Dripper

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Drippers are an enemy fought in the Sewers. It is usually the first enemy that you will encounter in the Sewers.

Dripper
Weaknesses
Light (1.25× damage)

Where encountered

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Dripper

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 15 5,000 5 6 6 7 1 5 16 0
Easy 23 7,499 7 9 9 11 1 8 12 0
Normal 30 9,999 9 12 12 14 1 10 8 0
Hard 36 9,999 11 14 14 17 1 12 8 0
Nightmare 42 9,999 13 17 17 20 1 14 8 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Dripper Darkness, Normal attack element, Insanity Light (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Dripper Basic Attack Skill Normal attack element one enemy Deals HP damage; can critically hit 60% under normal conditions No special condition
Dripper Sludge Blast Ritual Insanity one enemy Deals HP damage; can critically hit 40% under normal conditions No special condition
Dripper Wait and See Skill None None The user watches the opponent without dealing damage. 16.7% while this condition applies While HP is between 70% and 100%

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Dripper Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Dripper Sewer lower-tier loot 50% before modifiers; item probabilities are listed in the linked table
Pipe Cleaner, Dripper
Dripper ×2
Sewer and mine higher-tier loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.

Specific encounter rewards

Specific encounter Reward Quantity Chance when its award conditions are met Notes
Town Lesser Holy Water 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.
Sewers F1 (Sewers) Gold Bar 1 100% Reward for this specific encounter, not for every enemy of this species; claim any associated task reward when applicable.