---|---|
Well![]() “The old well is pitch black, and seems to go down forever.” |
The Old Woods (Mill Junction) | 33%: 1, plus Large Coin Box; first time only; after that the same roll gives nothing |
Pink Tree![]() “The radiant, pink tree blasts the room with a calming light.” |
Sealed Chamber (3F) | 33%: 1; once Polished Spyglass +5 has come out |
Bone Altar![]() “A crude altar has been built from old bones.” |
Sealed Chamber (3F) | 33%: 1, plus Death Crystal; first time only; after that the same roll gives nothing |
Investigate it and the die decides. A mystery can be investigated again once it resets; see Mysteries for what resets them.
Other ways to get it
| What | Where | Chance | Notes |
|---|---|---|---|
| A god shrine | Deep Catacombs | 17% · first time only | — |
| Breaking a Totem | Farm | 19% · first 6 times | Break it with a pickaxe |
Gallery bundles
- Paid out for completing Yellow 1 at Art Gallery — 3 of them.
Notes
- At least one listed source is a one-time pickup; avoid using the last copy until its recipes and collection requirements are complete.
- Stock at Garbage Shop is rerolled nightly; if it is absent, check again after the next daily restock.
- It cannot be sold, so keeping it does not sacrifice any direct sale income; retain it for its listed effect, unlock or collection purpose.
- Its stated function is: Use to permanently increase inventory size by 1. Plan its use around that effect rather than treating it as a generic sale item.
See also
Tools and Utility. Browse all items.

(2 spots, numbered)


