Bonefly

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Boneflies are an enemy fought in the Catacombs.

Bonefly
Weaknesses
Insight (1.25× damage)

Where encountered

  • Catacombs — Catacombs 2F, Sealed Chamber, Mine, Mines, Catacombs 3F, Catacombs 1F (random encounters).

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Bonefly

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 125 5,000 17 17 16 18 25 30 100 0
Easy 188 7,499 26 26 24 27 38 45 75 0
Normal 250 9,999 34 34 32 36 50 60 50 0
Hard 300 9,999 41 41 38 43 60 72 50 0
Nightmare 350 9,999 48 48 45 50 70 84 50 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Bonefly Insanity, Normal attack element Insight (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Bonefly Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 30% under normal conditions No special condition
Bonefly Energizing Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 30% under normal conditions No special condition
Bonefly Basic Attack Skill Normal attack element one enemy Deals HP damage; can critically hit 30% under normal conditions No special condition
Bonefly Evil Eye Ritual None one enemy applies Hex (100% base chance); applies Chaos (100% base chance) 10% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Bonefly Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Bonefly Catacombs lower-tier loot 50% before modifiers; item probabilities are listed in the linked table
Bonefly ×2 Catacombs higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.