Alice

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Alice
Portrait Alice.jpg
Alice.jpg
General Info
Location

Alice is a former schoolmate and enthusiastic collector of VHS tapes.

Locations

Schedule

Bad weather normally replaces the outdoor route with the home route. Saloon visits, fixed outings, festivals and task scenes can override the ordinary schedule.

Time Days or condition Location
6:00 AM–8:59 PM Wednesday Farmhouse
6:00 AM–8:59 PM Sunday Church
6:00 AM–8:59 PM Monday, Tuesday, Thursday, Friday and Saturday Randomly selected: Mall food court, Ultra Video, or Town bus stop or library approach
Throughout the day Saturday Additional Town path conversation toward the Old Woods
2:00–8:59 PM Monday–Wednesday, Friday and Saturday Elderfield Saloon; takes priority over the ordinary route
9:00 PM–5:59 AM; also bad weather All days Alice’s House
6:00–9:59 AM After marriage Player’s home; married-life morning conversation
9:00 PM–5:59 AM; bad weather after 10:00 AM After marriage Player’s home rather than the original home, except when a higher-priority outing applies
Until midnight On a farm-visit day Farm; the visit overrides the ordinary route

Home: Alice's House in western Town; she occupies the left unit of the duplex shared with Josh.

Schedule override: If Alice visits the Farm, she remains there until midnight.

Interactions

Situation When or requirement Task or interaction details Items, rewards and other results
Town — Regular schedule — Task in progress After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (bus-stop conversation). “It took me a long time to become worthy of many bus routes, but I've paid the price and unlocked many over the years.”
“You can unlock a new route at any bus stop, but it will cost you.”
“Every stop is a little different, but you'll need to pay the price if you want convenient mobility.”
No immediate inventory item or gold change.
Town — Regular schedule — Request or task After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (conversation about visiting the library). “I go to the library every week to take out some new books.” Items received: Treasure Map 3
Player’s home — Married-life morning — Conversation After marrying Alice, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day. See the organized dialogue below. Items received: Cup of Coffee
Player’s home — At home — Initial conversation After marrying Alice, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day. See the organized dialogue below. Items received: Funneltop
Mall — Regular schedule — Initial conversation • After Alice’s introduction, at Mall on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day
• Before the first introduction to Alice, meet Alice at Mall.
See the organized dialogue below. Items received: Ghost Sashimi
Mall — Regular schedule — Conversation • After Alice’s introduction, at Mall on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day
• Before the first introduction to Alice, meet Alice at Mall.
See the organized dialogue below. Items received: Brass Compass
Ultra Video — Tues — Task in progress After Alice’s introduction, at Ultra Video on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day. See the organized dialogue below. Items received: 3-D Glasses +1
Farm — Farm visitor — Request or task When Alice appears as the day’s visitor on the Farm; before completing today’s farm visit or receiving its gift. “Here, you can give this to her when you see her next. It's one of her favorites.” Items received: Pizza
Farmhouse — Regular schedule — Initial conversation After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction. See the organized dialogue below. Items received: Cleansing Balm
Farmhouse — Regular schedule — Conversation After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction. See the organized dialogue below. Items received: Treasure Map 11
Town — Sat — Conversation On Saturday, along the Town path toward the Old Woods, after Alice’s introduction. See the organized dialogue below. Items received: Cleansing Balm
Elderfield Saloon — Request or task After meeting Alice, at the Elderfield Saloon on Monday–Wednesday, Friday and Saturday, 2:00–8:59 PM; the seating arrangement and conversation vary from day to day. “It sure beats cooking!” No immediate inventory item or gold change.
Alice House — Initial conversation After Alice’s introduction, at Alice's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day. See the organized dialogue below. Items received: Funneltop
School — Josh END — Conversation After completing this group’s School investigation and returning to the lobby; Alice gives the parting gift when neither Josh nor Sam has strictly higher friendship than both other members of the group; this includes a tie for highest friendship See the organized dialogue below. Items received: Cube of One +7
School — Choice response During Josh’s School investigation, after meeting Sam in Classroom 106; enter the school office, talk to Alice, and receive the Classroom 104 Key. “They locked up our old classroom, and sent us to join another teacher's class.” Items received: Classroom 104 Key

Relationships and gifts

Alice is one of the nine relationship characters. The player may give one gift per day and two gifts per week. Personal preferences below take priority over universal gift rules. A Love Potion is always treated as a loved gift.

Gift preferences

Reaction Items
Loved
Liked
Neutral
Hated

Relationship rewards

Hearts Friendship-mail reward
3 One random item from:
Lesser Holy Water

Experience Potion
Iron Bar

5 One random item from:
Expert Wizard's Meal

2× Assorted Gems
Raw Void Crystal

8 One random item from:
Soulfruit Seed

Greater Dream Crystal
Duskberry Cake

4 Shared school event reward: Cube of One +7
10 The player can offer a Ring of Binding to begin the marriage sequence, provided the player is not already married.

Dialogue

Show dialogue by situation

Town — Regular schedule — Conversation

When: After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (bus-stop conversation).

  • “Waiting for the bus can be a pain, but sometimes it's just what you have to do.”
Town — Regular schedule — Initial conversation

When: After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (bus-stop conversation).

  • “The service isn't the best either, but the places you can go are pretty amazing.”
  • “It took me a long time to become worthy of many bus routes, but I've paid the price and unlocked many over the years.”
  • “You can unlock a new route at any bus stop, but it will cost you.”
  • “Every stop is a little different, but you'll need to pay the price if you want convenient mobility.”
  • “Bureaucracy at its finest.”
Town — Regular schedule — Conversation

When: After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (conversation about visiting the library).

  • “I go to the library every week to take out some new books.”
Town — Regular schedule — Conversation

When: After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (conversation about visiting the library).

  • “There are all sorts of fantastic things to read about, even if the library's rules are...odd.”
  • “I once found a book which listed every kind of mushroom in Elderfield, and all of the things you can make with them.”
  • “Another time, I found a book about the Old Gods, and all of their strange preferences.”
  • “The last book I took out had no words at all!”
Town — Regular schedule — Conversation

When: After Alice’s introduction, at Town on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day (conversation about visiting the library); first-time version of this conversation at this location.

  • “But, there was a piece of paper wedged between the pages, like a bookmark.”
  • “It looks like a piece of a map or something. I can't make much sense of it.”
  • “Here, you can have it. Maybe you can figure out what it is.”
Town — Holiday — Conversation

When: During the "Egg" Festival.

  • “I'm not very good at catching "eggs", but it never hurts to try!”
Town — Holiday — Conversation

When: During the "Egg" Festival; after the contest has finished.

  • “I didn't get many "eggs" after all, but I had fun anyways.”
Town — Holiday — Conversation

When: During the Harvest Festival.

  • “I may not be a farmer, but I like to do my part.”
  • “I always bring my nicest flowers, and offer them to the Effigy.”
  • “It's no giant pumpkin or exotic fruit, but it's something.”
Town — Holiday — Conversation

When: During the Carnival of Souls.

  • “What a fun carnival this is!”
  • “I just know I'm going to eat too many sweets and regret it tomorrow.”
Town — Holiday — Conversation

When: During the "Egg" Festival hunt; at Town.

  • “Where could these "eggs" be...”
Player’s home — Married-life morning — Initial conversation

When: After marrying Alice, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.

  • “Morning!”
  • “I hope you're as excited as I am for a brand new day.”
  • “It could be good, or it could be bad, but either way, it's great to be alive.”
  • “I'm sure that no matter what life throws at us, we'll make the best of it, together.”
Player’s home — Married-life morning — Conversation

When: After marrying Alice, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day; available once per day.

  • “Hello, my love.”
  • “I've made a nice hot cup of tea for you.”
  • “It's a small thing... but you'd be surprised how a little thing like this can set the tone for things to come.”
Player’s home — Married-life morning — Conversation

When: After marrying Alice, at the player’s home during the morning (6:00–9:59 AM); one of four conversations is chosen for the day.

  • “It's nice, not having to fuss about what to wear every morning.”
  • “Mornin', cutie!”
Player’s home — At home — Initial conversation

When: After marrying Alice, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.

  • “Today's my flower-watering day.”
  • “They don't need much, but if you forget about them, they'll wither away.”
  • “They're a lot like people, in that sense.”
Player’s home — At home — Initial conversation

When: After marrying Alice, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day; available once per day.

  • “Here - everyone can use a little nature in their lives.”
Player’s home — At home — Conversation

When: After marrying Alice, at the player’s home during the night (9:00 PM–5:59 AM) or during bad weather after 10:00 AM; one conversation is chosen for the day.

  • “Welcome home.”
  • “My space is a bit cluttered lately, I hope you don't mind.”
  • “Well, if I'm being honest, it's always a little cluttered!”
  • “But, I suppose that just means that life is happening.”
  • “A perfectly tidy home has a sort of sadness, I find.”
  • “Today's the sort of day that makes me just want to curl up on the couch with a good book.”
  • “Though, if I do, I'll probably lose track of time.”
  • “I guess I'd better make sure I don't have anything important that I'm supposed to be doing first...”
  • “I'm glad we get to live somewhere with all four seasons.”
  • “There's just something so beautiful about being able to watch the colors change all year long.”
  • “Sometimes, I think about changing the color of the flower I always wear.”
  • “But... I always chicken out!”
  • “I guess I'm just not very adventurous.”
Mall — Regular schedule — Initial conversation

When: After Alice’s introduction, at Mall on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.

  • “I heard a rumor recently about something deeper in the mall.”
  • “In the back hallways, there's supposedly a strange employee.”
  • “They work as a sort of "Hall Monitor" to make sure shoppers don't wander back there.”
  • “But, apparently something isn't quite right about them.”
  • “I don't normally believe those sorts of rumors, but while I was sitting in the food court, I heard some bizarre screaming sounds coming from beyond the walls...”
  • “It could just be my imagination, but you never know...”
  • “If you ever need to go back there... be very careful.”
Mall — Regular schedule — Initial conversation

When: After Alice’s introduction, at Mall on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.

  • “Oh yeah, I ordered too much food today.”
  • “Here, you can have some.”
  • “Even us skeletons eat, you know!”
Mall — Regular schedule — Conversation

When: Before the first introduction to Alice; at Mall.

  • “Oh, Hi there.”
  • “You seem to be a normal one.”
  • “Not everyone around this mall is exactly... right.”
  • “Do you come here often? I don't think I've seen you around before.”
  • “Of course, maybe we've just missed each other. The town can be a bit unpredictable sometimes.”
  • “My name's Alice, pleased to meet you.”
  • “Here, maybe this will let us cross paths again sometime.”
Mall — Regular schedule — Conversation

When: After meeting Alice; at Mall.

  • “You seem nice. I hope we'll cross paths again sometime.”
Ultra Video — Initial conversation

When: After Alice’s introduction, at Ultra Video on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; married to Alice.

  • “Oh, hello!”
  • “I figured I stop in here and pick out something new for us to watch.”
  • “Hopefully you'll like what I pick out!”
Ultra Video — Initial conversation

When: After Alice’s introduction, at Ultra Video on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day.

  • “Oh, I didn't realize you were a video fan!”
  • “I have so many VHS tapes, you could bury me in them.”
  • “What are you here to find?”
    • Player responses: “Horror”; “Romance”; “Comedy”; “Artsy stuff, you wouldn't understand...”
  • “Wow, that's so cool!”
  • “Personally, I like action flicks. I put them on in the background while I'm doing the dishes.”
  • “It helps me go fast.”
Ultra Video — Conversation

When: After Alice’s introduction, at Ultra Video on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.

  • “Have you heard about all this new 3-D stuff?”
Ultra Video — Initial conversation

When: After Alice’s introduction, at Ultra Video on Monday, Tuesday, Thursday, Friday, Saturday, 6:00 AM–8:59 PM, in good weather; the route is selected randomly each day; first-time version of this conversation at this location.

  • “I'm not sure if it's going to catch on, personally.”
  • “Here, you can have my old glasses. I don't think I'll be needing them.”
Mall Outside — Hallows — Initial conversation

When: During All Hallows' Eve; after first meeting Alice.

  • “I was hoping that I could trick or treat at the mall, but I guess it's just the more "residential" buildings.”
  • “I guess I shouldn't be surprised, though.”
  • “The mall isn't exactly known for being cooperative.”
Farm — Farm visitor — Conversation

When: When Alice appears as the day’s visitor on the Farm; before completing today’s farm visit or receiving its gift.

  • “Hello there.”
  • “I was out for a walk to visit Hans when an idea struck me.”
  • “My good friend Sam has been in a bit of a slump lately, and I've been thinking of ways to cheer her up.”
  • “I think you went to school together, so she'd feel better if she ran into you sometime.”
  • “She isn't the best at reaching out to people, so maybe a run-in with a friend might be what she needs.”
  • “Thanks for helping me out!”
Farm — Farm visitor — Request or task

When: When Alice appears as the day’s visitor on the Farm; before completing today’s farm visit or receiving its gift.

  • “Here, you can give this to her when you see her next. It's one of her favorites.”
Farm — Farm visitor — Conversation

When: When Alice appears as the day’s visitor on the Farm; after completing today’s farm visit or receiving its gift.

  • “I always love walking out this way.”
  • “This old farm has so much history.”
Farmhouse — Regular schedule — Initial conversation

When: After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction; married to Alice.

  • “Oh, hello love.”
  • “My grandfather always expects to see me on Wednesdays, but I'll bet he wasn't expecting the both of us!”
  • “I'm sure he'll be thrilled that so many people have come to visit.”
Farmhouse — Regular schedule — Initial conversation

When: After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction.

  • “Hey there.”
  • “Surprised to see me here?”
  • “Well, Hans is my grandfather, actually!”
  • “He gets pretty lonely now that he can't leave the house, so I stop in on Wednesdays to give him some company.”
  • “I'm glad you visit him too, I can tell he's happy to have new faces around.”
  • “I remember this farm back when I was a kid. There were cornstalks as far as the eye could see, and the most terrifying scarecrows you could imagine!”
  • “It was so long ago... we all still had our skin, even!”
  • “Of course, given enough time, the earth will always take back what belongs to it.”
  • “The ghosts on the other hand, are another thing entirely...”
  • “But, that's enough shop-talk!”
  • “Thanks again for stopping by - it means a lot.”
Farmhouse — Regular schedule — Initial conversation

When: After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction; first-time version of this conversation at this location.

  • “Here, something for your kind efforts.”
Farmhouse — Regular schedule — Conversation

When: After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction.

  • “Well, if it isn't the farmer!”
  • “I had a feeling I'd see you today, if I stopped in to see Hans.”
Farmhouse — Regular schedule — Conversation

When: After Alice’s introduction, at Farmhouse on Wednesday, 6:00 AM–8:59 PM, in good weather; Alice’s first Farmhouse conversation changes after that introduction; first-time version of this conversation at this location.

  • “Here, I have something that I wanted to give you.”
  • “It's an odd old thing, but I'll bet you'll be more interested in it than I am.”
Town — Sat — Conversation

When: On Saturday, along the Town path toward the Old Woods, after Alice’s introduction.

  • “Whenever I need to clear my mind, I come for a walk down this path.”
  • “The atmosphere is great, and it's still far enough away from the Old Woods that there aren't any dangers.”
Town — Sat — Conversation

When: On Saturday, along the Town path toward the Old Woods, after Alice’s introduction; first-time version of this conversation at this location.

  • “Another added benefit is that you can find some interesting stuff lying around.”
  • “Litter is never good, but at least one person's trash can be an other's treasure.”
  • “See what I mean? I found these behind a bush.”
Elderfield Saloon — Conversation

When: After meeting Alice, at the Elderfield Saloon on Monday–Wednesday, Friday and Saturday, 2:00–8:59 PM; the seating arrangement and conversation vary from day to day.

  • “I like to come here for dinner sometimes.”
  • “I hear the layout of the building changes all the time.”
  • “Sometimes, certain things will only appear on certain days, even.”
Elderfield Saloon — Conversation

When: After meeting Alice, at the Elderfield Saloon on Monday–Wednesday, Friday and Saturday, 2:00–8:59 PM; the seating arrangement and conversation vary from day to day.

  • “It sure beats cooking!”
Elderfield Saloon — Conversation

When: After meeting Alice, at the Elderfield Saloon on Monday–Wednesday, Friday and Saturday, 2:00–8:59 PM; the seating arrangement and conversation vary from day to day.

  • “I've been so busy lately.”
  • “It's nice to have somewhere to unwind a bit.”
  • “The atmosphere in here is so lovely.”
  • “The glow of the oil lamps just warms my bones.”
Elderfield Saloon — Conversation

When: After meeting Alice, at the Elderfield Saloon on Monday–Wednesday, Friday and Saturday, 2:00–8:59 PM; the seating arrangement and conversation vary from day to day.

  • “Have you been to Greystone Estates?”
Church — Initial conversation

When: After Alice’s introduction, at Church on Sunday, 6:00 AM–8:59 PM.

  • “There's something somber about coming to church.”
  • “Maybe its because funerals and such are held here.”
  • “Or, perhaps it's the nature of the gods we were dealt...”
  • “Anyways, as gloomy as it can be, at least it's also a good place to run into friends.”
Alice House — Initial conversation

When: After Alice’s introduction, at Alice's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day.

  • “Hello. It's nice to see you again.”
Alice House — Conversation

When: After Alice’s introduction, at Alice's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day.

  • “Oh, hello again.”
  • “The place it a bit cluttered right now, I hope you don't mind.”
Alice House — Conversation

When: After Alice’s introduction, at Alice's House during the night (9:00 PM–5:59 AM) or bad weather; one conversation and position is chosen for the day; first-time version of this conversation at this location.

  • “Anyways, thanks for dropping by!”
  • “I always appreciate the company.”
School — Josh END — Conversation

When: After completing this group’s School investigation and returning to the lobby; Alice gives the parting gift when neither Josh nor Sam has strictly higher friendship than both other members of the group; this includes a tie for highest friendship.

  • “My... what a day!”
  • “Who'd have thought that a little curiosity could get me so wrapped up in such a strange mystery.”
  • “And, who'd have thought you'd be a part of it!”
  • “As scary as it's been, I'm sure glad we got roped into this together.”
  • “I was scared at first, but once you walked through that door, I had a feeling that everything was going to be just fine.”
  • “Here, a little thank-you gift for keeping us all safe today.”
  • “That's about enough adventure for one day.”
  • “I'll see you around!”
School — R Hallway — Conversation

When: After leaving Classroom 104 following the Schoolgirl’s request to retrieve her Pencil Case from the basement; Josh, Sam and Alice meet the player in the right hallway.

  • “I'm glad you're alright... I was really worried for a moment.”
  • “...I suppose we're headed to the basement, then...”
School — R Hallway — Follow-up

When: After telling Josh, Sam and Alice about the Schoolgirl and her missing Pencil Case in the right hallway, before entering the basement.

  • “A little girl in Ms. Moody's old classroom...”
  • “It just doesn't make any sense.”
  • “That room's been locked for years...”
  • “I figured we'd be the first people to set foot in there since her passing.”
School — Classroom 104 — Follow-up

When: After the group’s reunion in Classroom 104 following the return of the Pencil Case, before approaching the curtain.

  • “Is it too late to go home..?”
School — Office Inside — Conversation

When: During Josh’s school investigation, after meeting Sam in Classroom 106; enter the school office to meet Alice and receive the Classroom 104 Key.

  • “Oh!”
  • “...It's just you..!”
  • “My... you gave me such a scare..!”
  • “I suppose I'm not really cut out for sneaking around in the dark like this...”
    • Player responses: “Did you get a letter, too?”
  • “Yes... I also received the letter from Ms. Moody.”
  • “I came into this office to see if I could find the keys to Ms. Moody's classroom.”
  • “But, it seems I found more than that!”
  • “I certainly wasn't expecting to find an entire group of friends in here.”
  • “Well, it's true that she did pass away... but I was in her final class before she died.”
  • “I'm not sure about the details of her passing myself, but I do know what classroom was the last one she taught in.”
  • “I was away sick the day it happened, but I heard about it the next day when I came back.”
  • “They locked up our old classroom, and sent us to join another teacher's class.”
  • “I heard that they never opened that room back up, and no other class ever moved into that room.”
  • “I figure if there are any clues around here, they're in that room...”
  • “Well... It's a bit late for that, I'm afraid.”
  • “You see... I already found the key.”
  • “Well... I've come this far...”
  • “Why not.”
  • “Her final classroom was room #104.”
  • “I have the key right here.”
School — Office Inside — Follow-up

When: After Alice gives the group the Classroom 104 Key in the school office, before entering Classroom 104.

  • “What a strange turn of events this is.”
  • “I mean, I'm very happy to see all of you. I'm certainly glad I'm not alone.”
  • “But... what exactly is going on here, I wonder..?”
School — BasementR — Conversation

When: During Josh’s school investigation, after the Schoolgirl requests her Pencil Case; reach the final room of the right basement to reunite with Alice, Josh and Sam.

  • “I had a feeling this was a trap...”
  • “This school was always a little "off", but this is something else.”
School — BasementR — Follow-up

When: After the group’s reunion in the final room of the right basement, while retrieving the Schoolgirl’s Pencil Case.

  • “Hopefully that little girl makes good on her promise.”
  • “I'll be upset if all this was for nothing.”
  • “But, if she was willing to send us down here... who knows what she's planning to do next.”
  • “Maybe it's best if she doesn't keep her promise, after all...”
School — Classroom 104 — Conversation

When: After returning the Pencil Case to the Schoolgirl in Classroom 104; Alice, Josh and Sam wait while the girl arranges the promised meeting with Ms. Moody.

  • “Still waiting...”
School — Classroom 104 — Follow-up

When: After defeating Ms. Moody behind the curtain in Classroom 104; the group discusses what happened.

  • “Ms. Moody...”
  • “That's true... I have a feeling we won't be getting anymore strange letters.”
  • “Agreed!”
School — Office Inside — Conversation

When: During Josh’s school investigation, after meeting Sam in Classroom 106; enter the school office to meet Alice and receive the Classroom 104 Key; the player chooses “Did you get a letter, too?”.

  • “Yes... how did you know?”
  • “...I see... so Josh and Sam are here, too?”
  • “That might explain some of the... "odd" noises I've been hearing...”
  • “Hmm... if they got the letter too, then something strange is definitely going on.”
  • “This is really starting to creep me out...”
School — Initial conversation
  • “I don't know if I'm cut out for this...”
  • “But, I suppose we're helping someone, so...”
Gift reactions — Gift reactions
  • “Oh my!”
  • “I can't believe you're offering this to me...”
  • “The thought had crossed my mind, but I never thought this moment would come.”
  • “...Of course, I would love to marry you!”
  • “Wow, Thanks so much! I really love this.”
  • “Ugh... I absolutely hate these.”
  • “Thanks, this is great!”
  • “Uhh, thanks...I guess?”
Gift reactions — Gift reactions

When: After giving Alice a disliked gift.

  • “...Why would you give this to me...?”

See also