Day/Night Cycle

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The day/night cycle controls the clock, date, midnight transition, crop updates, scheduled events, and missed-sleep progression. A full in-game day lasts about 20 minutes while time is running.

How it works

Time continues whether or not the player sleeps. At 12:00 AM, the date advances and a Moon Event occurs automatically. The player does not need to be in bed for midnight to happen.

Many menus, conversations, transitions, and scripted sequences pause the clock. The stated real-time length therefore describes a day during uninterrupted play rather than a guaranteed amount of elapsed real time.

Midnight

The midnight transition performs daily maintenance, advances crops and scheduled events, updates shops and other daily systems, applies missed-sleep progression, and rolls the night's Moon Event. The moon then determines which additional world-reset effects occur.

Process Happens every midnight? Important distinction
Date and daily schedule advance Yes Does not require sleeping.
Crop and daily-system updates Yes Individual crop growth still depends on that crop and its modifiers.
Moon Event Yes The selected moon decides any additional effects.
Missed-sleep counter Yes, when the player has not slept Can add cumulative fatigue states. Sleep clears the counter.
Monster respawn No Triggered by specific moons, Bathing, sleep outcomes, and other reset effects.
Mystery reset No Uses its own reset call and is not the same as resource regeneration.
Resource and mine regeneration No Triggered by Harvest and Soul Moons and by a weekly-ready rest reset.
Random Sleep Event No Only occurs when the player chooses to sleep and no story dream takes priority.

Sleep and midnight

Sleeping and midnight can occur during the same night, but they are separate systems. Sleeping is available from 6:00 PM through 5:59 AM and normally wakes the player at 9:00 AM. If midnight has not yet occurred, advancing to the morning crosses midnight and the Moon Event still runs as part of the time transition.

Remaining awake does not stop the date from changing. Instead, repeated missed nights build the sleep-deprivation sequence described on Sleep.

World resets

World-reset effects are deliberately independent:

Reset source Monsters Mysteries Resources and mines Player recovery / states
Bathing Respawn Reset Only when the weekly-ready resource reset is available Full HP/MP; clears most ordinary Blessings and Curses
Blood Moon Respawn Reset No No general full recovery
Harvest Moon No No Regenerate No general full recovery
Soul Moon Respawn Reset Regenerate Full recovery and ordinary status clearing
Darkness Multiplies sleep outcome Respawn Reset No No separate full recovery from this outcome

See also