School creature loot

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School creature loot is a shared reward table. See Enemy loot for the difference between a searchable corpse, a loot die result and an individual item chance.
Used by: "Teacher", Lost Schoolboy, Lost Schoolgirl.
Each percentage is the chance of that award after this table is called and the indicated final die result is rolled. It does not include the corpse-search check. The neutral-loot-roll column averages results 1–6 with no die modifier. For an ordinary 50% corpse search, halve that percentage to obtain the baseline chance per victory. Fixed prizes that call this table directly do not use that extra 50% check. Roll 7+ requires a positive roll modifier.
Rows are separate award checks. Multiple rewards can be obtained together; do not add row percentages to calculate the chance of obtaining at least one item.

Applicable encounters


Limited rewards available


Limited reward allocations have not yet been used. No extra AP unlock, Old Woods news unlock, temporary loot potion or shrine bonus is assumed.
Reward Quantity Neutral loot roll Roll ≤0 Roll 1 Roll 2 Roll 3 Roll 4 Roll 5 Roll 6 Roll 7+ Conditions
Crushed Bones 1–2 100% 100% 100% 100% 100% 100% 100% 100% 100% Repeatable unless the encounter itself is one-time
Viscera 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Mysterious Ooze 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Gold 1–14 27.5% 25% 25% 25% 25% 25% 25% 40% 40% 2 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die.
Cleansing Balm 1 33.333% — — — — — 100% 100% — Shared limit: 5 successful awards from this reward pool
Bloody Skin 1 9.306% — — — — — 50% 5.833% 5.833% Repeatable unless the encounter itself is one-time
Bloody Skin 1–2 10.139% — — — — — — 60.833% 60.833% Repeatable unless the encounter itself is one-time
Wishbone 1 2.917% — — — — — — 17.5% 17.5% Repeatable unless the encounter itself is one-time
Combat Offering 1 0.972% — — — — — — 5.833% 5.833% Repeatable unless the encounter itself is one-time
Gem Bag 1 1.944% — — — — — — 11.667% 11.667% Repeatable unless the encounter itself is one-time
Dreamleaf Seed 1 0% — — — — — — — 50% Shared limit: 6 successful awards from this reward pool
Dreampearl Seed 1 0% — — — — — — — 50% Shared limit: 6 successful awards from this reward pool


Limited rewards exhausted


The limited allocations checked by this table have been exhausted. Other independent rewards can still be obtained.
Reward Quantity Neutral loot roll Roll ≤0 Roll 1 Roll 2 Roll 3 Roll 4 Roll 5 Roll 6 Roll 7+ Conditions
Crushed Bones 1–2 100% 100% 100% 100% 100% 100% 100% 100% 100% Repeatable unless the encounter itself is one-time
Viscera 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Mysterious Ooze 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Gold 1–14 27.5% 25% 25% 25% 25% 25% 25% 40% 40% 2 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die.
Bloody Skin 1 9.306% — — — — — 50% 5.833% 5.833% Repeatable unless the encounter itself is one-time
Bloody Skin 1–2 10.139% — — — — — — 60.833% 60.833% Repeatable unless the encounter itself is one-time
Wishbone 1 2.917% — — — — — — 17.5% 17.5% Repeatable unless the encounter itself is one-time
Combat Offering 1 0.972% — — — — — — 5.833% 5.833% Repeatable unless the encounter itself is one-time
Gem Bag 1 1.944% — — — — — — 11.667% 11.667% Repeatable unless the encounter itself is one-time


Blood Potion active


Blood Potion is active. Limited allocations remain available; no extra AP unlock or other optional progression condition is assumed.
Reward Quantity Neutral loot roll Roll ≤0 Roll 1 Roll 2 Roll 3 Roll 4 Roll 5 Roll 6 Roll 7+ Conditions
Crushed Bones 1–2 100% 100% 100% 100% 100% 100% 100% 100% 100% Repeatable unless the encounter itself is one-time
Viscera 1 100% 100% 100% 100% 100% 100% 100% 100% 100% Repeatable unless the encounter itself is one-time
Viscera 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Mysterious Ooze 1–2 26.25% 25% 25% 25% 25% 25% 25% 32.5% 32.5% Repeatable unless the encounter itself is one-time
Gold 1–14 27.5% 25% 25% 25% 25% 25% 25% 40% 40% 2 gold per point of the loot die at the gold check (minimum 1 gold). Quantity shown covers the listed rolls up to 7; higher bonuses can increase it. Some earlier rewards reroll this die.
Cleansing Balm 1 33.333% — — — — — 100% 100% — Shared limit: 5 successful awards from this reward pool
Bloody Skin 1 9.306% — — — — — 50% 5.833% 5.833% Repeatable unless the encounter itself is one-time
Bloody Skin 1–2 10.139% — — — — — — 60.833% 60.833% Repeatable unless the encounter itself is one-time
Wishbone 1 2.917% — — — — — — 17.5% 17.5% Repeatable unless the encounter itself is one-time
Combat Offering 1 0.972% — — — — — — 5.833% 5.833% Repeatable unless the encounter itself is one-time
Gem Bag 1 1.944% — — — — — — 11.667% 11.667% Repeatable unless the encounter itself is one-time
Dreamleaf Seed 1 0% — — — — — — — 50% Shared limit: 6 successful awards from this reward pool
Dreampearl Seed 1 0% — — — — — — — 50% Shared limit: 6 successful awards from this reward pool



Reading the probabilities

A dash means this reward is not awarded in that result and scenario. Quantity ranges show the possible number awarded by that row. Limited rewards are shared across all encounters using the same table, not reset for each enemy.
Return to the loot guide · Enemy index