The Travelling Merchant
The Travelling Merchant is a weekend Farm Path merchant who buys two changing seasonal crops at premium prices.
Every Saturday, the merchant randomly chooses one pair of crops from the current season's table. The same pair remains available on Sunday; it is not rerolled between the two days. He accepts all four qualities of both requested crops: Regular, Silver, Gold and Void (also labelled Basic, Quality, Artisan and Perfect on item tables).
Locations and schedule
| Location | Days | Availability | Selection changes | Purchase price |
|---|---|---|---|---|
| Farm Path, beside the produce cart | Saturday and Sunday | All day (12:00 AM–11:59 PM) | Once per week, on Saturday | 75% of the item's base value, rounded down |
The merchant pays about 50% more than an ordinary shop, which pays 50% of an item's base value. Only the two crops shown in his dialogue can be sold to him that weekend.
Seasonal requests
Each row is one possible weekly selection. All rows within a season are equally likely. The season controls the request table; it does not matter when the crop was grown, so stored crops can be sold whenever they are requested.
Rebirth
Each pair has a 1 in 9 chance (11.11%) of being selected.
| Roll | First crop | Second crop | Chance |
|---|---|---|---|
| 1 | Spiralberry | Celery | 1 in 9 |
| 2 | Gloom Hops | Eyeball | 1 in 9 |
| 3 | Strawberry | Wheat | 1 in 9 |
| 4 | Bean | Celery | 1 in 9 |
| 5 | Wheat | Peas | 1 in 9 |
| 6 | Radish | Cauliflower | 1 in 9 |
| 7 | Radish | Grapes | 1 in 9 |
| 8 | Radish | Void Plum | 1 in 9 |
| 9 | Pumpkin | Tentacle | 1 in 9 |
Harvest
Each pair has a 1 in 9 chance (11.11%) of being selected.
| Roll | First crop | Second crop | Chance |
|---|---|---|---|
| 1 | Spiralberry | Corn | 1 in 9 |
| 2 | Celery | Corn | 1 in 9 |
| 3 | Celery | Eyeball | 1 in 9 |
| 4 | Pumpkin | Dread Pepper | 1 in 9 |
| 5 | Tomato | Wheat | 1 in 9 |
| 6 | Watermelon | Grapes | 1 in 9 |
| 7 | Bean | Peas | 1 in 9 |
| 8 | Strawberry | Cauliflower | 1 in 9 |
| 9 | Coffee Bean | Fingerfruit | 1 in 9 |
Witch
Each pair has a 1 in 8 chance (12.5%) of being selected.
| Roll | First crop | Second crop | Chance |
|---|---|---|---|
| 1 | Pumpkin | Tooth | 1 in 8 |
| 2 | Tooth | Eyeball | 1 in 8 |
| 3 | Pumpkin | Corn | 1 in 8 |
| 4 | Bean | Peas | 1 in 8 |
| 5 | Corn | Squash | 1 in 8 |
| 6 | Devilberries | Cauliflower | 1 in 8 |
| 7 | Squash | Cauliflower | 1 in 8 |
| 8 | Pumpkin | Devilberries | 1 in 8 |
Death
Each pair has a 1 in 3 chance (33.33%) of being selected.
| Roll | First crop | Second crop | Chance |
|---|---|---|---|
| 1 | Tooth | Deathleaf | 1 in 3 |
| 2 | Tooth | Ghostberries | 1 in 3 |
| 3 | Deathleaf | Ghostberries | 1 in 3 |
Prices and unlocks
The four price columns use the crop's quality-specific icon from the game's icon sheet. The quality names correspond as follows: Regular (Basic), Silver (Quality), Gold (Artisan) and Void (Perfect). The merchant's request roll does not check whether the corresponding seed has been unlocked. A crop can therefore be requested before its usual seed source is available.
| Crop | Requested during | Regular Basic |
Silver Quality |
Gold Artisan |
Void Perfect |
Seed or crop source | Availability |
|---|---|---|---|---|---|---|---|
| Bean | Rebirth, Harvest, Witch | Bean |
Bean |
Bean |
Bean |
Farming Shop | Locked: complete Penpals |
| Cauliflower | Rebirth, Harvest, Witch | Cauliflower |
Cauliflower |
Cauliflower |
Cauliflower |
Farming Shop | Locked: complete A Filling Meal |
| Celery | Rebirth, Harvest | Celery |
Celery |
Celery |
Celery |
Farming Shop | Starting stock |
| Coffee Bean | Harvest | Coffee Bean |
Coffee Bean |
Coffee Bean |
Coffee Bean |
Farming Shop | Locked: complete Meet Sophia |
| Corn | Harvest, Witch | Corn |
Corn |
Corn |
Corn |
Farming Shop | Locked: complete A Fast Food Fiend |
| Deathleaf | Death | Deathleaf |
Deathleaf |
Deathleaf |
Deathleaf |
Seasonal Seed Shop on Mondays and Fridays | Available during Death |
| Devilberries | Witch | Devilberries |
Devilberries |
Devilberries |
Devilberries |
Seasonal Seed Shop on Mondays and Fridays | Available during Witch |
| Dread Pepper | Harvest | Dread Pepper |
Dread Pepper |
Dread Pepper |
Dread Pepper |
Seasonal Seed Shop on Mondays and Fridays | Available during Harvest |
| Eyeball | Rebirth, Harvest, Witch | Eyeball |
Eyeball |
Eyeball |
Eyeball |
Grow from an Eyeleaf Seed from the Farming Shop | Starting stock |
| Fingerfruit | Harvest | Fingerfruit |
Fingerfruit |
Fingerfruit |
Fingerfruit |
Fingerfruit Tree Seed from the Nursery | No task lock; the tree takes 28 days to mature |
| Ghostberries | Death | Ghostberries |
Ghostberries |
Ghostberries |
Ghostberries |
Seasonal Seed Shop on Mondays and Fridays | Available during Death |
| Gloom Hops | Rebirth | Gloom Hops |
Gloom Hops |
Gloom Hops |
Gloom Hops |
Farming Shop | Locked: complete Bug Catching |
| Grapes | Rebirth, Harvest | Grapes |
Grapes |
Grapes |
Grapes |
Farming Shop | Locked: complete Childhood Fear |
| Peas | Rebirth, Harvest, Witch | Peas |
Peas |
Peas |
Peas |
Pea Seed at the Harvest Festival | Time-locked: sold only on Harvest 27 |
| Pumpkin | Rebirth, Harvest, Witch | Pumpkin |
Pumpkin |
Pumpkin |
Pumpkin |
Farming Shop | Locked: complete The Skull Chalice |
| Radish | Rebirth | Radish |
Radish |
Radish |
Radish |
Farming Shop | Starting stock |
| Spiralberry | Rebirth, Harvest | Spiralberry |
Spiralberry |
Spiralberry |
Spiralberry |
Spiralberry Tree Seed from the Nursery | No task lock; the tree takes 28 days to mature |
| Squash | Witch | Squash |
Squash |
Squash |
Squash |
Seasonal Seed Shop on Mondays and Fridays | Available during Witch |
| Strawberry | Rebirth, Harvest | Strawberry |
Strawberry |
Strawberry |
Strawberry |
Farming Shop | Locked: complete The Best Medicine |
| Tentacle | Rebirth | Tentacle |
Tentacle |
Tentacle |
Tentacle |
Tentacle Tree Seed from the Nursery | No task lock; the tree takes 28 days to mature |
| Tomato | Harvest | Tomato |
Tomato |
Tomato |
Tomato |
Seasonal Seed Shop on Mondays and Fridays | Available during Harvest |
| Tooth | Witch, Death | Tooth |
Tooth |
Tooth |
Tooth |
Grow from a Toothbush Seed from the Farming Shop | Starting stock |
| Void Plum | Rebirth | Void Plum |
Void Plum |
Void Plum |
Void Plum |
Void Plum Tree Seed from the Nursery | No task lock; the tree takes 28 days to mature |
| Watermelon | Harvest | Watermelon |
Watermelon |
Watermelon |
Watermelon |
Seasonal Seed Shop on Mondays and Fridays | Available during Harvest |
| Wheat | Rebirth, Harvest | Wheat |
Wheat |
Wheat |
Wheat |
Farming Shop | Starting stock |
Unlock and progression notes
- The Travelling Merchant does not require a task or friendship level to unlock. He appears automatically every Saturday and Sunday.
- In the full game, all four seasonal request tables are enabled from the beginning and the active table changes automatically with the season.
- Seed and crop availability does not affect the weekly roll. For example, Peas can be requested during Rebirth even though Pea Seeds are normally first sold at the Harvest Festival on Harvest 27.
- Completing a crop's task unlocks its seed at the Farming Shop; it does not add that crop to the merchant's table because the crop is already present in the relevant seasonal pool.
Notes
- The merchant's prices are fixed by crop and quality. Only the requested pair changes randomly.
- The sale price is calculated as 75% of the item's base value and rounded down to the nearest whole gold.
- The merchant buys crops; animal products are not part of his shop list.
Interactions
| Situation | When or requirement | Task or interaction details | Items, rewards and other results |
|---|---|---|---|
| Travelling Merchant Shop — Shop or service | Meet the Travelling Merchant in Town on Saturday or Sunday; open his purchase menu to see that visit’s requested goods and prices. | “I'll stroll on through this here town every weekend, and, well, if you have what I'm looking for, I can can pay you a fine price...” | Opens a shop or purchase menu. |
Dialogue
Show dialogue by situation
- Travelling Merchant Shop — Shop or service
When: this interaction has not yet been completed.
- “Well hey there, farmer...”
- “I couldn't help but notice this fine plot ya have here.”
- “I'm a travelling merchant, you see. I have high-end clientele all over the world, and they only want the best.”
- “Seeing as how you've such a fine field, I figured I'd add this farm to my list of stops.”
- “I'll stroll on through this here town every weekend, and, well, if you have what I'm looking for, I can can pay you a fine price...”
- “So...”
- Travelling Merchant Shop — Shop or service
When: the current weekly crop offer is selected.
- “Care to sell some goods...? (<value>, <value>)”
- Player responses: “Sell Crops”; “Nevermind”

