Living Stump

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Living Stumps are an enemy fought in The Old Woods.

Living Stump
Weaknesses
Light (1.25× damage)

Where encountered

  • The Old Woods — Clearing, Campsite, The Pale Clearing, The Red Clearing (random encounters).

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Living Stump

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 90 5,000 18 14 18 14 10 5 120 0
Easy 135 7,499 27 21 26 21 15 8 90 0
Normal 180 9,999 36 28 35 28 20 10 60 0
Hard 216 9,999 43 34 42 34 24 12 60 0
Nightmare 252 9,999 50 39 49 39 28 14 60 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Living Stump Curse, Normal attack element Light (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs. In the single-enemy encounter, Living Stump opens the battle with a scripted Touch of Death, before normal turn order.

Variant Move Type Element Target Effect Selection chance When used
Living Stump Touch of Death Skill None one enemy applies Soulrot (100% base chance) 0% while higher-rated eligible moves remain available No special condition
Living Stump Wind Up Skill None None The user spends its action preparing a subsequent Crushing Blow. 60% under normal conditions No special condition
Living Stump Crushing Blow Skill Normal attack element one enemy Deals heavy normal physical damage and can critically hit. 100% while this condition applies During the applicable encounter phase
Living Stump Heavy Slam Skill Normal attack element one enemy Strikes twice, can critically hit, and may inflict Stun. 40% under normal conditions No special condition
Living Stump Touch of Death Skill None one enemy applies Soulrot (100% base chance) 100% when its scripted trigger occurs Scripted during a specific encounter

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Living Stump Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Living Stump Old Woods lower-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.