Mr. Wiggles v2
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Mr. Wiggles v2 is an enemy found in the Deep Woods.
- Weaknesses
- Insight (1.25× damage)
Stats
The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.
Mr. Wiggles v2
| Difficulty | HP | MP | ATK | DEF | MAT | MDF | AGI | LUK | EXP | Gold |
|---|---|---|---|---|---|---|---|---|---|---|
| Cozy | 500 | 5,000 | 30 | 30 | 33 | 28 | 100 | 0 | 600 | 0 |
| Easy | 750 | 7,499 | 45 | 45 | 49 | 41 | 150 | 0 | 450 | 0 |
| Normal | 1,000 | 9,999 | 60 | 60 | 65 | 55 | 200 | 0 | 300 | 0 |
| Hard | 1,200 | 9,999 | 72 | 72 | 78 | 66 | 240 | 0 | 300 | 0 |
| Nightmare | 1,400 | 9,999 | 84 | 84 | 91 | 77 | 280 | 0 | 300 | 0 |
Elements and weaknesses
An element rate above 100% is a weakness; a rate below 100% is a resistance.
| Variant | Attack element(s) | Weaknesses | Resistances | Element immunities |
|---|---|---|---|---|
| Mr. Wiggles v2 | Insanity, Normal attack element, Curse | Insight (125%) | None | None |
Moves
Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.
| Variant | Move | Type | Element | Target | Effect | Selection chance | When used |
|---|---|---|---|---|---|---|---|
| Mr. Wiggles v2 | Dizzy Glare | Ritual | Normal attack element | one enemy | Deals HP damage; can critically hit; Applies Dizziness to the enemy for 1 turn. +50% Attack Fail Rate (Influenced by luck) | 8.3% under normal conditions | No special condition |
| Mr. Wiggles v2 | Frenzy Slash | Skill | Insanity | one enemy | Deals HP damage; can critically hit; Performs a triple attack on a random enemy. | 25% under normal conditions | No special condition |
| Mr. Wiggles v2 | Flesh Steal | Skill | Normal attack element | one enemy | Drains HP from one opponent with a normal physical attack. | 16.7% under normal conditions | No special condition |
| Mr. Wiggles v2 | Attack | Skill | Normal attack element | one enemy | Deals normal physical damage and can critically hit. | 25% under normal conditions | No special condition |
| Mr. Wiggles v2 | Evil Eye | Ritual | None | one enemy | applies Hex (100% base chance); applies Chaos (100% base chance) | 8.3% under normal conditions | No special condition |
| Mr. Wiggles v2 | Soul Drain | Ritual | Curse | one enemy | Deals Curse ritual damage and restores the user by the HP drained from the target. | 8.3% under normal conditions | No special condition |
| Mr. Wiggles v2 | Cosmic Premonition | Ritual | None | one enemy | applies Sickness (100% base chance); applies Weakness (100% base chance) | 8.3% under normal conditions | No special condition |
| Mr. Wiggles v2 | Slow Wag | Skill | Normal attack element | one enemy | Performs a slow wag without dealing direct damage. | 100% when its scripted trigger occurs | Scripted during a specific encounter |
Status and combat traits
| Variant | Modified state rates | State immunities | Modified debuff rates | Other innate traits |
|---|---|---|---|---|
| Mr. Wiggles v2 | Normal rates | None | Normal rates | Hit rate: +95% Evasion: -1000% |
Rewards
Drops and encounter loot
EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.
This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.


