Imperfect Creation

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Imperfect Creation is an enemy fought in the tutorial.

Imperfect Creation
Weaknesses
Insight (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Imperfect Creation

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 20 9,999 7 9 7 9 0 0 8 0
Easy 20 9,999 7 9 7 9 0 0 6 0
Normal 20 9,999 7 9 7 9 0 0 4 0
Hard 20 9,999 7 9 7 9 0 0 4 0
Nightmare 20 9,999 7 9 7 9 0 0 4 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Imperfect Creation Insanity, Normal attack element Insight (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Imperfect Creation Basic Attack Skill Normal attack element one enemy Deals HP damage; can critically hit 60% under normal conditions No special condition
Imperfect Creation Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 40% under normal conditions No special condition
Imperfect Creation Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 100% while this condition applies During the applicable encounter phase

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Imperfect Creation Normal rates None Normal rates Hit rate: +100%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.