Harvest Chambers
| Harvest Chambers | |
|---|---|
Harvest Chamber crop room
| |
| Region | Multiple entrances |
Harvest Chambers is Time-limited farming challenge rooms entered from several regions, with a crop-growing sequence and reward rooms.
Access and connections
Access: Entrances appear in the Mall Mines, Sewers, Old Woods, Farm tower and Beginner Mine.
Connections: Mall · Sewers · Old Woods · Farm · Town Outskirts
- Areas
- Sixteen farming chambers
- Five reward rooms
Maps and images
Areas and points of interest
Harvest Chambers are timed farming challenges reached from five regions. Bring the listed seeds and cleansing items before entering. A Bound Farmer can water the planted chamber crops for a fee; after the required harvest is complete, the connected one-time reward room becomes available.
| Entrance | Access and planting requirement | Watering fee | One-time rewards |
|---|---|---|---|
| Mall Mine F1 | Dreamleaf Seed ×8 | Chalice of Mana Ritual Tome: Blood Mana Gemberries ×2 | |
| Sewers | Dreamleaf Seed ×7 | Chaos Robe Ritual Tome: Chaos Thorns Offering of The Void ×2 | |
| Old Woods | Dreampearl Seed ×5 | Demon Tooth Skill Tome: Harvest Slash Strange Fruit ×2 | |
| Farm Stone Tower | Cleansing Balm ×4 and Dreamleaf Seed ×4 | Illusory Cloak Skill Tome: Blade of Blood Experience Tome ×2 | |
| Beginner Mine | Open the bricked door with a Small Hammer; bring Cleansing Balm ×3 and Dreampearl Seed ×7 | Skill Tome: Light Pierce Crystal Flask |
- Preparation
Clear any required obstruction first, carry the full seed requirement, and bring upgraded watering tools if you do not plan to pay the Bound Farmer. The reward items are unique to each entrance's connected chamber.
- Completion
Plant and maintain the requested crops until the chamber requirement is satisfied, then enter the reward room. The linked item and ability pages provide details for each prize.
Characters
| Character | Role here |
|---|---|
| One of the dead farmers bound to tend the supernatural Harvest Chambers. |
Services and activities
- Grow and harvest the chamber crops before the room’s time limit.
- Advance through connected chambers and claim one-time reward chests.
Tasks, events and interactions
| Event, task or character | Requirement or timing | Result or purpose |
|---|---|---|
Harvest Chambers — Ghost — Request or task |
See Bound Farmer’s interaction requirements | The Bound Farmer can water a chamber for the listed fee |
For complete task stages and organized dialogue, open the linked character page. The general Tasks page collects requests across all regions.
Notable items and rewards
Relevant rewards and required items are listed in the event and activity sections above.
Hidden discoveries and searchable objects
Search these objects while exploring. Pictures mark the exact search tile; click one to open the full area map. Random and conditional rewards are possibilities, not cumulative guarantees.
Where: Tile (18, 6)
Rewards / result: Cleansing Balm × 2
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (14, 11)
Rewards / result: Skill Tome: Harvest Slash × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (12, 11)
Rewards / result: Receive Demon Tooth +5 × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (16, 11)
Rewards / result: Strange Fruit × 2
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (14, 11)
Rewards / result: Ritual Tome: Blood Mana × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (12, 11)
Rewards / result: Receive Chalice of Mana +5 × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (16, 11)
Rewards / result: Gemberries × 2
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (14, 11)
Rewards / result: Ritual Tome: Chaos Thorns × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (12, 11)
Rewards / result: Receive Chaos Robe +5 × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (16, 11)
Rewards / result: Offering of The Void × 2
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (14, 11)
Rewards / result: Skill Tome: Blade of Blood × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (12, 11)
Rewards / result: Receive Illusory Cloak +15 × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (16, 11)
Rewards / result: Experience Tome × 2
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (14, 11)
Rewards / result: Skill Tome: Light Pierce × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (12, 11)
Rewards / result: Receive Mirror Chestplate +8 × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.
Where: Tile (16, 11)
Rewards / result: Crystal Flask × 1
Reuse: Local completion flag used; check listed page conditions
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: No additional branch check recorded.







