Template:Item Infobox/doc

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Are you trying to edit Template:Item Infobox? If so, you may be in the wrong place - this is the documentation page, not the template itself. To edit the template, please go here:
Saved fullurl:Template:Item Infobox content
{{fullurl:Template:Item Infobox|action=edit}}

This component is preserved in source form.


This is an Item Infobox using the DRUID infoboxes framework.

Copyable code for use on other content pages

If you want to create pages using this infobox, you can use the snippet below. Please understand, this code is for CONTENT PAGES ONLY!! It does not have anything to do with changing what the template supports. {{Item Infobox |title= |images= |caption=
|Source=
|Location= |Bait= |Time=
|Crop= |Seed= |Grow Time= |Regrow Time= |Season=
|Buy Price= |Sell Price=
|Slot= |Element= |Stat Bonuses= |Armor Type= |Weapon Type= |Effects=
|Station= |Processing Time= |Ingredients= |Recipe Source= }}

Parameters

{ "params": { "images": {}, "title": { "required": true }, "caption": {}, "Location": {}, "Source": {}, "Bait": {}, "Crop": {}, "Seed": {}, "Grow Time": {}, "Regrow Time": {}, "Season": {}, "Buy Price": {}, "Sell Price": {}, "Slot": { "description": "Weapon or Armor slot." }, "Element": {}, "Stat Bonuses": {}, "Armor Type": {}, "Weapon Type": {}, "Effects": {}, "Station": {}, "Processing Time": {}, "Ingredients": {}, "Recipe Source": {}, "Time": {} }, "paramOrder": [ "title", "images", "caption", "Source", "Location", "Bait", "Time", "Crop", "Seed", "Grow Time", "Regrow Time", "Season", "Buy Price", "Sell Price", "Slot", "Element", "Stat Bonuses", "Armor Type", "Weapon Type", "Effects", "Station", "Processing Time", "Ingredients", "Recipe Source" ] }

Example

{{Item Infobox
|title= Bones
|images= Bones.png
|caption= Even the dead have their uses.
Process in: Witching Mortar
Cooking Ingredient, Crafting Ingredient
|Source= Crafting
|Location= Catacombs |Bait= {{Name|Worm}} |Time= 6:00am - 8:00pm
|Crop= {{Name|Tooth}} |Seed= {{Name|ToothbushSeed||Toothbush Seed}} |Grow Time= 12 Days |Regrow Time= N/A |Season= {{Name|Summer||Harvest|size=24}}
{{Name|Autumn||Witch|size=24}}
{{Name|Winter||Death|size=24}}
|Buy Price= {{Price|10}} |Sell Price= {{Price|5}}
|Slot= Weapon |Element= Light |Stat Bonuses= +2 Attack
+2 M.Attack |Armor Type= Light:
Using an item in battle adds +1 Swift for each Light item equipped. |Weapon Type= Arcing:
Damaging Rituals have a 50% chance to deal 50% of your initial damage to another random enemy |Effects= +25% chance for Basic Attacks to add +1 Defensive
|Station= {{Name|WitchingMortar||Witching Mortar}} |Processing Time= N/A |Ingredients= {{Name|Mystery Meat|1}} |Recipe Source= Task "Helping Molly" }}
Saved Item Infobox content
{{Item Infobox
|title= Bones
|images= Bones.png
|caption= Even the dead have their uses.<br>Process in: Witching Mortar<br>Cooking Ingredient, Crafting Ingredient


<!--- General Info ---> |Source= Crafting
|Location= Catacombs |Bait= {{Name|Worm}} |Time= 6:00am - 8:00pm
|Crop= {{Name|Tooth}} |Seed= {{Name|ToothbushSeed||Toothbush Seed}} |Grow Time= 12 Days |Regrow Time= N/A |Season= {{Name|Summer||Harvest|size=24}}<br>{{Name|Autumn||Witch|size=24}}<br>{{Name|Winter||Death|size=24}}
|Buy Price= {{Price|10}} |Sell Price= {{Price|5}}
<!--- Equipment Info ---> |Slot= Weapon |Element= Light |Stat Bonuses= +2 Attack<br>+2 M.Attack |Armor Type= Light:<br>Using an item in battle adds +1 Swift for each Light item equipped. |Weapon Type= Arcing:<br> Damaging Rituals have a 50% chance to deal 50% of your initial damage to another random enemy |Effects= +25% chance for Basic Attacks to add +1 Defensive
<!--- Crafting ---> |Station= {{Name|WitchingMortar||Witching Mortar}} |Processing Time= N/A |Ingredients= {{Name|Mystery Meat|1}} |Recipe Source= Task "Helping Molly" }}

This component is preserved in source form.


Price fields

Supply a number for buy and sell prices (for example |buy_price=250 on the standard infoboxes, or |Buy Price=250 on the legacy item infobox). The gold icon and g are added automatically and the value is centered. Existing quality values can use {{Price}}; textual statuses remain unchanged.