Wild Deer

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Wild Deer are an enemy fought in The Old Woods and The Old Woods Mines. They can also be fought outside Greystone Estates when the Childhood Fear task is active.

Wild Deer
Weaknesses
Light (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Wild Deer

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 80 5,000 12 15 14 17 6 5 100 0
Easy 120 7,499 18 23 21 26 9 8 75 0
Normal 160 9,999 24 30 28 34 12 10 50 0
Hard 192 9,999 29 36 34 41 14 12 50 0
Nightmare 224 9,999 34 42 39 48 17 14 50 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Wild Deer Darkness, Normal attack element, Curse Light (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Wild Deer Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 33.3% under normal conditions No special condition
Wild Deer Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 11.1% under normal conditions No special condition
Wild Deer Terror Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 22.2% under normal conditions No special condition
Wild Deer Soul Drain Ritual Curse one enemy Deals Curse ritual damage and restores the user by the HP drained from the target. 10% while this condition applies While HP is between 0% and 99%
Wild Deer Heavy Slam Skill Normal attack element one enemy Strikes twice, can critically hit, and may inflict Stun. 22.2% under normal conditions No special condition
Wild Deer Attack Skill Normal attack element one enemy Deals normal physical damage and can critically hit. 11.1% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Wild Deer Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Wild Deer Old Woods lower-tier loot 50% before modifiers; item probabilities are listed in the linked table
Wild Deer, Globule level 2 ×2
Pretty Flower, Wild Deer
Wild Deer, Strange Plant
Wild Deer, Scarecrow
Old Woods higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.