Module:Elderfield/Data/Weapons
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-- Shared item facts and canonical page names.
return {
["51"] = {
id = 51,
name = "Wooden Stick",
title = "Wooden Stick",
icon = 1568,
description = "Better than nothing, but not suited for a real fight.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Improvised",
stats = {
atk = 1,
mat = 1,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
{
how = "found",
name = "Tutorial - The Old Woods",
title = "The Old Woods",
},
},
infobox = {
title = "Wooden Stick",
icon = "1568",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
attack = "+1",
m_attack = "+1",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["52"] = {
id = 52,
name = "Brass Knuckles",
title = "Brass Knuckles",
icon = 1170,
description = "Ouch.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Improvised",
stats = {
mhp = 3,
atk = 6,
def = 1,
mdf = -2,
agi = 5,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Brass Knuckles",
icon = "1170",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+3",
attack = "+6",
defense = "+1",
m_defense = "-2",
agility = "+5",
luck = "+2",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
hit_rate = "+10%",
critical_rate = "+5%",
category = "Weapons",
},
},
["53"] = {
id = 53,
name = "Fire Extinguisher",
title = "Fire Extinguisher (Weapon)",
icon = 896,
description = "Heavy and awkward, but makes a great bludgeon in a pinch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Heavy",
stats = {
mhp = 5,
atk = 9,
mdf = -2,
agi = -4,
},
effects = {
{
label = "Hit Rate",
value = "-10%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Kitchen",
title = "Mall",
},
},
infobox = {
title = "Fire Extinguisher (Weapon)",
icon = "896",
type = "Weapon",
in_game_name = "Fire Extinguisher",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+5",
attack = "+9",
m_defense = "-2",
agility = "-4",
attacks_deal = "Normal",
hit_rate = "-10%",
critical_rate = "+10%",
category = "Weapons",
},
},
["54"] = {
id = 54,
name = "Wooden Club",
title = "Wooden Club",
icon = 1127,
description = "Swingy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Heavy",
stats = {
mhp = 5,
atk = 12,
mat = -1,
mdf = -2,
agi = -3,
},
effects = {
{
label = "Hit Rate",
value = "-15%",
},
},
status = "player-facing",
routes = {
{
how = "open",
name = "Equipment Pack",
title = "Equipment Pack",
},
},
infobox = {
title = "Wooden Club",
icon = "1127",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+5",
attack = "+12",
m_attack = "-1",
m_defense = "-2",
agility = "-3",
attacks_deal = "Normal",
hit_rate = "-15%",
category = "Weapons",
},
},
["55"] = {
id = 55,
name = "Syringe",
title = "Syringe",
icon = 2422,
description = "I don't even know what's in it, but it sure seems to hurt.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Poisoned",
stats = {
mmp = 3,
atk = 4,
mat = 4,
agi = 3,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Tier 1",
once = true,
},
{
how = "event",
name = "Mine Armor Roll",
once = true,
},
},
infobox = {
title = "Syringe",
icon = "2422",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Poisoned",
weight = "0",
max_mp = "+3",
attack = "+4",
m_attack = "+4",
agility = "+3",
attacks_deal = "Curse",
hit_rate = "+10%",
category = "Weapons",
},
},
["56"] = {
id = 56,
name = "Ornate Dagger",
title = "Ornate Dagger",
icon = 1072,
description = "Worse for wear, but very beautiful. A family heirloom, maybe?\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Piercing",
stats = {
mhp = 3,
mmp = 2,
atk = 7,
def = -2,
mat = 7,
mdf = -2,
agi = 7,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
},
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Fleshy Mass Mall f1",
title = "Fleshy Mass",
once = false,
},
},
infobox = {
title = "Ornate Dagger",
icon = "1072",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+3",
max_mp = "+2",
attack = "+7",
defense = "-2",
m_attack = "+7",
m_defense = "-2",
agility = "+7",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
attacks_deal = "Light",
hit_rate = "+10%",
category = "Weapons",
},
},
["57"] = {
id = 57,
name = "Spiked Bat +2",
title = "Spiked Bat",
icon = 720,
description = "Ouch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 2,
weaponType = "Heavy",
stats = {
mhp = 5,
atk = 14,
def = -2,
mat = -2,
mdf = -4,
agi = -10,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mall F1 Low Loot",
once = true,
},
},
infobox = {
title = "Spiked Bat",
icon = "720",
type = "Weapon",
in_game_name = "Spiked Bat +2",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+5",
attack = "+14",
defense = "-2",
m_attack = "-2",
m_defense = "-4",
agility = "-10",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mall lower-tier loot|Mall lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["58"] = {
id = 58,
name = "Staff of Insight +3",
title = "Staff of Insight",
icon = 1589,
description = "A glowing orb mounted to a silver staff.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Arcing",
stats = {
mmp = 2,
atk = 8,
def = -2,
mat = 13,
mdf = 2,
agi = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Attacks deal",
value = "Insight",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Apartment F2",
title = "Town Apartment",
},
},
infobox = {
title = "Staff of Insight",
icon = "1589",
type = "Weapon",
in_game_name = "Staff of Insight +3",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+2",
attack = "+8",
defense = "-2",
m_attack = "+13",
m_defense = "+2",
agility = "+5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Insight",
category = "Weapons",
},
},
["59"] = {
id = 59,
name = "Ritual Blade +3",
title = "Ritual Blade",
icon = 1106,
description = "A dim gold blade with faded black stains.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Improvised",
stats = {
mhp = -2,
mmp = 3,
atk = 14,
def = -2,
mat = 10,
mdf = -4,
agi = 8,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Town",
title = "Town",
},
},
infobox = {
title = "Ritual Blade",
icon = "1106",
type = "Weapon",
in_game_name = "Ritual Blade +3",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "-2",
max_mp = "+3",
attack = "+14",
defense = "-2",
m_attack = "+10",
m_defense = "-4",
agility = "+8",
attacks_deal = "Insanity",
hit_rate = "+5%",
category = "Weapons",
},
},
["60"] = {
id = 60,
name = "Bloody Cleaver +3",
title = "Bloody Cleaver",
icon = 2599,
description = "A massive, blood-soaked blade.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Improvised",
stats = {
mhp = 2,
atk = 20,
def = -3,
mat = -5,
mdf = -5,
agi = -14,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Candles Sewer f1",
title = "Candle Altar",
once = false,
},
},
infobox = {
title = "Bloody Cleaver",
icon = "2599",
type = "Weapon",
in_game_name = "Bloody Cleaver +3",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+2",
attack = "+20",
defense = "-3",
m_attack = "-5",
m_defense = "-5",
agility = "-14",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Darkness",
hit_rate = "-20%",
critical_rate = "+5%",
category = "Weapons",
},
},
["61"] = {
id = 61,
name = "Large Wrench +3",
title = "Large Wrench",
icon = 2388,
description = "Brutal and heavy, but easy to wield.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 12,
def = -2,
mdf = -4,
luk = -5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Physical Damage",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Mall F1 Office 4",
title = "Mall - Hallway F1 Office",
},
},
infobox = {
title = "Large Wrench",
icon = "2388",
type = "Weapon",
in_game_name = "Large Wrench +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+12",
defense = "-2",
m_defense = "-4",
luck = "-5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
critical_rate = "+5%",
physical_damage = "+10%",
category = "Weapons",
},
},
["62"] = {
id = 62,
name = "Rusty Scissors",
title = "Rusty Scissors",
icon = 2439,
description = "Simple, but sharp.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
weaponType = "Piercing",
stats = {
mhp = 3,
mmp = 5,
atk = 4,
mat = 4,
agi = 5,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sports World",
title = "Mall",
},
},
infobox = {
title = "Rusty Scissors",
icon = "2439",
type = "Weapon",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+3",
max_mp = "+5",
attack = "+4",
m_attack = "+4",
agility = "+5",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["63"] = {
id = 63,
name = "Brutal Knife +3",
title = "Brutal Knife",
icon = 2582,
description = "Quick as lightning, and sharp as a... knife?\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 2,
mmp = 2,
atk = 10,
mat = 6,
mdf = -3,
agi = 6,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "+8%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Brutal Knife",
icon = "2582",
type = "Weapon",
in_game_name = "Brutal Knife +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+2",
max_mp = "+2",
attack = "+10",
m_attack = "+6",
m_defense = "-3",
agility = "+6",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Darkness",
hit_rate = "+8%",
critical_rate = "+5%",
category = "Weapons",
},
},
["64"] = {
id = 64,
name = "Giant Club +5",
title = "Giant Club",
icon = 1784,
description = "Extremely heavy, but can flatten anything.\nBasic Attack becomes All or Nothing",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
mhp = 5,
mmp = -25,
atk = 24,
mat = -20,
mdf = -6,
agi = -20,
},
effects = {
{
label = "Hit Rate",
value = "-25%",
},
{
label = "Critical Rate",
value = "+15%",
},
{
label = "Attack becomes",
value = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Giant Club",
icon = "1784",
type = "Weapon",
in_game_name = "Giant Club +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
max_hp = "+5",
max_mp = "-25",
attack = "+24",
m_attack = "-20",
m_defense = "-6",
agility = "-20",
attacks_deal = "Normal",
hit_rate = "-25%",
critical_rate = "+15%",
attack_becomes = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
category = "Weapons",
},
},
["65"] = {
id = 65,
name = "Holy Bludgeon +5",
title = "Holy Bludgeon",
icon = 1138,
description = "Crack their skulls with the power of the light.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Improvised",
stats = {
mmp = 5,
atk = 16,
mat = 16,
agi = 8,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Holy Bludgeon",
icon = "1138",
type = "Weapon",
in_game_name = "Holy Bludgeon +5",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_mp = "+5",
attack = "+16",
m_attack = "+16",
agility = "+8",
luck = "+2",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Light",
hit_rate = "+5%",
critical_rate = "+5%",
category = "Weapons",
},
},
["66"] = {
id = 66,
name = "Improvised Sickle +5",
title = "Improvised Sickle",
icon = 2594,
description = "Various sharp metal parts, cobbled together.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 5,
mmp = -5,
atk = 20,
def = -4,
mat = 6,
mdf = -6,
agi = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Insight",
},
{
label = "Hit Rate",
value = "+5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Improvised Sickle",
icon = "2594",
type = "Weapon",
in_game_name = "Improvised Sickle +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
max_mp = "-5",
attack = "+20",
defense = "-4",
m_attack = "+6",
m_defense = "-6",
agility = "+5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Insight",
hit_rate = "+5%",
critical_rate = "+5%",
category = "Weapons",
},
},
["67"] = {
id = 67,
name = "Cursed Axe +4",
title = "Cursed Axe",
icon = 2598,
description = "The blade is tainted black with poison.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Improvised",
stats = {
mhp = 5,
mmp = 4,
atk = 18,
mat = 6,
mdf = -3,
agi = 4,
luk = -2,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Cursed Axe",
icon = "2598",
type = "Weapon",
in_game_name = "Cursed Axe +4",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+5",
max_mp = "+4",
attack = "+18",
m_attack = "+6",
m_defense = "-3",
agility = "+4",
luck = "-2",
attacks_deal = "Curse",
critical_rate = "+5%",
category = "Weapons",
},
},
["68"] = {
id = 68,
name = "Stone Shortsword +1",
title = "Stone Shortsword",
icon = 1075,
description = "Better than a wooden stick.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 1,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 3,
mdf = -1,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Stone Shortsword",
icon = "1075",
type = "Weapon",
in_game_name = "Stone Shortsword +1",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+3",
m_defense = "-1",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["69"] = {
id = 69,
name = "Metal Bat +2",
title = "Metal Bat",
icon = 2583,
description = "Forged from sturdy copper.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 2,
weaponType = "Heavy",
stats = {
mhp = -2,
mmp = -2,
atk = 16,
def = -2,
mat = -2,
mdf = -3,
agi = 15,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Hit Rate",
value = "-15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Metal Bat",
icon = "2583",
type = "Weapon",
in_game_name = "Metal Bat +2",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "-2",
max_mp = "-2",
attack = "+16",
defense = "-2",
m_attack = "-2",
m_defense = "-3",
agility = "+15",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
hit_rate = "-15%",
category = "Weapons",
},
},
["70"] = {
id = 70,
name = "Staff of Darkness +3",
title = "Staff of Darkness",
icon = 1034,
description = "A dense iron staff with a cursed orb.\nBasic Attack becomes Energy Shot",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Staff",
stats = {
mmp = 10,
atk = 6,
def = -7,
mat = 17,
mdf = 3,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "+5%",
},
{
label = "Attack becomes",
value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Staff of Darkness",
icon = "1034",
type = "Weapon",
in_game_name = "Staff of Darkness +3",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+10",
attack = "+6",
defense = "-7",
m_attack = "+17",
m_defense = "+3",
attacks_deal = "Darkness",
hit_rate = "+5%",
attack_becomes = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["71"] = {
id = 71,
name = "Copper Shortsword +2",
title = "Copper Shortsword",
icon = 2596,
description = "Better than Stone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 2,
weaponType = "Piercing",
stats = {
mhp = 3,
mmp = 2,
atk = 10,
mdf = -2,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Shortsword",
icon = "2596",
type = "Weapon",
in_game_name = "Copper Shortsword +2",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+3",
max_mp = "+2",
attack = "+10",
m_defense = "-2",
attacks_deal = "Normal",
category = "Weapons",
},
},
["72"] = {
id = 72,
name = "Wooden Staff +1",
title = "Wooden Staff",
icon = 1574,
description = "A basic staff, commonly used by novice ritualists.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 1,
weaponType = "Staff",
stats = {
mmp = 5,
def = -3,
mat = 6,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Wooden Staff",
icon = "1574",
type = "Weapon",
in_game_name = "Wooden Staff +1",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+5",
defense = "-3",
m_attack = "+6",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["73"] = {
id = 73,
name = "Copper Staff +2",
title = "Copper Staff",
icon = 1588,
description = "A hefty staff, reinforced with a polished copper orb.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 2,
weaponType = "Staff",
stats = {
mmp = 6,
atk = 4,
def = -4,
mat = 9,
},
effects = {
{
label = "MP Cost Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Copper Staff",
icon = "1588",
type = "Weapon",
in_game_name = "Copper Staff +2",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+6",
attack = "+4",
defense = "-4",
m_attack = "+9",
mp_cost_rate = "+10%",
category = "Weapons",
},
},
["74"] = {
id = 74,
name = "Axe of Misfortune +5",
title = "Axe of Misfortune",
icon = 1206,
description = "For those who have lost all hope.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Heavy",
stats = {
atk = 25,
mdf = -5,
agi = -10,
luk = -100,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Sewer f1 (2)",
once = false,
},
},
infobox = {
title = "Axe of Misfortune",
icon = "1206",
type = "Weapon",
in_game_name = "Axe of Misfortune +5",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
attack = "+25",
m_defense = "-5",
agility = "-10",
luck = "-100",
attacks_deal = "Normal",
hit_rate = "-20%",
critical_rate = "+5%",
category = "Weapons",
},
},
["75"] = {
id = 75,
name = "Rapier of the Dead God +3",
title = "Rapier of the Dead God",
icon = 1097,
description = "Large and old, it glimmers with the lingering power\nof a once-feared Old God.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 10,
atk = 18,
mat = 18,
mdf = -3,
agi = 10,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Ancient Totem",
once = false,
},
},
infobox = {
title = "Rapier of the Dead God",
icon = "1097",
type = "Weapon",
in_game_name = "Rapier of the Dead God +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
attack = "+18",
m_attack = "+18",
m_defense = "-3",
agility = "+10",
attacks_deal = "Normal",
hit_rate = "+10%",
category = "Weapons",
},
},
["76"] = {
id = 76,
name = "Cursed Blade +5",
title = "Cursed Blade",
icon = 1593,
description = "In Battle: Applies a 3-turn curse at the start of each battle.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 5,
mmp = 4,
atk = 24,
mat = 10,
mdf = -5,
agi = -2,
luk = -10,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Curse",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Old Woods Low Loot",
once = true,
},
},
infobox = {
title = "Cursed Blade",
icon = "1593",
type = "Weapon",
in_game_name = "Cursed Blade +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
max_mp = "+4",
attack = "+24",
m_attack = "+10",
m_defense = "-5",
agility = "-2",
luck = "-10",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Curse",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Old Woods lower-tier loot|Old Woods lower-tier loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["77"] = {
id = 77,
name = "Iron Shortsword +3",
title = "Iron Shortsword",
icon = 1081,
description = "Better than Copper.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 16,
mdf = -3,
agi = 3,
luk = 1,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Shortsword",
icon = "1081",
type = "Weapon",
in_game_name = "Iron Shortsword +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+16",
m_defense = "-3",
agility = "+3",
luck = "+1",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["78"] = {
id = 78,
name = "Iron Staff +3",
title = "Iron Staff",
icon = 1129,
description = "Better than Copper.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Staff",
stats = {
mmp = 8,
def = -5,
mat = 16,
mdf = 2,
agi = 5,
luk = 2,
},
effects = {
{
label = "MP Cost Rate",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Iron Staff",
icon = "1129",
type = "Weapon",
in_game_name = "Iron Staff +3",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+8",
defense = "-5",
m_attack = "+16",
m_defense = "+2",
agility = "+5",
luck = "+2",
attacks_deal = "Normal",
mp_cost_rate = "+15%",
category = "Weapons",
},
},
["79"] = {
id = 79,
name = "Verdite Greatsword +4",
title = "Verdite Greatsword",
icon = 1217,
description = "Hefty, but accurate.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Heavy",
stats = {
mhp = 8,
mmp = -10,
atk = 34,
def = -6,
mdf = -6,
luk = 3,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Greatsword",
icon = "1217",
type = "Weapon",
in_game_name = "Verdite Greatsword +4",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+8",
max_mp = "-10",
attack = "+34",
defense = "-6",
m_defense = "-6",
luck = "+3",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
["80"] = {
id = 80,
name = "Platinum Greatsword +5",
title = "Platinum Greatsword",
icon = 5856,
description = "Hefty, but accurate.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Heavy",
stats = {
mhp = 8,
mmp = -10,
atk = 44,
def = -6,
mdf = -6,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Greatsword",
icon = "5856",
type = "Weapon",
in_game_name = "Platinum Greatsword +5",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+8",
max_mp = "-10",
attack = "+44",
defense = "-6",
m_defense = "-6",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
["81"] = {
id = 81,
name = "Verdite Quickblade +4",
title = "Verdite Quickblade",
icon = 1225,
description = "Swift and deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Piercing",
stats = {
mhp = 15,
atk = 24,
def = 3,
mat = 8,
mdf = -5,
agi = 10,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Quickblade",
icon = "1225",
type = "Weapon",
in_game_name = "Verdite Quickblade +4",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
attack = "+24",
defense = "+3",
m_attack = "+8",
m_defense = "-5",
agility = "+10",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["82"] = {
id = 82,
name = "Platinum Quickblade +5",
title = "Platinum Quickblade",
icon = 1219,
description = "Swift and deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 15,
atk = 30,
def = 3,
mat = 10,
mdf = -5,
agi = 12,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Quickblade",
icon = "1219",
type = "Weapon",
in_game_name = "Platinum Quickblade +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
attack = "+30",
defense = "+3",
m_attack = "+10",
m_defense = "-5",
agility = "+12",
attacks_deal = "Normal",
hit_rate = "+5%",
category = "Weapons",
},
},
["83"] = {
id = 83,
name = "Verdite Staff +4",
title = "Verdite Staff",
icon = 1192,
description = "Pulsing with strange energy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Staff",
stats = {
mmp = 10,
def = -8,
mat = 24,
agi = 7,
},
effects = {
{
label = "MP Cost Rate",
value = "+35%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Verdite Staff",
icon = "1192",
type = "Weapon",
in_game_name = "Verdite Staff +4",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+10",
defense = "-8",
m_attack = "+24",
agility = "+7",
attacks_deal = "Normal",
mp_cost_rate = "+35%",
category = "Weapons",
},
},
["84"] = {
id = 84,
name = "Platinum Staff +5",
title = "Platinum Staff",
icon = 1188,
description = "Pulsing with strange energy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
mmp = 12,
def = -9,
mat = 30,
agi = 7,
},
effects = {
{
label = "MP Cost Rate",
value = "+35%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Platinum Staff",
icon = "1188",
type = "Weapon",
in_game_name = "Platinum Staff +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+12",
defense = "-9",
m_attack = "+30",
agility = "+7",
attacks_deal = "Normal",
mp_cost_rate = "+35%",
category = "Weapons",
},
},
["85"] = {
id = 85,
name = "Kaal's Executioner +5",
title = "Kaal's Executioner",
icon = 5925,
description = "A blade blessed with the power of death itself.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = -20,
mmp = -20,
atk = 40,
def = -8,
mdf = -12,
agi = -25,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Kaal's Executioner",
icon = "5925",
type = "Weapon",
in_game_name = "Kaal's Executioner +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "-20",
max_mp = "-20",
attack = "+40",
defense = "-8",
m_defense = "-12",
agility = "-25",
attacks_deal = "Darkness",
hit_rate = "-10%",
category = "Weapons",
},
},
["86"] = {
id = 86,
name = "Staff of Valtris +3",
title = "Staff of Valtris",
icon = 5957,
description = "This once belonged to a great scholar of the forbidden college.\nBasic Attack becomes Energy Shot",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Arcing",
stats = {
def = -8,
mat = 16,
mdf = 6,
agi = 6,
luk = 4,
},
effects = {
{
label = "Attacks deal",
value = "Insight",
},
{
label = "Attack becomes",
value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv2",
once = true,
},
},
infobox = {
title = "Staff of Valtris",
icon = "5957",
type = "Weapon",
in_game_name = "Staff of Valtris +3",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
defense = "-8",
m_attack = "+16",
m_defense = "+6",
agility = "+6",
luck = "+4",
attacks_deal = "Insight",
attack_becomes = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["87"] = {
id = 87,
name = "Smile Carver +5",
title = "Smile Carver",
icon = 5972,
description = "Originally a surgical instrument, it found new life as a negotiating tool.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 16,
mdf = -5,
agi = 20,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Cabin",
title = "The Old Woods",
},
},
infobox = {
title = "Smile Carver",
icon = "5972",
type = "Weapon",
in_game_name = "Smile Carver +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+16",
m_defense = "-5",
agility = "+20",
attacks_deal = "Insanity",
hit_rate = "+10%",
category = "Weapons",
},
},
["88"] = {
id = 88,
name = "Blade of the Hopeless +10",
icon = 1216,
description = "The only hope for those with nowhere else to turn.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = -25,
mmp = -25,
atk = 60,
def = -10,
mdf = -10,
agi = -30,
luk = -100,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-30%",
},
},
status = "uncertain",
infobox = {
icon = "1216",
type = "Weapon",
in_game_name = "Blade of the Hopeless +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "-25",
max_mp = "-25",
attack = "+60",
defense = "-10",
m_defense = "-10",
agility = "-30",
luck = "-100",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Darkness",
hit_rate = "-30%",
category = "Weapons",
},
},
["89"] = {
id = 89,
name = "Ritual Spear +5",
icon = 5864,
description = "For the multitasking occultist.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 20,
mat = 14,
mdf = 6,
agi = 20,
luk = 3,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "+25%",
},
},
status = "uncertain",
infobox = {
icon = "5864",
type = "Weapon",
in_game_name = "Ritual Spear +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+20",
m_attack = "+14",
m_defense = "+6",
agility = "+20",
luck = "+3",
attacks_deal = "Insanity",
hit_rate = "+25%",
category = "Weapons",
},
},
["90"] = {
id = 90,
name = "Spear of Daeus +5",
title = "Spear of Daeus",
icon = 1189,
description = "A golden spear, wielded by worshippers of Daeus, God of the Deep.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 15,
mmp = 6,
atk = 22,
def = -2,
mdf = -2,
agi = 10,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Light damage taken",
value = "-5%",
},
},
status = "unreachable",
routes = {
{
how = "event",
name = "Old Woods boss Loot",
once = false,
},
},
infobox = {
title = "Spear of Daeus",
icon = "1189",
type = "Weapon",
in_game_name = "Spear of Daeus +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
max_mp = "+6",
attack = "+22",
defense = "-2",
m_defense = "-2",
agility = "+10",
attacks_deal = "Darkness",
light_damage_taken = "-5%",
category = "Weapons",
},
availability = "No normal acquisition method is confirmed. It is not awarded by the active [[Giant Fish]] battle reward table; do not rely on that encounter to obtain it.",
},
["91"] = {
id = 91,
name = "Blade of Darkness +3",
title = "Blade of Darkness",
icon = 4974,
description = "A dense iron blade with a cursed hilt.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 10,
mmp = 4,
atk = 18,
mat = 5,
mdf = -5,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Blade of Darkness",
icon = "4974",
type = "Weapon",
in_game_name = "Blade of Darkness +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
max_mp = "+4",
attack = "+18",
m_attack = "+5",
m_defense = "-5",
attacks_deal = "Darkness",
category = "Weapons",
},
},
["92"] = {
id = 92,
name = "Gnawed Bone Club +3",
title = "Gnawed Bone Club",
icon = 5845,
description = "A large, chewed bone. Simple, but brutal.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Improvised",
stats = {
mhp = 5,
mmp = 5,
atk = 14,
def = -2,
mat = 6,
mdf = -6,
agi = 8,
luk = 2,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "-5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Gnawed Bone Club",
icon = "5845",
type = "Weapon",
in_game_name = "Gnawed Bone Club +3",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+5",
max_mp = "+5",
attack = "+14",
defense = "-2",
m_attack = "+6",
m_defense = "-6",
agility = "+8",
luck = "+2",
attacks_deal = "Insanity",
hit_rate = "-5%",
critical_rate = "+5%",
category = "Weapons",
},
},
["93"] = {
id = 93,
name = "Jester's Staff +5",
title = "Jester's Staff",
icon = 1193,
description = "For those who can find the humor in anything.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
mmp = -25,
atk = 22,
def = -6,
mat = 16,
mdf = -2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
},
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Jester's Staff",
icon = "1193",
type = "Weapon",
in_game_name = "Jester's Staff +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "-25",
attack = "+22",
defense = "-6",
m_attack = "+16",
m_defense = "-2",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
attacks_deal = "Insanity",
hit_rate = "-10%",
category = "Weapons",
},
},
["94"] = {
id = 94,
name = "Dagger of Hope +5",
title = "Dagger of Hope",
icon = 1088,
description = "A gleaming, golden blade.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 15,
mdf = -3,
agi = 16,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
},
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Bag Boy lv1 Loot",
once = true,
},
},
infobox = {
title = "Dagger of Hope",
icon = "1088",
type = "Weapon",
in_game_name = "Dagger of Hope +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+15",
m_defense = "-3",
agility = "+16",
luck = "+2",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
attacks_deal = "Light",
hit_rate = "+10%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Bag Boy level 1 loot|Bag Boy level 1 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["95"] = {
id = 95,
name = "Sword of Hope +5",
title = "Sword of Hope",
icon = 1092,
description = "A gleaming, golden blade.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 10,
atk = 18,
def = 2,
mdf = -3,
luk = 2,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Attacks deal",
value = "Light",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Bag Boy lv2 Loot",
once = true,
},
},
infobox = {
title = "Sword of Hope",
icon = "1092",
type = "Weapon",
in_game_name = "Sword of Hope +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
attack = "+18",
defense = "+2",
m_defense = "-3",
luck = "+2",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Light",
critical_rate = "+5%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Bag Boy level 2 loot|Bag Boy level 2 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["96"] = {
id = 96,
name = "Bladestaff of the Dead God +5",
title = "Bladestaff of the Dead God",
icon = 1187,
description = "A golden staff, adorned with a sharp, gleaming flame.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Arcing",
stats = {
mhp = 10,
atk = 20,
def = -2,
mat = 20,
mdf = 2,
},
effects = {
{
label = "Attacks deal",
value = "Light",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+50%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Boss lv2 Loot",
once = true,
},
},
infobox = {
title = "Bladestaff of the Dead God",
icon = "1187",
type = "Weapon",
in_game_name = "Bladestaff of the Dead God +5",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "+10",
attack = "+20",
defense = "-2",
m_attack = "+20",
m_defense = "+2",
attacks_deal = "Light",
critical_rate = "+5%",
mp_cost_rate = "+50%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Farm second-tier boss loot|Farm second-tier boss loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["97"] = {
id = 97,
name = "Cat Staff +5",
title = "Cat Staff",
icon = 1018,
description = "A bit soft and dull, but enchanting nonetheless.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
mhp = 15,
mmp = 15,
atk = 12,
def = 6,
mat = 12,
mdf = 6,
agi = 5,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Attacks deal",
value = "Darkness",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Boss lv2 Loot",
once = true,
},
},
infobox = {
title = "Cat Staff",
icon = "1018",
type = "Weapon",
in_game_name = "Cat Staff +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_hp = "+15",
max_mp = "+15",
attack = "+12",
defense = "+6",
m_attack = "+12",
m_defense = "+6",
agility = "+5",
luck = "+5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Darkness",
category = "Weapons",
},
droppedBy = {
["caption"] = "Battle loot tables",
["columns"] = {
{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
["rows"] = {
{
"[[Farm second-tier boss loot#Reward progression|Farm second-tier boss loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["98"] = {
id = 98,
name = "Forbidden Lorebook +10",
title = "Forbidden Lorebook",
icon = 2243,
description = "A devastating tome of ancient secrets.\nBasic Attack becomes Dark Blast",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Arcing",
stats = {
mhp = -15,
def = -15,
mat = 20,
mdf = -5,
luk = -5,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Magical Damage",
value = "+10%",
},
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Attack becomes",
value = "{{Icon|2816}} [[Abilities and rituals#Dark Blast|Dark Blast]] ''(ritual)''",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Forbidden Lorebook",
icon = "2243",
type = "Weapon",
in_game_name = "Forbidden Lorebook +10",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-15",
defense = "-15",
m_attack = "+20",
m_defense = "-5",
luck = "-5",
attacks_deal = "Darkness",
magical_damage = "+10%",
hit_rate = "+10%",
critical_rate = "+5%",
attack_becomes = "{{Icon|2816}} [[Abilities and rituals#Dark Blast|Dark Blast]] ''(ritual)''",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["99"] = {
id = 99,
name = "Bonestaff +5",
title = "Bonestaff",
icon = 5998,
description = "Sharp as a needle, and infused with ancient magic.\nEnergy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
mmp = 20,
atk = 14,
def = -4,
mat = 20,
},
effects = {
{
label = "Equip effect",
value = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Bonestaff",
icon = "5998",
type = "Weapon",
in_game_name = "Bonestaff +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+20",
attack = "+14",
defense = "-4",
m_attack = "+20",
equip_effect = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
category = "Weapons",
},
},
["100"] = {
id = 100,
name = "Trident of the Deep +8",
title = "Trident of the Deep",
icon = 1157,
description = "For catching larger prey than simple fish.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 15,
atk = 30,
mat = -30,
mdf = -6,
luk = 5,
},
effects = {
{
label = "Attacks deal",
value = "Insight",
},
{
label = "MP Cost Rate",
value = "-10%",
},
{
label = "Max MP bonus",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Trident of the Deep",
icon = "1157",
type = "Weapon",
in_game_name = "Trident of the Deep +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
attack = "+30",
m_attack = "-30",
m_defense = "-6",
luck = "+5",
attacks_deal = "Insight",
mp_cost_rate = "-10%",
max_mp_bonus = "+20%",
category = "Weapons",
},
},
["101"] = {
id = 101,
name = "Whip of Delvek +8",
title = "Whip of Delvek",
icon = 1222,
description = "The ultimate tool of the plunderer.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Flexible",
stats = {
atk = 24,
mat = 20,
mdf = -6,
agi = 40,
luk = 5,
},
effects = {
{
label = "Hit Rate",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "God Forge",
title = "God Forge",
},
},
infobox = {
title = "Whip of Delvek",
icon = "1222",
type = "Weapon",
in_game_name = "Whip of Delvek +8",
equipment_slot = "Weapon",
weapon_type = "Flexible",
weight = "0",
attack = "+24",
m_attack = "+20",
m_defense = "-6",
agility = "+40",
luck = "+5",
attacks_deal = "Normal",
hit_rate = "+15%",
category = "Weapons",
},
},
["102"] = {
id = 102,
name = "Staff of the Deep +8",
title = "Staff of the Deep",
icon = 1601,
description = "A staff which points toward a watery grave.\nEnergy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Arcing",
stats = {
mmp = 15,
atk = -30,
def = -10,
mat = 30,
mdf = 2,
agi = -10,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+50%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Daeus",
title = "Daeus",
},
},
infobox = {
title = "Staff of the Deep",
icon = "1601",
type = "Weapon",
in_game_name = "Staff of the Deep +8",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+15",
attack = "-30",
defense = "-10",
m_attack = "+30",
m_defense = "+2",
agility = "-10",
luck = "+5",
equip_effect = "Energy Shot adds +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Normal",
critical_rate = "+5%",
mp_cost_rate = "+50%",
category = "Weapons",
},
},
["103"] = {
id = 103,
name = "Brutal Maul of Kaal +8",
title = "Brutal Maul of Kaal",
icon = 1503,
description = "A rough, iron bludgeon, stained dark by blood.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Improvised",
stats = {
mhp = 25,
mmp = 25,
atk = 30,
def = -6,
mat = 20,
mdf = -10,
agi = 10,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Hit Rate",
value = "-5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Kaal",
title = "Kaal",
},
},
infobox = {
title = "Brutal Maul of Kaal",
icon = "1503",
type = "Weapon",
in_game_name = "Brutal Maul of Kaal +8",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+25",
max_mp = "+25",
attack = "+30",
defense = "-6",
m_attack = "+20",
m_defense = "-10",
agility = "+10",
luck = "+5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
hit_rate = "-5%",
critical_rate = "+5%",
category = "Weapons",
},
},
["104"] = {
id = 104,
name = "Dagger of Valtris +8",
title = "Dagger of Valtris",
icon = 1077,
description = "A keen blade which requires a keener eye.\n+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 25,
def = -3,
mdf = -6,
agi = 25,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
},
{
label = "Hit Rate",
value = "+20%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Valtris",
title = "Valtris",
},
},
infobox = {
title = "Dagger of Valtris",
icon = "1077",
type = "Weapon",
in_game_name = "Dagger of Valtris +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+25",
defense = "-3",
m_defense = "-6",
agility = "+25",
luck = "+5",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|39|alt=Swift Attack}}",
attacks_deal = "Normal",
hit_rate = "+20%",
critical_rate = "+10%",
category = "Weapons",
},
},
["105"] = {
id = 105,
name = "Bladefan of Delvek +8",
title = "Bladefan of Delvek",
icon = 1203,
description = "The best defense is a good offense.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Improvised",
stats = {
mhp = -5,
atk = 14,
def = 4,
mat = 14,
mdf = 4,
},
effects = {
{
label = "Magic Reflection",
value = "+4%",
},
{
label = "Counter Attack",
value = "+4%",
},
{
label = "Darkness damage taken",
value = "-5%",
},
{
label = "Curse damage taken",
value = "-5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Delvek",
title = "Delvek",
},
},
infobox = {
title = "Bladefan of Delvek",
icon = "1203",
type = "Weapon",
in_game_name = "Bladefan of Delvek +8",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "-5",
attack = "+14",
defense = "+4",
m_attack = "+14",
m_defense = "+4",
attacks_deal = "Normal",
magic_reflection = "+4%",
counter_attack = "+4%",
darkness_damage_taken = "-5%",
curse_damage_taken = "-5%",
category = "Weapons",
},
},
["106"] = {
id = 106,
name = "Sword of the Harvest +8",
title = "Sword of the Harvest",
icon = 1218,
description = "A glowing blade, infused with the power of life itself.\n+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Improvised",
stats = {
mhp = 10,
mmp = 20,
atk = 20,
mdf = -5,
agi = 10,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
},
{
label = "Magic Reflection",
value = "+5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Hagroth",
title = "Hagroth",
},
},
infobox = {
title = "Sword of the Harvest",
icon = "1218",
type = "Weapon",
in_game_name = "Sword of the Harvest +8",
equipment_slot = "Weapon",
weapon_type = "Improvised",
weight = "0",
max_hp = "+10",
max_mp = "+20",
attack = "+20",
m_defense = "-5",
agility = "+10",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}",
attacks_deal = "Normal",
magic_reflection = "+5%",
critical_rate = "+5%",
category = "Weapons",
},
},
["107"] = {
id = 107,
name = "Cat's-Eye Spear +8",
title = "Cat's-Eye Spear",
icon = 1186,
description = "Unnaturally accurate, and quick as moonlight.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 15,
mmp = 15,
atk = 20,
def = -2,
mat = 15,
agi = 25,
luk = 5,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Counter Attack",
value = "+3%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Gatis",
title = "Gatis",
},
},
infobox = {
title = "Cat's-Eye Spear",
icon = "1186",
type = "Weapon",
in_game_name = "Cat's-Eye Spear +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
max_mp = "+15",
attack = "+20",
defense = "-2",
m_attack = "+15",
agility = "+25",
luck = "+5",
attacks_deal = "Normal",
hit_rate = "+10%",
counter_attack = "+3%",
category = "Weapons",
},
},
["108"] = {
id = 108,
name = "Staff of Flesh +6",
title = "Staff of Flesh",
icon = 2325,
description = "A pulsating staff, carved from the wood of a bleeding tree.\nEvil Eye adds an additional +1{{Icon|39|alt=Swift Attack}} and +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 6,
weaponType = "Staff",
stats = {
mhp = 20,
mmp = 20,
def = -8,
mat = 20,
},
effects = {
{
label = "Pharmacology",
value = "+25%",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Chamber of Nezroth",
title = "Nezroth",
},
},
infobox = {
title = "Staff of Flesh",
icon = "2325",
type = "Weapon",
in_game_name = "Staff of Flesh +6",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_hp = "+20",
max_mp = "+20",
defense = "-8",
m_attack = "+20",
attacks_deal = "Normal",
pharmacology = "+25%",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["109"] = {
id = 109,
name = "Staff of the Dead +7",
title = "Staff of the Dead",
icon = 2327,
description = "A staff wielded by the frail mages of the Catacombs.\nGhost Blast adds an additional +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Arcing",
stats = {
mhp = -25,
def = -12,
mat = 24,
mdf = -10,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Magic Reflection",
value = "+5%",
},
{
label = "Experience",
value = "+10%",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Catacombs Low Loot",
once = false,
},
},
infobox = {
title = "Staff of the Dead",
icon = "2327",
type = "Weapon",
in_game_name = "Staff of the Dead +7",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-25",
defense = "-12",
m_attack = "+24",
m_defense = "-10",
attacks_deal = "Insanity",
magic_reflection = "+5%",
experience = "+10%",
mp_cost_rate = "+25%",
category = "Weapons",
},
droppedBy = {
["caption"] = "Battle loot tables",
["columns"] = {
{
["label"] = "Reward table",
},
{
["label"] = "Information",
},
},
["rows"] = {
{
"[[Catacombs lower-tier loot#Reward progression|Catacombs lower-tier loot]]",
"See Reward progression for the prerequisite awards, allocation limits and conditional roll checks.",
},
},
["note"] = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["110"] = {
id = 110,
name = "Gargantuan Greatsword +10",
title = "Gargantuan Greatsword",
icon = 1094,
description = "Basic Attacks add +1{{Icon|40|alt=Lethal Attack}}\nPrecision Strike becomes sealed.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Heavy",
stats = {
mhp = 15,
atk = 70,
def = -10,
mdf = -6,
agi = -100,
},
effects = {
{
label = "Hit Rate",
value = "-50%",
},
{
label = "Critical Rate",
value = "+10%",
},
{
label = "Seals skill",
value = "Precision Strike",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Catacombs 2F",
title = "Catacombs",
},
},
infobox = {
title = "Gargantuan Greatsword",
icon = "1094",
type = "Weapon",
in_game_name = "Gargantuan Greatsword +10",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+15",
attack = "+70",
defense = "-10",
m_defense = "-6",
agility = "-100",
attacks_deal = "Normal",
hit_rate = "-50%",
critical_rate = "+10%",
seals_skill = "Precision Strike",
category = "Weapons",
},
},
["111"] = {
id = 111,
name = "Golden Gun +7",
title = "Golden Gun",
icon = 4572,
description = "Small, but lethal when used correctly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
mmp = 25,
atk = 14,
mdf = -5,
agi = 25,
luk = 5,
},
effects = {
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+50%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Golden Gun",
icon = "4572",
type = "Weapon",
in_game_name = "Golden Gun +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_mp = "+25",
attack = "+14",
m_defense = "-5",
agility = "+25",
luck = "+5",
attacks_deal = "Light",
hit_rate = "+50%",
critical_rate = "+5%",
category = "Weapons",
},
},
["112"] = {
id = 112,
name = "Nunchaku +7",
title = "Nunchaku",
icon = 1201,
description = "Lightning fast, and hard to dodge.\nBasic Attack becomes Frenzy Slash",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Flexible",
stats = {
mhp = 15,
mmp = 20,
atk = 26,
mdf = -5,
agi = 30,
},
effects = {
{
label = "Attack becomes",
value = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
},
{
label = "Hit Rate",
value = "+15%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (2F)",
title = "Catacombs",
},
},
infobox = {
title = "Nunchaku",
icon = "1201",
type = "Weapon",
in_game_name = "Nunchaku +7",
equipment_slot = "Weapon",
weapon_type = "Flexible",
weight = "0",
max_hp = "+15",
max_mp = "+20",
attack = "+26",
m_defense = "-5",
agility = "+30",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
hit_rate = "+15%",
critical_rate = "+10%",
category = "Weapons",
},
},
["113"] = {
id = 113,
name = "Steel Greatsword +6",
title = "Steel Greatsword",
icon = 5861,
description = "Hefty, but deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 6,
weaponType = "Heavy",
stats = {
mhp = 10,
mmp = -10,
atk = 48,
def = -7,
mdf = -8,
agi = -10,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Greatsword",
icon = "5861",
type = "Weapon",
in_game_name = "Steel Greatsword +6",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+10",
max_mp = "-10",
attack = "+48",
defense = "-7",
m_defense = "-8",
agility = "-10",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
["114"] = {
id = 114,
name = "Steel Quickblade +6",
title = "Steel Quickblade",
icon = 5863,
description = "Swift and deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 6,
weaponType = "Piercing",
stats = {
mhp = 20,
atk = 32,
def = 4,
mat = 14,
mdf = -6,
agi = 20,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Quickblade",
icon = "5863",
type = "Weapon",
in_game_name = "Steel Quickblade +6",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+20",
attack = "+32",
defense = "+4",
m_attack = "+14",
m_defense = "-6",
agility = "+20",
attacks_deal = "Normal",
hit_rate = "+10%",
category = "Weapons",
},
},
["115"] = {
id = 115,
name = "Steel Staff +6",
title = "Steel Staff",
icon = 1601,
description = "Pulsing with strange energy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 6,
weaponType = "Staff",
stats = {
mmp = 16,
def = -10,
mat = 34,
mdf = 3,
agi = 10,
},
effects = {
{
label = "MP Cost Rate",
value = "+65%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Steel Staff",
icon = "1601",
type = "Weapon",
in_game_name = "Steel Staff +6",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+16",
defense = "-10",
m_attack = "+34",
m_defense = "+3",
agility = "+10",
attacks_deal = "Normal",
mp_cost_rate = "+65%",
category = "Weapons",
},
},
["116"] = {
id = 116,
name = "Blacksteel Greatsword +7",
title = "Blacksteel Greatsword",
icon = 6222,
description = "Hefty, but deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Heavy",
stats = {
mhp = 10,
mmp = -12,
atk = 55,
def = -8,
mdf = -8,
agi = -10,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Blacksteel Greatsword",
icon = "6222",
type = "Weapon",
in_game_name = "Blacksteel Greatsword +7",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+10",
max_mp = "-12",
attack = "+55",
defense = "-8",
m_defense = "-8",
agility = "-10",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
["117"] = {
id = 117,
name = "Blacksteel Quickblade +7",
title = "Blacksteel Quickblade",
icon = 1110,
description = "Swift and deadly.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
mhp = 20,
atk = 36,
def = 4,
mat = 16,
mdf = -6,
agi = 25,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Blacksteel Quickblade",
icon = "1110",
type = "Weapon",
in_game_name = "Blacksteel Quickblade +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+20",
attack = "+36",
defense = "+4",
m_attack = "+16",
m_defense = "-6",
agility = "+25",
attacks_deal = "Normal",
hit_rate = "+10%",
category = "Weapons",
},
},
["118"] = {
id = 118,
name = "Blacksteel Staff +7",
title = "Blacksteel Staff",
icon = 2322,
description = "Pulsing with strange energy.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Staff",
stats = {
mmp = 20,
def = -11,
mat = 36,
mdf = 3,
agi = 15,
},
effects = {
{
label = "MP Cost Rate",
value = "+75%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Blacksteel Staff",
icon = "2322",
type = "Weapon",
in_game_name = "Blacksteel Staff +7",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+20",
defense = "-11",
m_attack = "+36",
m_defense = "+3",
agility = "+15",
attacks_deal = "Normal",
mp_cost_rate = "+75%",
category = "Weapons",
},
},
["119"] = {
id = 119,
name = "Ornate Greataxe +8",
title = "Ornate Greataxe",
icon = 5862,
description = "As beautiful as it is deadly.\n+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 15,
mmp = 10,
atk = 38,
mdf = -6,
},
effects = {
{
label = "Equip effect",
value = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Ornate Greataxe",
icon = "5862",
type = "Weapon",
in_game_name = "Ornate Greataxe +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
max_mp = "+10",
attack = "+38",
m_defense = "-6",
equip_effect = "+25% chance for Basic Attacks to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
hit_rate = "-10%",
category = "Weapons",
},
},
["120"] = {
id = 120,
name = "Obsidian Spear +7",
title = "Obsidian Spear",
icon = 5858,
description = "Basic Attack becomes Precision Strike\nPrecision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
mhp = 15,
atk = 28,
def = -2,
mdf = -6,
agi = 15,
luk = 5,
},
effects = {
{
label = "Equip effect",
value = "Precision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attack becomes",
value = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (3F)",
title = "Catacombs 3F",
},
},
infobox = {
title = "Obsidian Spear",
icon = "5858",
type = "Weapon",
in_game_name = "Obsidian Spear +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
attack = "+28",
defense = "-2",
m_defense = "-6",
agility = "+15",
luck = "+5",
equip_effect = "Precision Strike adds +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
category = "Weapons",
},
},
["121"] = {
id = 121,
name = "Curved Greatsword +7",
title = "Curved Greatsword",
icon = 1065,
description = "A heavy blade with a violent aura.\nBasic Attack becomes All or Nothing",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
mhp = 15,
mmp = -50,
atk = 45,
mdf = -8,
luk = 5,
},
effects = {
{
label = "Critical Rate",
value = "+10%",
},
{
label = "Attack becomes",
value = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (3F)",
title = "Catacombs 3F",
},
},
infobox = {
title = "Curved Greatsword",
icon = "1065",
type = "Weapon",
in_game_name = "Curved Greatsword +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
max_mp = "-50",
attack = "+45",
m_defense = "-8",
luck = "+5",
attacks_deal = "Normal",
critical_rate = "+10%",
attack_becomes = "{{Icon|2641}} [[Abilities and rituals#All or Nothing|All or Nothing]]",
category = "Weapons",
},
},
["122"] = {
id = 122,
name = "Iron Cestus +7",
title = "Iron Cestus",
icon = 1172,
description = "Basic Attack becomes Energizing Strike\nGuarding becomes free. MP can't be used.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
mhp = 15,
mmp = -5000,
atk = 30,
mdf = -6,
agi = 10,
luk = 5,
},
effects = {
{
label = "Attack becomes",
value = "{{Icon|2669}} [[Abilities and rituals#Energizing Strike|Energizing Strike]]",
},
{
label = "Seals skill",
value = "Guard",
},
{
label = "Grants skill",
value = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
},
{
label = "Hit Rate",
value = "+15%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (3F)",
title = "Catacombs 3F",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Iron Cestus",
icon = "1172",
type = "Weapon",
in_game_name = "Iron Cestus +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
max_mp = "-5000",
attack = "+30",
m_defense = "-6",
agility = "+10",
luck = "+5",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2669}} [[Abilities and rituals#Energizing Strike|Energizing Strike]]",
seals_skill = "Guard",
grants_skill = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
hit_rate = "+15%",
category = "Weapons",
},
},
["123"] = {
id = 123,
name = "Divine Mageblade +10",
title = "Divine Mageblade",
icon = 1053,
description = "Skills and Rituals cost no MP.\n\"Mending\" rituals are sealed.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = -35,
atk = 28,
def = -10,
mat = 28,
mdf = -10,
},
effects = {
{
label = "MP Cost Rate",
value = "-100%",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Seals skill",
value = "Lesser Mending",
},
{
label = "Seals skill",
value = "Greater Mending",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Sealed Chamber (3F)",
title = "Catacombs 3F",
},
},
infobox = {
title = "Divine Mageblade",
icon = "1053",
type = "Weapon",
in_game_name = "Divine Mageblade +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "-35",
attack = "+28",
defense = "-10",
m_attack = "+28",
m_defense = "-10",
attacks_deal = "Normal",
mp_cost_rate = "-100%",
hit_rate = "-20%",
seals_skill = "Greater Mending",
category = "Weapons",
},
},
["124"] = {
id = 124,
name = "Mending Spear +8",
title = "Mending Spear",
icon = 2333,
description = "Deals Light damage. 25% chance for all Skills, Rituals and\nBasic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 25,
mmp = 15,
atk = 24,
def = -8,
mat = 24,
},
effects = {
{
label = "Equip effect",
value = "Deals Light damage. 25% chance for all Skills, Rituals and Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
},
{
label = "Attacks deal",
value = "Light",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Catacombs 3F",
title = "Catacombs 3F",
},
},
infobox = {
title = "Mending Spear",
icon = "2333",
type = "Weapon",
in_game_name = "Mending Spear +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+25",
max_mp = "+15",
attack = "+24",
defense = "-8",
m_attack = "+24",
equip_effect = "Deals Light damage. 25% chance for all Skills, Rituals and Basic Attacks to add +1{{Icon|41|alt=Defensive Attack}}.",
attacks_deal = "Light",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["125"] = {
id = 125,
name = "Spellblade of Rage +8",
title = "Spellblade of Rage",
icon = 1205,
description = "Basic Attack becomes Frenzy Blast\nAll other Rituals are sealed.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Arcing",
stats = {
mmp = 30,
atk = 35,
def = -2,
mat = 35,
mdf = -2,
},
effects = {
{
label = "Attack becomes",
value = "{{Icon|2722}} [[Abilities and rituals#Frenzy Blast|Frenzy Blast]] ''(ritual)''",
},
{
label = "Seals skill type",
value = "Ritual",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Spellblade of Rage",
icon = "1205",
type = "Weapon",
in_game_name = "Spellblade of Rage +8",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+30",
attack = "+35",
defense = "-2",
m_attack = "+35",
m_defense = "-2",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2722}} [[Abilities and rituals#Frenzy Blast|Frenzy Blast]] ''(ritual)''",
seals_skill_type = "Ritual",
category = "Weapons",
},
},
["126"] = {
id = 126,
name = "Shieldstaff of Warding +5",
title = "Shieldstaff of Warding",
icon = 5843,
description = "Basic Attack becomes Guard.\nAll Skills are sealed. Energy Shot becomes free.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
def = -6,
mat = 26,
mdf = 2,
},
effects = {
{
label = "Attack becomes",
value = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
},
{
label = "Seals skill type",
value = "Skill",
},
{
label = "Seals skill",
value = "Energy Shot",
},
{
label = "Grants skill",
value = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mine Armor Roll lv3",
once = true,
},
},
infobox = {
title = "Shieldstaff of Warding",
icon = "5843",
type = "Weapon",
in_game_name = "Shieldstaff of Warding +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
defense = "-6",
m_attack = "+26",
m_defense = "+2",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2661}} [[Abilities and rituals#Guard|Guard]]",
seals_skill_type = "Skill",
seals_skill = "Energy Shot",
grants_skill = "{{Icon|2659}} [[Abilities and rituals#Energy Shot|Energy Shot]] ''(ritual)''",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["127"] = {
id = 127,
name = "Bone Sword +5",
title = "Bone Sword",
icon = 7146,
description = "Basic, but effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 10,
atk = 32,
mdf = -5,
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Sword",
icon = "7146",
type = "Weapon",
in_game_name = "Bone Sword +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
attack = "+32",
m_defense = "-5",
attacks_deal = "Normal",
category = "Weapons",
},
},
["128"] = {
id = 128,
name = "Bone Staff +5",
title = "Bone Staff",
icon = 7147,
description = "Basic, but effective.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Staff",
stats = {
def = -10,
mat = 30,
},
effects = {
{
label = "MP Cost Rate",
value = "+55%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Bone Staff",
icon = "7147",
type = "Weapon",
in_game_name = "Bone Staff +5",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
defense = "-10",
m_attack = "+30",
attacks_deal = "Normal",
mp_cost_rate = "+55%",
category = "Weapons",
},
},
["129"] = {
id = 129,
name = "Greatsword of the Dead God +5",
title = "Greatsword of the Dead God",
icon = 6498,
description = "It glimmers with the lingering power of a once-feared Old God.\nBasic Attack becomes Precision Strike",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Heavy",
stats = {
mhp = 10,
atk = 50,
def = -10,
mdf = -8,
},
effects = {
{
label = "Attack becomes",
value = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
},
{
label = "Hit Rate",
value = "-35%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Farm Mob lv3 Loot",
once = false,
},
},
infobox = {
title = "Greatsword of the Dead God",
icon = "6498",
type = "Weapon",
in_game_name = "Greatsword of the Dead God +5",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+10",
attack = "+50",
defense = "-10",
m_defense = "-8",
attacks_deal = "Normal",
attack_becomes = "{{Icon|2663}} [[Abilities and rituals#Precision Strike|Precision Strike]]",
hit_rate = "-35%",
category = "Weapons",
},
},
["130"] = {
id = 130,
name = "Icicle Spear +4",
title = "Icicle Spear",
icon = 6503,
description = "All critical hits also cause Fear",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Piercing",
stats = {
mhp = 10,
atk = 16,
mdf = -4,
agi = 10,
},
effects = {
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mutated Snowman Loot1",
once = true,
},
},
infobox = {
title = "Icicle Spear",
icon = "6503",
type = "Weapon",
in_game_name = "Icicle Spear +4",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
attack = "+16",
m_defense = "-4",
agility = "+10",
attacks_deal = "Light",
hit_rate = "+10%",
critical_rate = "+5%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mutated Snowman level 1 loot|Mutated Snowman level 1 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["131"] = {
id = 131,
name = "Icicle Sword +5",
title = "Icicle Sword",
icon = 6492,
description = "All critical hits also cause Fear",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
mhp = 15,
atk = 24,
mdf = -6,
},
effects = {
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "+5%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mutated Snowman Loot2",
once = true,
},
},
infobox = {
title = "Icicle Sword",
icon = "6492",
type = "Weapon",
in_game_name = "Icicle Sword +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+15",
attack = "+24",
m_defense = "-6",
attacks_deal = "Light",
hit_rate = "+5%",
critical_rate = "+5%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mutated Snowman level 2 loot|Mutated Snowman level 2 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["132"] = {
id = 132,
name = "Icicle Greatword +7",
title = "Icicle Greatword",
icon = 6485,
description = "All critical hits also cause Fear",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Heavy",
stats = {
mhp = 20,
atk = 45,
def = -6,
mdf = -8,
agi = -10,
},
effects = {
{
label = "Attacks deal",
value = "Light",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "Mutated Snowman Loot3",
once = true,
},
},
infobox = {
title = "Icicle Greatword",
icon = "6485",
type = "Weapon",
in_game_name = "Icicle Greatword +7",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+20",
attack = "+45",
defense = "-6",
m_defense = "-8",
agility = "-10",
attacks_deal = "Light",
hit_rate = "-20%",
critical_rate = "+5%",
category = "Weapons",
},
droppedBy = {
caption = "Battle loot tables",
columns = {
{
label = "Reward table",
},
{
label = "Information",
},
},
rows = {
{
"[[Mutated Snowman level 3 loot|Mutated Snowman level 3 loot]]",
"See the table for quantities, conditions and roll-dependent probabilities.",
},
},
note = "Shared loot is awarded per encounter. The corpse-search chance, loot die and individual reward checks are separate; see [[Enemy loot]].",
},
},
["133"] = {
id = 133,
name = "Pumpkin-Carver +3",
title = "Pumpkin-Carver",
icon = 4311,
description = "Damaging attacks have a 5% chance to generate +1 AP",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
stats = {
mhp = 10,
atk = 16,
mdf = -4,
agi = 40,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 5% chance to generate +1 AP",
},
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Pumpkin-Carver",
icon = "4311",
type = "Weapon",
in_game_name = "Pumpkin-Carver +3",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
attack = "+16",
m_defense = "-4",
agility = "+40",
equip_effect = "Damaging attacks have a 5% chance to generate +1 AP",
attacks_deal = "Insanity",
hit_rate = "-10%",
category = "Weapons",
},
},
["134"] = {
id = 134,
name = "Pumpkin-Smasher +5",
title = "Pumpkin-Smasher",
icon = 1127,
description = "Critical hits have a 25% chance to generate +1 AP",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
mhp = 15,
atk = 50,
mdf = -6,
agi = -60,
},
effects = {
{
label = "Equip effect",
value = "Critical hits have a 25% chance to generate +1 AP",
},
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Critical Rate",
value = "+8%",
},
{
label = "Hit Rate",
value = "-25%",
},
},
status = "player-facing",
routes = {
{
how = "found",
name = "Greystone Estates - Rooftop",
title = "Rooftop",
},
},
infobox = {
title = "Pumpkin-Smasher",
icon = "1127",
type = "Weapon",
in_game_name = "Pumpkin-Smasher +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
max_hp = "+15",
attack = "+50",
m_defense = "-6",
agility = "-60",
equip_effect = "Critical hits have a 25% chance to generate +1 AP",
attacks_deal = "Insanity",
critical_rate = "+8%",
hit_rate = "-25%",
category = "Weapons",
},
},
["135"] = {
id = 135,
name = "Tainted Spear +8",
title = "Tainted Spear",
icon = 6516,
description = "Heretical Blow has a 15% chance to generate +1 AP",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Piercing",
stats = {
mhp = 10,
mmp = 50,
atk = 40,
mat = 25,
mdf = -6,
agi = 35,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Hit Rate",
value = "+20%",
},
{
label = "MP Cost Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Tainted Spear",
icon = "6516",
type = "Weapon",
in_game_name = "Tainted Spear +8",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
max_mp = "+50",
attack = "+40",
m_attack = "+25",
m_defense = "-6",
agility = "+35",
attacks_deal = "Curse",
hit_rate = "+20%",
mp_cost_rate = "+25%",
category = "Weapons",
},
},
["136"] = {
id = 136,
name = "Staff of Thorns +10",
title = "Staff of Thorns",
icon = 6526,
description = "Basic Attack becomes Chaos Thorns\nChaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Arcing",
stats = {
mhp = -20,
atk = -25,
def = -16,
mat = 35,
mdf = -7,
agi = 25,
},
effects = {
{
label = "Equip effect",
value = "Chaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
},
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Attack becomes",
value = "{{Icon|2645}} [[Abilities and rituals#Chaos Thorns (991)|Chaos Thorns]]",
},
{
label = "MP Cost Rate",
value = "+75%",
},
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Staff of Thorns",
icon = "6526",
type = "Weapon",
in_game_name = "Staff of Thorns +10",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-20",
attack = "-25",
defense = "-16",
m_attack = "+35",
m_defense = "-7",
agility = "+25",
equip_effect = "Chaos Thorns has a 50% chance to add +1{{Icon|40|alt=Lethal Attack}}",
attacks_deal = "Insanity",
attack_becomes = "{{Icon|2645}} [[Abilities and rituals#Chaos Thorns (991)|Chaos Thorns]]",
mp_cost_rate = "+75%",
category = "Weapons",
},
},
["137"] = {
id = 137,
name = "Blade of Blood +10",
title = "Blade of Blood",
icon = 6493,
description = "Damaging attacks Restore HP by 10.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = 25,
mmp = -25,
atk = 40,
def = -10,
mdf = -16,
agi = 15,
},
status = "player-facing",
routes = {
{
how = "event",
name = "God Shrine Deep Mall 1",
once = false,
},
},
infobox = {
title = "Blade of Blood",
icon = "6493",
type = "Weapon",
in_game_name = "Blade of Blood +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+25",
max_mp = "-25",
attack = "+40",
defense = "-10",
m_defense = "-16",
agility = "+15",
attacks_deal = "Normal",
category = "Weapons",
},
},
["138"] = {
id = 138,
name = "Vile Greatsword +10",
title = "Vile Greatsword",
icon = 5804,
description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Heavy",
stats = {
mhp = 15,
mmp = -20,
atk = 62,
def = -10,
mdf = -10,
agi = -10,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 10% chance to cause Weakness",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Greatsword",
icon = "5804",
type = "Weapon",
in_game_name = "Vile Greatsword +10",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+15",
max_mp = "-20",
attack = "+62",
defense = "-10",
m_defense = "-10",
agility = "-10",
equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
attacks_deal = "Darkness",
hit_rate = "-20%",
category = "Weapons",
},
},
["139"] = {
id = 139,
name = "Vile Quickblade +10",
title = "Vile Quickblade",
icon = 5805,
description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = 25,
atk = 40,
def = 6,
mat = 20,
mdf = -8,
agi = 55,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 10% chance to cause Weakness",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Quickblade",
icon = "5805",
type = "Weapon",
in_game_name = "Vile Quickblade +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+25",
attack = "+40",
defense = "+6",
m_attack = "+20",
m_defense = "-8",
agility = "+55",
equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
attacks_deal = "Darkness",
hit_rate = "+10%",
category = "Weapons",
},
},
["140"] = {
id = 140,
name = "Vile Staff +10",
title = "Vile Staff",
icon = 5803,
description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Hex",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Staff",
stats = {
mmp = 25,
def = -12,
mat = 40,
mdf = 3,
agi = 25,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 10% chance to cause Hex",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "MP Cost Rate",
value = "+100%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Staff",
icon = "5803",
type = "Weapon",
in_game_name = "Vile Staff +10",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+25",
defense = "-12",
m_attack = "+40",
m_defense = "+3",
agility = "+25",
equip_effect = "Damaging attacks have a 10% chance to cause Hex",
attacks_deal = "Darkness",
mp_cost_rate = "+100%",
category = "Weapons",
},
},
["141"] = {
id = 141,
name = "Vile Greataxe +10",
title = "Vile Greataxe",
icon = 5806,
description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Weakness",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = 25,
mmp = 15,
atk = 50,
mdf = -10,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 10% chance to cause Weakness",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Greataxe",
icon = "5806",
type = "Weapon",
in_game_name = "Vile Greataxe +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+25",
max_mp = "+15",
attack = "+50",
m_defense = "-10",
equip_effect = "Damaging attacks have a 10% chance to cause Weakness",
attacks_deal = "Darkness",
hit_rate = "-10%",
category = "Weapons",
},
},
["142"] = {
id = 142,
name = "Vile Spear +10",
title = "Vile Spear",
icon = 5807,
description = "A vile weapon, forged from shards of forbidden relics.\nDamaging attacks have a 10% chance to cause Hex<br>and Weakness",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Piercing",
stats = {
mhp = 10,
mmp = 10,
atk = 30,
def = -4,
mat = 30,
mdf = -6,
agi = 80,
},
effects = {
{
label = "Equip effect",
value = "Damaging attacks have a 10% chance to cause Hex<br>and Weakness",
},
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "+20%",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+50%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
},
infobox = {
title = "Vile Spear",
icon = "5807",
type = "Weapon",
in_game_name = "Vile Spear +10",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+10",
max_mp = "+10",
attack = "+30",
defense = "-4",
m_attack = "+30",
m_defense = "-6",
agility = "+80",
equip_effect = "Damaging attacks have a 10% chance to cause Hex<br>and Weakness",
attacks_deal = "Darkness",
hit_rate = "+20%",
critical_rate = "+5%",
mp_cost_rate = "+50%",
category = "Weapons",
},
},
["143"] = {
id = 143,
name = "Encrusted Blade +10",
title = "Encrusted Blade",
icon = 7549,
description = "The noxious blade is lined with strange mushrooms which\nemit a corrosive mist, capable of melting flesh and bone.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Poisoned",
stats = {
mhp = 20,
atk = 40,
mdf = -4,
agi = 30,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Hit Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Encrusted Blade",
icon = "7549",
type = "Weapon",
in_game_name = "Encrusted Blade +10",
equipment_slot = "Weapon",
weapon_type = "Poisoned",
weight = "0",
max_hp = "+20",
attack = "+40",
m_defense = "-4",
agility = "+30",
attacks_deal = "Curse",
hit_rate = "+10%",
category = "Weapons",
},
},
["144"] = {
id = 144,
name = "Staff of Hatred +10",
title = "Staff of Hatred",
icon = 5729,
description = "Not very balanced, but packs an immense punch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Arcing",
stats = {
mmp = 20,
def = -20,
mat = 45,
mdf = -5,
agi = 20,
},
effects = {
{
label = "MP Cost Rate",
value = "+150%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Staff of Hatred",
icon = "5729",
type = "Weapon",
in_game_name = "Staff of Hatred +10",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+20",
defense = "-20",
m_attack = "+45",
m_defense = "-5",
agility = "+20",
mp_cost_rate = "+150%",
critical_rate = "+5%",
category = "Weapons",
},
},
["145"] = {
id = 145,
name = "Staff of Nature +10",
title = "Staff of Nature",
icon = 5744,
description = "A fragrant staff made from twisted leaves and branches.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Arcing",
stats = {
mhp = 15,
mmp = 30,
def = -10,
mat = 35,
mdf = 8,
agi = 20,
luk = 5,
},
effects = {
{
label = "MP Cost Rate",
value = "+100%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Staff of Nature",
icon = "5744",
type = "Weapon",
in_game_name = "Staff of Nature +10",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "+15",
max_mp = "+30",
defense = "-10",
m_attack = "+35",
m_defense = "+8",
agility = "+20",
luck = "+5",
mp_cost_rate = "+100%",
category = "Weapons",
},
},
["146"] = {
id = 146,
name = "Staff of Blood +10",
title = "Staff of Blood",
icon = 1570,
description = "Damaging attacks Restore HP by 10.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Staff",
stats = {
mhp = 15,
mmp = 15,
def = -16,
mat = 40,
mdf = -10,
agi = 15,
luk = 5,
},
effects = {
{
label = "MP Cost Rate",
value = "+100%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Staff of Blood",
icon = "1570",
type = "Weapon",
in_game_name = "Staff of Blood +10",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_hp = "+15",
max_mp = "+15",
defense = "-16",
m_attack = "+40",
m_defense = "-10",
agility = "+15",
luck = "+5",
mp_cost_rate = "+100%",
category = "Weapons",
},
},
["147"] = {
id = 147,
name = "Tentacle Blade +10",
title = "Tentacle Blade",
icon = 5746,
description = "Basic Attack becomes Frenzy Slash",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Flexible",
stats = {
mhp = 15,
atk = 40,
mdf = -10,
agi = 15,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "+15%",
},
{
label = "Attack becomes",
value = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "Tentacle Blade",
icon = "5746",
type = "Weapon",
in_game_name = "Tentacle Blade +10",
equipment_slot = "Weapon",
weapon_type = "Flexible",
weight = "0",
max_hp = "+15",
attack = "+40",
m_defense = "-10",
agility = "+15",
attacks_deal = "Insanity",
hit_rate = "+15%",
attack_becomes = "{{Icon|2825}} [[Abilities and rituals#Frenzy Slash|Frenzy Slash]]",
category = "Weapons",
},
},
["148"] = {
id = 148,
name = "The Decimator +10",
title = "The Decimator",
icon = 5764,
description = "Its unique curved blade strikes fear into the hearts of\nfoes from a mere glance.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 10,
weaponType = "Heavy",
stats = {
mhp = 15,
mmp = -20,
atk = 75,
def = -12,
mdf = -15,
agi = -35,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Hit Rate",
value = "-30%",
},
},
status = "player-facing",
routes = {
{
how = "craft",
name = "Anvil",
title = "Forging",
},
{
how = "event",
name = "Game Stage: Deep Cata",
once = false,
},
},
infobox = {
title = "The Decimator",
icon = "5764",
type = "Weapon",
in_game_name = "The Decimator +10",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+15",
max_mp = "-20",
attack = "+75",
defense = "-12",
m_defense = "-15",
agility = "-35",
attacks_deal = "Curse",
hit_rate = "-30%",
category = "Weapons",
},
},
["204"] = {
id = 204,
name = "Royal Dagger +1",
title = "Royal Dagger",
icon = 1095,
description = "This tempting blade turns princes into kings.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 1,
weaponType = "Piercing",
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def = 2,
mdf = -3,
agi = 10,
luk = 4,
},
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label = "Hit Rate",
value = "+10%",
},
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value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
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infobox = {
title = "Royal Dagger",
icon = "1095",
type = "Weapon",
in_game_name = "Royal Dagger +1",
equipment_slot = "Weapon",
weapon_type = "Piercing",
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attack = "+8",
defense = "+2",
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agility = "+10",
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critical_rate = "+5%",
category = "Weapons",
},
},
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id = 205,
name = "Iron Halberd +2",
title = "Iron Halberd",
icon = 1140,
description = "A heavy, brutal slaying implement.",
price = 0,
sell = 0,
weight = 0,
categories = {
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type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 2,
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def = -2,
mat = -6,
mdf = -4,
agi = -8,
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label = "Hit Rate",
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{
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},
},
status = "player-facing",
routes = {
{
how = "loot",
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infobox = {
title = "Iron Halberd",
icon = "1140",
type = "Weapon",
in_game_name = "Iron Halberd +2",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
attack = "+16",
defense = "-2",
m_attack = "-6",
m_defense = "-4",
agility = "-8",
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hit_rate = "-20%",
critical_rate = "+10%",
category = "Weapons",
},
},
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id = 206,
name = "Bone Chopper +2",
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icon = 1122,
description = "There's nothing fancy about this axe, but it gets the job done.",
price = 0,
sell = 0,
weight = 0,
categories = {
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type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
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def = -2,
mat = -6,
mdf = -4,
agi = -6,
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effects = {
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label = "Hit Rate",
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},
},
status = "player-facing",
routes = {
{
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infobox = {
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icon = "1122",
type = "Weapon",
in_game_name = "Bone Chopper +2",
equipment_slot = "Weapon",
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weight = "0",
attack = "+18",
defense = "-2",
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hit_rate = "-15%",
category = "Weapons",
},
},
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id = 207,
name = "Light Bladestaff +3",
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icon = 1141,
description = "A thin pole which seems to shimmer when the sun hits it.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
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equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Staff",
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atk = 6,
def = -2,
mat = 14,
mdf = 2,
agi = 8,
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{
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},
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status = "player-facing",
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how = "loot",
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infobox = {
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icon = "1141",
type = "Weapon",
in_game_name = "Light Bladestaff +3",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+8",
attack = "+6",
defense = "-2",
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m_defense = "+2",
agility = "+8",
attacks_deal = "Light",
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mp_cost_rate = "+50%",
category = "Weapons",
},
},
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id = 208,
name = "Crescent Bladestaff +3",
title = "Crescent Bladestaff",
icon = 1160,
description = "A cruel implement for separating heads from bodies.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Piercing",
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mmp = 5,
atk = 16,
def = -3,
mat = 8,
mdf = -5,
agi = 12,
},
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label = "Attacks deal",
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{
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},
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status = "player-facing",
routes = {
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infobox = {
title = "Crescent Bladestaff",
icon = "1160",
type = "Weapon",
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equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+7",
max_mp = "+5",
attack = "+16",
defense = "-3",
m_attack = "+8",
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agility = "+12",
attacks_deal = "Light",
hit_rate = "+10%",
category = "Weapons",
},
},
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id = 209,
name = "Poison Greatsword +3",
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description = "A not-so-subtle blade with a subtle effect.",
price = 0,
sell = 0,
weight = 0,
categories = {
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"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Poisoned",
stats = {
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atk = 28,
def = -6,
mat = -10,
mdf = -4,
agi = -15,
},
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{
label = "Hit Rate",
value = "-20%",
},
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status = "player-facing",
routes = {
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infobox = {
title = "Poison Greatsword",
icon = "1049",
type = "Weapon",
in_game_name = "Poison Greatsword +3",
equipment_slot = "Weapon",
weapon_type = "Poisoned",
weight = "0",
max_hp = "+8",
attack = "+28",
defense = "-6",
m_attack = "-10",
m_defense = "-4",
agility = "-15",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
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id = 210,
name = "Sacrificial Blade +3",
title = "Sacrificial Blade",
icon = 1108,
description = "A gleaming blade, blessed by the gods.",
price = 0,
sell = 0,
weight = 0,
categories = {
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},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 3,
weaponType = "Arcing",
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mmp = 10,
atk = 14,
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mdf = -5,
agi = 10,
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label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
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{
label = "MP Cost Rate",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
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},
infobox = {
title = "Sacrificial Blade",
icon = "1108",
type = "Weapon",
in_game_name = "Sacrificial Blade +3",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-5",
max_mp = "+10",
attack = "+14",
defense = "-2",
m_attack = "+14",
m_defense = "-5",
agility = "+10",
attacks_deal = "Insanity",
hit_rate = "+5%",
mp_cost_rate = "+20%",
category = "Weapons",
},
},
["211"] = {
id = 211,
name = "Triangle Greatsword +4",
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icon = 1073,
description = "The strange shape is perfect for thrusting or slicing.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Massive",
stats = {
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atk = 32,
def = -5,
mat = -10,
mdf = -6,
agi = -18,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
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},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
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},
infobox = {
title = "Triangle Greatsword",
icon = "1073",
type = "Weapon",
in_game_name = "Triangle Greatsword +4",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
max_hp = "+6",
attack = "+32",
defense = "-5",
m_attack = "-10",
m_defense = "-6",
agility = "-18",
attacks_deal = "Darkness",
hit_rate = "-30%",
critical_rate = "+10%",
category = "Weapons",
},
},
["212"] = {
id = 212,
name = "Gold Battleaxe +4",
title = "Gold Battleaxe",
icon = 1124,
description = "A tool of battle for those with wealth and rage.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Piercing",
stats = {
mhp = 5,
atk = 18,
def = -2,
mdf = -6,
luk = -5,
},
effects = {
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Physical Damage",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Mall 1 Enhanced Loot",
},
},
infobox = {
title = "Gold Battleaxe",
icon = "1124",
type = "Weapon",
in_game_name = "Gold Battleaxe +4",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
max_hp = "+5",
attack = "+18",
defense = "-2",
m_defense = "-6",
luck = "-5",
attacks_deal = "Normal",
critical_rate = "+5%",
physical_damage = "+10%",
category = "Weapons",
},
},
["213"] = {
id = 213,
name = "Royal Staff +4",
title = "Royal Staff",
icon = 1200,
description = "The finely crafted staff was said to have been owned by a\nbenevolent ruler.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 4,
weaponType = "Staff",
stats = {
mmp = 12,
atk = -6,
def = -6,
mat = 20,
mdf = 2,
agi = 10,
},
effects = {
{
label = "Hit Rate",
value = "+5%",
},
{
label = "Experience",
value = "+10%",
},
{
label = "MP Cost Rate",
value = "+50%",
},
},
status = "player-facing",
routes = {
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how = "loot",
name = "Mall 1 Enhanced Loot",
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},
infobox = {
title = "Royal Staff",
icon = "1200",
type = "Weapon",
in_game_name = "Royal Staff +4",
equipment_slot = "Weapon",
weapon_type = "Staff",
weight = "0",
max_mp = "+12",
attack = "-6",
defense = "-6",
m_attack = "+20",
m_defense = "+2",
agility = "+10",
attacks_deal = "Normal",
hit_rate = "+5%",
experience = "+10%",
mp_cost_rate = "+50%",
category = "Weapons",
},
},
["237"] = {
id = 237,
name = "Stiletto +5",
title = "Stiletto",
icon = 1077,
description = "It fits perfectly up a sleeve.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
atk = 16,
def = 2,
mdf = -3,
agi = 10,
luk = 4,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Stiletto",
icon = "1077",
type = "Weapon",
in_game_name = "Stiletto +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
attack = "+16",
defense = "+2",
m_defense = "-3",
agility = "+10",
luck = "+4",
attacks_deal = "Normal",
hit_rate = "+10%",
critical_rate = "+5%",
category = "Weapons",
},
},
["238"] = {
id = 238,
name = "Harvester +5",
title = "Harvester",
icon = 7501,
description = "Equally effective in fields of crops or battle.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
atk = 24,
def = -4,
mat = -6,
mdf = -8,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Harvester",
icon = "7501",
type = "Weapon",
in_game_name = "Harvester +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
attack = "+24",
defense = "-4",
m_attack = "-6",
m_defense = "-8",
attacks_deal = "Normal",
hit_rate = "-20%",
critical_rate = "+10%",
category = "Weapons",
},
},
["239"] = {
id = 239,
name = "Blackblade +5",
title = "Blackblade",
icon = 7393,
description = "A simplistic, heavy blade, made from a dark, pitted metal.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Heavy",
stats = {
atk = 24,
def = -2,
mat = -6,
mdf = -6,
},
effects = {
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Blackblade",
icon = "7393",
type = "Weapon",
in_game_name = "Blackblade +5",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
attack = "+24",
defense = "-2",
m_attack = "-6",
m_defense = "-6",
attacks_deal = "Normal",
hit_rate = "-10%",
category = "Weapons",
},
},
["240"] = {
id = 240,
name = "Heathen's Flail +5",
title = "Heathen's Flail",
icon = 7408,
description = "A weapon so cruel and unusual, it is said to bring dishonor\nto the bearer.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
mmp = 10,
atk = 34,
def = -6,
mat = -10,
mdf = -8,
agi = -10,
},
effects = {
{
label = "Attacks deal",
value = "Curse",
},
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Heathen's Flail",
icon = "7408",
type = "Weapon",
in_game_name = "Heathen's Flail +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
max_mp = "+10",
attack = "+34",
defense = "-6",
m_attack = "-10",
m_defense = "-8",
agility = "-10",
attacks_deal = "Curse",
hit_rate = "-20%",
category = "Weapons",
},
},
["241"] = {
id = 241,
name = "Oldwood Greatstaff +5",
title = "Oldwood Greatstaff",
icon = 7402,
description = "A giant, heavy staff, made from the gnarled roots of the\nancient trees of the Old Woods.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Arcing",
stats = {
mhp = -10,
mmp = 20,
def = -12,
mat = 36,
mdf = -8,
agi = -20,
},
effects = {
{
label = "Attacks deal",
value = "Insight",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "MP Cost Rate",
value = "+100%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Oldwood Greatstaff",
icon = "7402",
type = "Weapon",
in_game_name = "Oldwood Greatstaff +5",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-10",
max_mp = "+20",
defense = "-12",
m_attack = "+36",
m_defense = "-8",
agility = "-20",
attacks_deal = "Insight",
hit_rate = "-20%",
mp_cost_rate = "+100%",
category = "Weapons",
},
},
["242"] = {
id = 242,
name = "Silver Scimitar +7",
title = "Silver Scimitar",
icon = 7395,
description = "A gleaming blade from a faraway land.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
atk = 16,
def = -5,
mat = 16,
mdf = -5,
agi = 40,
luk = 10,
},
effects = {
{
label = "Hit Rate",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Silver Scimitar",
icon = "7395",
type = "Weapon",
in_game_name = "Silver Scimitar +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
attack = "+16",
defense = "-5",
m_attack = "+16",
m_defense = "-5",
agility = "+40",
luck = "+10",
attacks_deal = "Normal",
hit_rate = "+20%",
category = "Weapons",
},
},
["243"] = {
id = 243,
name = "Hungry Battleshield +7",
title = "Hungry Battleshield",
icon = 5755,
description = "The shield's gaping maw gnashes about, eager to consume.\nTwo-Handed Weapon",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Heavy",
stats = {
mhp = 15,
atk = 16,
def = 8,
mat = -20,
mdf = 6,
agi = -100,
},
effects = {
{
label = "Counter Attack",
value = "+5%",
},
{
label = "Critical Rate",
value = "+20%",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Cannot change",
value = "Offhand",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Hungry Battleshield",
icon = "5755",
type = "Weapon",
in_game_name = "Hungry Battleshield +7",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+15",
attack = "+16",
defense = "+8",
m_attack = "-20",
m_defense = "+6",
agility = "-100",
counter_attack = "+5%",
critical_rate = "+20%",
hit_rate = "-20%",
cannot_change = "Offhand",
category = "Weapons",
},
},
["244"] = {
id = 244,
name = "Executioner's Greataxe +8",
title = "Executioner's Greataxe",
icon = 5765,
description = "The shadowy tool of a feared professional.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 8,
weaponType = "Massive",
stats = {
atk = 46,
def = -8,
mat = -15,
mdf = -12,
agi = -35,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-35%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Executioner's Greataxe",
icon = "5765",
type = "Weapon",
in_game_name = "Executioner's Greataxe +8",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
attack = "+46",
defense = "-8",
m_attack = "-15",
m_defense = "-12",
agility = "-35",
attacks_deal = "Darkness",
hit_rate = "-35%",
critical_rate = "+10%",
category = "Weapons",
},
},
["245"] = {
id = 245,
name = "Bulbous Blade +7",
title = "Bulbous Blade",
icon = 5705,
description = "This strange sword is swollen and oblong. Its pulsating\nblade exudes a noxious vapor.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Heavy",
stats = {
atk = 32,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Bulbous Blade",
icon = "5705",
type = "Weapon",
in_game_name = "Bulbous Blade +7",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
attack = "+32",
attacks_deal = "Insanity",
category = "Weapons",
},
},
["246"] = {
id = 246,
name = "Void Channeler +7",
title = "Void Channeler",
icon = 5707,
description = "This strange staff is said to be made of the void itself,\nbound to carved spiritwood.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Arcing",
stats = {
mmp = 20,
def = -10,
mat = 32,
mdf = -4,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+100%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Woods 1 Enhanced Loot",
},
},
infobox = {
title = "Void Channeler",
icon = "5707",
type = "Weapon",
in_game_name = "Void Channeler +7",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+20",
defense = "-10",
m_attack = "+32",
m_defense = "-4",
attacks_deal = "Darkness",
critical_rate = "+5%",
mp_cost_rate = "+100%",
category = "Weapons",
},
},
["270"] = {
id = 270,
name = "Poisoned Cutlass +5",
title = "Poisoned Cutlass",
icon = 7574,
description = "This blade seems fair... at first glance.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Piercing",
stats = {
atk = 26,
mdf = -4,
agi = 15,
},
effects = {
{
label = "Hit Rate",
value = "+10%",
},
{
label = "Critical Rate",
value = "+5%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Poisoned Cutlass",
icon = "7574",
type = "Weapon",
in_game_name = "Poisoned Cutlass +5",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
attack = "+26",
m_defense = "-4",
agility = "+15",
attacks_deal = "Normal",
hit_rate = "+10%",
critical_rate = "+5%",
category = "Weapons",
},
},
["271"] = {
id = 271,
name = "Bonecrusher +5",
title = "Bonecrusher",
icon = 7359,
description = "This massive maul makes injured foes retire.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
atk = 38,
def = -2,
mat = -6,
mdf = -4,
agi = -20,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Bonecrusher",
icon = "7359",
type = "Weapon",
in_game_name = "Bonecrusher +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
attack = "+38",
defense = "-2",
m_attack = "-6",
m_defense = "-4",
agility = "-20",
attacks_deal = "Normal",
hit_rate = "-20%",
critical_rate = "+10%",
category = "Weapons",
},
},
["272"] = {
id = 272,
name = "Jailer's Blade +5",
title = "Jailer's Blade",
icon = 7482,
description = "This sorrowful blade has seen endless anguish, and channels\nit through its dense metal.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Heavy",
stats = {
atk = 32,
def = -2,
mat = -6,
mdf = -6,
},
effects = {
{
label = "Attacks deal",
value = "Insanity",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Jailer's Blade",
icon = "7482",
type = "Weapon",
in_game_name = "Jailer's Blade +5",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
attack = "+32",
defense = "-2",
m_attack = "-6",
m_defense = "-6",
attacks_deal = "Insanity",
hit_rate = "-10%",
category = "Weapons",
},
},
["273"] = {
id = 273,
name = "Bonesplitter +5",
title = "Bonesplitter",
icon = 7358,
description = "This massive axe leaves none alive.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Massive",
stats = {
mmp = 10,
atk = 42,
def = -6,
mat = -10,
mdf = -8,
agi = -20,
},
effects = {
{
label = "Hit Rate",
value = "-20%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Bonesplitter",
icon = "7358",
type = "Weapon",
in_game_name = "Bonesplitter +5",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
max_mp = "+10",
attack = "+42",
defense = "-6",
m_attack = "-10",
m_defense = "-8",
agility = "-20",
attacks_deal = "Normal",
hit_rate = "-20%",
category = "Weapons",
},
},
["274"] = {
id = 274,
name = "Crystal Greatstaff +5",
title = "Crystal Greatstaff",
icon = 5697,
description = "A light but unbreakable staff from a strange dimension.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 5,
weaponType = "Arcing",
stats = {
mhp = -10,
mmp = 20,
def = -12,
mat = 45,
mdf = -8,
agi = -20,
},
effects = {
{
label = "Attacks deal",
value = "Insight",
},
{
label = "Hit Rate",
value = "-20%",
},
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+150%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Crystal Greatstaff",
icon = "5697",
type = "Weapon",
in_game_name = "Crystal Greatstaff +5",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_hp = "-10",
max_mp = "+20",
defense = "-12",
m_attack = "+45",
m_defense = "-8",
agility = "-20",
attacks_deal = "Insight",
hit_rate = "-20%",
critical_rate = "+5%",
mp_cost_rate = "+150%",
category = "Weapons",
},
},
["275"] = {
id = 275,
name = "Crystal Dagger +7",
title = "Crystal Dagger",
icon = 5725,
description = "A light but unbreakable dagger from a strange dimension.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
atk = 32,
def = -2,
mat = 26,
mdf = -6,
agi = 40,
luk = 10,
},
effects = {
{
label = "Attacks deal",
value = "Insight",
},
{
label = "Hit Rate",
value = "+20%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Crystal Dagger",
icon = "5725",
type = "Weapon",
in_game_name = "Crystal Dagger +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
attack = "+32",
defense = "-2",
m_attack = "+26",
m_defense = "-6",
agility = "+40",
luck = "+10",
attacks_deal = "Insight",
hit_rate = "+20%",
category = "Weapons",
},
},
["276"] = {
id = 276,
name = "Crystal Battleshield +7",
title = "Crystal Battleshield",
icon = 5710,
description = "The shifting metal distorts reality around it, twisting\nflesh and breaking bones.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Heavy",
stats = {
mhp = 15,
mmp = 15,
atk = 30,
def = 6,
mat = 30,
mdf = 6,
agi = -100,
},
effects = {
{
label = "Critical Rate",
value = "+10%",
},
{
label = "Hit Rate",
value = "-10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Crystal Battleshield",
icon = "5710",
type = "Weapon",
in_game_name = "Crystal Battleshield +7",
equipment_slot = "Weapon",
weapon_type = "Heavy",
weight = "0",
max_hp = "+15",
max_mp = "+15",
attack = "+30",
defense = "+6",
m_attack = "+30",
m_defense = "+6",
agility = "-100",
critical_rate = "+10%",
hit_rate = "-10%",
category = "Weapons",
},
},
["277"] = {
id = 277,
name = "Lead Greataxe +7",
title = "Lead Greataxe",
icon = 5763,
description = "Heavier than the weight of all the lives it's taken.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Massive",
stats = {
atk = 60,
def = -8,
mat = -15,
mdf = -12,
agi = -25,
},
effects = {
{
label = "Attacks deal",
value = "Darkness",
},
{
label = "Hit Rate",
value = "-35%",
},
{
label = "Critical Rate",
value = "+10%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Lead Greataxe",
icon = "5763",
type = "Weapon",
in_game_name = "Lead Greataxe +7",
equipment_slot = "Weapon",
weapon_type = "Massive",
weight = "0",
attack = "+60",
defense = "-8",
m_attack = "-15",
m_defense = "-12",
agility = "-25",
attacks_deal = "Darkness",
hit_rate = "-35%",
critical_rate = "+10%",
category = "Weapons",
},
},
["278"] = {
id = 278,
name = "Seeing Sword +7",
title = "Seeing Sword",
icon = 5750,
description = "A sentient blade with a giant, shifting eye.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Piercing",
stats = {
atk = 45,
luk = 10,
},
effects = {
{
label = "Critical Rate",
value = "+5%",
},
{
label = "Hit Rate",
value = "+25%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Seeing Sword",
icon = "5750",
type = "Weapon",
in_game_name = "Seeing Sword +7",
equipment_slot = "Weapon",
weapon_type = "Piercing",
weight = "0",
attack = "+45",
luck = "+10",
attacks_deal = "Normal",
critical_rate = "+5%",
hit_rate = "+25%",
category = "Weapons",
},
},
["279"] = {
id = 279,
name = "Star Wand +7",
title = "Star Wand",
icon = 7403,
description = "This unassuming wand packs a devastating punch.",
price = 0,
sell = 0,
weight = 0,
categories = {
"weapon",
"all",
},
type = "weapon",
equipSlot = "Weapon",
equipSlotId = 1,
level = 7,
weaponType = "Arcing",
stats = {
mmp = 30,
mat = 45,
},
effects = {
{
label = "Critical Rate",
value = "+5%",
},
{
label = "MP Cost Rate",
value = "+150%",
},
},
status = "player-facing",
routes = {
{
how = "loot",
name = "Cata 1 Enhanced Loot",
},
},
infobox = {
title = "Star Wand",
icon = "7403",
type = "Weapon",
in_game_name = "Star Wand +7",
equipment_slot = "Weapon",
weapon_type = "Arcing",
weight = "0",
max_mp = "+30",
m_attack = "+45",
attacks_deal = "Normal",
critical_rate = "+5%",
mp_cost_rate = "+150%",
category = "Weapons",
},
},
}