The Necromancer

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The Necromancer is an enemy encountered in Deep Catacombs.

The Necromancer
Weaknesses
Insight (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

The Necromancer

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 700 5,000 25 33 25 38 0 0 40,000 0
Easy 1,050 7,499 38 49 38 56 0 0 30,000 0
Normal 1,400 9,999 50 65 50 75 0 0 20,000 0
Hard 1,680 9,999 60 78 60 90 0 0 20,000 0
Nightmare 1,960 9,999 70 91 70 105 0 0 20,000 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
The Necromancer Curse, Normal attack element Insight (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
The Necromancer Terror Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 33.3% under normal conditions No special condition
The Necromancer Energizing Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 22.2% under normal conditions No special condition
The Necromancer Soul Drain Ritual Curse one enemy Deals Curse ritual damage and restores the user by the HP drained from the target. 18.2% while this condition applies While HP is between 0% and 50%
The Necromancer Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 11.1% under normal conditions No special condition
The Necromancer Induce Anxiety Ritual None the user applies Daring (100% base chance); applies Panic (100% base chance) 11.1% under normal conditions No special condition
The Necromancer Mark of Insight Ritual None one enemy applies Greater Hex (100% base chance) 11.1% under normal conditions No special condition
The Necromancer Mark of Death Ritual None one enemy applies Greater Weakness (100% base chance) 11.1% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
The Necromancer Normal rates None Normal rates Hit rate: +90%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.

Specific encounter rewards

Specific encounter Reward Quantity Chance when its award conditions are met Notes
Bone Chamber (Deep Catacombs) Essence of Kaal 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.