Spin Cycle

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Spin Cycle
Type Enemy skill
Element Weapon element
Target One opponent
Cost 3 MP

Spin Cycle is a skill used by enemies.

Effects

Deals normal physical damage, can critically hit, and inflicts Dizziness.

Mechanics

Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.

Version Result Power Element Scaling Target Cost Accuracy Hits Critical Usable
Enemy version HP damage Standard Weapon element Attack against Defense One opponent 3 MP 100% base 1 Yes Battle only

How to learn

Cannot be learned by the player.

Enemy users

Practical use

  • Its secondary status effect can be as important as its damage, especially in longer encounters.
  • See the linked enemy pages for each user’s move-selection probability and any conditions that affect when this move can be chosen.

See also