Police Station
| Police Station | |
|---|---|
| Region | North-eastern Town |
| Access | Enter from the north-eastern Town district. |
| Main areas | Front office Closet |
Police Station is the Town police station and the starting point for police-led investigations.
Access and connections
Access: Enter from the north-eastern Town district.
Connections: Town · School · Catacombs
- Areas
- Front office
- Closet
Maps and images
Characters
| Character | Role here |
|---|---|
| An Elderfield police officer who appears in several investigations and dangerous areas. |
Services and activities
- Speak with the officer and advance investigations tied to dangerous locations.
Tasks, events and interactions
| Event, task or character | Requirement or timing | Result or purpose |
|---|---|---|
Police Station — Cop — Initial conversation |
See Police Officer’s interaction requirements | Required or removed: Police Voucher: Sewers, Police Voucher: Mall, Police Voucher: Old Woods, Police Voucher: Catacombs Gold paid: 200 Gold paid: 500 Gold paid: 2000 Gold paid: 5000 |
For complete task stages and organized dialogue, open the linked character page. The general Tasks page collects requests across all regions.
Notable items and rewards
Relevant rewards and required items are listed in the event and activity sections above.
Hidden discoveries and searchable objects
Search these objects while exploring. Pictures mark the exact search tile; click one to open the full area map. Random and conditional rewards are possibilities, not cumulative guarantees.
Where: Tile (18, 13)
Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …
Reuse: No local completion flag observed; other conditions may limit reuse
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: Roll > 3 → Roll = 1
Qualifying path: Roll > 3 → Roll = 2
Qualifying path: Roll > 3 → Roll = 3
Qualifying path: Roll > 3 → Roll = 4
Qualifying path: Roll > 3 → Roll = 5
Qualifying path: Roll > 3 → Roll = 6
Qualifying path: Roll > 3 → Roll = 7
Alternative path 1: Roll > 3 → Roll = 8
Alternative path 2: Roll > 3 → Roll = 9
Alternative path 3: Roll > 3 → Roll = 10
Alternative path 4: Roll > 3 → Roll = 11
Qualifying path: Roll > 3 → Roll = 12 → Roll = 1
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Roll = 2
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off
Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off
Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off
Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off
Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off
Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off
Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off
Where: Tile (25, 8)
Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …
Reuse: No local completion flag observed; other conditions may limit reuse
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: Roll > 3 → Roll = 1
Qualifying path: Roll > 3 → Roll = 2
Qualifying path: Roll > 3 → Roll = 3
Qualifying path: Roll > 3 → Roll = 4
Qualifying path: Roll > 3 → Roll = 5
Qualifying path: Roll > 3 → Roll = 6
Qualifying path: Roll > 3 → Roll = 7
Alternative path 1: Roll > 3 → Roll = 8
Alternative path 2: Roll > 3 → Roll = 9
Alternative path 3: Roll > 3 → Roll = 10
Alternative path 4: Roll > 3 → Roll = 11
Qualifying path: Roll > 3 → Roll = 12 → Roll = 1
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Roll = 2
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off
Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off
Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off
Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off
Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off
Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off
Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off
Where: Tile (15, 10)
Rewards / result: Bitter Herb × 1–3; Red Mushroom × 1–3; Pizza × 1; Hotdog × 1 …
Reuse: No local completion flag observed; other conditions may limit reuse
Conditions: No additional entry requirement recorded. Outcome-specific checks appear with each reward below.
Availability: No additional entry requirement recorded for this variant.
Expand a result for its qualifying paths. Checks follow event order; a later random roll can replace an earlier value. “Otherwise” means that test failed.
Qualifying path: Roll > 3 → Roll = 1
Qualifying path: Roll > 3 → Roll = 2
Qualifying path: Roll > 3 → Roll = 3
Qualifying path: Roll > 3 → Roll = 4
Qualifying path: Roll > 3 → Roll = 5
Qualifying path: Roll > 3 → Roll = 6
Qualifying path: Roll > 3 → Roll = 7
Alternative path 1: Roll > 3 → Roll = 8
Alternative path 2: Roll > 3 → Roll = 9
Alternative path 3: Roll > 3 → Roll = 10
Alternative path 4: Roll > 3 → Roll = 11
Qualifying path: Roll > 3 → Roll = 12 → Roll = 1
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Roll = 2
Qualifying path: Roll > 3 → Roll = 12 → Otherwise: Variable Roll = 1 → Otherwise: Variable Roll = 2 → Roll = 3
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 1 → Switch Garbage 1 is off
Alternative path 1: Roll > 3 → Roll ≥ 13 → Roll = 1 → Otherwise: Switch Garbage 1 is off
Alternative path 2: Roll > 3 → Roll ≥ 13 → Roll = 2 → Otherwise: Switch Garbage 2 is off
Alternative path 3: Roll > 3 → Roll ≥ 13 → Roll = 3 → Otherwise: Switch Garbage 3 is off
Alternative path 4: Roll > 3 → Roll ≥ 13 → Roll = 4 → Otherwise: Switch Garbage 4 is off
Alternative path 5: Roll > 3 → Roll ≥ 13 → Roll = 5 → Otherwise: Switch Garbage 5 is off
Alternative path 6: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Otherwise: Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 2 → Switch Garbage 2 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 3 → Switch Garbage 3 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 4 → Switch Garbage 4 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll = 5 → Switch Garbage 5 is off
Qualifying path: Roll > 3 → Roll ≥ 13 → Roll ≥ 6 → Switch Garbage 6 is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 5 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 15 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 40 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Roll ≤ 90 → Switch Mine Gem is off
Qualifying path: Roll > 3 → Roll = 14 → Switch Mine Gem is off





