Police Station

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Police Station
Police Station exterior
Region North-eastern Town
Access Enter from the north-eastern Town district.
Main areas Front office
Closet

Police Station is the Town police station and the starting point for police-led investigations.

Access and connections

Access: Enter from the north-eastern Town district.

Connections: Town · School · Catacombs

Areas
  • Front office
  • Closet

Maps and images

Characters

Character Role here
Police Officer Police Officer An Elderfield police officer who appears in several investigations and dangerous areas.

Services and activities

  • Speak with the officer and advance investigations tied to dangerous locations.

Tasks, events and interactions

Event, task or character Requirement or timing Result or purpose
Police Officer Police Officer
Police Station — Cop — Initial conversation
See Police Officer’s interaction requirements Required or removed: Police Voucher: Sewers, Police Voucher: Mall, Police Voucher: Old Woods, Police Voucher: Catacombs
Gold paid: 200
Gold paid: 500
Gold paid: 2000
Gold paid: 5000

For complete task stages and organized dialogue, open the linked character page. The general Tasks page collects requests across all regions.

Notable items and rewards

Relevant rewards and required items are listed in the event and activity sections above.

Hidden discoveries and searchable objects

Search these objects while exploring. Pictures mark the exact search tile; click one to open the full area map. Random and conditional rewards are possibilities, not cumulative guarantees.

You search the garbage...
You search the garbage...; highlighted search position
Police Station · Tile (18, 13) · Position 19

Where: Tile (18, 13)

Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.

All rewards, conditions and outcome variants
Interaction variant 1

Availability: No additional entry requirement recorded for this variant.

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Bitter Herb × 1–3

Qualifying path: Roll > 3 → Roll = 1

Red Mushroom × 1–3

Qualifying path: Roll > 3 → Roll = 2

Pizza × 1

Qualifying path: Roll > 3 → Roll = 3

Hotdog × 1

Qualifying path: Roll > 3 → Roll = 4

Bitter Gel × 1–2

Qualifying path: Roll > 3 → Roll = 5

Worm × 1–2

Qualifying path: Roll > 3 → Roll = 6

Leech × 1

Qualifying path: Roll > 3 → Roll = 7

Receive 110 gold

Alternative path 1: Roll > 3 → Roll = 8

Alternative path 2: Roll > 3 → Roll = 9

Alternative path 3: Roll > 3 → Roll = 10

Alternative path 4: Roll > 3 → Roll = 11

Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3

Receive Syringe × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off

Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off

Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off

Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off

Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off

Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off

Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off

Receive Eyeglasses × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off

Receive Fool's Gold Ring +2 × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off

You search the garbage...
You search the garbage...; highlighted search position
Police Station · Tile (25, 8) · Position 20

Where: Tile (25, 8)

Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.

All rewards, conditions and outcome variants
Interaction variant 1

Availability: No additional entry requirement recorded for this variant.

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Bitter Herb × 1–3

Qualifying path: Roll > 3 → Roll = 1

Red Mushroom × 1–3

Qualifying path: Roll > 3 → Roll = 2

Pizza × 1

Qualifying path: Roll > 3 → Roll = 3

Hotdog × 1

Qualifying path: Roll > 3 → Roll = 4

Bitter Gel × 1–2

Qualifying path: Roll > 3 → Roll = 5

Worm × 1–2

Qualifying path: Roll > 3 → Roll = 6

Leech × 1

Qualifying path: Roll > 3 → Roll = 7

Receive 110 gold

Alternative path 1: Roll > 3 → Roll = 8

Alternative path 2: Roll > 3 → Roll = 9

Alternative path 3: Roll > 3 → Roll = 10

Alternative path 4: Roll > 3 → Roll = 11

Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3

Receive Syringe × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off

Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off

Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off

Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off

Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off

Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off

Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off

Receive Eyeglasses × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off

Receive Fool's Gold Ring +2 × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off

You search the garbage...
You search the garbage...; highlighted search position
Police Station · Tile (15, 10) · Position 31

Where: Tile (15, 10)

Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …

Reuse: No local completion flag observed; other conditions may limit reuse

Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.

All rewards, conditions and outcome variants
Interaction variant 1

Availability: No additional entry requirement recorded for this variant.

Possible rewards and effects

Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.

Bitter Herb × 1–3

Qualifying path: Roll > 3 → Roll = 1

Red Mushroom × 1–3

Qualifying path: Roll > 3 → Roll = 2

Pizza × 1

Qualifying path: Roll > 3 → Roll = 3

Hotdog × 1

Qualifying path: Roll > 3 → Roll = 4

Bitter Gel × 1–2

Qualifying path: Roll > 3 → Roll = 5

Worm × 1–2

Qualifying path: Roll > 3 → Roll = 6

Leech × 1

Qualifying path: Roll > 3 → Roll = 7

Receive 110 gold

Alternative path 1: Roll > 3 → Roll = 8

Alternative path 2: Roll > 3 → Roll = 9

Alternative path 3: Roll > 3 → Roll = 10

Alternative path 4: Roll > 3 → Roll = 11

Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3

Receive Syringe × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off

Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off

Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off

Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off

Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off

Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off

Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off

Receive Eyeglasses × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off

Receive Fool's Gold Ring +2 × 1

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off

Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off

Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off

See also