The Void

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The Void is a temporary location reached through the old stairs in the Old Woods. It contains an offering interaction with a Disembodied Voice and an exit back to the woods.

Access and connections

The stairs lead to The Void when their associated news event is active. Entering transfers the player into The Void. The return exit leads back to the Old Woods beside the stairs. The location is not a permanently open passage between ordinary regions.

Game time is paused during the visit and resumes on leaving. The offering interaction is separate from ordinary enemy encounters.

Offering

Activation of the stairs news event randomly selects one of the seven required offerings below and resets the offering interaction. The selection numbers identify possible choices, not a sequence that must be completed across seven visits. One unit of the selected item is consumed by an accepted offering.


Offering selection Required offering Quantity
1 Raw Hay 1
2 Corpse-Ear Mushroom 1
3 Mana Candy 1
4 Godscale 1
5 Stealth Musk 1
6 Void Crystal Bar 1
7 Spectral Rain 1

The check uses the listed ordinary item. A similarly named quality variant does not automatically satisfy that requirement. If the required offering is not present, the reward roll is not performed.

Rewards

An accepted offering triggers a Luck-adjusted die roll. Its final total selects the first reward below. Every successful offering also gives one to three Voidberry Seeds.


Final die total First reward Additional reward
6 or higher Void Sphere ×1 Voidberry Seed ×1–3
4–5 Soulfruit Seed ×1 Voidberry Seed ×1–3
3 or lower Greater Holy Water ×1 Voidberry Seed ×1–3

The offering interaction becomes inactive after an accepted offering. It does not allow an unlimited series of offerings during that active appearance. Leaving the location returns to the Old Woods and resumes normal time.

Hidden discoveries and searchable objects

Search these objects while exploring. Pictures mark the exact search tile; click one to open the full area map. Random and conditional rewards are possibilities, not cumulative guarantees.

...Who steps into my realm...?
...Who steps into my realm...?; highlighted search position
The Void · Tile (31, 18) · Position 3 · Schematic of recorded positions

Where: Tile (31, 18)

Rewards / result: Use/remove Raw Hay × 1; Use/remove Corpse-Ear Mushroom × 1; Use/remove Mana Candy × 1; Use/remove Godscale × 1 …

Reuse: Local completion flag used; check listed page conditions

Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.

All rewards, conditions and outcome variants
Interaction variant 1

Availability: No additional entry requirement recorded for this variant.

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Use/remove Raw Hay × 1

Qualifying path: Void Roll = 1 → Requires Raw Hay → Choice: Yes

Use/remove Corpse-Ear Mushroom × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Void Roll = 2 → Requires Corpse-Ear Mushroom → Choice: Yes

Use/remove Mana Candy × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Otherwise: Variable Void Roll = 2 → Void Roll = 3 → Requires Mana Candy → Choice: Yes

Use/remove Godscale × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Otherwise: Variable Void Roll = 2 → Otherwise: Variable Void Roll = 3 → Void Roll = 4 → Requires Godscale → Choice: Yes

Use/remove Stealth Musk × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Otherwise: Variable Void Roll = 2 → Otherwise: Variable Void Roll = 3 → Otherwise: Variable Void Roll = 4 → Void Roll = 5 → Requires Stealth Musk → Choice: Yes

Use/remove Void Crystal Bar × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Otherwise: Variable Void Roll = 2 → Otherwise: Variable Void Roll = 3 → Otherwise: Variable Void Roll = 4 → Otherwise: Variable Void Roll = 5 → Void Roll = 6 → Requires Void Crystal Bar → Choice: Yes

Use/remove Spectral Rain × 1

Qualifying path: Otherwise: Variable Void Roll = 1 → Otherwise: Variable Void Roll = 2 → Otherwise: Variable Void Roll = 3 → Otherwise: Variable Void Roll = 4 → Otherwise: Variable Void Roll = 5 → Otherwise: Variable Void Roll = 6 → Requires Spectral Rain → Choice: Yes

Qualifying path: Roll ≥ 5

Qualifying path: Otherwise: Variable Roll ≥ 5 → Roll ≥ 3

Qualifying path: Otherwise: Variable Roll ≥ 5 → Otherwise: Variable Roll ≥ 3

Qualifying path: No additional branch check recorded.

See also