Skeleton

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Skeleton
Portrait
Obj HidingSkeleton.png

Skeleton is an unidentified speaking skeleton.

Interactions

Situation When or requirement Task or interaction details Items, rewards and other results
Hiding Skeleton — Choice response the encounter is available again; the player chooses “Yes” See the organized dialogue below. Items received: Chestplate of Stone +7, Shoes of Swiftness +7, Cleansing Balm, Large Coin Box, Special Donut, Medium Coin Pouch, Small Coin Pouch, Wax
Skeleton dinner — Completion and reward During the Skeleton Dinner news event, speak to the dining skeleton. The offered meal depends on its selected dinner encounter; the listed foods are alternatives, not a single combined reward. See the organized dialogue below. Items received: Mystery Meat, Vegetable Soup, Secret Sauce, Spoiled Rations, Ghost Flounder Soup, Light Salad, Void Plum Pie, Pumpkin Muffin, Special Burger, Chocolate Cake, Healthy Platter, Potion of Everything, Odd Sandwich
Skele Hole — Completion and reward the encounter is available again; the player chooses “Yes” “My place is getting all cluttered up. Here, take this junk already!” Items received: Hidden Kunai +8, Crystal Flask

Dialogue

Show dialogue by situation

Hiding Skeleton — Choice response

When: the encounter is available again; the player chooses “Yes”.

  • “Oh... you found me.”
  • “*Sigh* And here I thought I had found a good spot...”
  • “Oh well, I suppose you're here to shake me down, right?”
  • “Well, I've got you beat.”
  • “Here - just take it.”
Skeleton dinner — Initial conversation

When: this interaction has not yet been completed; this random dialogue variant is selected.

  • “Ah... the feast.”
  • “These are tragic times, but alas, even mourning has its perks.”
  • “Huh? Oh.. you are not fit for the feast. Too much skin.”
  • “Perhaps, though, someday...”
  • “Heh heh... it's like these other idiots don't even know why we're here.”
  • “A bunch of fools, all of them...”
  • “Heh... you don't look like you're ready to eat with us.”
  • “But... blast the rules!”
  • “Here, there's no reason you shouldn't get in on the action, too...”
  • “What a joyous occasion.”
  • “I'm so glad that we could all assemble here today.”
  • “Not all are happy... but I am.”
  • “And that's what's important.”
  • “Hmmm. why the confused face, fleshy one?”
  • “Here, eat up, and forget about your woes.”
  • “Heh heh... heh heh heh.......”
  • “I did it. I admit it!”
  • “It was my fault...”
  • “But, it was an accident.”
  • “It's my fault we're here....”
  • “Heh heh heh... HA HA HA!”
  • “Here... I won't feel so bad if I do something good.”
  • “Have a gift...”
  • “It feels like every week that we gather here...”
  • “Are we sad? Are we happy?”
  • “It felt like a celebration, once upon a time.”
  • “Now, I fear that we are here to mourn a great tragedy.”
  • “Or... maybe our gathering is itself the tragedy.”
  • “Doomed to meet here over, and over...”
  • “Here, I've lost my appetite.”
  • “Hey! Welcome to the party!”
  • “You seem a little early, but don't worry!”
  • “I'm an easy-going skeleton. I won't punish you for it.”
  • “Here, I'll prove it - have some food!”
  • “My... head hurts...”
  • “...Where am I?”
  • “I'm so flattered... so many came out to celebrate.”
  • “And to think, it's all for little old me.”
  • “I swear, I'm nobody special, and yet...”
  • “A party... just for me...”
  • “Amazing...”
  • “I don't like any of this food.”
  • “I just showed up to be nice.”
  • “To be honest, I don't even remember what this whole thing is for.”
  • “Ugh... I hate gatherings like this.”
  • “A bunch of boring old folks just yapping away about nothing.”
  • “Happy, sad... who cares!”
  • “I just want to go home...”
  • “Heheh... I have a secret.”
  • “The food here sucks, so I brought my own...”
  • “Here, try some. It's good.”
Skeleton dinner — Completion and reward

When: this interaction has not yet been completed; this random dialogue variant is selected.

  • “Here, take my food. I don't plan to eat it.”
Skeleton dinner — Initial conversation

When: this interaction has not yet been completed.

  • “What a joke, this whole thing...”
  • “When the Catacombs wants a party, it gets a party...”
  • “Just puppets, all of us...”
Skeleton dinner — Initial conversation
  • “...”
Skele Hole — Choice response

When: the encounter is available again; the player chooses “Yes”.

  • “Hey, you!”
  • “It's about time... you must be the garbage collector!”
Skele Hole — Completion and reward

When: the encounter is available again; the player chooses “Yes”.

  • “My place is getting all cluttered up. Here, take this junk already!”

See also