Bird

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Birds are an enemy found on the Farm.

Bird
Weaknesses
Insanity (1.25× damage)
Encounter tip

When several appear together, attacks that hit all enemies help spread damage across the group.

Where encountered

These include conditional and spawned encounters; availability depends on the encounter event.

Combat information

Choose a combat profile. Shared information appears once below the selector.

Stats and battle rewards

Values are shown for each standard difficulty, before temporary buffs, debuffs or other battle effects.

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 9 5,000 3 4 4 4 13 1 30 0
Easy 14 7,499 5 6 6 6 19 2 23 0
Normal 18 9,999 6 8 8 8 25 2 15 0
Hard 22 9,999 7 10 10 10 30 2 15 0
Nightmare 25 9,999 8 11 11 11 35 3 15 0

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Bird ×3 Early grotto loot 50% before modifiers; item probabilities are listed in the linked table
Bird
Cornstalker, Bird
Bird, Bag of Tricks
Bird ×2
Farm early creature loot 50% before modifiers; item probabilities are listed in the linked table
See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.

Stats and battle rewards

Values are shown for each standard difficulty, before temporary buffs, debuffs or other battle effects.

Difficulty HP MP ATK DEF MAT MDF AGI LUK EXP Gold
Cozy 60 5,000 8 9 9 9 13 1 60 0
Easy 90 7,499 12 14 14 14 19 2 45 0
Normal 120 9,999 16 18 18 18 25 2 30 0
Hard 144 9,999 19 22 22 22 30 2 30 0
Nightmare 168 9,999 22 25 25 25 35 3 30 0

Drops and encounter loot

EXP and ordinary gold are listed in the stats table. Item loot is awarded for the whole encounter, not once for every enemy defeated. Fixed encounter prizes are separate from corpse searches.

Encounter group Shared loot table Base chance to search for loot
Bird level 2 Farm second-tier creature loot 50% before modifiers; item probabilities are listed in the linked table
Cornstalker level 2, Bird level 2
Bag of Tricks level 2, Bird level 2
Farm second-tier grotto loot 50% before modifiers; item probabilities are listed in the linked table
See Enemy loot for the search check, die modifiers, limited rewards and shrine-enhanced loot. The linked tables list quantities and chances for every final die result, including repeat rewards.

Elements and weaknesses

An element rate above 100% is a weakness; a rate below 100% is a resistance.

Attack element(s) Weaknesses Resistances Element immunities
Insight, Insanity, Darkness Insanity (125%) None None

Moves

Selection chance uses the enemy's weighted move ratings. An unconditional move is calculated against the other unconditional moves; a conditional move is calculated with its condition active alongside the unconditional pool. If several different conditions overlap at once, the final chance can change. Scripted moves occur whenever their stated encounter trigger runs.

Move Type Element Target Effect Selection chance When used
Frenzy Slash Skill Insanity one enemy Deals HP damage; can critically hit; Performs a triple attack on a random enemy. 50% under normal conditions No special condition
Dark Blast Ritual Darkness one enemy Deals HP damage; can critically hit 50% under normal conditions No special condition

Status and combat traits

Modified state rates State immunities Modified debuff rates Other innate traits
Normal rates None Normal rates Hit rate: +95%
Evasion: -1000%