Colossal Rat

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Colossal Rat is an enemy found in the basement of the Mall.

Colossal Rat
Weaknesses
Insanity (1.25× damage)

Where encountered

  • Mall BF — Store (random encounters).

Stats

The following values show each standard difficulty before temporary buffs, debuffs, or other battle effects.

Colossal Rat

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 300 5,000 29 29 25 27 33 0 500 0
Easy 450 7,499 44 44 38 40 49 0 375 0
Normal 600 9,999 58 58 50 53 65 0 250 0
Hard 720 9,999 70 70 60 64 78 0 250 0
Nightmare 840 9,999 81 81 70 74 91 0 250 0

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Variant Attack element(s) Weaknesses Resistances Element immunities
Colossal Rat Light, None, Normal attack element Insanity (125%) None None

Attacks and behavior

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Variant Move Type Element Target Effect Selection chance When used
Colossal Rat Tidal Crush Skill None one enemy Deals physical damage, can critically hit, and applies Dampness, doubling the target's MP costs. 33.3% under normal conditions No special condition
Colossal Rat Attack Skill Normal attack element one enemy Deals normal physical damage and can critically hit. 33.3% under normal conditions No special condition
Colossal Rat Heavy Slam Skill Normal attack element one enemy Strikes twice, can critically hit, and may inflict Stun. 33.3% under normal conditions No special condition
Colossal Rat Cosmic Premonition Ritual None one enemy applies Sickness (100% base chance); applies Weakness (100% base chance) 0% while higher-rated eligible moves remain available No special condition

Status and combat traits

Variant Modified state rates State immunities Modified debuff rates Other innate traits
Colossal Rat Normal rates None Normal rates Hit rate: +90%
Evasion: -1000%

Loot

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Colossal Rat Mall Basement creature loot 50% before modifiers; item probabilities are listed in the linked table

See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.