Stoneface

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Stoneface is an enemy encountered in Sealed Passage.

Stoneface
Weaknesses
Light (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Stoneface

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 25 5,000 6 10 7 10 4 3 24 0
Easy 38 7,499 9 15 11 15 6 4 18 0
Normal 50 9,999 12 20 14 20 8 5 12 0
Hard 60 9,999 14 24 17 24 10 6 12 0
Nightmare 70 9,999 17 28 20 28 11 7 12 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Stoneface Darkness, Insanity, Normal attack element Light (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Stoneface Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 27.3% under normal conditions No special condition
Stoneface Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 27.3% under normal conditions No special condition
Stoneface Energizing Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 18.2% under normal conditions No special condition
Stoneface Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 9.1% under normal conditions No special condition
Stoneface Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 9.1% under normal conditions No special condition
Stoneface Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 9.1% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Stoneface Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Stoneface Sewer and mine higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.