Precision Strike
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| Type | Player skill |
|---|---|
| Element | Weapon element |
| Target | One opponent |
| Cost | 5 MP / No cost |
Precision Strike is a skill.
Effects
50% more likely to hit. Adds +1
Mechanics
Damage is calculated from the user’s relevant offensive stat and the target’s matching defensive stat unless the table lists a fixed amount or no direct damage. Final damage can also change with difficulty, buffs, debuffs, critical hits, elemental weaknesses, and resistances.
| Version | Result | Power | Element | Scaling | Target | Cost | Accuracy | Hits | Critical | Usable |
|---|---|---|---|---|---|---|---|---|---|---|
| Player version | HP damage | Standard | Weapon element | Attack against Defense | One opponent | 5 MP | 150% of normal hit chance | 1 | Yes | Battle only |
| Equipment version | HP damage | Standard | Weapon element | Attack against Defense | One opponent | No cost | 150% of normal hit chance | 1 | Yes | Battle only |
How to learn
Known from the start
Obsidian Spear +7 (its basic attack)
Greatsword of the Dead God +5 (its basic attack)
Practical use
- Useful against evasive targets because its hit chance is 50% higher than normal.
See also
Game mechanics · Skills ·
