Tomb Cleaner

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Tomb Cleaner is an enemy encountered in Deep Catacombs.

Tomb Cleaner
Weaknesses
Darkness (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Tomb Cleaner

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 325 5,000 35 34 35 34 60 0 1,000 0
Easy 488 7,499 53 50 53 50 90 0 750 0
Normal 650 9,999 70 67 70 67 120 0 500 0
Hard 780 9,999 84 80 84 80 144 0 500 0
Nightmare 910 9,999 98 94 98 94 168 0 500 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Tomb Cleaner Insight, Insanity, Normal attack element, Darkness Darkness (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Tomb Cleaner Frenzy Blast Ritual Insanity one enemy Deals HP damage; can critically hit 37.5% under normal conditions No special condition
Tomb Cleaner Flesh Steal Skill Normal attack element one enemy Drains HP from one opponent with a normal physical attack. 12.5% under normal conditions No special condition
Tomb Cleaner Terror Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 12.5% under normal conditions No special condition
Tomb Cleaner Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 37.5% under normal conditions No special condition
Tomb Cleaner Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 0% while higher-rated eligible moves remain available No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Tomb Cleaner Normal rates None Normal rates Hit rate: +90%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Tomb Cleaner Deep Catacombs creature loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.