Module:Elderfield/Data/Weapons

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-- Shared item facts and canonical page names.
return {
	["51"] = {
		id = 51,
		name = "Wooden Stick",
		title = "Wooden Stick",
		icon = 1568,
		description = "Better than nothing, but not suited for a real fight.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Improvised",
		stats = {
			atk = 1,
			mat = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
			{
				how = "found",
				name = "Tutorial - The Old Woods",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Wooden Stick",
			icon = "1568",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			attack = "+1",
			m_attack = "+1",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["52"] = {
		id = 52,
		name = "Brass Knuckles",
		title = "Brass Knuckles",
		icon = 1170,
		description = "Ouch.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Improvised",
		stats = {
			mhp = 3,
			atk = 6,
			def = 1,
			mdf = -2,
			agi = 5,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Brass Knuckles",
			icon = "1170",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+3",
			attack = "+6",
			defense = "+1",
			m_defense = "-2",
			agility = "+5",
			luck = "+2",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["53"] = {
		id = 53,
		name = "Fire Extinguisher",
		title = "Fire Extinguisher (Weapon)",
		icon = 896,
		description = "Heavy and awkward, but makes a great bludgeon in a pinch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Heavy",
		stats = {
			mhp = 5,
			atk = 9,
			mdf = -2,
			agi = -4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-10%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Kitchen",
				title = "Mall",
			},
		},
		infobox = {
			title = "Fire Extinguisher (Weapon)",
			icon = "896",
			type = "Weapon",
			in_game_name = "Fire Extinguisher",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+5",
			attack = "+9",
			m_defense = "-2",
			agility = "-4",
			attacks_deal = "Normal",
			hit_rate = "-10%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["54"] = {
		id = 54,
		name = "Wooden Club",
		title = "Wooden Club",
		icon = 1127,
		description = "Swingy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Heavy",
		stats = {
			mhp = 5,
			atk = 12,
			mat = -1,
			mdf = -2,
			agi = -3,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "open",
				name = "Equipment Pack",
				title = "Equipment Pack",
			},
		},
		infobox = {
			title = "Wooden Club",
			icon = "1127",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+5",
			attack = "+12",
			m_attack = "-1",
			m_defense = "-2",
			agility = "-3",
			attacks_deal = "Normal",
			hit_rate = "-15%",
			category = "Weapons",
		},
	},
	["55"] = {
		id = 55,
		name = "Syringe",
		title = "Syringe",
		icon = 2422,
		description = "I don't even know what's in it, but it sure seems to hurt.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Poisoned",
		stats = {
			mmp = 3,
			atk = 4,
			mat = 4,
			agi = 3,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Tier 1",
				once = true,
			},
			{
				how = "event",
				name = "Mine Armor Roll",
				once = true,
			},
		},
		infobox = {
			title = "Syringe",
			icon = "2422",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Poisoned",
			weight = "0",
			max_mp = "+3",
			attack = "+4",
			m_attack = "+4",
			agility = "+3",
			attacks_deal = "Curse",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["56"] = {
		id = 56,
		name = "Ornate Dagger",
		title = "Ornate Dagger",
		icon = 1072,
		description = "Worse for wear, but very beautiful. A family heirloom, maybe?\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Piercing",
		stats = {
			mhp = 3,
			mmp = 2,
			atk = 7,
			def = -2,
			mat = 7,
			mdf = -2,
			agi = 7,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Fleshy Mass Mall f1",
				title = "Fleshy Mass",
				once = false,
			},
		},
		infobox = {
			title = "Ornate Dagger",
			icon = "1072",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+3",
			max_mp = "+2",
			attack = "+7",
			defense = "-2",
			m_attack = "+7",
			m_defense = "-2",
			agility = "+7",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			attacks_deal = "Light",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["57"] = {
		id = 57,
		name = "Spiked Bat +2",
		title = "Spiked Bat",
		icon = 720,
		description = "Ouch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Heavy",
		stats = {
			mhp = 5,
			atk = 14,
			def = -2,
			mat = -2,
			mdf = -4,
			agi = -10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mall F1 Low Loot",
				once = true,
			},
		},
		infobox = {
			title = "Spiked Bat",
			icon = "720",
			type = "Weapon",
			in_game_name = "Spiked Bat +2",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+5",
			attack = "+14",
			defense = "-2",
			m_attack = "-2",
			m_defense = "-4",
			agility = "-10",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mall lower-tier loot|Mall lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["58"] = {
		id = 58,
		name = "Staff of Insight +3",
		title = "Staff of Insight",
		icon = 1589,
		description = "A glowing orb mounted to a silver staff.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Arcing",
		stats = {
			mmp = 2,
			atk = 8,
			def = -2,
			mat = 13,
			mdf = 2,
			agi = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Insight",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Apartment F2",
				title = "Town Apartment",
			},
		},
		infobox = {
			title = "Staff of Insight",
			icon = "1589",
			type = "Weapon",
			in_game_name = "Staff of Insight +3",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+2",
			attack = "+8",
			defense = "-2",
			m_attack = "+13",
			m_defense = "+2",
			agility = "+5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Insight",
			category = "Weapons",
		},
	},
	["59"] = {
		id = 59,
		name = "Ritual Blade +3",
		title = "Ritual Blade",
		icon = 1106,
		description = "A dim gold blade with faded black stains.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Improvised",
		stats = {
			mhp = -2,
			mmp = 3,
			atk = 14,
			def = -2,
			mat = 10,
			mdf = -4,
			agi = 8,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Town",
				title = "Town",
			},
		},
		infobox = {
			title = "Ritual Blade",
			icon = "1106",
			type = "Weapon",
			in_game_name = "Ritual Blade +3",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "-2",
			max_mp = "+3",
			attack = "+14",
			defense = "-2",
			m_attack = "+10",
			m_defense = "-4",
			agility = "+8",
			attacks_deal = "Insanity",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["60"] = {
		id = 60,
		name = "Bloody Cleaver +3",
		title = "Bloody Cleaver",
		icon = 2599,
		description = "A massive, blood-soaked blade.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Improvised",
		stats = {
			mhp = 2,
			atk = 20,
			def = -3,
			mat = -5,
			mdf = -5,
			agi = -14,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Candles Sewer f1",
				title = "Candle Altar",
				once = false,
			},
		},
		infobox = {
			title = "Bloody Cleaver",
			icon = "2599",
			type = "Weapon",
			in_game_name = "Bloody Cleaver +3",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+2",
			attack = "+20",
			defense = "-3",
			m_attack = "-5",
			m_defense = "-5",
			agility = "-14",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Darkness",
			hit_rate = "-20%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["61"] = {
		id = 61,
		name = "Large Wrench +3",
		title = "Large Wrench",
		icon = 2388,
		description = "Brutal and heavy, but easy to wield.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 12,
			def = -2,
			mdf = -4,
			luk = -5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Physical Damage",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Mall F1 Office 4",
				title = "Mall - Hallway F1 Office",
			},
		},
		infobox = {
			title = "Large Wrench",
			icon = "2388",
			type = "Weapon",
			in_game_name = "Large Wrench +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+12",
			defense = "-2",
			m_defense = "-4",
			luck = "-5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			critical_rate = "+5%",
			physical_damage = "+10%",
			category = "Weapons",
		},
	},
	["62"] = {
		id = 62,
		name = "Rusty Scissors",
		title = "Rusty Scissors",
		icon = 2439,
		description = "Simple, but sharp.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		weaponType = "Piercing",
		stats = {
			mhp = 3,
			mmp = 5,
			atk = 4,
			mat = 4,
			agi = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sports World",
				title = "Mall",
			},
		},
		infobox = {
			title = "Rusty Scissors",
			icon = "2439",
			type = "Weapon",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+3",
			max_mp = "+5",
			attack = "+4",
			m_attack = "+4",
			agility = "+5",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["63"] = {
		id = 63,
		name = "Brutal Knife +3",
		title = "Brutal Knife",
		icon = 2582,
		description = "Quick as lightning, and sharp as a... knife?\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 2,
			mmp = 2,
			atk = 10,
			mat = 6,
			mdf = -3,
			agi = 6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "+8%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Brutal Knife",
			icon = "2582",
			type = "Weapon",
			in_game_name = "Brutal Knife +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+2",
			max_mp = "+2",
			attack = "+10",
			m_attack = "+6",
			m_defense = "-3",
			agility = "+6",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Darkness",
			hit_rate = "+8%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["64"] = {
		id = 64,
		name = "Giant Club +5",
		title = "Giant Club",
		icon = 1784,
		description = "Extremely heavy, but can flatten anything.\nBasic Attack becomes All or Nothing",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			mhp = 5,
			mmp = -25,
			atk = 24,
			mat = -20,
			mdf = -6,
			agi = -20,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-25%",
			},
			{
				label = "Critical Rate",
				value = "+15%",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Giant Club",
			icon = "1784",
			type = "Weapon",
			in_game_name = "Giant Club +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			max_hp = "+5",
			max_mp = "-25",
			attack = "+24",
			m_attack = "-20",
			m_defense = "-6",
			agility = "-20",
			attacks_deal = "Normal",
			hit_rate = "-25%",
			critical_rate = "+15%",
			attack_becomes = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
			category = "Weapons",
		},
	},
	["65"] = {
		id = 65,
		name = "Holy Bludgeon +5",
		title = "Holy Bludgeon",
		icon = 1138,
		description = "Crack their skulls with the power of the light.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Improvised",
		stats = {
			mmp = 5,
			atk = 16,
			mat = 16,
			agi = 8,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Holy Bludgeon",
			icon = "1138",
			type = "Weapon",
			in_game_name = "Holy Bludgeon +5",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_mp = "+5",
			attack = "+16",
			m_attack = "+16",
			agility = "+8",
			luck = "+2",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Light",
			hit_rate = "+5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["66"] = {
		id = 66,
		name = "Improvised Sickle +5",
		title = "Improvised Sickle",
		icon = 2594,
		description = "Various sharp metal parts, cobbled together.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			mmp = -5,
			atk = 20,
			def = -4,
			mat = 6,
			mdf = -6,
			agi = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Improvised Sickle",
			icon = "2594",
			type = "Weapon",
			in_game_name = "Improvised Sickle +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			max_mp = "-5",
			attack = "+20",
			defense = "-4",
			m_attack = "+6",
			m_defense = "-6",
			agility = "+5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Insight",
			hit_rate = "+5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["67"] = {
		id = 67,
		name = "Cursed Axe +4",
		title = "Cursed Axe",
		icon = 2598,
		description = "The blade is tainted black with poison.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Improvised",
		stats = {
			mhp = 5,
			mmp = 4,
			atk = 18,
			mat = 6,
			mdf = -3,
			agi = 4,
			luk = -2,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Cursed Axe",
			icon = "2598",
			type = "Weapon",
			in_game_name = "Cursed Axe +4",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+5",
			max_mp = "+4",
			attack = "+18",
			m_attack = "+6",
			m_defense = "-3",
			agility = "+4",
			luck = "-2",
			attacks_deal = "Curse",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["68"] = {
		id = 68,
		name = "Stone Shortsword +1",
		title = "Stone Shortsword",
		icon = 1075,
		description = "Better than a wooden stick.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 1,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 3,
			mdf = -1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Stone Shortsword",
			icon = "1075",
			type = "Weapon",
			in_game_name = "Stone Shortsword +1",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+3",
			m_defense = "-1",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["69"] = {
		id = 69,
		name = "Metal Bat +2",
		title = "Metal Bat",
		icon = 2583,
		description = "Forged from sturdy copper.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Heavy",
		stats = {
			mhp = -2,
			mmp = -2,
			atk = 16,
			def = -2,
			mat = -2,
			mdf = -3,
			agi = 15,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Hit Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Metal Bat",
			icon = "2583",
			type = "Weapon",
			in_game_name = "Metal Bat +2",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "-2",
			max_mp = "-2",
			attack = "+16",
			defense = "-2",
			m_attack = "-2",
			m_defense = "-3",
			agility = "+15",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			hit_rate = "-15%",
			category = "Weapons",
		},
	},
	["70"] = {
		id = 70,
		name = "Staff of Darkness +3",
		title = "Staff of Darkness",
		icon = 1034,
		description = "A dense iron staff with a cursed orb.\nBasic Attack becomes Energy Shot",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Staff",
		stats = {
			mmp = 10,
			atk = 6,
			def = -7,
			mat = 17,
			mdf = 3,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Staff of Darkness",
			icon = "1034",
			type = "Weapon",
			in_game_name = "Staff of Darkness +3",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+10",
			attack = "+6",
			defense = "-7",
			m_attack = "+17",
			m_defense = "+3",
			attacks_deal = "Darkness",
			hit_rate = "+5%",
			attack_becomes = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["71"] = {
		id = 71,
		name = "Copper Shortsword +2",
		title = "Copper Shortsword",
		icon = 2596,
		description = "Better than Stone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Piercing",
		stats = {
			mhp = 3,
			mmp = 2,
			atk = 10,
			mdf = -2,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Shortsword",
			icon = "2596",
			type = "Weapon",
			in_game_name = "Copper Shortsword +2",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+3",
			max_mp = "+2",
			attack = "+10",
			m_defense = "-2",
			attacks_deal = "Normal",
			category = "Weapons",
		},
	},
	["72"] = {
		id = 72,
		name = "Wooden Staff +1",
		title = "Wooden Staff",
		icon = 1574,
		description = "A basic staff, commonly used by novice ritualists.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 1,
		weaponType = "Staff",
		stats = {
			mmp = 5,
			def = -3,
			mat = 6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Wooden Staff",
			icon = "1574",
			type = "Weapon",
			in_game_name = "Wooden Staff +1",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+5",
			defense = "-3",
			m_attack = "+6",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["73"] = {
		id = 73,
		name = "Copper Staff +2",
		title = "Copper Staff",
		icon = 1588,
		description = "A hefty staff, reinforced with a polished copper orb.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Staff",
		stats = {
			mmp = 6,
			atk = 4,
			def = -4,
			mat = 9,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Copper Staff",
			icon = "1588",
			type = "Weapon",
			in_game_name = "Copper Staff +2",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+6",
			attack = "+4",
			defense = "-4",
			m_attack = "+9",
			mp_cost_rate = "+10%",
			category = "Weapons",
		},
	},
	["74"] = {
		id = 74,
		name = "Axe of Misfortune +5",
		title = "Axe of Misfortune",
		icon = 1206,
		description = "For those who have lost all hope.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Heavy",
		stats = {
			atk = 25,
			mdf = -5,
			agi = -10,
			luk = -100,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Sewer f1 (2)",
				once = false,
			},
		},
		infobox = {
			title = "Axe of Misfortune",
			icon = "1206",
			type = "Weapon",
			in_game_name = "Axe of Misfortune +5",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			attack = "+25",
			m_defense = "-5",
			agility = "-10",
			luck = "-100",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["75"] = {
		id = 75,
		name = "Rapier of the Dead God +3",
		title = "Rapier of the Dead God",
		icon = 1097,
		description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			atk = 18,
			mat = 18,
			mdf = -3,
			agi = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Ancient Totem",
				once = false,
			},
		},
		infobox = {
			title = "Rapier of the Dead God",
			icon = "1097",
			type = "Weapon",
			in_game_name = "Rapier of the Dead God +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			attack = "+18",
			m_attack = "+18",
			m_defense = "-3",
			agility = "+10",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["76"] = {
		id = 76,
		name = "Cursed Blade +5",
		title = "Cursed Blade",
		icon = 1593,
		description = "In Battle: Applies a 3-turn curse at the start of each battle.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			mmp = 4,
			atk = 24,
			mat = 10,
			mdf = -5,
			agi = -2,
			luk = -10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Curse",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Old Woods Low Loot",
				once = true,
			},
		},
		infobox = {
			title = "Cursed Blade",
			icon = "1593",
			type = "Weapon",
			in_game_name = "Cursed Blade +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			max_mp = "+4",
			attack = "+24",
			m_attack = "+10",
			m_defense = "-5",
			agility = "-2",
			luck = "-10",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Curse",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Old Woods lower-tier loot|Old Woods lower-tier loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["77"] = {
		id = 77,
		name = "Iron Shortsword +3",
		title = "Iron Shortsword",
		icon = 1081,
		description = "Better than Copper.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 16,
			mdf = -3,
			agi = 3,
			luk = 1,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Shortsword",
			icon = "1081",
			type = "Weapon",
			in_game_name = "Iron Shortsword +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+16",
			m_defense = "-3",
			agility = "+3",
			luck = "+1",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["78"] = {
		id = 78,
		name = "Iron Staff +3",
		title = "Iron Staff",
		icon = 1129,
		description = "Better than Copper.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Staff",
		stats = {
			mmp = 8,
			def = -5,
			mat = 16,
			mdf = 2,
			agi = 5,
			luk = 2,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Iron Staff",
			icon = "1129",
			type = "Weapon",
			in_game_name = "Iron Staff +3",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+8",
			defense = "-5",
			m_attack = "+16",
			m_defense = "+2",
			agility = "+5",
			luck = "+2",
			attacks_deal = "Normal",
			mp_cost_rate = "+15%",
			category = "Weapons",
		},
	},
	["79"] = {
		id = 79,
		name = "Verdite Greatsword +4",
		title = "Verdite Greatsword",
		icon = 1217,
		description = "Hefty, but accurate.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Heavy",
		stats = {
			mhp = 8,
			mmp = -10,
			atk = 34,
			def = -6,
			mdf = -6,
			luk = 3,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Greatsword",
			icon = "1217",
			type = "Weapon",
			in_game_name = "Verdite Greatsword +4",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+8",
			max_mp = "-10",
			attack = "+34",
			defense = "-6",
			m_defense = "-6",
			luck = "+3",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["80"] = {
		id = 80,
		name = "Platinum Greatsword +5",
		title = "Platinum Greatsword",
		icon = 5856,
		description = "Hefty, but accurate.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Heavy",
		stats = {
			mhp = 8,
			mmp = -10,
			atk = 44,
			def = -6,
			mdf = -6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Greatsword",
			icon = "5856",
			type = "Weapon",
			in_game_name = "Platinum Greatsword +5",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+8",
			max_mp = "-10",
			attack = "+44",
			defense = "-6",
			m_defense = "-6",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["81"] = {
		id = 81,
		name = "Verdite Quickblade +4",
		title = "Verdite Quickblade",
		icon = 1225,
		description = "Swift and deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			atk = 24,
			def = 3,
			mat = 8,
			mdf = -5,
			agi = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Quickblade",
			icon = "1225",
			type = "Weapon",
			in_game_name = "Verdite Quickblade +4",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			attack = "+24",
			defense = "+3",
			m_attack = "+8",
			m_defense = "-5",
			agility = "+10",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["82"] = {
		id = 82,
		name = "Platinum Quickblade +5",
		title = "Platinum Quickblade",
		icon = 1219,
		description = "Swift and deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			atk = 30,
			def = 3,
			mat = 10,
			mdf = -5,
			agi = 12,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Quickblade",
			icon = "1219",
			type = "Weapon",
			in_game_name = "Platinum Quickblade +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			attack = "+30",
			defense = "+3",
			m_attack = "+10",
			m_defense = "-5",
			agility = "+12",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			category = "Weapons",
		},
	},
	["83"] = {
		id = 83,
		name = "Verdite Staff +4",
		title = "Verdite Staff",
		icon = 1192,
		description = "Pulsing with strange energy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Staff",
		stats = {
			mmp = 10,
			def = -8,
			mat = 24,
			agi = 7,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+35%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Verdite Staff",
			icon = "1192",
			type = "Weapon",
			in_game_name = "Verdite Staff +4",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+10",
			defense = "-8",
			m_attack = "+24",
			agility = "+7",
			attacks_deal = "Normal",
			mp_cost_rate = "+35%",
			category = "Weapons",
		},
	},
	["84"] = {
		id = 84,
		name = "Platinum Staff +5",
		title = "Platinum Staff",
		icon = 1188,
		description = "Pulsing with strange energy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			mmp = 12,
			def = -9,
			mat = 30,
			agi = 7,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+35%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Platinum Staff",
			icon = "1188",
			type = "Weapon",
			in_game_name = "Platinum Staff +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+12",
			defense = "-9",
			m_attack = "+30",
			agility = "+7",
			attacks_deal = "Normal",
			mp_cost_rate = "+35%",
			category = "Weapons",
		},
	},
	["85"] = {
		id = 85,
		name = "Kaal's Executioner +5",
		title = "Kaal's Executioner",
		icon = 5925,
		description = "A blade blessed with the power of death itself.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = -20,
			mmp = -20,
			atk = 40,
			def = -8,
			mdf = -12,
			agi = -25,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Kaal's Executioner",
			icon = "5925",
			type = "Weapon",
			in_game_name = "Kaal's Executioner +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "-20",
			max_mp = "-20",
			attack = "+40",
			defense = "-8",
			m_defense = "-12",
			agility = "-25",
			attacks_deal = "Darkness",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["86"] = {
		id = 86,
		name = "Staff of Valtris +3",
		title = "Staff of Valtris",
		icon = 5957,
		description = "This once belonged to a great scholar of the forbidden college.\nBasic Attack becomes Energy Shot",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Arcing",
		stats = {
			def = -8,
			mat = 16,
			mdf = 6,
			agi = 6,
			luk = 4,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv2",
				once = true,
			},
		},
		infobox = {
			title = "Staff of Valtris",
			icon = "5957",
			type = "Weapon",
			in_game_name = "Staff of Valtris +3",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			defense = "-8",
			m_attack = "+16",
			m_defense = "+6",
			agility = "+6",
			luck = "+4",
			attacks_deal = "Insight",
			attack_becomes = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["87"] = {
		id = 87,
		name = "Smile Carver +5",
		title = "Smile Carver",
		icon = 5972,
		description = "Originally a surgical instrument, it found new life as a negotiating tool.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 16,
			mdf = -5,
			agi = 20,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Cabin",
				title = "The Old Woods",
			},
		},
		infobox = {
			title = "Smile Carver",
			icon = "5972",
			type = "Weapon",
			in_game_name = "Smile Carver +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+16",
			m_defense = "-5",
			agility = "+20",
			attacks_deal = "Insanity",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["88"] = {
		id = 88,
		name = "Blade of the Hopeless +10",
		icon = 1216,
		description = "The only hope for those with nowhere else to turn.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = -25,
			mmp = -25,
			atk = 60,
			def = -10,
			mdf = -10,
			agi = -30,
			luk = -100,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-30%",
			},
		},
		status = "uncertain",
		infobox = {
			icon = "1216",
			type = "Weapon",
			in_game_name = "Blade of the Hopeless +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "-25",
			max_mp = "-25",
			attack = "+60",
			defense = "-10",
			m_defense = "-10",
			agility = "-30",
			luck = "-100",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Darkness",
			hit_rate = "-30%",
			category = "Weapons",
		},
	},
	["89"] = {
		id = 89,
		name = "Ritual Spear +5",
		icon = 5864,
		description = "For the multitasking occultist.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 20,
			mat = 14,
			mdf = 6,
			agi = 20,
			luk = 3,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "+25%",
			},
		},
		status = "uncertain",
		infobox = {
			icon = "5864",
			type = "Weapon",
			in_game_name = "Ritual Spear +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+20",
			m_attack = "+14",
			m_defense = "+6",
			agility = "+20",
			luck = "+3",
			attacks_deal = "Insanity",
			hit_rate = "+25%",
			category = "Weapons",
		},
	},
	["90"] = {
		id = 90,
		name = "Spear of Daeus +5",
		title = "Spear of Daeus",
		icon = 1189,
		description = "A golden spear, wielded by worshippers of Daeus, God of the Deep.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			mmp = 6,
			atk = 22,
			def = -2,
			mdf = -2,
			agi = 10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Light damage taken",
				value = "-5%",
			},
		},
		status = "unreachable",
		routes = {
			{
				how = "event",
				name = "Old Woods boss Loot",
				once = false,
			},
		},
		infobox = {
			title = "Spear of Daeus",
			icon = "1189",
			type = "Weapon",
			in_game_name = "Spear of Daeus +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			max_mp = "+6",
			attack = "+22",
			defense = "-2",
			m_defense = "-2",
			agility = "+10",
			attacks_deal = "Darkness",
			light_damage_taken = "-5%",
			category = "Weapons",
		},
		availability = "No normal acquisition method is confirmed. It is not awarded by the active [[Giant Fish]] battle reward table; do not rely on that encounter to obtain it.",
	},
	["91"] = {
		id = 91,
		name = "Blade of Darkness +3",
		title = "Blade of Darkness",
		icon = 4974,
		description = "A dense iron blade with a cursed hilt.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			mmp = 4,
			atk = 18,
			mat = 5,
			mdf = -5,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Blade of Darkness",
			icon = "4974",
			type = "Weapon",
			in_game_name = "Blade of Darkness +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			max_mp = "+4",
			attack = "+18",
			m_attack = "+5",
			m_defense = "-5",
			attacks_deal = "Darkness",
			category = "Weapons",
		},
	},
	["92"] = {
		id = 92,
		name = "Gnawed Bone Club +3",
		title = "Gnawed Bone Club",
		icon = 5845,
		description = "A large, chewed bone. Simple, but brutal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Improvised",
		stats = {
			mhp = 5,
			mmp = 5,
			atk = 14,
			def = -2,
			mat = 6,
			mdf = -6,
			agi = 8,
			luk = 2,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "-5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Gnawed Bone Club",
			icon = "5845",
			type = "Weapon",
			in_game_name = "Gnawed Bone Club +3",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+5",
			max_mp = "+5",
			attack = "+14",
			defense = "-2",
			m_attack = "+6",
			m_defense = "-6",
			agility = "+8",
			luck = "+2",
			attacks_deal = "Insanity",
			hit_rate = "-5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["93"] = {
		id = 93,
		name = "Jester's Staff +5",
		title = "Jester's Staff",
		icon = 1193,
		description = "For those who can find the humor in anything.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			mmp = -25,
			atk = 22,
			def = -6,
			mat = 16,
			mdf = -2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Jester's Staff",
			icon = "1193",
			type = "Weapon",
			in_game_name = "Jester's Staff +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "-25",
			attack = "+22",
			defense = "-6",
			m_attack = "+16",
			m_defense = "-2",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			attacks_deal = "Insanity",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["94"] = {
		id = 94,
		name = "Dagger of Hope +5",
		title = "Dagger of Hope",
		icon = 1088,
		description = "A gleaming, golden blade.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 15,
			mdf = -3,
			agi = 16,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Bag Boy lv1 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Dagger of Hope",
			icon = "1088",
			type = "Weapon",
			in_game_name = "Dagger of Hope +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+15",
			m_defense = "-3",
			agility = "+16",
			luck = "+2",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			attacks_deal = "Light",
			hit_rate = "+10%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Bag Boy level 1 loot|Bag Boy level 1 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["95"] = {
		id = 95,
		name = "Sword of Hope +5",
		title = "Sword of Hope",
		icon = 1092,
		description = "A gleaming, golden blade.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			atk = 18,
			def = 2,
			mdf = -3,
			luk = 2,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Bag Boy lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Sword of Hope",
			icon = "1092",
			type = "Weapon",
			in_game_name = "Sword of Hope +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			attack = "+18",
			defense = "+2",
			m_defense = "-3",
			luck = "+2",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Light",
			critical_rate = "+5%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Bag Boy level 2 loot|Bag Boy level 2 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["96"] = {
		id = 96,
		name = "Bladestaff of the Dead God +5",
		title = "Bladestaff of the Dead God",
		icon = 1187,
		description = "A golden staff, adorned with a sharp, gleaming flame.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Arcing",
		stats = {
			mhp = 10,
			atk = 20,
			def = -2,
			mat = 20,
			mdf = 2,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Boss lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Bladestaff of the Dead God",
			icon = "1187",
			type = "Weapon",
			in_game_name = "Bladestaff of the Dead God +5",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "+10",
			attack = "+20",
			defense = "-2",
			m_attack = "+20",
			m_defense = "+2",
			attacks_deal = "Light",
			critical_rate = "+5%",
			mp_cost_rate = "+50%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["97"] = {
		id = 97,
		name = "Cat Staff +5",
		title = "Cat Staff",
		icon = 1018,
		description = "A bit soft and dull, but enchanting nonetheless.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			mhp = 15,
			mmp = 15,
			atk = 12,
			def = 6,
			mat = 12,
			mdf = 6,
			agi = 5,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Boss lv2 Loot",
				once = true,
			},
		},
		infobox = {
			title = "Cat Staff",
			icon = "1018",
			type = "Weapon",
			in_game_name = "Cat Staff +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			attack = "+12",
			defense = "+6",
			m_attack = "+12",
			m_defense = "+6",
			agility = "+5",
			luck = "+5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Darkness",
			category = "Weapons",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Farm second-tier boss loot#Reward progression|Farm second-tier boss loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["98"] = {
		id = 98,
		name = "Forbidden Lorebook +10",
		title = "Forbidden Lorebook",
		icon = 2243,
		description = "A devastating tome of ancient secrets.\nBasic Attack becomes Dark Blast",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Arcing",
		stats = {
			mhp = -15,
			def = -15,
			mat = 20,
			mdf = -5,
			luk = -5,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Magical Damage",
				value = "+10%",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2816}} [[Abilities and rituals#Dark Blast|Dark Blast]] ''(ritual)''",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Forbidden Lorebook",
			icon = "2243",
			type = "Weapon",
			in_game_name = "Forbidden Lorebook +10",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-15",
			defense = "-15",
			m_attack = "+20",
			m_defense = "-5",
			luck = "-5",
			attacks_deal = "Darkness",
			magical_damage = "+10%",
			hit_rate = "+10%",
			critical_rate = "+5%",
			attack_becomes = "{{Icon|2816}} [[Abilities and rituals#Dark Blast|Dark Blast]] ''(ritual)''",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["99"] = {
		id = 99,
		name = "Bonestaff +5",
		title = "Bonestaff",
		icon = 5998,
		description = "Sharp as a needle, and infused with ancient magic.\nEnergy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			mmp = 20,
			atk = 14,
			def = -4,
			mat = 20,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Bonestaff",
			icon = "5998",
			type = "Weapon",
			in_game_name = "Bonestaff +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+20",
			attack = "+14",
			defense = "-4",
			m_attack = "+20",
			equip_effect = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			category = "Weapons",
		},
	},
	["100"] = {
		id = 100,
		name = "Trident of the Deep +8",
		title = "Trident of the Deep",
		icon = 1157,
		description = "For catching larger prey than simple fish.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			atk = 30,
			mat = -30,
			mdf = -6,
			luk = 5,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "MP Cost Rate",
				value = "-10%",
			},
			{
				label = "Max MP bonus",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Trident of the Deep",
			icon = "1157",
			type = "Weapon",
			in_game_name = "Trident of the Deep +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			attack = "+30",
			m_attack = "-30",
			m_defense = "-6",
			luck = "+5",
			attacks_deal = "Insight",
			mp_cost_rate = "-10%",
			max_mp_bonus = "+20%",
			category = "Weapons",
		},
	},
	["101"] = {
		id = 101,
		name = "Whip of Delvek +8",
		title = "Whip of Delvek",
		icon = 1222,
		description = "The ultimate tool of the plunderer.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Flexible",
		stats = {
			atk = 24,
			mat = 20,
			mdf = -6,
			agi = 40,
			luk = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "God Forge",
				title = "God Forge",
			},
		},
		infobox = {
			title = "Whip of Delvek",
			icon = "1222",
			type = "Weapon",
			in_game_name = "Whip of Delvek +8",
			equipment_slot = "Weapon",
			weapon_type = "Flexible",
			weight = "0",
			attack = "+24",
			m_attack = "+20",
			m_defense = "-6",
			agility = "+40",
			luck = "+5",
			attacks_deal = "Normal",
			hit_rate = "+15%",
			category = "Weapons",
		},
	},
	["102"] = {
		id = 102,
		name = "Staff of the Deep +8",
		title = "Staff of the Deep",
		icon = 1601,
		description = "A staff which points toward a watery grave.\nEnergy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Arcing",
		stats = {
			mmp = 15,
			atk = -30,
			def = -10,
			mat = 30,
			mdf = 2,
			agi = -10,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Daeus",
				title = "Daeus",
			},
		},
		infobox = {
			title = "Staff of the Deep",
			icon = "1601",
			type = "Weapon",
			in_game_name = "Staff of the Deep +8",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+15",
			attack = "-30",
			defense = "-10",
			m_attack = "+30",
			m_defense = "+2",
			agility = "-10",
			luck = "+5",
			equip_effect = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Normal",
			critical_rate = "+5%",
			mp_cost_rate = "+50%",
			category = "Weapons",
		},
	},
	["103"] = {
		id = 103,
		name = "Brutal Maul of Kaal +8",
		title = "Brutal Maul of Kaal",
		icon = 1503,
		description = "A rough, iron bludgeon, stained dark by blood.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Improvised",
		stats = {
			mhp = 25,
			mmp = 25,
			atk = 30,
			def = -6,
			mat = 20,
			mdf = -10,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Hit Rate",
				value = "-5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Kaal",
				title = "Kaal",
			},
		},
		infobox = {
			title = "Brutal Maul of Kaal",
			icon = "1503",
			type = "Weapon",
			in_game_name = "Brutal Maul of Kaal +8",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+25",
			max_mp = "+25",
			attack = "+30",
			defense = "-6",
			m_attack = "+20",
			m_defense = "-10",
			agility = "+10",
			luck = "+5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			hit_rate = "-5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["104"] = {
		id = 104,
		name = "Dagger of Valtris +8",
		title = "Dagger of Valtris",
		icon = 1077,
		description = "A keen blade which requires a keener eye.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 25,
			def = -3,
			mdf = -6,
			agi = 25,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			},
			{
				label = "Hit Rate",
				value = "+20%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Valtris",
				title = "Valtris",
			},
		},
		infobox = {
			title = "Dagger of Valtris",
			icon = "1077",
			type = "Weapon",
			in_game_name = "Dagger of Valtris +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+25",
			defense = "-3",
			m_defense = "-6",
			agility = "+25",
			luck = "+5",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
			attacks_deal = "Normal",
			hit_rate = "+20%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["105"] = {
		id = 105,
		name = "Bladefan of Delvek +8",
		title = "Bladefan of Delvek",
		icon = 1203,
		description = "The best defense is a good offense.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Improvised",
		stats = {
			mhp = -5,
			atk = 14,
			def = 4,
			mat = 14,
			mdf = 4,
		},
		effects = {
			{
				label = "Magic Reflection",
				value = "+4%",
			},
			{
				label = "Counter Attack",
				value = "+4%",
			},
			{
				label = "Darkness damage taken",
				value = "-5%",
			},
			{
				label = "Curse damage taken",
				value = "-5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Delvek",
				title = "Delvek",
			},
		},
		infobox = {
			title = "Bladefan of Delvek",
			icon = "1203",
			type = "Weapon",
			in_game_name = "Bladefan of Delvek +8",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "-5",
			attack = "+14",
			defense = "+4",
			m_attack = "+14",
			m_defense = "+4",
			attacks_deal = "Normal",
			magic_reflection = "+4%",
			counter_attack = "+4%",
			darkness_damage_taken = "-5%",
			curse_damage_taken = "-5%",
			category = "Weapons",
		},
	},
	["106"] = {
		id = 106,
		name = "Sword of the Harvest +8",
		title = "Sword of the Harvest",
		icon = 1218,
		description = "A glowing blade, infused with the power of life itself.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Improvised",
		stats = {
			mhp = 10,
			mmp = 20,
			atk = 20,
			mdf = -5,
			agi = 10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			},
			{
				label = "Magic Reflection",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Hagroth",
				title = "Hagroth",
			},
		},
		infobox = {
			title = "Sword of the Harvest",
			icon = "1218",
			type = "Weapon",
			in_game_name = "Sword of the Harvest +8",
			equipment_slot = "Weapon",
			weapon_type = "Improvised",
			weight = "0",
			max_hp = "+10",
			max_mp = "+20",
			attack = "+20",
			m_defense = "-5",
			agility = "+10",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
			attacks_deal = "Normal",
			magic_reflection = "+5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["107"] = {
		id = 107,
		name = "Cat's-Eye Spear +8",
		title = "Cat's-Eye Spear",
		icon = 1186,
		description = "Unnaturally accurate, and quick as moonlight.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			mmp = 15,
			atk = 20,
			def = -2,
			mat = 15,
			agi = 25,
			luk = 5,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Counter Attack",
				value = "+3%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Gatis",
				title = "Gatis",
			},
		},
		infobox = {
			title = "Cat's-Eye Spear",
			icon = "1186",
			type = "Weapon",
			in_game_name = "Cat's-Eye Spear +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			attack = "+20",
			defense = "-2",
			m_attack = "+15",
			agility = "+25",
			luck = "+5",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			counter_attack = "+3%",
			category = "Weapons",
		},
	},
	["108"] = {
		id = 108,
		name = "Staff of Flesh +6",
		title = "Staff of Flesh",
		icon = 2325,
		description = "A pulsating staff, carved from the wood of a bleeding tree.\nEvil Eye adds an additional +1{{Icon|39|alt=Swift Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 6,
		weaponType = "Staff",
		stats = {
			mhp = 20,
			mmp = 20,
			def = -8,
			mat = 20,
		},
		effects = {
			{
				label = "Pharmacology",
				value = "+25%",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Chamber of Nezroth",
				title = "Nezroth",
			},
		},
		infobox = {
			title = "Staff of Flesh",
			icon = "2325",
			type = "Weapon",
			in_game_name = "Staff of Flesh +6",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_hp = "+20",
			max_mp = "+20",
			defense = "-8",
			m_attack = "+20",
			attacks_deal = "Normal",
			pharmacology = "+25%",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["109"] = {
		id = 109,
		name = "Staff of the Dead +7",
		title = "Staff of the Dead",
		icon = 2327,
		description = "A staff wielded by the frail mages of the Catacombs.\nGhost Blast adds an additional +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Arcing",
		stats = {
			mhp = -25,
			def = -12,
			mat = 24,
			mdf = -10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Magic Reflection",
				value = "+5%",
			},
			{
				label = "Experience",
				value = "+10%",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Catacombs Low Loot",
				once = false,
			},
		},
		infobox = {
			title = "Staff of the Dead",
			icon = "2327",
			type = "Weapon",
			in_game_name = "Staff of the Dead +7",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-25",
			defense = "-12",
			m_attack = "+24",
			m_defense = "-10",
			attacks_deal = "Insanity",
			magic_reflection = "+5%",
			experience = "+10%",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
		droppedBy = {
  ["caption"] = "Battle loot tables",
  ["columns"] = {
    {
      ["label"] = "Reward table",
    },
    {
      ["label"] = "Information",
    },
  },
  ["rows"] = {
    {
      "[[Catacombs lower-tier loot#Reward progression|Catacombs lower-tier loot]]",
      "See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
    },
  },
  ["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
	},
	["110"] = {
		id = 110,
		name = "Gargantuan Greatsword +10",
		title = "Gargantuan Greatsword",
		icon = 1094,
		description = "Basic Attacks add +1{{Icon|40|alt=Lethal Attack}}\nPrecision Strike becomes sealed.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Heavy",
		stats = {
			mhp = 15,
			atk = 70,
			def = -10,
			mdf = -6,
			agi = -100,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-50%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
			{
				label = "Seals skill",
				value = "Precision Strike",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Catacombs 2F",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Gargantuan Greatsword",
			icon = "1094",
			type = "Weapon",
			in_game_name = "Gargantuan Greatsword +10",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+15",
			attack = "+70",
			defense = "-10",
			m_defense = "-6",
			agility = "-100",
			attacks_deal = "Normal",
			hit_rate = "-50%",
			critical_rate = "+10%",
			seals_skill = "Precision Strike",
			category = "Weapons",
		},
	},
	["111"] = {
		id = 111,
		name = "Golden Gun +7",
		title = "Golden Gun",
		icon = 4572,
		description = "Small, but lethal when used correctly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			mmp = 25,
			atk = 14,
			mdf = -5,
			agi = 25,
			luk = 5,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+50%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Golden Gun",
			icon = "4572",
			type = "Weapon",
			in_game_name = "Golden Gun +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_mp = "+25",
			attack = "+14",
			m_defense = "-5",
			agility = "+25",
			luck = "+5",
			attacks_deal = "Light",
			hit_rate = "+50%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["112"] = {
		id = 112,
		name = "Nunchaku +7",
		title = "Nunchaku",
		icon = 1201,
		description = "Lightning fast, and hard to dodge.\nBasic Attack becomes Frenzy Slash",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Flexible",
		stats = {
			mhp = 15,
			mmp = 20,
			atk = 26,
			mdf = -5,
			agi = 30,
		},
		effects = {
			{
				label = "Attack becomes",
				value = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
			},
			{
				label = "Hit Rate",
				value = "+15%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (2F)",
				title = "Catacombs",
			},
		},
		infobox = {
			title = "Nunchaku",
			icon = "1201",
			type = "Weapon",
			in_game_name = "Nunchaku +7",
			equipment_slot = "Weapon",
			weapon_type = "Flexible",
			weight = "0",
			max_hp = "+15",
			max_mp = "+20",
			attack = "+26",
			m_defense = "-5",
			agility = "+30",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
			hit_rate = "+15%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["113"] = {
		id = 113,
		name = "Steel Greatsword +6",
		title = "Steel Greatsword",
		icon = 5861,
		description = "Hefty, but deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 6,
		weaponType = "Heavy",
		stats = {
			mhp = 10,
			mmp = -10,
			atk = 48,
			def = -7,
			mdf = -8,
			agi = -10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Greatsword",
			icon = "5861",
			type = "Weapon",
			in_game_name = "Steel Greatsword +6",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+10",
			max_mp = "-10",
			attack = "+48",
			defense = "-7",
			m_defense = "-8",
			agility = "-10",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["114"] = {
		id = 114,
		name = "Steel Quickblade +6",
		title = "Steel Quickblade",
		icon = 5863,
		description = "Swift and deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 6,
		weaponType = "Piercing",
		stats = {
			mhp = 20,
			atk = 32,
			def = 4,
			mat = 14,
			mdf = -6,
			agi = 20,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Quickblade",
			icon = "5863",
			type = "Weapon",
			in_game_name = "Steel Quickblade +6",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+20",
			attack = "+32",
			defense = "+4",
			m_attack = "+14",
			m_defense = "-6",
			agility = "+20",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["115"] = {
		id = 115,
		name = "Steel Staff +6",
		title = "Steel Staff",
		icon = 1601,
		description = "Pulsing with strange energy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 6,
		weaponType = "Staff",
		stats = {
			mmp = 16,
			def = -10,
			mat = 34,
			mdf = 3,
			agi = 10,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+65%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Steel Staff",
			icon = "1601",
			type = "Weapon",
			in_game_name = "Steel Staff +6",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+16",
			defense = "-10",
			m_attack = "+34",
			m_defense = "+3",
			agility = "+10",
			attacks_deal = "Normal",
			mp_cost_rate = "+65%",
			category = "Weapons",
		},
	},
	["116"] = {
		id = 116,
		name = "Blacksteel Greatsword +7",
		title = "Blacksteel Greatsword",
		icon = 6222,
		description = "Hefty, but deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Heavy",
		stats = {
			mhp = 10,
			mmp = -12,
			atk = 55,
			def = -8,
			mdf = -8,
			agi = -10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Blacksteel Greatsword",
			icon = "6222",
			type = "Weapon",
			in_game_name = "Blacksteel Greatsword +7",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+10",
			max_mp = "-12",
			attack = "+55",
			defense = "-8",
			m_defense = "-8",
			agility = "-10",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["117"] = {
		id = 117,
		name = "Blacksteel Quickblade +7",
		title = "Blacksteel Quickblade",
		icon = 1110,
		description = "Swift and deadly.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			mhp = 20,
			atk = 36,
			def = 4,
			mat = 16,
			mdf = -6,
			agi = 25,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Blacksteel Quickblade",
			icon = "1110",
			type = "Weapon",
			in_game_name = "Blacksteel Quickblade +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+20",
			attack = "+36",
			defense = "+4",
			m_attack = "+16",
			m_defense = "-6",
			agility = "+25",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["118"] = {
		id = 118,
		name = "Blacksteel Staff +7",
		title = "Blacksteel Staff",
		icon = 2322,
		description = "Pulsing with strange energy.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Staff",
		stats = {
			mmp = 20,
			def = -11,
			mat = 36,
			mdf = 3,
			agi = 15,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+75%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Blacksteel Staff",
			icon = "2322",
			type = "Weapon",
			in_game_name = "Blacksteel Staff +7",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+20",
			defense = "-11",
			m_attack = "+36",
			m_defense = "+3",
			agility = "+15",
			attacks_deal = "Normal",
			mp_cost_rate = "+75%",
			category = "Weapons",
		},
	},
	["119"] = {
		id = 119,
		name = "Ornate Greataxe +8",
		title = "Ornate Greataxe",
		icon = 5862,
		description = "As beautiful as it is deadly.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			mmp = 10,
			atk = 38,
			mdf = -6,
		},
		effects = {
			{
				label = "Equip effect",
				value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Ornate Greataxe",
			icon = "5862",
			type = "Weapon",
			in_game_name = "Ornate Greataxe +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			max_mp = "+10",
			attack = "+38",
			m_defense = "-6",
			equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["120"] = {
		id = 120,
		name = "Obsidian Spear +7",
		title = "Obsidian Spear",
		icon = 5858,
		description = "Basic Attack becomes Precision Strike\nPrecision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			atk = 28,
			def = -2,
			mdf = -6,
			agi = 15,
			luk = 5,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Precision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (3F)",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Obsidian Spear",
			icon = "5858",
			type = "Weapon",
			in_game_name = "Obsidian Spear +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			attack = "+28",
			defense = "-2",
			m_defense = "-6",
			agility = "+15",
			luck = "+5",
			equip_effect = "Precision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
			category = "Weapons",
		},
	},
	["121"] = {
		id = 121,
		name = "Curved Greatsword +7",
		title = "Curved Greatsword",
		icon = 1065,
		description = "A heavy blade with a violent aura.\nBasic Attack becomes All or Nothing",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			mmp = -50,
			atk = 45,
			mdf = -8,
			luk = 5,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+10%",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (3F)",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Curved Greatsword",
			icon = "1065",
			type = "Weapon",
			in_game_name = "Curved Greatsword +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			max_mp = "-50",
			attack = "+45",
			m_defense = "-8",
			luck = "+5",
			attacks_deal = "Normal",
			critical_rate = "+10%",
			attack_becomes = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
			category = "Weapons",
		},
	},
	["122"] = {
		id = 122,
		name = "Iron Cestus +7",
		title = "Iron Cestus",
		icon = 1172,
		description = "Basic Attack becomes Energizing Strike\nGuarding becomes free. MP can't be used.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			mmp = -5000,
			atk = 30,
			mdf = -6,
			agi = 10,
			luk = 5,
		},
		effects = {
			{
				label = "Attack becomes",
				value = "{{Icon|2669}} [[Abilities and rituals#Energizing Strike|Energizing Strike]]",
			},
			{
				label = "Seals skill",
				value = "Guard",
			},
			{
				label = "Grants skill",
				value = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
			},
			{
				label = "Hit Rate",
				value = "+15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (3F)",
				title = "Catacombs 3F",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Iron Cestus",
			icon = "1172",
			type = "Weapon",
			in_game_name = "Iron Cestus +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			max_mp = "-5000",
			attack = "+30",
			m_defense = "-6",
			agility = "+10",
			luck = "+5",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2669}} [[Abilities and rituals#Energizing Strike|Energizing Strike]]",
			seals_skill = "Guard",
			grants_skill = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
			hit_rate = "+15%",
			category = "Weapons",
		},
	},
	["123"] = {
		id = 123,
		name = "Divine Mageblade +10",
		title = "Divine Mageblade",
		icon = 1053,
		description = "Skills and Rituals cost no MP.\n\"Mending\" rituals are sealed.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = -35,
			atk = 28,
			def = -10,
			mat = 28,
			mdf = -10,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "-100%",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Seals skill",
				value = "Lesser Mending",
			},
			{
				label = "Seals skill",
				value = "Greater Mending",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Sealed Chamber (3F)",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Divine Mageblade",
			icon = "1053",
			type = "Weapon",
			in_game_name = "Divine Mageblade +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "-35",
			attack = "+28",
			defense = "-10",
			m_attack = "+28",
			m_defense = "-10",
			attacks_deal = "Normal",
			mp_cost_rate = "-100%",
			hit_rate = "-20%",
			seals_skill = "Greater Mending",
			category = "Weapons",
		},
	},
	["124"] = {
		id = 124,
		name = "Mending Spear +8",
		title = "Mending Spear",
		icon = 2333,
		description = "Deals Light damage. 25% chance for all Skills, Rituals and\nBasic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 25,
			mmp = 15,
			atk = 24,
			def = -8,
			mat = 24,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Deals Light damage. 25% chance for all Skills, Rituals and Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
			},
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Catacombs 3F",
				title = "Catacombs 3F",
			},
		},
		infobox = {
			title = "Mending Spear",
			icon = "2333",
			type = "Weapon",
			in_game_name = "Mending Spear +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+25",
			max_mp = "+15",
			attack = "+24",
			defense = "-8",
			m_attack = "+24",
			equip_effect = "Deals Light damage. 25% chance for all Skills, Rituals and Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
			attacks_deal = "Light",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["125"] = {
		id = 125,
		name = "Spellblade of Rage +8",
		title = "Spellblade of Rage",
		icon = 1205,
		description = "Basic Attack becomes Frenzy Blast\nAll other Rituals are sealed.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Arcing",
		stats = {
			mmp = 30,
			atk = 35,
			def = -2,
			mat = 35,
			mdf = -2,
		},
		effects = {
			{
				label = "Attack becomes",
				value = "{{Icon|2722}} [[Abilities and rituals#Frenzy Blast|Frenzy Blast]] ''(ritual)''",
			},
			{
				label = "Seals skill type",
				value = "Ritual",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Spellblade of Rage",
			icon = "1205",
			type = "Weapon",
			in_game_name = "Spellblade of Rage +8",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+30",
			attack = "+35",
			defense = "-2",
			m_attack = "+35",
			m_defense = "-2",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2722}} [[Abilities and rituals#Frenzy Blast|Frenzy Blast]] ''(ritual)''",
			seals_skill_type = "Ritual",
			category = "Weapons",
		},
	},
	["126"] = {
		id = 126,
		name = "Shieldstaff of Warding +5",
		title = "Shieldstaff of Warding",
		icon = 5843,
		description = "Basic Attack becomes Guard.\nAll Skills are sealed. Energy Shot becomes free.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			def = -6,
			mat = 26,
			mdf = 2,
		},
		effects = {
			{
				label = "Attack becomes",
				value = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
			},
			{
				label = "Seals skill type",
				value = "Skill",
			},
			{
				label = "Seals skill",
				value = "Energy Shot",
			},
			{
				label = "Grants skill",
				value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mine Armor Roll lv3",
				once = true,
			},
		},
		infobox = {
			title = "Shieldstaff of Warding",
			icon = "5843",
			type = "Weapon",
			in_game_name = "Shieldstaff of Warding +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			defense = "-6",
			m_attack = "+26",
			m_defense = "+2",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
			seals_skill_type = "Skill",
			seals_skill = "Energy Shot",
			grants_skill = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["127"] = {
		id = 127,
		name = "Bone Sword +5",
		title = "Bone Sword",
		icon = 7146,
		description = "Basic, but effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			atk = 32,
			mdf = -5,
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Sword",
			icon = "7146",
			type = "Weapon",
			in_game_name = "Bone Sword +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			attack = "+32",
			m_defense = "-5",
			attacks_deal = "Normal",
			category = "Weapons",
		},
	},
	["128"] = {
		id = 128,
		name = "Bone Staff +5",
		title = "Bone Staff",
		icon = 7147,
		description = "Basic, but effective.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Staff",
		stats = {
			def = -10,
			mat = 30,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+55%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Bone Staff",
			icon = "7147",
			type = "Weapon",
			in_game_name = "Bone Staff +5",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			defense = "-10",
			m_attack = "+30",
			attacks_deal = "Normal",
			mp_cost_rate = "+55%",
			category = "Weapons",
		},
	},
	["129"] = {
		id = 129,
		name = "Greatsword of the Dead God +5",
		title = "Greatsword of the Dead God",
		icon = 6498,
		description = "It glimmers with the lingering power of a once-feared Old God.\nBasic Attack becomes Precision Strike",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Heavy",
		stats = {
			mhp = 10,
			atk = 50,
			def = -10,
			mdf = -8,
		},
		effects = {
			{
				label = "Attack becomes",
				value = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
			},
			{
				label = "Hit Rate",
				value = "-35%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Farm Mob lv3 Loot",
				once = false,
			},
		},
		infobox = {
			title = "Greatsword of the Dead God",
			icon = "6498",
			type = "Weapon",
			in_game_name = "Greatsword of the Dead God +5",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+10",
			attack = "+50",
			defense = "-10",
			m_defense = "-8",
			attacks_deal = "Normal",
			attack_becomes = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
			hit_rate = "-35%",
			category = "Weapons",
		},
	},
	["130"] = {
		id = 130,
		name = "Icicle Spear +4",
		title = "Icicle Spear",
		icon = 6503,
		description = "All critical hits also cause Fear",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			atk = 16,
			mdf = -4,
			agi = 10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mutated Snowman Loot1",
				once = true,
			},
		},
		infobox = {
			title = "Icicle Spear",
			icon = "6503",
			type = "Weapon",
			in_game_name = "Icicle Spear +4",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			attack = "+16",
			m_defense = "-4",
			agility = "+10",
			attacks_deal = "Light",
			hit_rate = "+10%",
			critical_rate = "+5%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mutated Snowman level 1 loot|Mutated Snowman level 1 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["131"] = {
		id = 131,
		name = "Icicle Sword +5",
		title = "Icicle Sword",
		icon = 6492,
		description = "All critical hits also cause Fear",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			mhp = 15,
			atk = 24,
			mdf = -6,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mutated Snowman Loot2",
				once = true,
			},
		},
		infobox = {
			title = "Icicle Sword",
			icon = "6492",
			type = "Weapon",
			in_game_name = "Icicle Sword +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+15",
			attack = "+24",
			m_defense = "-6",
			attacks_deal = "Light",
			hit_rate = "+5%",
			critical_rate = "+5%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mutated Snowman level 2 loot|Mutated Snowman level 2 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["132"] = {
		id = 132,
		name = "Icicle Greatword +7",
		title = "Icicle Greatword",
		icon = 6485,
		description = "All critical hits also cause Fear",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Heavy",
		stats = {
			mhp = 20,
			atk = 45,
			def = -6,
			mdf = -8,
			agi = -10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "Mutated Snowman Loot3",
				once = true,
			},
		},
		infobox = {
			title = "Icicle Greatword",
			icon = "6485",
			type = "Weapon",
			in_game_name = "Icicle Greatword +7",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+20",
			attack = "+45",
			defense = "-6",
			m_defense = "-8",
			agility = "-10",
			attacks_deal = "Light",
			hit_rate = "-20%",
			critical_rate = "+5%",
			category = "Weapons",
		},
		droppedBy = {
			caption = "Battle loot tables",
			columns = {
				{
					label = "Reward table",
				},
				{
					label = "Information",
				},
			},
			rows = {
				{
					"[[Mutated Snowman level 3 loot|Mutated Snowman level 3 loot]]",
					"See the table for quantities, conditions and roll-dependent probabilities.",
				},
			},
			note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
		},
	},
	["133"] = {
		id = 133,
		name = "Pumpkin-Carver +3",
		title = "Pumpkin-Carver",
		icon = 4311,
		description = "Damaging attacks have a 5% chance to generate +1 AP",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			atk = 16,
			mdf = -4,
			agi = 40,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 5% chance to generate +1 AP",
			},
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Pumpkin-Carver",
			icon = "4311",
			type = "Weapon",
			in_game_name = "Pumpkin-Carver +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			attack = "+16",
			m_defense = "-4",
			agility = "+40",
			equip_effect = "Damaging attacks have a 5% chance to generate +1 AP",
			attacks_deal = "Insanity",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["134"] = {
		id = 134,
		name = "Pumpkin-Smasher +5",
		title = "Pumpkin-Smasher",
		icon = 1127,
		description = "Critical hits have a 25% chance to generate +1 AP",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			mhp = 15,
			atk = 50,
			mdf = -6,
			agi = -60,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Critical hits have a 25% chance to generate +1 AP",
			},
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Critical Rate",
				value = "+8%",
			},
			{
				label = "Hit Rate",
				value = "-25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "found",
				name = "Greystone Estates - Rooftop",
				title = "Rooftop",
			},
		},
		infobox = {
			title = "Pumpkin-Smasher",
			icon = "1127",
			type = "Weapon",
			in_game_name = "Pumpkin-Smasher +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			max_hp = "+15",
			attack = "+50",
			m_defense = "-6",
			agility = "-60",
			equip_effect = "Critical hits have a 25% chance to generate +1 AP",
			attacks_deal = "Insanity",
			critical_rate = "+8%",
			hit_rate = "-25%",
			category = "Weapons",
		},
	},
	["135"] = {
		id = 135,
		name = "Tainted Spear +8",
		title = "Tainted Spear",
		icon = 6516,
		description = "Heretical Blow has a 15% chance to generate +1 AP",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			mmp = 50,
			atk = 40,
			mat = 25,
			mdf = -6,
			agi = 35,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Hit Rate",
				value = "+20%",
			},
			{
				label = "MP Cost Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Tainted Spear",
			icon = "6516",
			type = "Weapon",
			in_game_name = "Tainted Spear +8",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			max_mp = "+50",
			attack = "+40",
			m_attack = "+25",
			m_defense = "-6",
			agility = "+35",
			attacks_deal = "Curse",
			hit_rate = "+20%",
			mp_cost_rate = "+25%",
			category = "Weapons",
		},
	},
	["136"] = {
		id = 136,
		name = "Staff of Thorns +10",
		title = "Staff of Thorns",
		icon = 6526,
		description = "Basic Attack becomes Chaos Thorns\nChaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Arcing",
		stats = {
			mhp = -20,
			atk = -25,
			def = -16,
			mat = 35,
			mdf = -7,
			agi = 25,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Chaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
			},
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2645}} [[Abilities and rituals#Chaos Thorns (991)|Chaos Thorns]]",
			},
			{
				label = "MP Cost Rate",
				value = "+75%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Staff of Thorns",
			icon = "6526",
			type = "Weapon",
			in_game_name = "Staff of Thorns +10",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-20",
			attack = "-25",
			defense = "-16",
			m_attack = "+35",
			m_defense = "-7",
			agility = "+25",
			equip_effect = "Chaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
			attacks_deal = "Insanity",
			attack_becomes = "{{Icon|2645}} [[Abilities and rituals#Chaos Thorns (991)|Chaos Thorns]]",
			mp_cost_rate = "+75%",
			category = "Weapons",
		},
	},
	["137"] = {
		id = 137,
		name = "Blade of Blood +10",
		title = "Blade of Blood",
		icon = 6493,
		description = "Damaging attacks Restore HP by 10.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = 25,
			mmp = -25,
			atk = 40,
			def = -10,
			mdf = -16,
			agi = 15,
		},
		status = "player-facing",
		routes = {
			{
				how = "event",
				name = "God Shrine Deep Mall 1",
				once = false,
			},
		},
		infobox = {
			title = "Blade of Blood",
			icon = "6493",
			type = "Weapon",
			in_game_name = "Blade of Blood +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+25",
			max_mp = "-25",
			attack = "+40",
			defense = "-10",
			m_defense = "-16",
			agility = "+15",
			attacks_deal = "Normal",
			category = "Weapons",
		},
	},
	["138"] = {
		id = 138,
		name = "Vile Greatsword +10",
		title = "Vile Greatsword",
		icon = 5804,
		description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Heavy",
		stats = {
			mhp = 15,
			mmp = -20,
			atk = 62,
			def = -10,
			mdf = -10,
			agi = -10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 10% chance to cause Weakness",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Greatsword",
			icon = "5804",
			type = "Weapon",
			in_game_name = "Vile Greatsword +10",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+15",
			max_mp = "-20",
			attack = "+62",
			defense = "-10",
			m_defense = "-10",
			agility = "-10",
			equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
			attacks_deal = "Darkness",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["139"] = {
		id = 139,
		name = "Vile Quickblade +10",
		title = "Vile Quickblade",
		icon = 5805,
		description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = 25,
			atk = 40,
			def = 6,
			mat = 20,
			mdf = -8,
			agi = 55,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 10% chance to cause Weakness",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Quickblade",
			icon = "5805",
			type = "Weapon",
			in_game_name = "Vile Quickblade +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+25",
			attack = "+40",
			defense = "+6",
			m_attack = "+20",
			m_defense = "-8",
			agility = "+55",
			equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
			attacks_deal = "Darkness",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["140"] = {
		id = 140,
		name = "Vile Staff +10",
		title = "Vile Staff",
		icon = 5803,
		description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Hex",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Staff",
		stats = {
			mmp = 25,
			def = -12,
			mat = 40,
			mdf = 3,
			agi = 25,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 10% chance to cause Hex",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "MP Cost Rate",
				value = "+100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Staff",
			icon = "5803",
			type = "Weapon",
			in_game_name = "Vile Staff +10",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+25",
			defense = "-12",
			m_attack = "+40",
			m_defense = "+3",
			agility = "+25",
			equip_effect = "Damaging attacks have a 10% chance to cause Hex",
			attacks_deal = "Darkness",
			mp_cost_rate = "+100%",
			category = "Weapons",
		},
	},
	["141"] = {
		id = 141,
		name = "Vile Greataxe +10",
		title = "Vile Greataxe",
		icon = 5806,
		description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = 25,
			mmp = 15,
			atk = 50,
			mdf = -10,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 10% chance to cause Weakness",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Greataxe",
			icon = "5806",
			type = "Weapon",
			in_game_name = "Vile Greataxe +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+25",
			max_mp = "+15",
			attack = "+50",
			m_defense = "-10",
			equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
			attacks_deal = "Darkness",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["142"] = {
		id = 142,
		name = "Vile Spear +10",
		title = "Vile Spear",
		icon = 5807,
		description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Hex<br>and Weakness",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Piercing",
		stats = {
			mhp = 10,
			mmp = 10,
			atk = 30,
			def = -4,
			mat = 30,
			mdf = -6,
			agi = 80,
		},
		effects = {
			{
				label = "Equip effect",
				value = "Damaging attacks have a 10% chance to cause Hex<br>and Weakness",
			},
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "+20%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
		},
		infobox = {
			title = "Vile Spear",
			icon = "5807",
			type = "Weapon",
			in_game_name = "Vile Spear +10",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+10",
			max_mp = "+10",
			attack = "+30",
			defense = "-4",
			m_attack = "+30",
			m_defense = "-6",
			agility = "+80",
			equip_effect = "Damaging attacks have a 10% chance to cause Hex<br>and Weakness",
			attacks_deal = "Darkness",
			hit_rate = "+20%",
			critical_rate = "+5%",
			mp_cost_rate = "+50%",
			category = "Weapons",
		},
	},
	["143"] = {
		id = 143,
		name = "Encrusted Blade +10",
		title = "Encrusted Blade",
		icon = 7549,
		description = "The noxious blade is lined with strange mushrooms which\nemit a corrosive mist, capable of melting flesh and bone.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Poisoned",
		stats = {
			mhp = 20,
			atk = 40,
			mdf = -4,
			agi = 30,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Encrusted Blade",
			icon = "7549",
			type = "Weapon",
			in_game_name = "Encrusted Blade +10",
			equipment_slot = "Weapon",
			weapon_type = "Poisoned",
			weight = "0",
			max_hp = "+20",
			attack = "+40",
			m_defense = "-4",
			agility = "+30",
			attacks_deal = "Curse",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["144"] = {
		id = 144,
		name = "Staff of Hatred +10",
		title = "Staff of Hatred",
		icon = 5729,
		description = "Not very balanced, but packs an immense punch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Arcing",
		stats = {
			mmp = 20,
			def = -20,
			mat = 45,
			mdf = -5,
			agi = 20,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+150%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Staff of Hatred",
			icon = "5729",
			type = "Weapon",
			in_game_name = "Staff of Hatred +10",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+20",
			defense = "-20",
			m_attack = "+45",
			m_defense = "-5",
			agility = "+20",
			mp_cost_rate = "+150%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["145"] = {
		id = 145,
		name = "Staff of Nature +10",
		title = "Staff of Nature",
		icon = 5744,
		description = "A fragrant staff made from twisted leaves and branches.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Arcing",
		stats = {
			mhp = 15,
			mmp = 30,
			def = -10,
			mat = 35,
			mdf = 8,
			agi = 20,
			luk = 5,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Staff of Nature",
			icon = "5744",
			type = "Weapon",
			in_game_name = "Staff of Nature +10",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "+15",
			max_mp = "+30",
			defense = "-10",
			m_attack = "+35",
			m_defense = "+8",
			agility = "+20",
			luck = "+5",
			mp_cost_rate = "+100%",
			category = "Weapons",
		},
	},
	["146"] = {
		id = 146,
		name = "Staff of Blood +10",
		title = "Staff of Blood",
		icon = 1570,
		description = "Damaging attacks Restore HP by 10.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Staff",
		stats = {
			mhp = 15,
			mmp = 15,
			def = -16,
			mat = 40,
			mdf = -10,
			agi = 15,
			luk = 5,
		},
		effects = {
			{
				label = "MP Cost Rate",
				value = "+100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Staff of Blood",
			icon = "1570",
			type = "Weapon",
			in_game_name = "Staff of Blood +10",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			defense = "-16",
			m_attack = "+40",
			m_defense = "-10",
			agility = "+15",
			luck = "+5",
			mp_cost_rate = "+100%",
			category = "Weapons",
		},
	},
	["147"] = {
		id = 147,
		name = "Tentacle Blade +10",
		title = "Tentacle Blade",
		icon = 5746,
		description = "Basic Attack becomes Frenzy Slash",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Flexible",
		stats = {
			mhp = 15,
			atk = 40,
			mdf = -10,
			agi = 15,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "+15%",
			},
			{
				label = "Attack becomes",
				value = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "Tentacle Blade",
			icon = "5746",
			type = "Weapon",
			in_game_name = "Tentacle Blade +10",
			equipment_slot = "Weapon",
			weapon_type = "Flexible",
			weight = "0",
			max_hp = "+15",
			attack = "+40",
			m_defense = "-10",
			agility = "+15",
			attacks_deal = "Insanity",
			hit_rate = "+15%",
			attack_becomes = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
			category = "Weapons",
		},
	},
	["148"] = {
		id = 148,
		name = "The Decimator +10",
		title = "The Decimator",
		icon = 5764,
		description = "Its unique curved blade strikes fear into the hearts of\nfoes from a mere glance.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 10,
		weaponType = "Heavy",
		stats = {
			mhp = 15,
			mmp = -20,
			atk = 75,
			def = -12,
			mdf = -15,
			agi = -35,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Hit Rate",
				value = "-30%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "craft",
				name = "Anvil",
				title = "Forging",
			},
			{
				how = "event",
				name = "Game Stage: Deep Cata",
				once = false,
			},
		},
		infobox = {
			title = "The Decimator",
			icon = "5764",
			type = "Weapon",
			in_game_name = "The Decimator +10",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+15",
			max_mp = "-20",
			attack = "+75",
			defense = "-12",
			m_defense = "-15",
			agility = "-35",
			attacks_deal = "Curse",
			hit_rate = "-30%",
			category = "Weapons",
		},
	},
	["204"] = {
		id = 204,
		name = "Royal Dagger +1",
		title = "Royal Dagger",
		icon = 1095,
		description = "This tempting blade turns princes into kings.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 1,
		weaponType = "Piercing",
		stats = {
			atk = 8,
			def = 2,
			mdf = -3,
			agi = 10,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Royal Dagger",
			icon = "1095",
			type = "Weapon",
			in_game_name = "Royal Dagger +1",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+8",
			defense = "+2",
			m_defense = "-3",
			agility = "+10",
			luck = "+4",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["205"] = {
		id = 205,
		name = "Iron Halberd +2",
		title = "Iron Halberd",
		icon = 1140,
		description = "A heavy, brutal slaying implement.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Massive",
		stats = {
			atk = 16,
			def = -2,
			mat = -6,
			mdf = -4,
			agi = -8,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Iron Halberd",
			icon = "1140",
			type = "Weapon",
			in_game_name = "Iron Halberd +2",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			attack = "+16",
			defense = "-2",
			m_attack = "-6",
			m_defense = "-4",
			agility = "-8",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["206"] = {
		id = 206,
		name = "Bone Chopper +2",
		title = "Bone Chopper",
		icon = 1122,
		description = "There's nothing fancy about this axe, but it gets the job done.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 2,
		weaponType = "Heavy",
		stats = {
			atk = 18,
			def = -2,
			mat = -6,
			mdf = -4,
			agi = -6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-15%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bone Chopper",
			icon = "1122",
			type = "Weapon",
			in_game_name = "Bone Chopper +2",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			attack = "+18",
			defense = "-2",
			m_attack = "-6",
			m_defense = "-4",
			agility = "-6",
			attacks_deal = "Normal",
			hit_rate = "-15%",
			category = "Weapons",
		},
	},
	["207"] = {
		id = 207,
		name = "Light Bladestaff +3",
		title = "Light Bladestaff",
		icon = 1141,
		description = "A thin pole which seems to shimmer when the sun hits it.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Staff",
		stats = {
			mmp = 8,
			atk = 6,
			def = -2,
			mat = 14,
			mdf = 2,
			agi = 8,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "MP Cost Rate",
				value = "+50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Light Bladestaff",
			icon = "1141",
			type = "Weapon",
			in_game_name = "Light Bladestaff +3",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+8",
			attack = "+6",
			defense = "-2",
			m_attack = "+14",
			m_defense = "+2",
			agility = "+8",
			attacks_deal = "Light",
			hit_rate = "+10%",
			mp_cost_rate = "+50%",
			category = "Weapons",
		},
	},
	["208"] = {
		id = 208,
		name = "Crescent Bladestaff +3",
		title = "Crescent Bladestaff",
		icon = 1160,
		description = "A cruel implement for separating heads from bodies.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Piercing",
		stats = {
			mhp = 7,
			mmp = 5,
			atk = 16,
			def = -3,
			mat = 8,
			mdf = -5,
			agi = 12,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Light",
			},
			{
				label = "Hit Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Crescent Bladestaff",
			icon = "1160",
			type = "Weapon",
			in_game_name = "Crescent Bladestaff +3",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+7",
			max_mp = "+5",
			attack = "+16",
			defense = "-3",
			m_attack = "+8",
			m_defense = "-5",
			agility = "+12",
			attacks_deal = "Light",
			hit_rate = "+10%",
			category = "Weapons",
		},
	},
	["209"] = {
		id = 209,
		name = "Poison Greatsword +3",
		title = "Poison Greatsword",
		icon = 1049,
		description = "A not-so-subtle blade with a subtle effect.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Poisoned",
		stats = {
			mhp = 8,
			atk = 28,
			def = -6,
			mat = -10,
			mdf = -4,
			agi = -15,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Poison Greatsword",
			icon = "1049",
			type = "Weapon",
			in_game_name = "Poison Greatsword +3",
			equipment_slot = "Weapon",
			weapon_type = "Poisoned",
			weight = "0",
			max_hp = "+8",
			attack = "+28",
			defense = "-6",
			m_attack = "-10",
			m_defense = "-4",
			agility = "-15",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["210"] = {
		id = 210,
		name = "Sacrificial Blade +3",
		title = "Sacrificial Blade",
		icon = 1108,
		description = "A gleaming blade, blessed by the gods.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 3,
		weaponType = "Arcing",
		stats = {
			mhp = -5,
			mmp = 10,
			atk = 14,
			def = -2,
			mat = 14,
			mdf = -5,
			agi = 10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Sacrificial Blade",
			icon = "1108",
			type = "Weapon",
			in_game_name = "Sacrificial Blade +3",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-5",
			max_mp = "+10",
			attack = "+14",
			defense = "-2",
			m_attack = "+14",
			m_defense = "-5",
			agility = "+10",
			attacks_deal = "Insanity",
			hit_rate = "+5%",
			mp_cost_rate = "+20%",
			category = "Weapons",
		},
	},
	["211"] = {
		id = 211,
		name = "Triangle Greatsword +4",
		title = "Triangle Greatsword",
		icon = 1073,
		description = "The strange shape is perfect for thrusting or slicing.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Massive",
		stats = {
			mhp = 6,
			atk = 32,
			def = -5,
			mat = -10,
			mdf = -6,
			agi = -18,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-30%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Triangle Greatsword",
			icon = "1073",
			type = "Weapon",
			in_game_name = "Triangle Greatsword +4",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			max_hp = "+6",
			attack = "+32",
			defense = "-5",
			m_attack = "-10",
			m_defense = "-6",
			agility = "-18",
			attacks_deal = "Darkness",
			hit_rate = "-30%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["212"] = {
		id = 212,
		name = "Gold Battleaxe +4",
		title = "Gold Battleaxe",
		icon = 1124,
		description = "A tool of battle for those with wealth and rage.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Piercing",
		stats = {
			mhp = 5,
			atk = 18,
			def = -2,
			mdf = -6,
			luk = -5,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Physical Damage",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Gold Battleaxe",
			icon = "1124",
			type = "Weapon",
			in_game_name = "Gold Battleaxe +4",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			max_hp = "+5",
			attack = "+18",
			defense = "-2",
			m_defense = "-6",
			luck = "-5",
			attacks_deal = "Normal",
			critical_rate = "+5%",
			physical_damage = "+10%",
			category = "Weapons",
		},
	},
	["213"] = {
		id = 213,
		name = "Royal Staff +4",
		title = "Royal Staff",
		icon = 1200,
		description = "The finely crafted staff was said to have been owned by a\nbenevolent ruler.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 4,
		weaponType = "Staff",
		stats = {
			mmp = 12,
			atk = -6,
			def = -6,
			mat = 20,
			mdf = 2,
			agi = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+5%",
			},
			{
				label = "Experience",
				value = "+10%",
			},
			{
				label = "MP Cost Rate",
				value = "+50%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Mall 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Royal Staff",
			icon = "1200",
			type = "Weapon",
			in_game_name = "Royal Staff +4",
			equipment_slot = "Weapon",
			weapon_type = "Staff",
			weight = "0",
			max_mp = "+12",
			attack = "-6",
			defense = "-6",
			m_attack = "+20",
			m_defense = "+2",
			agility = "+10",
			attacks_deal = "Normal",
			hit_rate = "+5%",
			experience = "+10%",
			mp_cost_rate = "+50%",
			category = "Weapons",
		},
	},
	["237"] = {
		id = 237,
		name = "Stiletto +5",
		title = "Stiletto",
		icon = 1077,
		description = "It fits perfectly up a sleeve.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			atk = 16,
			def = 2,
			mdf = -3,
			agi = 10,
			luk = 4,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Stiletto",
			icon = "1077",
			type = "Weapon",
			in_game_name = "Stiletto +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+16",
			defense = "+2",
			m_defense = "-3",
			agility = "+10",
			luck = "+4",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["238"] = {
		id = 238,
		name = "Harvester +5",
		title = "Harvester",
		icon = 7501,
		description = "Equally effective in fields of crops or battle.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			atk = 24,
			def = -4,
			mat = -6,
			mdf = -8,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Harvester",
			icon = "7501",
			type = "Weapon",
			in_game_name = "Harvester +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			attack = "+24",
			defense = "-4",
			m_attack = "-6",
			m_defense = "-8",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["239"] = {
		id = 239,
		name = "Blackblade +5",
		title = "Blackblade",
		icon = 7393,
		description = "A simplistic, heavy blade, made from a dark, pitted metal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Heavy",
		stats = {
			atk = 24,
			def = -2,
			mat = -6,
			mdf = -6,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Blackblade",
			icon = "7393",
			type = "Weapon",
			in_game_name = "Blackblade +5",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			attack = "+24",
			defense = "-2",
			m_attack = "-6",
			m_defense = "-6",
			attacks_deal = "Normal",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["240"] = {
		id = 240,
		name = "Heathen's Flail +5",
		title = "Heathen's Flail",
		icon = 7408,
		description = "A weapon so cruel and unusual, it is said to bring dishonor\nto the bearer.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			mmp = 10,
			atk = 34,
			def = -6,
			mat = -10,
			mdf = -8,
			agi = -10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Curse",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Heathen's Flail",
			icon = "7408",
			type = "Weapon",
			in_game_name = "Heathen's Flail +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			max_mp = "+10",
			attack = "+34",
			defense = "-6",
			m_attack = "-10",
			m_defense = "-8",
			agility = "-10",
			attacks_deal = "Curse",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["241"] = {
		id = 241,
		name = "Oldwood Greatstaff +5",
		title = "Oldwood Greatstaff",
		icon = 7402,
		description = "A giant, heavy staff, made from the gnarled roots of the\nancient trees of the Old Woods.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Arcing",
		stats = {
			mhp = -10,
			mmp = 20,
			def = -12,
			mat = 36,
			mdf = -8,
			agi = -20,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "MP Cost Rate",
				value = "+100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Oldwood Greatstaff",
			icon = "7402",
			type = "Weapon",
			in_game_name = "Oldwood Greatstaff +5",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-10",
			max_mp = "+20",
			defense = "-12",
			m_attack = "+36",
			m_defense = "-8",
			agility = "-20",
			attacks_deal = "Insight",
			hit_rate = "-20%",
			mp_cost_rate = "+100%",
			category = "Weapons",
		},
	},
	["242"] = {
		id = 242,
		name = "Silver Scimitar +7",
		title = "Silver Scimitar",
		icon = 7395,
		description = "A gleaming blade from a faraway land.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			atk = 16,
			def = -5,
			mat = 16,
			mdf = -5,
			agi = 40,
			luk = 10,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Silver Scimitar",
			icon = "7395",
			type = "Weapon",
			in_game_name = "Silver Scimitar +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+16",
			defense = "-5",
			m_attack = "+16",
			m_defense = "-5",
			agility = "+40",
			luck = "+10",
			attacks_deal = "Normal",
			hit_rate = "+20%",
			category = "Weapons",
		},
	},
	["243"] = {
		id = 243,
		name = "Hungry Battleshield +7",
		title = "Hungry Battleshield",
		icon = 5755,
		description = "The shield's gaping maw gnashes about, eager to consume.\nTwo-Handed Weapon",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Heavy",
		stats = {
			mhp = 15,
			atk = 16,
			def = 8,
			mat = -20,
			mdf = 6,
			agi = -100,
		},
		effects = {
			{
				label = "Counter Attack",
				value = "+5%",
			},
			{
				label = "Critical Rate",
				value = "+20%",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Cannot change",
				value = "Offhand",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Hungry Battleshield",
			icon = "5755",
			type = "Weapon",
			in_game_name = "Hungry Battleshield +7",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+15",
			attack = "+16",
			defense = "+8",
			m_attack = "-20",
			m_defense = "+6",
			agility = "-100",
			counter_attack = "+5%",
			critical_rate = "+20%",
			hit_rate = "-20%",
			cannot_change = "Offhand",
			category = "Weapons",
		},
	},
	["244"] = {
		id = 244,
		name = "Executioner's Greataxe +8",
		title = "Executioner's Greataxe",
		icon = 5765,
		description = "The shadowy tool of a feared professional.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 8,
		weaponType = "Massive",
		stats = {
			atk = 46,
			def = -8,
			mat = -15,
			mdf = -12,
			agi = -35,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-35%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Executioner's Greataxe",
			icon = "5765",
			type = "Weapon",
			in_game_name = "Executioner's Greataxe +8",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			attack = "+46",
			defense = "-8",
			m_attack = "-15",
			m_defense = "-12",
			agility = "-35",
			attacks_deal = "Darkness",
			hit_rate = "-35%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["245"] = {
		id = 245,
		name = "Bulbous Blade +7",
		title = "Bulbous Blade",
		icon = 5705,
		description = "This strange sword is swollen and oblong. Its pulsating\nblade exudes a noxious vapor.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Heavy",
		stats = {
			atk = 32,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bulbous Blade",
			icon = "5705",
			type = "Weapon",
			in_game_name = "Bulbous Blade +7",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			attack = "+32",
			attacks_deal = "Insanity",
			category = "Weapons",
		},
	},
	["246"] = {
		id = 246,
		name = "Void Channeler +7",
		title = "Void Channeler",
		icon = 5707,
		description = "This strange staff is said to be made of the void itself,\nbound to carved spiritwood.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Arcing",
		stats = {
			mmp = 20,
			def = -10,
			mat = 32,
			mdf = -4,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+100%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Woods 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Void Channeler",
			icon = "5707",
			type = "Weapon",
			in_game_name = "Void Channeler +7",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+20",
			defense = "-10",
			m_attack = "+32",
			m_defense = "-4",
			attacks_deal = "Darkness",
			critical_rate = "+5%",
			mp_cost_rate = "+100%",
			category = "Weapons",
		},
	},
	["270"] = {
		id = 270,
		name = "Poisoned Cutlass +5",
		title = "Poisoned Cutlass",
		icon = 7574,
		description = "This blade seems fair... at first glance.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Piercing",
		stats = {
			atk = 26,
			mdf = -4,
			agi = 15,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "+10%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Poisoned Cutlass",
			icon = "7574",
			type = "Weapon",
			in_game_name = "Poisoned Cutlass +5",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+26",
			m_defense = "-4",
			agility = "+15",
			attacks_deal = "Normal",
			hit_rate = "+10%",
			critical_rate = "+5%",
			category = "Weapons",
		},
	},
	["271"] = {
		id = 271,
		name = "Bonecrusher +5",
		title = "Bonecrusher",
		icon = 7359,
		description = "This massive maul makes injured foes retire.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			atk = 38,
			def = -2,
			mat = -6,
			mdf = -4,
			agi = -20,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bonecrusher",
			icon = "7359",
			type = "Weapon",
			in_game_name = "Bonecrusher +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			attack = "+38",
			defense = "-2",
			m_attack = "-6",
			m_defense = "-4",
			agility = "-20",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["272"] = {
		id = 272,
		name = "Jailer's Blade +5",
		title = "Jailer's Blade",
		icon = 7482,
		description = "This sorrowful blade has seen endless anguish, and channels\nit through its dense metal.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
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		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Heavy",
		stats = {
			atk = 32,
			def = -2,
			mat = -6,
			mdf = -6,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insanity",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Jailer's Blade",
			icon = "7482",
			type = "Weapon",
			in_game_name = "Jailer's Blade +5",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			attack = "+32",
			defense = "-2",
			m_attack = "-6",
			m_defense = "-6",
			attacks_deal = "Insanity",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["273"] = {
		id = 273,
		name = "Bonesplitter +5",
		title = "Bonesplitter",
		icon = 7358,
		description = "This massive axe leaves none alive.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Massive",
		stats = {
			mmp = 10,
			atk = 42,
			def = -6,
			mat = -10,
			mdf = -8,
			agi = -20,
		},
		effects = {
			{
				label = "Hit Rate",
				value = "-20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Bonesplitter",
			icon = "7358",
			type = "Weapon",
			in_game_name = "Bonesplitter +5",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			max_mp = "+10",
			attack = "+42",
			defense = "-6",
			m_attack = "-10",
			m_defense = "-8",
			agility = "-20",
			attacks_deal = "Normal",
			hit_rate = "-20%",
			category = "Weapons",
		},
	},
	["274"] = {
		id = 274,
		name = "Crystal Greatstaff +5",
		title = "Crystal Greatstaff",
		icon = 5697,
		description = "A light but unbreakable staff from a strange dimension.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 5,
		weaponType = "Arcing",
		stats = {
			mhp = -10,
			mmp = 20,
			def = -12,
			mat = 45,
			mdf = -8,
			agi = -20,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "Hit Rate",
				value = "-20%",
			},
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+150%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
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			icon = "5697",
			type = "Weapon",
			in_game_name = "Crystal Greatstaff +5",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_hp = "-10",
			max_mp = "+20",
			defense = "-12",
			m_attack = "+45",
			m_defense = "-8",
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			attacks_deal = "Insight",
			hit_rate = "-20%",
			critical_rate = "+5%",
			mp_cost_rate = "+150%",
			category = "Weapons",
		},
	},
	["275"] = {
		id = 275,
		name = "Crystal Dagger +7",
		title = "Crystal Dagger",
		icon = 5725,
		description = "A light but unbreakable dagger from a strange dimension.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			atk = 32,
			def = -2,
			mat = 26,
			mdf = -6,
			agi = 40,
			luk = 10,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Insight",
			},
			{
				label = "Hit Rate",
				value = "+20%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Crystal Dagger",
			icon = "5725",
			type = "Weapon",
			in_game_name = "Crystal Dagger +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+32",
			defense = "-2",
			m_attack = "+26",
			m_defense = "-6",
			agility = "+40",
			luck = "+10",
			attacks_deal = "Insight",
			hit_rate = "+20%",
			category = "Weapons",
		},
	},
	["276"] = {
		id = 276,
		name = "Crystal Battleshield +7",
		title = "Crystal Battleshield",
		icon = 5710,
		description = "The shifting metal distorts reality around it, twisting\nflesh and breaking bones.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Heavy",
		stats = {
			mhp = 15,
			mmp = 15,
			atk = 30,
			def = 6,
			mat = 30,
			mdf = 6,
			agi = -100,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+10%",
			},
			{
				label = "Hit Rate",
				value = "-10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Crystal Battleshield",
			icon = "5710",
			type = "Weapon",
			in_game_name = "Crystal Battleshield +7",
			equipment_slot = "Weapon",
			weapon_type = "Heavy",
			weight = "0",
			max_hp = "+15",
			max_mp = "+15",
			attack = "+30",
			defense = "+6",
			m_attack = "+30",
			m_defense = "+6",
			agility = "-100",
			critical_rate = "+10%",
			hit_rate = "-10%",
			category = "Weapons",
		},
	},
	["277"] = {
		id = 277,
		name = "Lead Greataxe +7",
		title = "Lead Greataxe",
		icon = 5763,
		description = "Heavier than the weight of all the lives it's taken.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Massive",
		stats = {
			atk = 60,
			def = -8,
			mat = -15,
			mdf = -12,
			agi = -25,
		},
		effects = {
			{
				label = "Attacks deal",
				value = "Darkness",
			},
			{
				label = "Hit Rate",
				value = "-35%",
			},
			{
				label = "Critical Rate",
				value = "+10%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Lead Greataxe",
			icon = "5763",
			type = "Weapon",
			in_game_name = "Lead Greataxe +7",
			equipment_slot = "Weapon",
			weapon_type = "Massive",
			weight = "0",
			attack = "+60",
			defense = "-8",
			m_attack = "-15",
			m_defense = "-12",
			agility = "-25",
			attacks_deal = "Darkness",
			hit_rate = "-35%",
			critical_rate = "+10%",
			category = "Weapons",
		},
	},
	["278"] = {
		id = 278,
		name = "Seeing Sword +7",
		title = "Seeing Sword",
		icon = 5750,
		description = "A sentient blade with a giant, shifting eye.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Piercing",
		stats = {
			atk = 45,
			luk = 10,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "Hit Rate",
				value = "+25%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Seeing Sword",
			icon = "5750",
			type = "Weapon",
			in_game_name = "Seeing Sword +7",
			equipment_slot = "Weapon",
			weapon_type = "Piercing",
			weight = "0",
			attack = "+45",
			luck = "+10",
			attacks_deal = "Normal",
			critical_rate = "+5%",
			hit_rate = "+25%",
			category = "Weapons",
		},
	},
	["279"] = {
		id = 279,
		name = "Star Wand +7",
		title = "Star Wand",
		icon = 7403,
		description = "This unassuming wand packs a devastating punch.",
		price = 0,
		sell = 0,
		weight = 0,
		categories = {
			"weapon",
			"all",
		},
		type = "weapon",
		equipSlot = "Weapon",
		equipSlotId = 1,
		level = 7,
		weaponType = "Arcing",
		stats = {
			mmp = 30,
			mat = 45,
		},
		effects = {
			{
				label = "Critical Rate",
				value = "+5%",
			},
			{
				label = "MP Cost Rate",
				value = "+150%",
			},
		},
		status = "player-facing",
		routes = {
			{
				how = "loot",
				name = "Cata 1 Enhanced Loot",
			},
		},
		infobox = {
			title = "Star Wand",
			icon = "7403",
			type = "Weapon",
			in_game_name = "Star Wand +7",
			equipment_slot = "Weapon",
			weapon_type = "Arcing",
			weight = "0",
			max_mp = "+30",
			m_attack = "+45",
			attacks_deal = "Normal",
			critical_rate = "+5%",
			mp_cost_rate = "+150%",
			category = "Weapons",
		},
	},
}