Sleep Events

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Sleep Events are possible rewards, penalties and encounters triggered by sleeping. The bed permits sleeping from 6:00 PM through 5:59 AM. Story dreams can take priority over the random event; otherwise Luck influences whether the night is good or bad, followed by a separate roll within that outcome pool.

Sleep Deprivation

If the player stays awake for multiple consecutive days, they will begin to accumulate debuffs or buffs.

Days Awake Modifier Effect
1 None None
2 Heavy Eyelids -15% EXP gain
3 Slow Reflexes -15% Agility
4 Deeper Insight MP Cost reduced by 30%
4 Sleep Deprivation Food Effectiveness reduced by 15%
5 Awakened Senses Damaged increased by 15%
5 Mind Rot Hit Rate reduced by 15%
6 Fully Awake Critical Rate increased by 10%
6 Sleep Finds You Run.
This table is incomplete. If you know of additional sleep deprivation debuffs, please help by expanding it.


Sleep Events

After the good-or-bad decision, a separate outcome roll selects the event. The following tables describe the existing event pools. See Sleep for the first roll and Die Rolls for modified dice.

Lucky Events

Event Message Effect
Loomer In the night, you feel as though someone is looming over you.
The sound of their strained breathing seeps into your dreams.
As the breathing becomes heavier, you hear a voice in the dark...
...Sleep well, little one.... sleep well....
...You've been so good... here is a gift, from me to you...
...Sleep well .. .. ..
Gain 15-45 gold.
Combat Skip You dream of combat. Hordes of creatures descend upon you, but you best them all.
When you awake, you feel energized and ready for anything.
You gain +1 encounter skip. The next normal encounter will be temporarily avoided.
Gain +1 encounter skip.
Crop Growth In the night, you hear strange whispers drifting past your window.
The spirits of the forest must be unusually active.
During the next moon event, crops will grow 1 additional time.
Restful Your sleep is deep and restful.
When you wake up, you feel better than you have in a long time.
Gain 3 buffs
Permanent stat boost The glow of the full moon floods your bedroom, bathing you in a warm light as you sleep. You permanently gain a random stat.
Gain 3? buffs.
Nothing You sleep peacefully, for once. No new terrors befall you. Nothing happens.
Gain a random item. You dream that you are a child again.

It's your 8th birthday, and all your friends are there.

Your parents give you your gift. It's exactly what you wanted.

Come to think of it... where are your parents?

When you awake, you find that the gift is real, clutched tightly by your chest.

Obtained Gift.

Obtain a random gift.

List of possible gifts: Bitter Herb x1-3, Red Mushroom x1-3,

Dough x1-3, Mystery Meat x1-3, Salt x1-3, Coal x1-3,

Secret Sauce x1-3, Spoiled Rations x1-3, Lesser Holy Water x1,

Blood of the Gods x1, Blessing Potion x1, Fickle Potion x1,

Restore Potion x1, Worm x1-5, Leech x1-4, Bug x1-3, Wood x1-5,

Stone x1-5, String x1-5, Stealth Musk x1, Tiny Coin Pouch x1,

Basic Skeleton Key x1, Small Coin Pouch x1, Cleansing Balm x1,

Rain Gem x1, Combat Offering x1 (only possible if the player has 1 AP,

otherwise - gain 1 Stone), a random Gem (5% for a Rare Gem,

15% for a Greater Gem, 40% for a Lesser Gem and 40% for a Chipped Gem)

Bugs A swarm of creepy crawlies sneak into your house in the night.

You awake to the shock of a tiny bug, slithering over your foot.

Thinking quickly, you grab the critter.

Roll the dice:

1-3 to gain Bug x2-3, 4 to gain Leech x2-4,

5-6 to gain Worm x4-8.

Neutral Events

Event Message Effect
Dark beings stir Dark beings stir in the night.
Without any opposition, they multiply and thrive.
All monsters have respawned, and mysteries have reset.
Monsters have respawned, and mysteries have reset.
Rats attack Rats attack you in your sleep. Fight 2 rats.

Unlucky Events

Event Message Effect
Dark Critter Raid In the night, dark critters enter your room and raid your things.
You lose (5%) Gold.
Lose 5% gold.
Permanent stat reduction A cold, dark wind sweeps through your bedroom in the night, and chills your bones.
You permanently lose a Stat.
You permanently lose a random stat.
Gain a debuff/s
Instant Player Death You die in your sleep. Loose a small amount of gold.
Gain an incurable curse. Terrible nightmares wrack your mind.

The dark gods reach in, and touch your soul.

You have been afflicted with a Curse

This curse is incurable, and will last for 2 full days

Gain an incurable curse that will last for 2 full days.
Gain Insomnia A strange fog blows into town in the night.

It's sickly vapors have a strange effect on local townsfolk.

You have been cursed with incurable Insomnia.

All healing effects are reduced by 25% for two full days.

Gain Insomnia.
Gain two curses Your sleep is spotty and troubled.

When you wake up, you feel more exhausted than before you went to bed.

You have been afflicted with a Curse (twice)

Gain 2 random curses.

Notes

  • Sleeping is entirely optional. The moon event occurs regardless of whether the player goes to bed.
  • Sleep events are a separate system from Moon Events, which are determined during the automatic transition into the next day.
  • Sleeping resets the Sleepless Counter and removes the cumulative missed-sleep states, including when sleep begins after midnight.

Gallery

See also