Gem Golem

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Gem Golem is an enemy fought in the Mall Mines.

Gem Golem
Weaknesses
Insanity (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Gem Golem

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 100 5,000 9 9 9 9 0 3 200 0
Easy 150 7,499 14 14 14 14 0 4 150 0
Normal 200 9,999 18 18 18 18 0 5 100 0
Hard 240 9,999 22 22 22 22 0 6 100 0
Nightmare 280 9,999 25 25 25 25 0 7 100 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Gem Golem Light, Curse, Normal attack element, Insanity Insanity (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Gem Golem Soul Drain Ritual Curse one enemy Deals Curse ritual damage and restores the user by the HP drained from the target. 25% while this condition applies While HP is between 0% and 99%
Gem Golem Heavy Slam Skill Normal attack element one enemy Strikes twice, can critically hit, and may inflict Stun. 33.3% under normal conditions No special condition
Gem Golem Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 33.3% under normal conditions No special condition
Gem Golem Energizing Blast Ritual Normal attack element one enemy Deals HP damage; can critically hit 22.2% under normal conditions No special condition
Gem Golem Dark Shield Ritual None all allies applies Stubbornness (100% base chance); applies Skepticism (100% base chance) 11.1% under normal conditions No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Gem Golem Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

This variation is not assigned a standard corpse-loot table. Its encounter-specific prizes, where present, are listed below; this does not mean that all battles against it are rewardless.

Specific encounter rewards

Specific encounter Reward Quantity Chance when its award conditions are met Notes
Sealed Passage Elder Gem 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.